Code cleanup (#188)
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df53c16620
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185 changed files with 1052 additions and 1271 deletions
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@ -411,7 +411,7 @@ namespace Server.Mobiles
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public int Loyalty
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{
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get => m_Loyalty;
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set => m_Loyalty = Math.Min(Math.Max(value, 0), MaxLoyalty);
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set => m_Loyalty = Math.Clamp(value, 0, MaxLoyalty);
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}
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[CommandProperty(AccessLevel.GameMaster)]
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@ -871,10 +871,12 @@ namespace Server.Mobiles
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int SkillBonus = taming - (int)(dMinTameSkill * 10);
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int LoreBonus = lore - (int)(dMinTameSkill * 10);
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int SkillMod = 6, LoreMod = 6;
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int SkillMod = 6;
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int LoreMod = 6;
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if (SkillBonus < 0)
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SkillMod = 28;
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if (LoreBonus < 0)
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LoreMod = 14;
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@ -2045,7 +2047,7 @@ namespace Server.Mobiles
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public virtual void CheckedAnimate(int action, int frameCount, int repeatCount, bool forward, bool repeat, int delay)
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{
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if (!Mounted)
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this.Animate(action, frameCount, repeatCount, forward, repeat, delay);
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Animate(action, frameCount, repeatCount, forward, repeat, delay);
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}
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private void CheckAIActive()
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@ -2138,7 +2140,7 @@ namespace Server.Mobiles
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Timer.DelayCall(TimeSpan.FromSeconds(5.0), ReleaseGuardLock);
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m_NoDupeGuards = m;
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Timer.DelayCall(TimeSpan.Zero, ReleaseGuardDupeLock);
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Timer.DelayCall(ReleaseGuardDupeLock);
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}
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}
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@ -3297,7 +3299,7 @@ namespace Server.Mobiles
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if (Owners == null || Owners.Count == 0)
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return null;
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return Owners[Owners.Count - 1];
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return Owners[^1];
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}
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}
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@ -4026,12 +4028,9 @@ namespace Server.Mobiles
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if (theirSkill.Lock != SkillLock.Up)
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return TeachResult.SkillNotRaisable;
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int freePoints = m.Skills.Cap - m.Skills.Total;
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int freePoints = Math.Max(m.Skills.Cap - m.Skills.Total, 0);
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int freeablePoints = 0;
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if (freePoints < 0)
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freePoints = 0;
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for (int i = 0; freePoints + freeablePoints < pointsToLearn && i < m.Skills.Length; ++i)
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{
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Skill sk = m.Skills[i];
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