using ModernUO.Serialization;
using Server.Mobiles;

namespace Server.Engines.Quests.Ninja;

[SerializationGenerator(0, false)]
public partial class WhiteNinjaQuestTeleporter : DynamicTeleporter
{
    [Constructible]
    public WhiteNinjaQuestTeleporter() : base(0x51C, 0x47E)
    {
    }

    public override int LabelNumber => 1026157; // teleporter

    public override int NotWorkingMessage => 1063198; // You stand on the strange floor tile but nothing happens.

    public override bool GetDestination(PlayerMobile player, ref Point3D loc, ref Map map)
    {
        var qs = player.Quest;

        if (qs is EminosUndertakingQuest)
        {
            var obj = qs.FindObjective<SearchForSwordObjective>();

            if (obj != null)
            {
                if (!obj.Completed)
                {
                    obj.Complete();
                }

                loc = new Point3D(411, 1085, 0);
                map = Map.Malas;

                return true;
            }
        }

        return false;
    }
}
