using Server.Network;

namespace UOContent.Tests;

public sealed class ToggleSpecialAbility : Packet
{
    public ToggleSpecialAbility(int abilityID, bool active) : base(0xBF)
    {
            EnsureCapacity(7);

            Stream.Write((short)0x25);

            Stream.Write((short)abilityID);
            Stream.Write(active);
        }
}

public sealed class ClearWeaponAbility : Packet
{
    public static readonly Packet Instance = SetStatic(new ClearWeaponAbility());

    public ClearWeaponAbility() : base(0xBF)
    {
            EnsureCapacity(5);

            Stream.Write((short)0x21);
        }
}