Code cleanup (#188)

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Kamron Batman 2020-08-01 08:40:06 -07:00 • committed by GitHub
parent df53c16620
commit 010fd9402a
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GPG key ID: 4AEE18F83AFDEB23
185 changed files with 1052 additions and 1271 deletions

View file

@ -423,12 +423,7 @@ namespace Server.Factions
int factorKillPts = 100 + kp * 2;
int factorGameTime = 50 + (int)(gameTime.Ticks * 100 / TimeSpan.TicksPerDay);
int totalFactor = factorSkills * factorKillPts * Math.Max(factorGameTime, 100) / 10000;
if (totalFactor > 100)
totalFactor = 100;
else if (totalFactor < 0)
totalFactor = 0;
int totalFactor = Math.Clamp(factorSkills * factorKillPts * Math.Max(factorGameTime, 100) / 10000, 0, 100);
return new object[] { From, Address, Time, totalFactor };
}

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@ -1169,9 +1169,11 @@ namespace Server.Factions
}
}
context.m_Timer = Timer.DelayCall(SkillLossPeriod, () => ClearSkillLoss(mob));
context.m_Timer = Timer.DelayCall(SkillLossPeriod, ClearSkillLoss_Event, mob);
}
private static void ClearSkillLoss_Event(Mobile mob) => ClearSkillLoss(mob);
public static bool ClearSkillLoss(Mobile mob)
{
if (!m_SkillLoss.TryGetValue(mob, out SkillLossContext context))

View file

@ -112,7 +112,7 @@ namespace Server.Factions
{
FactionItem factionItem = new FactionItem(reader, m_Faction);
Timer.DelayCall(TimeSpan.Zero, factionItem.CheckAttach); // sandbox attachment
Timer.DelayCall(factionItem.CheckAttach); // sandbox attachment
}
}
@ -270,4 +270,4 @@ namespace Server.Factions
writer.Write(Traps[i]);
}
}
}
}

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@ -139,7 +139,7 @@ namespace Server.Factions
PlayerState pl = PlayerState.Find(from);
if (pl != null)
Timer.DelayCall(TimeSpan.Zero, ShowScore_Sandbox, pl);
Timer.DelayCall(ShowScore_Sandbox, pl);
break;
}

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@ -22,75 +22,78 @@ namespace Server
public override bool Use(Mobile user)
{
if (Movable)
user.BeginTarget(12, true, TargetFlags.None, (from, obj) =>
{
if (Movable && !Deleted)
if (obj is IPoint3D pt)
{
SpellHelper.GetSurfaceTop(ref pt);
if (!Movable) return false;
Point3D origin = new Point3D(pt);
Map facet = from.Map;
user.BeginTarget(12, true, TargetFlags.None, (from, obj, stormsEye) =>
{
if (!stormsEye.Movable || stormsEye.Deleted || !(obj is IPoint3D pt)) return;
if (facet?.CanFit(pt.X, pt.Y, pt.Z, 16, false, false) != true)
return;
SpellHelper.GetSurfaceTop(ref pt);
Movable = false;
Point3D origin = new Point3D(pt);
Map facet = from.Map;
Effects.SendMovingEffect(
from, new Entity(Serial.Zero, origin, facet),
ItemID & 0x3FFF, 7, 0, false, false, Hue - 1);
if (facet?.CanFit(pt.X, pt.Y, pt.Z, 16, false, false) != true)
return;
Timer.DelayCall(TimeSpan.FromSeconds(0.5), () =>
{
Delete();
stormsEye.Movable = false;
Effects.PlaySound(origin, facet, 530);
Effects.PlaySound(origin, facet, 263);
Effects.SendMovingEffect(
from, new Entity(Serial.Zero, origin, facet),
ItemID & 0x3FFF, 7, 0, false, false, Hue - 1);
Effects.SendLocationEffect(
origin, facet,
14284, 96, 1, 0, 2);
Timer.DelayCall(TimeSpan.FromSeconds(1.0), () =>
{
List<Mobile> targets = facet.GetMobilesInRange(origin, 12).Where(mob =>
from.CanBeHarmful(mob, false) && mob.InLOS(new Point3D(origin, origin.Z + 1)) &&
Faction.Find(mob) != null).ToList();
foreach (Mobile mob in targets)
{
int damage = mob.Hits * 6 / 10;
if (!mob.Player && damage < 10)
damage = 10;
else if (damage > 75)
damage = 75;
Effects.SendMovingEffect(
new Entity(Serial.Zero, new Point3D(origin, origin.Z + 4), facet), mob,
14068, 1, 32, false, false, 1111, 2);
from.DoHarmful(mob);
SpellHelper.Damage(TimeSpan.FromSeconds(0.50), mob, from, damage / 3.0, 0, 0, 0, 0,
100);
SpellHelper.Damage(TimeSpan.FromSeconds(0.70), mob, from, damage / 3.0, 0, 0, 0, 0,
100);
SpellHelper.Damage(TimeSpan.FromSeconds(1.00), mob, from, damage / 3.0, 0, 0, 0, 0,
100);
Timer.DelayCall(TimeSpan.FromSeconds(0.50), mob.PlaySound, 0x1FB);
}
});
});
}
});
Timer.DelayCall(TimeSpan.FromSeconds(0.5), OnDelay, from, stormsEye, origin, facet);
}, this);
return false;
}
private static void OnDelay(Mobile from, StormsEye stormsEye, Point3D origin, Map facet)
{
stormsEye.Delete();
Effects.PlaySound(origin, facet, 530);
Effects.PlaySound(origin, facet, 263);
Effects.SendLocationEffect(
origin, facet,
14284, 96, 1, 0, 2);
Timer.DelayCall(TimeSpan.FromSeconds(1.0), OnHit, from, origin, facet);
}
private static void OnHit(Mobile from, Point3D origin, Map facet)
{
List<Mobile> targets = facet.GetMobilesInRange(origin, 12).Where(mob =>
from.CanBeHarmful(mob, false) && mob.InLOS(new Point3D(origin, origin.Z + 1)) &&
Faction.Find(mob) != null).ToList();
foreach (Mobile mob in targets)
{
int damage = mob.Hits * 6 / 10;
if (!mob.Player && damage < 10)
damage = 10;
else if (damage > 75)
damage = 75;
Effects.SendMovingEffect(
new Entity(Serial.Zero, new Point3D(origin, origin.Z + 4), facet), mob,
14068, 1, 32, false, false, 1111, 2);
from.DoHarmful(mob);
SpellHelper.Damage(TimeSpan.FromSeconds(0.50), mob, from, damage / 3.0, 0, 0, 0, 0,
100);
SpellHelper.Damage(TimeSpan.FromSeconds(0.70), mob, from, damage / 3.0, 0, 0, 0, 0,
100);
SpellHelper.Damage(TimeSpan.FromSeconds(1.00), mob, from, damage / 3.0, 0, 0, 0, 0,
100);
Timer.DelayCall(TimeSpan.FromSeconds(0.50), mob.PlaySound, 0x1FB);
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);

View file

@ -177,7 +177,7 @@ namespace Server.Factions
if (TimeOfPlacement + decayPeriod < DateTime.UtcNow)
{
Timer.DelayCall(TimeSpan.Zero, Delete);
Timer.DelayCall(Delete);
return true;
}

View file

@ -437,7 +437,7 @@ namespace Server.Factions
m_Town = Town.ReadReference(reader);
Orders = new Orders(this, reader);
Timer.DelayCall(TimeSpan.Zero, Register);
Timer.DelayCall(Register);
}
}