namespace Server.Items
{
    public class BagOfNecromancerReagents : Bag
    {
        [Constructible]
        public BagOfNecromancerReagents(int amount = 50)
        {
            DropItem(new BatWing(amount));
            DropItem(new GraveDust(amount));
            DropItem(new DaemonBlood(amount));
            DropItem(new NoxCrystal(amount));
            DropItem(new PigIron(amount));
        }

        public BagOfNecromancerReagents(Serial serial) : base(serial)
        {
        }

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.WriteEncodedInt(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadEncodedInt();
        }
    }
}
