namespace Server.Items
{
    [Serializable(0, false)]
    public partial class AxeOfTheHeavens : DoubleAxe
    {
        [Constructible]
        public AxeOfTheHeavens()
        {
            Hue = 0x4D5;
            WeaponAttributes.HitLightning = 50;
            Attributes.AttackChance = 15;
            Attributes.DefendChance = 15;
            Attributes.WeaponDamage = 50;
        }

        public override int LabelNumber => 1061106; // Axe of the Heavens
        public override int ArtifactRarity => 11;

        public override int InitMinHits => 255;
        public override int InitMaxHits => 255;
    }
}
