fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
This commit is contained in:
parent
899c2e868d
commit
00b3a849b6
94 changed files with 419 additions and 888 deletions
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.ArcticOgreLord"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.BoneKnight"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Brigand"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.ChaosDaemon"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Cursed"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Cyclops"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Doppleganger"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.ElfBrigand"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.EnslavedGargoyle"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Ettin"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Executioner"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.FrostTroll"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.GazerLarva"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Ghoul"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.GreaterMongbat"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Guardian"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.HeadlessOne"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.HordeMinion"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Juggernaut"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.KhaldunRevenant"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.KhaldunSummoner"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.KhaldunZealot"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Moloch"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Mongbat"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Mummy"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Ogre"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.OgreLord"
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}
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4
Projects/UOContent/Migrations/Server.Mobiles.Orc.v0.json
Normal file
4
Projects/UOContent/Migrations/Server.Mobiles.Orc.v0.json
Normal file
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Orc"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.OrcBomber"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.OrcBrute"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.OrcCaptain"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.OrcishLord"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Ratman"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.RatmanArcher"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.RestlessSoul"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.RottingCorpse"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.Savage"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.SavageRider"
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}
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{
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"version": 0,
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"type": "Server.Mobiles.ShadowFiend"
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}
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{
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"version": 0,
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"type": "Server.Mobiles.SkeletalKnight"
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}
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{
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"version": 0,
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"type": "Server.Mobiles.Skeleton"
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}
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{
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"version": 0,
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"type": "Server.Mobiles.SpawnedOrcishLord"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.SpectralArmour"
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}
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@ -0,0 +1,4 @@
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{
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"version": 0,
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"type": "Server.Mobiles.StoneGargoyle"
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}
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{
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"version": 0,
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"type": "Server.Mobiles.StrongMongbat"
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}
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{
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"version": 0,
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"type": "Server.Mobiles.Troll"
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}
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{
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"version": 0,
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"type": "Server.Mobiles.Zombie"
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}
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@ -1,9 +1,11 @@
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using ModernUO.Serialization;
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using Server.Items;
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namespace Server.Mobiles
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{
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[TypeAlias("Server.Mobiles.ArticOgreLord")]
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public class ArcticOgreLord : BaseCreature
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[SerializationGenerator(0, false)]
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public partial class ArcticOgreLord : BaseCreature
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{
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[Constructible]
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public ArcticOgreLord() : base(AIType.AI_Melee)
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@ -39,10 +41,6 @@ namespace Server.Mobiles
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PackItem(new Club());
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}
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public ArcticOgreLord(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a frozen ogre lord's corpse";
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public override string DefaultName => "an arctic ogre lord";
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@ -54,17 +52,5 @@ namespace Server.Mobiles
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AddLoot(LootPack.FilthyRich);
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AddLoot(LootPack.Rich);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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using ModernUO.Serialization;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class BoneKnight : BaseCreature
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[SerializationGenerator(0, false)]
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public partial class BoneKnight : BaseCreature
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{
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[Constructible]
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public BoneKnight() : base(AIType.AI_Melee)
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@ -63,10 +65,6 @@ namespace Server.Mobiles
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PackItem(new WoodenShield());
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}
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public BoneKnight(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a skeletal corpse";
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public override string DefaultName => "a bone knight";
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@ -79,17 +77,5 @@ namespace Server.Mobiles
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AddLoot(LootPack.Average);
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AddLoot(LootPack.Meager);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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using ModernUO.Serialization;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class Brigand : BaseCreature
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[SerializationGenerator(0, false)]
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public partial class Brigand : BaseCreature
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{
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[Constructible]
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public Brigand() : base(AIType.AI_Melee)
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@ -60,10 +62,6 @@ namespace Server.Mobiles
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Utility.AssignRandomHair(this);
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}
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public Brigand(Serial serial) : base(serial)
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{
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}
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public override bool ClickTitle => false;
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public override bool AlwaysMurderer => true;
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@ -82,19 +80,5 @@ namespace Server.Mobiles
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{
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AddLoot(LootPack.Average);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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using ModernUO.Serialization;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class ChaosDaemon : BaseCreature
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[SerializationGenerator(0, false)]
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public partial class ChaosDaemon : BaseCreature
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{
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[Constructible]
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public ChaosDaemon() : base(AIType.AI_Melee)
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@ -37,10 +39,6 @@ namespace Server.Mobiles
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VirtualArmor = 15;
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}
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public ChaosDaemon(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a chaos daemon corpse";
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public override string DefaultName => "a chaos daemon";
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@ -52,17 +50,5 @@ namespace Server.Mobiles
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AddLoot(LootPack.Average);
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AddLoot(LootPack.Meager);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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using ModernUO.Serialization;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class Cursed : BaseCreature
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[SerializationGenerator(0, false)]
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public partial class Cursed : BaseCreature
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{
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[Constructible]
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public Cursed() : base(AIType.AI_Melee)
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@ -46,10 +48,6 @@ namespace Server.Mobiles
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Karma = -2000;
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}
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public Cursed(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "an inhuman corpse";
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public override bool ClickTitle => false;
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public override bool ShowFameTitle => false;
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@ -63,19 +61,5 @@ namespace Server.Mobiles
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AddLoot(LootPack.Meager);
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// AddLoot( LootPack.Miscellaneous );
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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@ -1,6 +1,9 @@
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using ModernUO.Serialization;
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namespace Server.Mobiles
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{
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public class Cyclops : BaseCreature
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[SerializationGenerator(0, false)]
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public partial class Cyclops : BaseCreature
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{
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[Constructible]
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public Cyclops() : base(AIType.AI_Melee)
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@ -35,10 +38,6 @@ namespace Server.Mobiles
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VirtualArmor = 48;
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}
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public Cyclops(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a cyclopean corpse";
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public override string DefaultName => "a cyclopean warrior";
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@ -50,17 +49,5 @@ namespace Server.Mobiles
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AddLoot(LootPack.Rich);
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AddLoot(LootPack.Average);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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@ -1,6 +1,9 @@
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using ModernUO.Serialization;
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namespace Server.Mobiles
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{
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public class Doppleganger : BaseCreature
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[SerializationGenerator(0, false)]
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public partial class Doppleganger : BaseCreature
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{
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[Constructible]
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public Doppleganger() : base(AIType.AI_Melee)
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@ -32,10 +35,6 @@ namespace Server.Mobiles
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VirtualArmor = 55;
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}
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public Doppleganger(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a doppleganger corpse";
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public override string DefaultName => "a doppleganger";
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@ -46,17 +45,5 @@ namespace Server.Mobiles
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{
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AddLoot(LootPack.Average);
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}
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||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
// TODO: Needs some Spellweaving abilities
|
||||
public class ElfBrigand : BaseCreature
|
||||
public partial class ElfBrigand : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public ElfBrigand() : base(AIType.AI_Melee)
|
||||
|
|
@ -79,10 +81,6 @@ namespace Server.Mobiles
|
|||
Utility.AssignRandomHair(this);
|
||||
}
|
||||
|
||||
public ElfBrigand(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ClickTitle => false;
|
||||
|
||||
public override bool AlwaysMurderer => true;
|
||||
|
|
@ -101,19 +99,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Average);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using Server.Items;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class EnslavedGargoyle : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class EnslavedGargoyle : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public EnslavedGargoyle() : base(AIType.AI_Melee)
|
||||
|
|
@ -39,10 +41,6 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public EnslavedGargoyle(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an enslaved gargoyle corpse";
|
||||
public override string DefaultName => "an enslaved gargoyle";
|
||||
|
||||
|
|
@ -54,17 +52,5 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.Average, 2);
|
||||
AddLoot(LootPack.Gems);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,9 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Ettin : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Ettin : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Ettin() : base(AIType.AI_Melee)
|
||||
|
|
@ -34,10 +37,6 @@ namespace Server.Mobiles
|
|||
VirtualArmor = 38;
|
||||
}
|
||||
|
||||
public Ettin(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an ettins corpse";
|
||||
public override string DefaultName => "an ettin";
|
||||
|
||||
|
|
@ -51,17 +50,5 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.Average);
|
||||
AddLoot(LootPack.Potions);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Executioner : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Executioner : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Executioner() : base(AIType.AI_Melee)
|
||||
|
|
@ -59,10 +61,6 @@ namespace Server.Mobiles
|
|||
Utility.AssignRandomHair(this);
|
||||
}
|
||||
|
||||
public Executioner(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool AlwaysMurderer => true;
|
||||
|
||||
public override void GenerateLoot()
|
||||
|
|
@ -70,19 +68,5 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.FilthyRich);
|
||||
AddLoot(LootPack.Meager);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using Server.Items;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class FrostTroll : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class FrostTroll : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public FrostTroll() : base(AIType.AI_Melee)
|
||||
|
|
@ -38,10 +40,6 @@ namespace Server.Mobiles
|
|||
PackItem(new DoubleAxe()); // TODO: Weapon??
|
||||
}
|
||||
|
||||
public FrostTroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a frost troll corpse";
|
||||
public override string DefaultName => "a frost troll";
|
||||
|
||||
|
|
@ -53,17 +51,5 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.Average);
|
||||
AddLoot(LootPack.Gems);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class GazerLarva : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GazerLarva : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public GazerLarva() : base(AIType.AI_Melee)
|
||||
|
|
@ -34,10 +36,6 @@ namespace Server.Mobiles
|
|||
PackItem(new Nightshade(Utility.RandomMinMax(2, 3)));
|
||||
}
|
||||
|
||||
public GazerLarva(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a gazer larva corpse";
|
||||
public override string DefaultName => "a gazer larva";
|
||||
|
||||
|
|
@ -47,17 +45,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Poor);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,9 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Ghoul : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Ghoul : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Ghoul() : base(AIType.AI_Melee)
|
||||
|
|
@ -36,10 +39,6 @@ namespace Server.Mobiles
|
|||
PackItem(Loot.RandomWeapon());
|
||||
}
|
||||
|
||||
public Ghoul(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a ghostly corpse";
|
||||
public override string DefaultName => "a ghoul";
|
||||
|
||||
|
|
@ -52,17 +51,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Meager);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,9 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class GreaterMongbat : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreaterMongbat : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterMongbat() : base(AIType.AI_Melee)
|
||||
|
|
@ -36,10 +39,6 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 71.1;
|
||||
}
|
||||
|
||||
public GreaterMongbat(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a mongbat corpse";
|
||||
public override string DefaultName => "a greater mongbat";
|
||||
|
||||
|
|
@ -51,17 +50,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Poor);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Guardian : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Guardian : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Guardian() : base(AIType.AI_Archer, FightMode.Aggressor)
|
||||
|
|
@ -63,23 +65,5 @@ namespace Server.Mobiles
|
|||
Skills.MagicResist.Base = 120.0;
|
||||
Skills.DetectHidden.Base = 100.0;
|
||||
}
|
||||
|
||||
public Guardian(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,9 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class HeadlessOne : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class HeadlessOne : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public HeadlessOne() : base(AIType.AI_Melee)
|
||||
|
|
@ -31,10 +34,6 @@ namespace Server.Mobiles
|
|||
VirtualArmor = 18;
|
||||
}
|
||||
|
||||
public HeadlessOne(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a headless corpse";
|
||||
public override string DefaultName => "a headless one";
|
||||
|
||||
|
|
@ -46,17 +45,5 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.Poor);
|
||||
// TODO: body parts
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class HordeMinion : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class HordeMinion : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public HordeMinion() : base(AIType.AI_Melee)
|
||||
|
|
@ -38,10 +40,6 @@ namespace Server.Mobiles
|
|||
// TODO: Body parts
|
||||
}
|
||||
|
||||
public HordeMinion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a horde minion corpse";
|
||||
public override string DefaultName => "a horde minion";
|
||||
|
||||
|
|
@ -54,17 +52,5 @@ namespace Server.Mobiles
|
|||
public override int GetAttackSound() => 406;
|
||||
|
||||
public override int GetHurtSound() => 194;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,118 +1,103 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles;
|
||||
|
||||
public class Juggernaut : BaseCreature
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[Constructible]
|
||||
public Juggernaut() : base(AIType.AI_Melee)
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Juggernaut : BaseCreature
|
||||
{
|
||||
Body = 768;
|
||||
|
||||
SetStr(301, 400);
|
||||
SetDex(51, 70);
|
||||
SetInt(51, 100);
|
||||
|
||||
SetHits(181, 240);
|
||||
|
||||
SetDamage(12, 19);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 50);
|
||||
SetDamageType(ResistanceType.Fire, 25);
|
||||
SetDamageType(ResistanceType.Energy, 25);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 65, 75);
|
||||
SetResistance(ResistanceType.Fire, 35, 45);
|
||||
SetResistance(ResistanceType.Cold, 35, 45);
|
||||
SetResistance(ResistanceType.Poison, 15, 25);
|
||||
SetResistance(ResistanceType.Energy, 10, 20);
|
||||
|
||||
SetSkill(SkillName.Anatomy, 90.1, 100.0);
|
||||
SetSkill(SkillName.MagicResist, 140.1, 150.0);
|
||||
SetSkill(SkillName.Tactics, 90.1, 100.0);
|
||||
SetSkill(SkillName.Wrestling, 90.1, 100.0);
|
||||
|
||||
Fame = 12000;
|
||||
Karma = -12000;
|
||||
|
||||
VirtualArmor = 70;
|
||||
|
||||
if (Utility.RandomDouble() < 0.1)
|
||||
[Constructible]
|
||||
public Juggernaut() : base(AIType.AI_Melee)
|
||||
{
|
||||
PackItem(new PowerCrystal());
|
||||
}
|
||||
Body = 768;
|
||||
|
||||
if (Utility.RandomDouble() < 0.4)
|
||||
{
|
||||
PackItem(new ClockworkAssembly());
|
||||
}
|
||||
}
|
||||
SetStr(301, 400);
|
||||
SetDex(51, 70);
|
||||
SetInt(51, 100);
|
||||
|
||||
public Juggernaut(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
SetHits(181, 240);
|
||||
|
||||
public override string CorpseName => "a juggernaut corpse";
|
||||
SetDamage(12, 19);
|
||||
|
||||
public override string DefaultName => "a blackthorn juggernaut";
|
||||
SetDamageType(ResistanceType.Physical, 50);
|
||||
SetDamageType(ResistanceType.Fire, 25);
|
||||
SetDamageType(ResistanceType.Energy, 25);
|
||||
|
||||
public override bool AlwaysMurderer => true;
|
||||
public override bool BardImmune => !Core.AOS;
|
||||
public override bool BleedImmune => true;
|
||||
public override Poison PoisonImmune => Poison.Lethal;
|
||||
public override int Meat => 1;
|
||||
public override int TreasureMapLevel => 5;
|
||||
SetResistance(ResistanceType.Physical, 65, 75);
|
||||
SetResistance(ResistanceType.Fire, 35, 45);
|
||||
SetResistance(ResistanceType.Cold, 35, 45);
|
||||
SetResistance(ResistanceType.Poison, 15, 25);
|
||||
SetResistance(ResistanceType.Energy, 10, 20);
|
||||
|
||||
private static MonsterAbility[] _abilities = { MonsterAbilities.ColossalBlow };
|
||||
public override MonsterAbility[] GetMonsterAbilities() => _abilities;
|
||||
SetSkill(SkillName.Anatomy, 90.1, 100.0);
|
||||
SetSkill(SkillName.MagicResist, 140.1, 150.0);
|
||||
SetSkill(SkillName.Tactics, 90.1, 100.0);
|
||||
SetSkill(SkillName.Wrestling, 90.1, 100.0);
|
||||
|
||||
public override void OnDeath(Container c)
|
||||
{
|
||||
base.OnDeath(c);
|
||||
Fame = 12000;
|
||||
Karma = -12000;
|
||||
|
||||
if (Utility.RandomDouble() < 0.05)
|
||||
{
|
||||
if (!IsParagon)
|
||||
VirtualArmor = 70;
|
||||
|
||||
if (Utility.RandomDouble() < 0.1)
|
||||
{
|
||||
if (Utility.RandomDouble() < 0.75)
|
||||
PackItem(new PowerCrystal());
|
||||
}
|
||||
|
||||
if (Utility.RandomDouble() < 0.4)
|
||||
{
|
||||
PackItem(new ClockworkAssembly());
|
||||
}
|
||||
}
|
||||
|
||||
public override string CorpseName => "a juggernaut corpse";
|
||||
|
||||
public override string DefaultName => "a blackthorn juggernaut";
|
||||
|
||||
public override bool AlwaysMurderer => true;
|
||||
public override bool BardImmune => !Core.AOS;
|
||||
public override bool BleedImmune => true;
|
||||
public override Poison PoisonImmune => Poison.Lethal;
|
||||
public override int Meat => 1;
|
||||
public override int TreasureMapLevel => 5;
|
||||
|
||||
private static MonsterAbility[] _abilities = { MonsterAbilities.ColossalBlow };
|
||||
public override MonsterAbility[] GetMonsterAbilities() => _abilities;
|
||||
|
||||
public override void OnDeath(Container c)
|
||||
{
|
||||
base.OnDeath(c);
|
||||
|
||||
if (Utility.RandomDouble() < 0.05)
|
||||
{
|
||||
if (!IsParagon)
|
||||
{
|
||||
c.DropItem(DawnsMusicGear.RandomCommon);
|
||||
if (Utility.RandomDouble() < 0.75)
|
||||
{
|
||||
c.DropItem(DawnsMusicGear.RandomCommon);
|
||||
}
|
||||
else
|
||||
{
|
||||
c.DropItem(DawnsMusicGear.RandomUncommon);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
c.DropItem(DawnsMusicGear.RandomUncommon);
|
||||
c.DropItem(DawnsMusicGear.RandomRare);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
c.DropItem(DawnsMusicGear.RandomRare);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.Rich);
|
||||
AddLoot(LootPack.Gems, 1);
|
||||
}
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.Rich);
|
||||
AddLoot(LootPack.Gems, 1);
|
||||
}
|
||||
|
||||
public override int GetDeathSound() => 0x423;
|
||||
public override int GetDeathSound() => 0x423;
|
||||
|
||||
public override int GetAttackSound() => 0x23B;
|
||||
public override int GetAttackSound() => 0x23B;
|
||||
|
||||
public override int GetHurtSound() => 0x140;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
public override int GetHurtSound() => 0x140;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,13 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class KhaldunRevenant : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class KhaldunRevenant : BaseCreature
|
||||
{
|
||||
private static readonly HashSet<Mobile> m_Set = new();
|
||||
private readonly DateTime m_ExpireTime;
|
||||
|
|
@ -52,10 +55,6 @@ namespace Server.Mobiles
|
|||
AddItem(weapon);
|
||||
}
|
||||
|
||||
public KhaldunRevenant(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool DeleteCorpseOnDeath => true;
|
||||
|
||||
public override Mobile ConstantFocus => m_Target;
|
||||
|
|
@ -154,19 +153,9 @@ namespace Server.Mobiles
|
|||
base.OnDelete();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
[AfterDeserialization(false)]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class KhaldunSummoner : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class KhaldunSummoner : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public KhaldunSummoner() : base(AIType.AI_Mage)
|
||||
|
|
@ -63,10 +65,6 @@ namespace Server.Mobiles
|
|||
AddItem(sandals);
|
||||
}
|
||||
|
||||
public KhaldunSummoner(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ClickTitle => false;
|
||||
public override bool ShowFameTitle => false;
|
||||
|
||||
|
|
@ -110,19 +108,5 @@ namespace Server.Mobiles
|
|||
Delete();
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class KhaldunZealot : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class KhaldunZealot : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public KhaldunZealot() : base(AIType.AI_Melee)
|
||||
|
|
@ -71,10 +73,6 @@ namespace Server.Mobiles
|
|||
AddItem(new Boots());
|
||||
}
|
||||
|
||||
public KhaldunZealot(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ClickTitle => false;
|
||||
public override bool ShowFameTitle => false;
|
||||
|
||||
|
|
@ -119,19 +117,5 @@ namespace Server.Mobiles
|
|||
Delete();
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Moloch : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Moloch : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Moloch() : base(AIType.AI_Melee)
|
||||
|
|
@ -34,10 +36,6 @@ namespace Server.Mobiles
|
|||
VirtualArmor = 32;
|
||||
}
|
||||
|
||||
public Moloch(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a moloch corpse";
|
||||
|
||||
public override string DefaultName => "a moloch";
|
||||
|
|
@ -50,17 +48,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Rich);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,9 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Mongbat : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Mongbat : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Mongbat() : base(AIType.AI_Melee)
|
||||
|
|
@ -35,10 +38,6 @@ namespace Server.Mobiles
|
|||
MinTameSkill = -18.9;
|
||||
}
|
||||
|
||||
public Mongbat(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a mongbat corpse";
|
||||
public override string DefaultName => "a mongbat";
|
||||
|
||||
|
|
@ -51,17 +50,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Poor);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Engines.Plants;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Mummy : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Mummy : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Mummy() : base(AIType.AI_Melee)
|
||||
|
|
@ -46,10 +48,6 @@ namespace Server.Mobiles
|
|||
PackItem(new Bandage(10));
|
||||
}
|
||||
|
||||
public Mummy(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a mummy corpse";
|
||||
public override string DefaultName => "a mummy";
|
||||
|
||||
|
|
@ -64,17 +62,5 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.Gems);
|
||||
AddLoot(LootPack.Potions);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Ogre : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Ogre : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Ogre() : base(AIType.AI_Melee)
|
||||
|
|
@ -39,10 +41,6 @@ namespace Server.Mobiles
|
|||
PackItem(new Club());
|
||||
}
|
||||
|
||||
public Ogre(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an ogre corpse";
|
||||
public override string DefaultName => "an ogre";
|
||||
|
||||
|
|
@ -55,17 +53,5 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.Average);
|
||||
AddLoot(LootPack.Potions);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,12 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Ethics;
|
||||
using Server.Factions;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class OgreLord : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class OgreLord : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public OgreLord() : base(AIType.AI_Melee)
|
||||
|
|
@ -40,10 +42,6 @@ namespace Server.Mobiles
|
|||
PackItem(new Club());
|
||||
}
|
||||
|
||||
public OgreLord(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an ogre lords corpse";
|
||||
public override Faction FactionAllegiance => Minax.Instance;
|
||||
public override Ethic EthicAllegiance => Ethic.Evil;
|
||||
|
|
@ -59,17 +57,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Rich, 2);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
using Server.Misc;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Orc : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Orc : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Orc() : base(AIType.AI_Melee)
|
||||
|
|
@ -67,10 +69,6 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public Orc(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an orcish corpse";
|
||||
public override InhumanSpeech SpeechType => InhumanSpeech.Orc;
|
||||
|
||||
|
|
@ -100,17 +98,5 @@ namespace Server.Mobiles
|
|||
aggressor.PlaySound(0x307);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,12 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
using Server.Misc;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class OrcBomber : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class OrcBomber : BaseCreature
|
||||
{
|
||||
private DateTime m_NextBomb;
|
||||
private int m_Thrown;
|
||||
|
|
@ -54,10 +56,6 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public OrcBomber(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an orcish corpse";
|
||||
public override InhumanSpeech SpeechType => InhumanSpeech.Orc;
|
||||
|
||||
|
|
@ -125,18 +123,6 @@ namespace Server.Mobiles
|
|||
new InternalTimer(m, this).Start();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly Mobile m_From;
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class OrcBrute : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class OrcBrute : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public OrcBrute() : base(AIType.AI_Melee)
|
||||
|
|
@ -52,10 +54,6 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public OrcBrute(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an orcish corpse";
|
||||
public override string DefaultName => "an orc brute";
|
||||
|
||||
|
|
@ -129,17 +127,5 @@ namespace Server.Mobiles
|
|||
|
||||
eable.Free();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
using Server.Misc;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class OrcCaptain : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class OrcCaptain : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public OrcCaptain() : base(AIType.AI_Melee)
|
||||
|
|
@ -57,10 +59,6 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public OrcCaptain(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an orcish corpse";
|
||||
public override InhumanSpeech SpeechType => InhumanSpeech.Orc;
|
||||
|
||||
|
|
@ -100,17 +98,5 @@ namespace Server.Mobiles
|
|||
aggressor.PlaySound(0x307);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
using Server.Misc;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class OrcishLord : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class OrcishLord : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public OrcishLord() : base(AIType.AI_Melee)
|
||||
|
|
@ -59,10 +61,6 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public OrcishLord(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an orcish corpse";
|
||||
public override InhumanSpeech SpeechType => InhumanSpeech.Orc;
|
||||
|
||||
|
|
@ -96,17 +94,5 @@ namespace Server.Mobiles
|
|||
aggressor.PlaySound(0x307);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Misc;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Ratman : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Ratman : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Ratman() : base(AIType.AI_Melee)
|
||||
|
|
@ -37,10 +39,6 @@ namespace Server.Mobiles
|
|||
VirtualArmor = 28;
|
||||
}
|
||||
|
||||
public Ratman(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a ratman's corpse";
|
||||
public override InhumanSpeech SpeechType => InhumanSpeech.Ratman;
|
||||
|
||||
|
|
@ -53,17 +51,5 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.Meager);
|
||||
// TODO: weapon, misc
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
using Server.Misc;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class RatmanArcher : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class RatmanArcher : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public RatmanArcher() : base(AIType.AI_Archer)
|
||||
|
|
@ -43,10 +45,6 @@ namespace Server.Mobiles
|
|||
PackItem(new Arrow(Utility.RandomMinMax(50, 70)));
|
||||
}
|
||||
|
||||
public RatmanArcher(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a ratman archer corpse";
|
||||
public override InhumanSpeech SpeechType => InhumanSpeech.Ratman;
|
||||
|
||||
|
|
@ -58,23 +56,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Rich);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (Body == 42)
|
||||
{
|
||||
Body = 0x8E;
|
||||
Hue = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,12 @@
|
|||
using ModernUO.Serialization;
|
||||
using System.Collections.Generic;
|
||||
using Server.ContextMenus;
|
||||
using Server.Engines.Quests.Haven;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class RestlessSoul : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class RestlessSoul : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public RestlessSoul() : base(AIType.AI_Melee)
|
||||
|
|
@ -39,10 +41,6 @@ namespace Server.Mobiles
|
|||
VirtualArmor = 6;
|
||||
}
|
||||
|
||||
public RestlessSoul(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a ghostly corpse";
|
||||
public override string DefaultName => "a restless soul";
|
||||
|
||||
|
|
@ -92,17 +90,5 @@ namespace Server.Mobiles
|
|||
|
||||
return base.IsEnemy(m);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,9 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class RottingCorpse : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class RottingCorpse : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public RottingCorpse() : base(AIType.AI_Melee)
|
||||
|
|
@ -39,10 +42,6 @@ namespace Server.Mobiles
|
|||
VirtualArmor = 40;
|
||||
}
|
||||
|
||||
public RottingCorpse(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a rotting corpse";
|
||||
public override string DefaultName => "a rotting corpse";
|
||||
|
||||
|
|
@ -57,17 +56,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.FilthyRich, 2);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Savage : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Savage : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Savage() : base(AIType.AI_Melee)
|
||||
|
|
@ -62,10 +64,6 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public Savage(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a savage corpse";
|
||||
|
||||
public override int Meat => 1;
|
||||
|
|
@ -116,17 +114,5 @@ namespace Server.Mobiles
|
|||
damage *= 3;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class SavageRider : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SavageRider : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public SavageRider() : base(AIType.AI_Melee)
|
||||
|
|
@ -53,10 +55,6 @@ namespace Server.Mobiles
|
|||
new SavageRidgeback().Rider = this;
|
||||
}
|
||||
|
||||
public SavageRider(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a savage corpse";
|
||||
|
||||
public override int Meat => 1;
|
||||
|
|
@ -124,17 +122,5 @@ namespace Server.Mobiles
|
|||
damage *= 3;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class ShadowFiend : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ShadowFiend : BaseCreature
|
||||
{
|
||||
private UnhideTimer m_Timer;
|
||||
|
||||
|
|
@ -46,10 +48,6 @@ namespace Server.Mobiles
|
|||
m_Timer.Start();
|
||||
}
|
||||
|
||||
public ShadowFiend(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool DeleteCorpseOnDeath => true;
|
||||
|
||||
public override string DefaultName => "a shadow fiend";
|
||||
|
|
@ -74,17 +72,9 @@ namespace Server.Mobiles
|
|||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Timer = new UnhideTimer(this);
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class SkeletalKnight : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SkeletalKnight : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public SkeletalKnight() : base(AIType.AI_Melee)
|
||||
|
|
@ -62,10 +64,6 @@ namespace Server.Mobiles
|
|||
PackItem(new WoodenShield());
|
||||
}
|
||||
|
||||
public SkeletalKnight(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a skeletal corpse";
|
||||
public override string DefaultName => "a skeletal knight";
|
||||
|
||||
|
|
@ -78,17 +76,5 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.Average);
|
||||
AddLoot(LootPack.Meager);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Skeleton : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Skeleton : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Skeleton() : base(AIType.AI_Melee)
|
||||
|
|
@ -65,10 +67,6 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public Skeleton(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a skeletal corpse";
|
||||
public override string DefaultName => "a skeleton";
|
||||
|
||||
|
|
@ -81,17 +79,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Poor);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class SpawnedOrcishLord : OrcishLord
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SpawnedOrcishLord : OrcishLord
|
||||
{
|
||||
[Constructible]
|
||||
public SpawnedOrcishLord()
|
||||
|
|
@ -14,10 +16,6 @@ namespace Server.Mobiles
|
|||
NoKillAwards = true;
|
||||
}
|
||||
|
||||
public SpawnedOrcishLord(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an orcish corpse";
|
||||
|
||||
public override void OnDeath(Container c)
|
||||
|
|
@ -27,16 +25,9 @@ namespace Server.Mobiles
|
|||
c.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
NoKillAwards = true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class SpectralArmour : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SpectralArmour : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public SpectralArmour() : base(AIType.AI_Melee)
|
||||
|
|
@ -41,10 +43,6 @@ namespace Server.Mobiles
|
|||
Karma = -7000;
|
||||
}
|
||||
|
||||
public SpectralArmour(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool DeleteCorpseOnDeath => true;
|
||||
|
||||
public override string DefaultName => "a spectral armour";
|
||||
|
|
@ -68,17 +66,5 @@ namespace Server.Mobiles
|
|||
Effects.SendLocationEffect(Location, Map, 0x376A, 10, 1);
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class StoneGargoyle : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StoneGargoyle : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public StoneGargoyle() : base(AIType.AI_Melee)
|
||||
|
|
@ -43,10 +45,6 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public StoneGargoyle(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a gargoyle corpse";
|
||||
public override string DefaultName => "a stone gargoyle";
|
||||
|
||||
|
|
@ -58,17 +56,5 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.Gems, 1);
|
||||
AddLoot(LootPack.Potions);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,9 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class StrongMongbat : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StrongMongbat : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public StrongMongbat() : base(AIType.AI_Melee)
|
||||
|
|
@ -35,10 +38,6 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 71.1;
|
||||
}
|
||||
|
||||
public StrongMongbat(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a mongbat corpse";
|
||||
public override string DefaultName => "a mongbat";
|
||||
|
||||
|
|
@ -50,17 +49,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Poor);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,9 @@
|
|||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Troll : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Troll : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Troll() : base(AIType.AI_Melee)
|
||||
|
|
@ -34,10 +37,6 @@ namespace Server.Mobiles
|
|||
VirtualArmor = 40;
|
||||
}
|
||||
|
||||
public Troll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a troll corpse";
|
||||
public override string DefaultName => "a troll";
|
||||
|
||||
|
|
@ -49,17 +48,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Average);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Zombie : BaseCreature
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Zombie : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Zombie() : base(AIType.AI_Melee)
|
||||
|
|
@ -47,10 +49,6 @@ namespace Server.Mobiles
|
|||
);
|
||||
}
|
||||
|
||||
public Zombie(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a rotting corpse";
|
||||
public override string DefaultName => "a zombie";
|
||||
|
||||
|
|
@ -63,17 +61,5 @@ namespace Server.Mobiles
|
|||
{
|
||||
AddLoot(LootPack.Meager);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue