fix: Changes on Mele Humanoid Monsters to use code generation (#1300)
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94 changed files with 419 additions and 888 deletions
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@ -1,10 +1,12 @@
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using ModernUO.Serialization;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Engines.Quests.Haven;
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namespace Server.Mobiles
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{
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public class RestlessSoul : BaseCreature
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[SerializationGenerator(0, false)]
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public partial class RestlessSoul : BaseCreature
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{
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[Constructible]
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public RestlessSoul() : base(AIType.AI_Melee)
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@ -39,10 +41,6 @@ namespace Server.Mobiles
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VirtualArmor = 6;
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}
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public RestlessSoul(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a ghostly corpse";
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public override string DefaultName => "a restless soul";
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@ -92,17 +90,5 @@ namespace Server.Mobiles
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return base.IsEnemy(m);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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