namespace Server.Items
{
    public class DarkglowPotion : BasePoisonPotion
    {
        [Constructible]
        public DarkglowPotion() : base(PotionEffect.Darkglow) => Hue = 0x96;

        public DarkglowPotion(Serial serial) : base(serial)
        {
        }

        public override Poison Poison => Poison.Greater; /*  MUST be restored when prerequisites are done */

        public override double MinPoisoningSkill => 95.0;
        public override double MaxPoisoningSkill => 100.0;

        public override int LabelNumber => 1072849; // Darkglow Poison

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadInt();
        }
    }
}
