fix: Moves many EventSinks out of core. (#1783)
This commit is contained in:
parent
1cb798d807
commit
00908d030f
45 changed files with 133 additions and 276 deletions
|
|
@ -732,7 +732,6 @@ namespace Server.Accounting
|
|||
{
|
||||
EventSink.Connected += EventSink_Connected;
|
||||
EventSink.Disconnected += EventSink_Disconnected;
|
||||
EventSink.Login += EventSink_Login;
|
||||
}
|
||||
|
||||
private static void EventSink_Connected(Mobile m)
|
||||
|
|
@ -770,7 +769,7 @@ namespace Server.Accounting
|
|||
acc.TotalGameTime += Core.Now - pm.SessionStart;
|
||||
}
|
||||
|
||||
private static void EventSink_Login(Mobile m)
|
||||
public static void OnLogin(Mobile m)
|
||||
{
|
||||
if (m is not PlayerMobile pm)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue