namespace Server.Items
{
    [Serializable(0, false)]
    public partial class ArmorOfFortune : StuddedChest
    {
        [Constructible]
        public ArmorOfFortune()
        {
            Hue = 0x501;
            Attributes.Luck = 200;
            Attributes.DefendChance = 15;
            Attributes.LowerRegCost = 40;
            ArmorAttributes.MageArmor = 1;
        }

        public override int LabelNumber => 1061098; // Armor of Fortune
        public override int ArtifactRarity => 11;

        public override int InitMinHits => 255;
        public override int InitMaxHits => 255;
    }
}
