#W# Gumps: Tweaked the admin gump to use the new buildworld gump. Also added [buildworld command.
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2 changed files with 108 additions and 0 deletions
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@ -263,6 +263,9 @@ namespace Server.Gumps
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}
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case AdminGumpPage.Administer_WorldBuilding:
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{
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m_From.SendGump(new WorldBuildingGump(m_From));
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break;
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/*
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AddHtml(10, 125, 400, 20, "Generating".Center(LabelColor32));
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AddButtonLabeled(20, 175, GetButtonID(3, 101), "Teleporters");
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@ -287,6 +290,7 @@ namespace Server.Gumps
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AddButtonLabeled(220, 325, GetButtonID(3, 114), "Do everything");
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goto case AdminGumpPage.Administer;
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*/
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}
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case AdminGumpPage.Administer_Server:
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{
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104
Projects/UOContent/Gumps/BuildWorld.cs
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104
Projects/UOContent/Gumps/BuildWorld.cs
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@ -0,0 +1,104 @@
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using System;
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using Server.Commands;
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using Server.Network;
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namespace Server.Gumps
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{
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public class WorldBuildingGump : Gump
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{
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private Mobile m_From;
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public static void Configure()
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{
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CommandSystem.Register("BuildWorld", AccessLevel.GameMaster, WorldBuilding_OnCommand);
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}
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[Usage("BuildWorld")]
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public static void WorldBuilding_OnCommand(CommandEventArgs e)
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{
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e.Mobile.SendGump(new WorldBuildingGump(e.Mobile));
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}
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public WorldBuildingGump(Mobile from) : base(50, 50)
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{
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m_From = from;
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AddPage(0);
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AddBackground(0, 0, 450, 500, 9270);
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AddAlphaRegion(10, 10, 430, 480);
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AddLabel(165, 15, 1152, "WORLD BUILDING MENU");
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int y = 45;
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AddLabel(20, y, 1152, "--- Core Generation ---");
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y += 30;
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AddButton(20, y, 4005, 4007, 1, GumpButtonType.Reply, 0);
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AddLabel(55, y, 1152, "Generate Teleporters (TelGen)");
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y += 30;
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AddButton(20, y, 4005, 4007, 2, GumpButtonType.Reply, 0);
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AddLabel(55, y, 1152, "Decorate World (Decorate)");
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y += 30;
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AddButton(20, y, 4005, 4007, 3, GumpButtonType.Reply, 0);
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AddLabel(55, y, 1152, "Generate Spawners (Json)");
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y += 30;
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AddLabel(20, y, 33, "--- Danger Zone ---");
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y += 30;
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AddButton(20, y, 4017, 4019, 7, GumpButtonType.Reply, 0);
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AddLabel(55, y, 33, "CLEAR ENTIRE MAP (Be Careful!)");
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y += 35;
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AddButton(20, y, 4005, 4007, 8, GumpButtonType.Reply, 0);
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AddLabel(55, y, 0x3F, "POPULATE AND DECORATE (Full Automation)");
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y += 40;
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AddButton(20, y, 4017, 4019, 0, GumpButtonType.Reply, 0);
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AddLabel(55, y, 1152, "Close Menu");
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}
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public override void OnResponse(NetState sender, in RelayInfo info)
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{
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Mobile from = sender.Mobile;
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if (info.ButtonID == 0)
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return;
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switch (info.ButtonID)
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{
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case 1: InvokeCommand("TelGen", from); break;
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case 2: InvokeCommand("Decorate", from); break;
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case 3: InvokeCommand("IS Data/Spawns/Overworld/**.json", from);
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InvokeCommand("IS Data/Spawns/Underworld/**.json", from);
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break;
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case 7: InvokeCommand("ClearAll", from); break;
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case 8: // THE FULL AUTOMATION
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from.SendMessage(0x3F, "Starting full world population...");
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InvokeCommand("TelGen", from);
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InvokeCommand("Decorate", from);
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InvokeCommand("IS Data/Spawns/Overworld/**.json", from);
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InvokeCommand("IS Data/Spawns/Underworld/**.json", from);
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from.SendMessage(0x3F, "World population complete.");
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break;
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}
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from.SendGump(new WorldBuildingGump(from));
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}
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private void InvokeCommand(string cmd, Mobile from)
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{
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try
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{
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CommandSystem.Handle(from, string.Format("{0}{1}", CommandSystem.Prefix, cmd));
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}
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catch (Exception ex)
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{
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from.SendMessage($"Error executing command '{cmd}': {ex.Message}");
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}
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}
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}
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}
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