test: cover zero chance Soul Charge
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@ -242,6 +242,10 @@ public class SoulChargePropertyTests
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{
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Core.Expansion = Expansion.SA;
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shield.ArmorAttributes.SoulCharge = 0;
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AOS.Damage(defender, source, 100, false, 100, 0, 0, 0, 0);
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shield.ArmorAttributes.SoulCharge = 50;
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AOS.Damage(defender, source, 0, false, 100, 0, 0, 0, 0);
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AOS.Damage(defender, source, 100, false, 100, 0, 0, 0, 0);
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