namespace Server.Items
{
    public class HallowedSpellbook : Spellbook
    {
        [Constructible]
        public HallowedSpellbook() : base(0x3FFFFFFFF)
        {
            LootType = LootType.Blessed;

            Slayer = SlayerName.Silver;
        }

        public HallowedSpellbook(Serial serial) : base(serial)
        {
        }

        public override int LabelNumber => 1077620; // Hallowed Spellbook

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.WriteEncodedInt(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadEncodedInt();
        }
    }
}
