namespace Server.Items
{
    [Serializable(0, false)]
    public partial class ShadowDancerLeggings : LeatherLegs
    {
        [Constructible]
        public ShadowDancerLeggings()
        {
            ItemID = 0x13D2;
            Hue = 0x455;
            SkillBonuses.SetValues(0, SkillName.Stealth, 20.0);
            SkillBonuses.SetValues(1, SkillName.Stealing, 20.0);
        }

        public override int LabelNumber => 1061598; // Shadow Dancer Leggings
        public override int ArtifactRarity => 11;

        public override int BasePhysicalResistance => 17;
        public override int BasePoisonResistance => 18;
        public override int BaseEnergyResistance => 18;

        public override int InitMinHits => 255;
        public override int InitMaxHits => 255;
    }
}
