using Server.Items;

namespace Server.Mobiles
{
    public class BrideGroom : BaseEscortable
    {
        [Constructible]
        public BrideGroom()
        {
            if (Female)
            {
                Title = "the bride";
            }
            else
            {
                Title = "the groom";
            }
        }

        public BrideGroom(Serial serial) : base(serial)
        {
        }

        public override bool CanTeach => true;
        public override bool ClickTitle => false; // Do not display 'the groom' when single-clicking

        private static int GetRandomHue()
        {
            return Utility.Random(6) switch
            {
                0 => 0,
                1 => Utility.RandomBlueHue(),
                2 => Utility.RandomGreenHue(),
                3 => Utility.RandomRedHue(),
                4 => Utility.RandomYellowHue(),
                5 => Utility.RandomNeutralHue(),
                _ => 0
            };
        }

        public override void InitOutfit()
        {
            if (Female)
            {
                AddItem(new FancyDress());
            }
            else
            {
                AddItem(new FancyShirt());
            }

            var lowHue = GetRandomHue();

            AddItem(new LongPants(lowHue));

            if (Female)
            {
                AddItem(new Shoes(lowHue));
            }
            else
            {
                AddItem(new Boots(lowHue));
            }

            if (Utility.RandomBool())
            {
                HairItemID = 0x203B;
            }
            else
            {
                HairItemID = 0x203C;
            }

            HairHue = Race.RandomHairHue();

            PackGold(200, 250);
        }

        public override void Serialize(IGenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version
        }

        public override void Deserialize(IGenericReader reader)
        {
            base.Deserialize(reader);

            var version = reader.ReadInt();
        }
    }
}
