namespace Server.Items
{
    public class BlueSnowflake : Item
    {
        [Constructible]
        public BlueSnowflake() : base(0x232E)
        {
            Weight = 1.0;
            LootType = LootType.Blessed;
        }

        public BlueSnowflake(Serial serial) : base(serial)
        {
        }

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadInt();
        }
    }

    public class WhiteSnowflake : Item
    {
        [Constructible]
        public WhiteSnowflake() : base(0x232F)
        {
            Weight = 1.0;
            LootType = LootType.Blessed;
        }

        public WhiteSnowflake(Serial serial) : base(serial)
        {
        }

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadInt();
        }
    }
}
