Code cleanup (#188)
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185 changed files with 1052 additions and 1271 deletions
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@ -45,13 +45,7 @@ namespace Server.Spells.Chivalry
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foreach (Mobile m in targets)
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{
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int damage = ComputePowerValue(10) + Utility.RandomMinMax(0, 2);
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// TODO: Should caps be applied?
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if (damage < 8)
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damage = 8;
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else if (damage > 24)
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damage = 24;
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int damage = Math.Clamp(ComputePowerValue(10) + Utility.RandomMinMax(0, 2), 8, 24);
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Caster.DoHarmful(m);
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SpellHelper.Damage(this, m, damage, 0, 0, 0, 0, 100);
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