namespace Server.Items
{
    public class HolidayTimepiece : Clock
    {
        [Constructible]
        public HolidayTimepiece()
            : base(0x1086)
        {
            Weight = DefaultWeight;
            LootType = LootType.Blessed;
            Layer = Layer.Bracelet;
        }

        public HolidayTimepiece(Serial serial)
            : base(serial)
        {
        }

        public override int LabelNumber => 1041113; // a holiday timepiece
        public override double DefaultWeight => 1.0;

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadInt();
        }
    }
}
