using System;
using Server.Items;
using Server.Network;

namespace Server.Mobiles
{
    public class Unicorn : BaseMount
    {
        [Constructible]
        public Unicorn(string name = "a unicorn") : base(name, 0x7A, 0x3EB4, AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4)
        {
            BaseSoundID = 0x4BC;

            SetStr(296, 325);
            SetDex(96, 115);
            SetInt(186, 225);

            SetHits(191, 210);

            SetDamage(16, 22);

            SetDamageType(ResistanceType.Physical, 75);
            SetDamageType(ResistanceType.Energy, 25);

            SetResistance(ResistanceType.Physical, 55, 65);
            SetResistance(ResistanceType.Fire, 25, 40);
            SetResistance(ResistanceType.Cold, 25, 40);
            SetResistance(ResistanceType.Poison, 55, 65);
            SetResistance(ResistanceType.Energy, 25, 40);

            SetSkill(SkillName.EvalInt, 80.1, 90.0);
            SetSkill(SkillName.Magery, 60.2, 80.0);
            SetSkill(SkillName.Meditation, 50.1, 60.0);
            SetSkill(SkillName.MagicResist, 75.3, 90.0);
            SetSkill(SkillName.Tactics, 20.1, 22.5);
            SetSkill(SkillName.Wrestling, 80.5, 92.5);

            Fame = 9000;
            Karma = 9000;

            Tamable = true;
            ControlSlots = 2;
            MinTameSkill = 95.1;
        }

        public Unicorn(Serial serial) : base(serial)
        {
        }

        public override string CorpseName => "a unicorn corpse";
        public override bool AllowMaleRider => false;
        public override bool AllowMaleTamer => false;

        public override bool InitialInnocent => true;

        public override TimeSpan MountAbilityDelay => TimeSpan.FromHours(1.0);

        public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;

        public override Poison PoisonImmune => Poison.Lethal;
        public override int Meat => 3;
        public override int Hides => 10;
        public override HideType HideType => HideType.Horned;
        public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;

        public override void OnDisallowedRider(Mobile m)
        {
            m.SendLocalizedMessage(1042318); // The unicorn refuses to allow you to ride it.
        }

        public override bool DoMountAbility(int damage, Mobile attacker)
        {
            if (Rider == null || attacker == null) // sanity
            {
                return false;
            }

            if (Rider.Poisoned && Rider.Hits - damage < 40)
            {
                var p = Rider.Poison;

                if (p != null)
                {
                    var chanceToCure = 10000 + (int)(Skills.Magery.Value * 75) -
                                       (p.Level + 1) * (Core.AOS ? p.Level < 4 ? 3300 : 3100 : 1750);
                    chanceToCure /= 100;

                    if (chanceToCure > Utility.Random(100))
                    {
                        if (Rider.CurePoison(this)
                        ) // TODO: Confirm if mount is the one flagged for curing it or the rider is
                        {
                            Rider.LocalOverheadMessage(
                                MessageType.Regular,
                                0x3B2,
                                true,
                                "Your mount senses you are in danger and aids you with magic."
                            );
                            Rider.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
                            Rider.PlaySound(0x1E0); // Cure spell effect.
                            Rider.PlaySound(0xA9);  // Unicorn's whinny.

                            return true;
                        }
                    }
                }
            }

            return false;
        }

        public override void GenerateLoot()
        {
            AddLoot(LootPack.Rich);
            AddLoot(LootPack.LowScrolls);
            AddLoot(LootPack.Potions);
        }

        public override void OnDeath(Container c)
        {
            base.OnDeath(c);

            if (Utility.RandomDouble() < 0.35)
            {
                c.DropItem(new UnicornRibs());
            }
        }

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadInt();
        }
    }
}
