namespace Server.Items
{
    [Flippable(0x11EA, 0x11EB)]
    public class Sand : Item, ICommodity
    {
        [Constructible]
        public Sand(int amount = 1) : base(0x11EA)
        {
            Stackable = Core.ML;
            Weight = 1.0;
        }

        public Sand(Serial serial) : base(serial)
        {
        }

        public override int LabelNumber => 1044626; // sand
        int ICommodity.DescriptionNumber => LabelNumber;
        bool ICommodity.IsDeedable => true;

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(1); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadInt();

            if (version == 0 && Name == "sand")
            {
                Name = null;
            }
        }
    }
}
