namespace Server.Items
{
    [Serializable(0, false)]
    public partial class Helmet : BaseArmor
    {
        [Constructible]
        public Helmet() : base(0x140A) => Weight = 5.0;

        public override int BasePhysicalResistance => 2;
        public override int BaseFireResistance => 4;
        public override int BaseColdResistance => 4;
        public override int BasePoisonResistance => 3;
        public override int BaseEnergyResistance => 2;

        public override int InitMinHits => 45;
        public override int InitMaxHits => 60;

        public override int AosStrReq => 45;
        public override int OldStrReq => 40;

        public override int ArmorBase => 30;

        public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
    }
}
