fix: Moves many EventSinks out of core. (#1783)

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Marcelo Paez Sequeira 2024-05-21 14:02:30 -03:00 • committed by GitHub
parent 1cb798d807
commit 00908d030f
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45 changed files with 133 additions and 276 deletions

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@ -125,8 +125,6 @@ public abstract partial class BaseDoor : Item, ILockable, ITelekinesisable
public static void Configure()
{
EventSink.OpenDoorMacroUsed += EventSink_OpenDoorMacroUsed;
CommandSystem.Register("Link", AccessLevel.GameMaster, Link_OnCommand);
CommandSystem.Register("ChainLink", AccessLevel.GameMaster, ChainLink_OnCommand);
}
@ -225,7 +223,7 @@ public abstract partial class BaseDoor : Item, ILockable, ITelekinesisable
}
}
private static void EventSink_OpenDoorMacroUsed(Mobile m)
public static void OpenDoorMacroUsed(Mobile m)
{
if (m.Map == null || !m.CheckAlive())
{