BritainKnights/Scripts/Spells/7th/MassDispel.cs

116 lines
No EOL
2.7 KiB
C#

using System;
using System.Collections.Generic;
using Server.Misc;
using Server.Network;
using Server.Items;
using Server.Targeting;
using Server.Mobiles;
namespace Server.Spells.Seventh
{
public class MassDispelSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mass Dispel", "Vas An Ort",
263,
9002,
Reagent.Garlic,
Reagent.MandrakeRoot,
Reagent.BlackPearl,
Reagent.SulfurousAsh
);
public override SpellCircle Circle { get { return SpellCircle.Seventh; } }
public MassDispelSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckSequence() )
{
SpellHelper.Turn( Caster, p );
SpellHelper.GetSurfaceTop( ref p );
List<Mobile> targets = new List<Mobile>();
Map map = Caster.Map;
if ( map != null )
{
Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 ); // PASSIVE CHECK
IPooledEnumerable eable = map.GetMobilesInRange( new Point3D( p ), (8+(int)(Caster.Skills[SkillName.Concentration].Value/20)) );
foreach ( Mobile m in eable )
if ( m is BaseCreature && (m as BaseCreature).IsDispellable && Caster.CanBeHarmful( m, false ) )
targets.Add( m );
eable.Free();
}
for ( int i = 0; i < targets.Count; ++i )
{
Mobile m = targets[i];
BaseCreature bc = m as BaseCreature;
if ( bc == null )
continue;
double dispelChance = (50.0 + ((100 * (Caster.Skills.Magery.Value - bc.DispelDifficulty)) / (bc.DispelFocus*2))) / 100;
if ( dispelChance > Utility.RandomDouble() )
{
Effects.SendLocationParticles( EffectItem.Create( m.Location, m.Map, EffectItem.DefaultDuration ), 0x3728, 8, 20, 5042 );
Effects.PlaySound( m, m.Map, 0x201 );
m.Delete();
}
else
{
Caster.DoHarmful( m );
m.FixedEffect( 0x3779, 10, 20 );
}
}
}
FinishSequence();
}
private class InternalTarget : Target
{
private MassDispelSpell m_Owner;
public InternalTarget( MassDispelSpell owner ) : base( 12, true, TargetFlags.None )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
IPoint3D p = o as IPoint3D;
if ( p != null )
m_Owner.Target( p );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}