73 lines
No EOL
1.2 KiB
C#
73 lines
No EOL
1.2 KiB
C#
using System;
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using Server.Items;
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namespace Server.Spells
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{
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public class Reagent
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{
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private static Type[] m_Types = new Type[8]
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{
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typeof( BlackPearl ),
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typeof( Bloodmoss ),
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typeof( Garlic ),
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typeof( Ginseng ),
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typeof( MandrakeRoot ),
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typeof( Nightshade ),
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typeof( SulfurousAsh ),
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typeof( SpidersSilk )
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};
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public Type[] Types
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{
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get{ return m_Types; }
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}
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public static Type BlackPearl
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{
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get{ return m_Types[0]; }
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set{ m_Types[0] = value; }
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}
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public static Type Bloodmoss
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{
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get{ return m_Types[1]; }
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set{ m_Types[1] = value; }
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}
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public static Type Garlic
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{
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get{ return m_Types[2]; }
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set{ m_Types[2] = value; }
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}
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public static Type Ginseng
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{
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get{ return m_Types[3]; }
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set{ m_Types[3] = value; }
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}
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public static Type MandrakeRoot
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{
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get{ return m_Types[4]; }
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set{ m_Types[4] = value; }
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}
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public static Type Nightshade
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{
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get{ return m_Types[5]; }
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set{ m_Types[5] = value; }
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}
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public static Type SulfurousAsh
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{
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get{ return m_Types[6]; }
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set{ m_Types[6] = value; }
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}
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public static Type SpidersSilk
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{
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get{ return m_Types[7]; }
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set{ m_Types[7] = value; }
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}
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}
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} |