Small commit:

Housing:
Stairs should be sectionable
http://www.uodemise.com/forum/showthread.php?t=120218

Mobiles:
Dull Copper Elementals should drop chests
http://www.uodemise.com/forum/showthread.php?t=145394

Misc:
Snowpiles should not be usable when mounted
http://www.uodemise.com/forum/showthread.php?t=145522

Explosion potion timer should not be stopped by picking them up/scavenging
http://www.uodemise.com/forum/showthread.php?t=143523

1 day cool-down timer on soulstones is removed
http://www.uodemise.com/forum/showthread.php?t=138760
This commit is contained in:
xavier 2010-06-13 19:30:47 +00:00
parent 3956b8c804
commit 01eee98298
6 changed files with 61 additions and 41 deletions

View file

@ -71,6 +71,7 @@ namespace Server.Items
} }
ThrowTarget targ = from.Target as ThrowTarget; ThrowTarget targ = from.Target as ThrowTarget;
this.Stackable = false; // Scavenged explosion potions won't stack with those ones in backpack, and still will explode.
if ( targ != null && targ.Potion == this ) if ( targ != null && targ.Potion == this )
return; return;

View file

@ -51,10 +51,8 @@ namespace Server.Items
} }
} }
public static readonly TimeSpan UseDelay = TimeSpan.FromDays( 1.0 ); private string m_Account, m_LastUserName;
private DateTime m_NextUse; // TODO: unused, it's here not to break serialize/deserialize
private string m_Account;
private DateTime m_NextUse;
private SkillName m_Skill; private SkillName m_Skill;
private double m_SkillValue; private double m_SkillValue;
@ -67,10 +65,10 @@ namespace Server.Items
} }
[CommandProperty( AccessLevel.GameMaster )] [CommandProperty( AccessLevel.GameMaster )]
public DateTime NextUse public string LastUserName
{ {
get{ return m_NextUse; } get{ return m_LastUserName; }
set{ m_NextUse = value; } set{ m_LastUserName = value; InvalidateProperties(); }
} }
[CommandProperty( AccessLevel.GameMaster )] [CommandProperty( AccessLevel.GameMaster )]
@ -128,7 +126,6 @@ namespace Server.Items
m_ActiveItemID = activeItemID; m_ActiveItemID = activeItemID;
m_Account = account; m_Account = account;
m_NextUse = DateTime.MinValue;
} }
public override void GetProperties( ObjectPropertyList list ) public override void GetProperties( ObjectPropertyList list )
@ -139,6 +136,14 @@ namespace Server.Items
{ {
list.Add( 1070721, "#{0}\t{1:0.0}", 1044060 + (int)this.Skill, this.SkillValue ); // Skill stored: ~1_skillname~ ~2_skillamount~ list.Add( 1070721, "#{0}\t{1:0.0}", 1044060 + (int)this.Skill, this.SkillValue ); // Skill stored: ~1_skillname~ ~2_skillamount~
} }
string name = this.LastUserName;
if ( name == null )
name = String.Format( "#{0}", 1074235 ); // Unknown
list.Add( 1041602, "{0}", name ); // Owner: ~1_val~
} }
private static bool CheckCombat( Mobile m, TimeSpan time ) private static bool CheckCombat( Mobile m, TimeSpan time )
@ -214,19 +219,6 @@ namespace Server.Items
from.SendLocalizedMessage( 1070735 ); // You may not use a Soulstone while your character is paralyzed. from.SendLocalizedMessage( 1070735 ); // You may not use a Soulstone while your character is paralyzed.
return false; return false;
} }
else if ( now < this.NextUse )
{
TimeSpan time = this.NextUse - now;
if ( time.TotalHours > 0.0 )
from.SendLocalizedMessage( 1070736, ((int)time.TotalHours).ToString() ); // You must wait ~1_hours~ hours before you can use your Soulstone.
else if ( time.TotalMinutes > 0.0 )
from.SendLocalizedMessage( 1070737, ((int)time.TotalMinutes).ToString() ); // You must wait ~1_minutes~ minutes before you can use your Soulstone.
else
from.SendLocalizedMessage( 1070738, ((int)time.TotalSeconds).ToString() ); // You must wait ~1_seconds~ seconds before you can use your Soulstone.
return false;
}
#region Scroll of Alacrity #region Scroll of Alacrity
if ( pm.AcceleratedStart > DateTime.Now ) if ( pm.AcceleratedStart > DateTime.Now )
@ -442,6 +434,8 @@ namespace Server.Items
from.SendLocalizedMessage( 1070712 ); // You have successfully transferred your skill points into the Soulstone. from.SendLocalizedMessage( 1070712 ); // You have successfully transferred your skill points into the Soulstone.
m_Stone.LastUserName = from.Name;
Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0, 0, 0, 0, 0, 5060, 0 ); Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0, 0, 0, 0, 0, 5060, 0 );
Effects.PlaySound( from.Location, from.Map, 0x243 ); Effects.PlaySound( from.Location, from.Map, 0x243 );
@ -558,7 +552,6 @@ namespace Server.Items
cannotAbsorb = true; cannotAbsorb = true;
} }
//if ( fromSkill.Lock != SkillLock.Up || ( from.SkillsTotal - fromSkill.BaseFixedPoint + (int)(skillValue * 10) > from.SkillsCap ) )
if ( cannotAbsorb ) if ( cannotAbsorb )
{ {
// <CENTER>Unable to Absorb Selected Skill from Soulstone</CENTER> // <CENTER>Unable to Absorb Selected Skill from Soulstone</CENTER>
@ -641,10 +634,10 @@ namespace Server.Items
fromSkill.Base = skillValue; fromSkill.Base = skillValue;
m_Stone.SkillValue = 0.0; m_Stone.SkillValue = 0.0;
m_Stone.NextUse = DateTime.Now + UseDelay;
from.SendLocalizedMessage( 1070713 ); // You have successfully absorbed the Soulstone's skill points. from.SendLocalizedMessage( 1070713 ); // You have successfully absorbed the Soulstone's skill points.
m_Stone.LastUserName = from.Name;
Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0, 0, 0, 0, 0, 5060, 0 ); Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0, 0, 0, 0, 0, 5060, 0 );
Effects.PlaySound( from.Location, from.Map, 0x243 ); Effects.PlaySound( from.Location, from.Map, 0x243 );
@ -763,15 +756,19 @@ namespace Server.Items
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.WriteEncodedInt( 2 ); // version writer.WriteEncodedInt( 3 ); // version
//version 3
writer.Write( (string) m_LastUserName );
//version 2
writer.Write( (int)m_Level ); writer.Write( (int)m_Level );
writer.Write( m_ActiveItemID ); writer.Write( m_ActiveItemID );
writer.Write( m_InactiveItemID ); writer.Write( m_InactiveItemID );
writer.Write( (string) m_Account ); writer.Write( (string) m_Account );
writer.Write( (DateTime) m_NextUse ); writer.Write( (DateTime) m_NextUse ); //TODO: delete it in a harmless way
writer.WriteEncodedInt( (int) m_Skill ); writer.WriteEncodedInt( (int) m_Skill );
writer.Write( (double) m_SkillValue ); writer.Write( (double) m_SkillValue );
@ -785,6 +782,11 @@ namespace Server.Items
switch( version ) switch( version )
{ {
case 3:
{
m_LastUserName = reader.ReadString();
goto case 2;
}
case 2: case 2:
{ {
m_Level = (SecureLevel)reader.ReadInt(); m_Level = (SecureLevel)reader.ReadInt();
@ -800,7 +802,7 @@ namespace Server.Items
case 0: case 0:
{ {
m_Account = reader.ReadString(); m_Account = reader.ReadString();
m_NextUse = reader.ReadDateTime(); m_NextUse = reader.ReadDateTime(); //TODO: delete it in a harmless way
m_Skill = (SkillName)reader.ReadEncodedInt(); m_Skill = (SkillName)reader.ReadEncodedInt();
m_SkillValue = reader.ReadDouble(); m_SkillValue = reader.ReadDouble();
@ -888,7 +890,7 @@ namespace Server.Items
} }
else else
{ {
ActiveItemID = ItemID; ActiveItemID = ItemID;
} }
InactiveItemID = ActiveItemID; InactiveItemID = ActiveItemID;

View file

@ -61,6 +61,9 @@ namespace Server.Items
{ {
from.SendLocalizedMessage( 1042010 ); // You must have the object in your backpack to use it. from.SendLocalizedMessage( 1042010 ); // You must have the object in your backpack to use it.
} }
else if ( from.Mounted )
from.SendLocalizedMessage ( 1010097 ); // You cannot use this while mounted.
else if ( from.CanBeginAction( typeof( SnowPile ) ) ) else if ( from.CanBeginAction( typeof( SnowPile ) ) )
{ {
from.SendLocalizedMessage( 1005575 ); // You carefully pack the snow into a ball... from.SendLocalizedMessage( 1005575 ); // You carefully pack the snow into a ball...

View file

@ -47,6 +47,9 @@ namespace Server.Items
{ {
from.SendLocalizedMessage( 1042010 ); // You must have the object in your backpack to use it. from.SendLocalizedMessage( 1042010 ); // You must have the object in your backpack to use it.
} }
else if ( from.Mounted )
from.SendLocalizedMessage ( 1010097 ); // You cannot use this while mounted.
else if ( from.CanBeginAction( typeof( SnowPile ) ) ) else if ( from.CanBeginAction( typeof( SnowPile ) ) )
{ {
from.SendLocalizedMessage( 1005575 ); // You carefully pack the snow into a ball... from.SendLocalizedMessage( 1005575 ); // You carefully pack the snow into a ball...

View file

@ -55,6 +55,7 @@ namespace Server.Mobiles
public override bool AutoDispel{ get{ return true; } } public override bool AutoDispel{ get{ return true; } }
public override bool BleedImmune{ get{ return true; } } public override bool BleedImmune{ get{ return true; } }
public override int TreasureMapLevel{ get{ return 1; } }
public DullCopperElemental( Serial serial ) : base( serial ) public DullCopperElemental( Serial serial ) : base( serial )
{ {

View file

@ -715,7 +715,7 @@ namespace Server.Multis
public bool IsHiddenToCustomizer( Item item ) public bool IsHiddenToCustomizer( Item item )
{ {
return (item == m_Signpost || (m_Fixtures != null && m_Fixtures.Contains( item ))); return (item == m_Signpost || item == m_SignHanger || item == Sign || (m_Fixtures != null && m_Fixtures.Contains( item )));
} }
public static void Initialize() public static void Initialize()
@ -999,13 +999,6 @@ namespace Server.Multis
} }
} }
public static bool IsSignHanger( int itemID )
{
itemID &= 0x3FFF;
return (itemID >= 0xB97 && itemID < 0xBA3);
}
public int MaxLevels public int MaxLevels
{ {
get get
@ -1094,6 +1087,8 @@ namespace Server.Multis
private static int[] m_StairIDs = new int[] private static int[] m_StairIDs = new int[]
{ {
0x71F, 0x736, 0x737, 0x749, 0x71F, 0x736, 0x737, 0x749,
0x35D4, 0x35D3, 0x35D6, 0x35D5,
0x360B, 0x360A, 0x360D, 0x360C,
0x7BB, 0x7BC 0x7BB, 0x7BC
}; };
@ -1127,7 +1122,7 @@ namespace Server.Multis
delta = -1; delta = -1;
for( int i = 0; delta < 0 && i < m_StairIDs.Length; ++i ) for( int i = 0; ( delta < 0 || delta > 0 ) && i < m_StairIDs.Length; ++i )
{ {
delta = (m_StairIDs[i] - id); delta = (m_StairIDs[i] - id);
dir = i % 4; dir = i % 4;
@ -1268,7 +1263,7 @@ namespace Server.Multis
int ax = x + mcl.Center.X; int ax = x + mcl.Center.X;
int ay = y + mcl.Center.Y; int ay = y + mcl.Center.Y;
if( IsSignHanger( itemID ) || (z == 0 && ax >= 0 && ax < mcl.Width && ay >= 0 && ay < (mcl.Height - 1)) ) if( z == 0 && ax >= 0 && ax < mcl.Width && ay >= 0 && ay < (mcl.Height - 1) )
{ {
/* Component is not deletable /* Component is not deletable
* - Resend design state * - Resend design state
@ -1279,9 +1274,12 @@ namespace Server.Multis
return; return;
} }
// Remove the component mcl.Remove( itemID, x, y, z );
if( !DeleteStairs( mcl, itemID, x, y, z ) )
mcl.Remove( itemID, x, y, z ); int dir = 0;
if( IsStair( itemID, ref dir ) || IsStairBlock( itemID ) )
design.SendGeneralInfoTo( state );
// If needed, replace removed component with a dirt tile // If needed, replace removed component with a dirt tile
if( ax >= 1 && ax < mcl.Width && ay >= 1 && ay < mcl.Height - 1 ) if( ax >= 1 && ax < mcl.Width && ay >= 1 && ay < mcl.Height - 1 )
@ -2036,6 +2034,12 @@ namespace Server.Multis
if( foundation.Signpost != null ) if( foundation.Signpost != null )
state.Send( foundation.Signpost.RemovePacket ); state.Send( foundation.Signpost.RemovePacket );
if( foundation.SignHanger != null )
state.Send( foundation.SignHanger.RemovePacket );
if( foundation.Sign != null )
state.Send( foundation.Sign.RemovePacket );
} }
public static void Remove( Mobile from ) public static void Remove( Mobile from )
@ -2071,6 +2075,12 @@ namespace Server.Multis
if( context.Foundation.Signpost != null ) if( context.Foundation.Signpost != null )
context.Foundation.Signpost.SendInfoTo( state ); context.Foundation.Signpost.SendInfoTo( state );
if( context.Foundation.SignHanger != null )
context.Foundation.SignHanger.SendInfoTo( state );
if( context.Foundation.Sign != null )
context.Foundation.Sign.SendInfoTo( state );
} }
} }