using ModernUO.Serialization;

namespace Server.Items;

[SerializationGenerator(0, false)]
public partial class PottedCactus : Item
{
    [Constructible]
    public PottedCactus() : base(0x1E0F) => Weight = 100;
}

[SerializationGenerator(0, false)]
public partial class PottedCactus1 : Item
{
    [Constructible]
    public PottedCactus1() : base(0x1E10) => Weight = 100;
}

[SerializationGenerator(0, false)]
public partial class PottedCactus2 : Item
{
    [Constructible]
    public PottedCactus2() : base(0x1E11) => Weight = 100;
}

[SerializationGenerator(0, false)]
public partial class PottedCactus3 : Item
{
    [Constructible]
    public PottedCactus3() : base(0x1E12) => Weight = 100;
}

[SerializationGenerator(0, false)]
public partial class PottedCactus4 : Item
{
    [Constructible]
    public PottedCactus4() : base(0x1E13) => Weight = 100;
}

[SerializationGenerator(0, false)]
public partial class PottedCactus5 : Item
{
    [Constructible]
    public PottedCactus5() : base(0x1E14) => Weight = 100;
}
