namespace Server.Items
{
    public class ParasiticPotion : BasePoisonPotion
    {
        [Constructible]
        public ParasiticPotion() : base(PotionEffect.Parasitic) => Hue = 0x17C;

        public ParasiticPotion(Serial serial) : base(serial)
        {
        }

        /* public override Poison Poison => Poison.Darkglow;  MUST be restored when prerequisites are done */
        public override Poison Poison => Poison.Greater;

        public override double MinPoisoningSkill => 95.0;
        public override double MaxPoisoningSkill => 100.0;

        public override int LabelNumber => 1072848; // Parasitic Poison

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadInt();
        }
    }
}
