/*************************************************************************
 * ModernUO                                                              *
 * Copyright 2019-2023 - ModernUO Development Team                       *
 * Email: hi@modernuo.com                                                *
 * File: CityInfo.cs                                                     *
 *                                                                       *
 * This program is free software: you can redistribute it and/or modify  *
 * it under the terms of the GNU General Public License as published by  *
 * the Free Software Foundation, either version 3 of the License, or     *
 * (at your option) any later version.                                   *
 *                                                                       *
 * You should have received a copy of the GNU General Public License     *
 * along with this program.  If not, see <http://www.gnu.org/licenses/>. *
 *************************************************************************/

namespace Server;

public sealed class CityInfo
{
    private Point3D m_Location;

    public CityInfo(string city, string building, int description, int x, int y, int z, Map m)
    {
        City = city;
        Building = building;
        Description = description;
        Location = new Point3D(x, y, z);
        Map = m;
    }

    public CityInfo(string city, string building, int x, int y, int z, Map m) : this(city, building, 0, x, y, z, m)
    {
    }

    public CityInfo(string city, string building, int description, int x, int y, int z) : this(
        city,
        building,
        description,
        x,
        y,
        z,
        Map.Trammel
    )
    {
    }

    public CityInfo(string city, string building, int x, int y, int z) : this(city, building, 0, x, y, z, Map.Trammel)
    {
    }

    public string City { get; set; }

    public string Building { get; set; }

    public int Description { get; set; }

    public int X
    {
        get => m_Location.X;
        set => m_Location.X = value;
    }

    public int Y
    {
        get => m_Location.Y;
        set => m_Location.Y = value;
    }

    public int Z
    {
        get => m_Location.Z;
        set => m_Location.Z = value;
    }

    public Point3D Location
    {
        get => m_Location;
        set => m_Location = value;
    }

    public Map Map { get; set; }
}
