fix: Changes on Mele Humanoid Monsters to use code generation (#1300)

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Arutosio 2022-12-13 23:33:05 +01:00 committed by GitHub
parent 899c2e868d
commit 00b3a849b6
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94 changed files with 419 additions and 888 deletions

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@ -1,10 +1,12 @@
using ModernUO.Serialization;
using System.Collections.Generic;
using Server.ContextMenus;
using Server.Engines.Quests.Haven;
namespace Server.Mobiles
{
public class RestlessSoul : BaseCreature
[SerializationGenerator(0, false)]
public partial class RestlessSoul : BaseCreature
{
[Constructible]
public RestlessSoul() : base(AIType.AI_Melee)
@ -39,10 +41,6 @@ namespace Server.Mobiles
VirtualArmor = 6;
}
public RestlessSoul(Serial serial) : base(serial)
{
}
public override string CorpseName => "a ghostly corpse";
public override string DefaultName => "a restless soul";
@ -92,17 +90,5 @@ namespace Server.Mobiles
return base.IsEnemy(m);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}