fix: Moves many EventSinks out of core. (#1783)
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parent
1cb798d807
commit
00908d030f
45 changed files with 133 additions and 276 deletions
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@ -2,12 +2,7 @@ namespace Server.Misc
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{
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public static class Animations
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{
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public static void Initialize()
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{
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EventSink.AnimateRequest += EventSink_AnimateRequest;
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}
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private static void EventSink_AnimateRequest(Mobile from, string actionName)
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public static void AnimateRequest(Mobile from, string actionName)
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{
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var action = actionName switch
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{
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@ -109,16 +109,13 @@ namespace Server
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Enabled = ServerConfiguration.GetOrUpdateSetting("buffIcons.enable", Core.ML);
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}
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public static void Initialize()
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{
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if (Enabled)
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{
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EventSink.ClientVersionReceived += ResendBuffsOnClientVersionReceived;
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}
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}
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public static void ResendBuffsOnClientVersionReceived(NetState ns, ClientVersion cv)
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{
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if (!Enabled)
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{
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return;
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}
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if (ns.Mobile is PlayerMobile pm)
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{
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Timer.StartTimer(pm.ResendBuffs);
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@ -51,8 +51,6 @@ namespace Server.Misc
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public static void Initialize()
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{
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EventSink.ClientVersionReceived += EventSink_ClientVersionReceived;
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if (MinRequired == null && MaxRequired == null)
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{
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MinRequired = UOClient.ServerClientVersion;
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@ -117,7 +115,7 @@ namespace Server.Misc
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return builder.ToString();
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}
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private static void EventSink_ClientVersionReceived(NetState state, ClientVersion version)
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public static void ClientVersionReceived(NetState state, ClientVersion version)
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{
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var sb = ValueStringBuilder.Create();
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@ -772,8 +772,6 @@ namespace Server.Guilds
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public static void Configure()
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{
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EventSink.GuildGumpRequest += EventSink_GuildGumpRequest;
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CommandSystem.Register("GuildProps", AccessLevel.Counselor, GuildProps_OnCommand);
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}
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@ -915,7 +913,7 @@ namespace Server.Guilds
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}
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}
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public static void EventSink_GuildGumpRequest(Mobile m)
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public static void GuildGumpRequest(Mobile m)
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{
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if (!NewGuildSystem || m is not PlayerMobile pm)
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{
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@ -32,7 +32,6 @@ namespace Server
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public static void Configure()
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{
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EventSink.Login += OnLogin;
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CommandSystem.Register("GlobalLight", AccessLevel.GameMaster, Light_OnCommand);
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}
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@ -4,13 +4,7 @@ namespace Server.Misc
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{
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public static class LoginStats
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{
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public static void Initialize()
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{
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// Register our event handler
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EventSink.Login += EventSink_Login;
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}
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private static void EventSink_Login(Mobile m)
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public static void OnLogin(Mobile m)
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{
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var userCount = NetState.Instances.Count;
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var itemCount = World.Items.Count;
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@ -5,13 +5,7 @@ namespace Server.Misc
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{
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public static class Profile
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{
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public static void Initialize()
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{
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EventSink.ProfileRequest += EventSink_ProfileRequest;
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EventSink.ChangeProfileRequest += EventSink_ChangeProfileRequest;
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}
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public static void EventSink_ChangeProfileRequest(Mobile beholder, Mobile beheld, string text)
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public static void ChangeProfileRequest(Mobile beholder, Mobile beheld, string text)
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{
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if (beholder.ProfileLocked)
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{
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@ -23,7 +17,7 @@ namespace Server.Misc
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}
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}
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public static void EventSink_ProfileRequest(Mobile beholder, Mobile beheld)
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public static void ProfileRequest(Mobile beholder, Mobile beheld)
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{
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if (!beheld.Player)
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{
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@ -4,12 +4,7 @@ namespace Server.Misc
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{
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public static class RenameRequests
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{
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public static void Initialize()
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{
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EventSink.RenameRequest += EventSink_RenameRequest;
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}
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private static void EventSink_RenameRequest(Mobile from, Mobile targ, string name)
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public static void RenameRequest(Mobile from, Mobile targ, string name)
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{
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if (from.CanSee(targ) && from.InRange(targ, 12) && targ.CanBeRenamedBy(from))
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{
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@ -125,12 +125,7 @@ public partial class ShardPoller : Item
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Options[^1] = option;
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}
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public static void Initialize()
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{
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EventSink.Login += EventSink_Login;
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}
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private static void EventSink_Login(Mobile m)
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public static void OnLogin(Mobile m)
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{
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if (_activePollers.Count == 0)
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{
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@ -54,9 +54,7 @@ public static class StaminaSystem
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public static void Initialize()
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{
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EventSink.Movement += EventSink_Movement;
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EventSink.Login += Login;
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EventSink.Logout += Logout;
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EventSink.PlayerDeleted += OnPlayerDeleted;
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// Credit idle time
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using var queue = PooledRefQueue<IHasSteps>.Create();
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@ -77,12 +75,12 @@ public static class StaminaSystem
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}
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}
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private static void OnPlayerDeleted(Mobile m)
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public static void OnPlayerDeleted(Mobile m)
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{
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RemoveEntry(m as IHasSteps);
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}
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private static void Login(Mobile m)
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public static void OnLogin(Mobile m)
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{
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if (EnableMountStamina)
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{
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