using System;

namespace Server.Factions
{
	public class Yew : Town
	{
		public Yew()
		{
			Definition =
				new TownDefinition(
					4,
					0x186D,
					"Yew",
					"Yew",
					new TextDefinition( 1011438, "YEW" ),
					new TextDefinition( 1011565, "TOWN STONE FOR YEW" ),
					new TextDefinition( 1041038, "The Faction Sigil Monolith of Yew" ),
					new TextDefinition( 1041408, "The Faction Town Sigil Monolith of Yew" ),
					new TextDefinition( 1041417, "Faction Town Stone of Yew" ),
					new TextDefinition( 1041399, "Faction Town Sigil of Yew" ),
					new TextDefinition( 1041390, "Corrupted Faction Town Sigil of Yew" ),
					new Point3D( 548, 979, 0 ),
					new Point3D( 542, 980, 0 ) );
		}
	}
}