Code cleanup (#188)

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Kamron Batman 2020-08-01 08:40:06 -07:00 committed by GitHub
parent df53c16620
commit 010fd9402a
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185 changed files with 1052 additions and 1271 deletions

View file

@ -199,7 +199,7 @@ namespace Server.SkillHandlers
creature.Direction = creature.GetDirectionTo(from);
if (creature.BardPacified && Utility.RandomDouble() > .24)
Timer.DelayCall(TimeSpan.FromSeconds(2.0), () => creature.BardPacified = true);
Timer.DelayCall(TimeSpan.FromSeconds(2.0), Pacify, creature);
else
creature.BardEndTime = DateTime.UtcNow;
@ -227,6 +227,8 @@ namespace Server.SkillHandlers
}
}
private static void Pacify(BaseCreature bc) => bc.BardPacified = true; // Should use bc.Pacify with an end time?
private class InternalTimer : Timer
{
private int m_Count;

View file

@ -51,14 +51,8 @@ namespace Server.SkillHandlers
int mana = targ.Mana * 100 / Math.Max(targ.ManaMax, 1) +
Utility.RandomMinMax(-marginOfError, +marginOfError);
int intMod = intel / 10;
int mnMod = mana / 10;
if (intMod > 10) intMod = 10;
else if (intMod < 0) intMod = 0;
if (mnMod > 10) mnMod = 10;
else if (mnMod < 0) mnMod = 0;
int intMod = Math.Clamp(intel / 10, 0, 10);
int mnMod = Math.Clamp(mana / 10, 0, 10);
int body;