using System;
using Server.Engines.CannedEvil;
using Server.Items;

namespace Server.Mobiles
{
    public class LordOaks : BaseChampion
    {
        private BaseCreature m_Queen;
        private bool m_SpawnedQueen;

        [Constructible]
        public LordOaks() : base(AIType.AI_Mage, FightMode.Evil)
        {
            Body = 175;
            SetStr(403, 850);
            SetDex(101, 150);
            SetInt(503, 800);

            SetHits(3000);
            SetStam(202, 400);

            SetDamage(21, 33);

            SetDamageType(ResistanceType.Physical, 75);
            SetDamageType(ResistanceType.Fire, 25);

            SetResistance(ResistanceType.Physical, 85, 90);
            SetResistance(ResistanceType.Fire, 60, 70);
            SetResistance(ResistanceType.Cold, 60, 70);
            SetResistance(ResistanceType.Poison, 80, 90);
            SetResistance(ResistanceType.Energy, 80, 90);

            SetSkill(SkillName.Anatomy, 75.1, 100.0);
            SetSkill(SkillName.EvalInt, 120.1, 130.0);
            SetSkill(SkillName.Magery, 120.0);
            SetSkill(SkillName.Meditation, 120.1, 130.0);
            SetSkill(SkillName.MagicResist, 100.5, 150.0);
            SetSkill(SkillName.Tactics, 100.0);
            SetSkill(SkillName.Wrestling, 100.0);

            Fame = 22500;
            Karma = 22500;

            VirtualArmor = 100;
        }

        public LordOaks(Serial serial) : base(serial)
        {
        }

        public override ChampionSkullType SkullType => ChampionSkullType.Enlightenment;

        public override Type[] UniqueList => new[] { typeof(OrcChieftainHelm) };

        public override Type[] SharedList => new[]
        {
            typeof(RoyalGuardSurvivalKnife),
            typeof(DjinnisRing),
            typeof(LieutenantOfTheBritannianRoyalGuard),
            typeof(SamaritanRobe),
            typeof(DetectiveBoots),
            typeof(TheMostKnowledgePerson)
        };

        public override Type[] DecorativeList => new[]
        {
            typeof(WaterTile),
            typeof(WindSpirit),
            typeof(Pier),
            typeof(DirtPatch)
        };

        public override MonsterStatuetteType[] StatueTypes => Array.Empty<MonsterStatuetteType>();

        public override string DefaultName => "Lord Oaks";

        public override bool AutoDispel => true;
        public override bool CanFly => true;
        public override bool BardImmune => !Core.SE;
        public override bool Unprovokable => Core.SE;
        public override bool Uncalmable => Core.SE;
        public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;

        public override Poison PoisonImmune => Poison.Deadly;

        public override void GenerateLoot()
        {
            AddLoot(LootPack.UltraRich, 5);
        }

        public void SpawnPixies(Mobile target)
        {
            var map = Map;

            if (map == null)
            {
                return;
            }

            Say(1042154); // You shall never defeat me as long as I have my queen!

            var newPixies = Utility.RandomMinMax(3, 6);

            for (var i = 0; i < newPixies; ++i)
            {
                var pixie = new Pixie { Team = Team, FightMode = FightMode.Closest };

                pixie.MoveToWorld(map.GetRandomNearbyLocation(Location), map);
                pixie.Combatant = target;
            }
        }

        public override int GetAngerSound() => 0x2F8;

        public override int GetIdleSound() => 0x2F8;

        public override int GetAttackSound() => Utility.Random(0x2F5, 2);

        public override int GetHurtSound() => 0x2F9;

        public override int GetDeathSound() => 0x2F7;

        public void CheckQueen()
        {
            if (Map == null)
            {
                return;
            }

            if (!m_SpawnedQueen)
            {
                Say(1042153); // Come forth my queen!

                m_Queen = new Silvani { Team = Team };
                m_Queen.MoveToWorld(Location, Map);

                m_SpawnedQueen = true;
            }
            else if (m_Queen?.Deleted != false)
            {
                m_Queen = null;
            }
        }

        public override void AlterDamageScalarFrom(Mobile caster, ref double scalar)
        {
            CheckQueen();

            if (m_Queen != null)
            {
                scalar *= 0.1;

                if (Utility.RandomDouble() <= 0.1)
                {
                    SpawnPixies(caster);
                }
            }
        }

        public override void OnGaveMeleeAttack(Mobile defender)
        {
            base.OnGaveMeleeAttack(defender);

            defender.Damage(Utility.Random(20, 10), this);
            defender.Stam -= Utility.Random(20, 10);
            defender.Mana -= Utility.Random(20, 10);
        }

        public override void OnGotMeleeAttack(Mobile attacker)
        {
            base.OnGotMeleeAttack(attacker);

            CheckQueen();

            if (m_Queen != null && Utility.RandomDouble() <= 0.1)
            {
                SpawnPixies(attacker);
            }

            attacker.Damage(Utility.Random(20, 10), this);
            attacker.Stam -= Utility.Random(20, 10);
            attacker.Mana -= Utility.Random(20, 10);
        }

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version

            writer.Write(m_Queen);
            writer.Write(m_SpawnedQueen);
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadInt();

            switch (version)
            {
                case 0:
                    {
                        m_Queen = reader.ReadEntity<BaseCreature>();
                        m_SpawnedQueen = reader.ReadBool();

                        break;
                    }
            }
        }
    }
}
