Code cleanup (#188)

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Kamron Batman 2020-08-01 08:40:06 -07:00 • committed by GitHub
parent df53c16620
commit 010fd9402a
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GPG key ID: 4AEE18F83AFDEB23
185 changed files with 1052 additions and 1271 deletions

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@ -42,7 +42,7 @@ namespace Server.Spells.Bushido
attacker.Hits += 20 + (int)(bushido * bushido / 480.0);
int swingBonus = Math.Max(1, (int)(bushido * bushido / 720.0));
int swingBonus = Math.Max((int)(bushido * bushido / 720.0), 1);
info = new HonorableExecutionInfo(attacker, swingBonus);
info.m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(20.0), RemovePenalty, info.m_Mobile);

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@ -1,6 +1,5 @@
using System.Collections.Generic;
using System.Linq;
using Server.Items;
namespace Server.Spells.Bushido
{
@ -19,7 +18,7 @@ namespace Server.Spells.Bushido
ClearCurrentMove(attacker);
BaseWeapon weapon = attacker.Weapon as BaseWeapon;
IWeapon weapon = attacker.Weapon;
List<Mobile> targets = attacker.GetMobilesInRange(weapon.MaxRange)
.Where(m => m != defender).Where(m => m.Combatant == attacker).ToList();

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@ -42,7 +42,7 @@ namespace Server.Spells.Bushido
if (Caster.Skills[CastSkill].Value < RequiredSkill)
{
string args = $"{RequiredSkill.ToString("F1")}\t{CastSkill.ToString()}\t ";
string args = $"{RequiredSkill:F1}\t{CastSkill.ToString()}\t ";
Caster.SendLocalizedMessage(1063013,
args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
return false;