namespace Server.Items
{
    public class Globe : Item
    {
        [Constructible]
        public Globe() : base(0x1047) // It isn't flippable
            =>
                Weight = 3.0;

        public Globe(Serial serial) : base(serial)
        {
        }

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.WriteEncodedInt(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadEncodedInt();
        }
    }
}
