Code cleanup (#188)
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df53c16620
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185 changed files with 1052 additions and 1271 deletions
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@ -479,7 +479,7 @@ namespace Server.Items
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if (makersMark)
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Crafter = from;
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Type resourceType = typeRes ?? craftItem.Resources.GetAt(0).ItemType;
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Type resourceType = typeRes ?? craftItem.Resources[0].ItemType;
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Resource = CraftResources.GetFromType(resourceType);
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PlayerConstructed = true;
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@ -547,12 +547,12 @@ namespace Server.Items
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CraftItem item = system.CraftItems.SearchFor(GetType());
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if (item?.Resources.Count == 1 && item.Resources.GetAt(0).Amount >= 2)
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if (item?.Resources.Count == 1 && item.Resources[0].Amount >= 2)
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try
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{
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Item res = (Item)ActivatorUtil.CreateInstance(CraftResources.GetInfo(m_Resource).ResourceTypes[0]);
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ScissorHelper(from, res, PlayerConstructed ? item.Resources.GetAt(0).Amount / 2 : 1);
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ScissorHelper(from, res, PlayerConstructed ? item.Resources[0].Amount / 2 : 1);
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return true;
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}
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catch
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@ -623,9 +623,8 @@ namespace Server.Items
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double halfar = ArmorRating / 2.0;
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int absorbed = (int)(halfar + halfar * Utility.RandomDouble());
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damageTaken -= absorbed;
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if (damageTaken < 0)
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damageTaken = 0;
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// Don't go below zero
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damageTaken = Math.Min(absorbed, damageTaken);
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if (absorbed < 2)
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absorbed = 2;
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@ -1584,7 +1583,7 @@ namespace Server.Items
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if (Core.ML && (prop = Attributes.IncreasedKarmaLoss) != 0)
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list.Add(1075210, prop.ToString()); // Increased Karma Loss ~1val~%
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this.AddResistanceProperties(list);
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AddResistanceProperties(list);
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if ((prop = GetDurabilityBonus()) > 0)
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list.Add(1060410, prop.ToString()); // durability ~1_val~%
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