namespace Server.Items
{
    public class BagOfAllReagents : Bag
    {
        [Constructible]
        public BagOfAllReagents(int amount = 50)
        {
            DropItem(new BlackPearl(amount));
            DropItem(new Bloodmoss(amount));
            DropItem(new Garlic(amount));
            DropItem(new Ginseng(amount));
            DropItem(new MandrakeRoot(amount));
            DropItem(new Nightshade(amount));
            DropItem(new SulfurousAsh(amount));
            DropItem(new SpidersSilk(amount));
            DropItem(new BatWing(amount));
            DropItem(new GraveDust(amount));
            DropItem(new DaemonBlood(amount));
            DropItem(new NoxCrystal(amount));
            DropItem(new PigIron(amount));
        }

        public BagOfAllReagents(Serial serial) : base(serial)
        {
        }

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadInt();
        }
    }
}
