Adds BufferReader and BufferWriter. Updates UOP handling. (#101)
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98 changed files with 2458 additions and 2185 deletions
46
Projects/Server/Events/SpeechEvent.cs
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46
Projects/Server/Events/SpeechEvent.cs
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using System;
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using Server.Network;
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namespace Server
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{
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public class SpeechEventArgs : EventArgs
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{
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public SpeechEventArgs(Mobile mobile, string speech, MessageType type, int hue, int[] keywords)
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{
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Mobile = mobile;
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Speech = speech;
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Type = type;
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Hue = hue;
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Keywords = keywords;
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}
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public Mobile Mobile{ get; }
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public string Speech{ get; set; }
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public MessageType Type{ get; }
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public int Hue{ get; }
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public int[] Keywords{ get; }
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public bool Handled{ get; set; }
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public bool Blocked{ get; set; }
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public bool HasKeyword(int keyword)
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{
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for (int i = 0; i < Keywords.Length; ++i)
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if (Keywords[i] == keyword)
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return true;
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return false;
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}
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}
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public static partial class EventSink
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{
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public static event Action<SpeechEventArgs> Speech;
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public static void InvokeSpeech(SpeechEventArgs e) => Speech?.Invoke(e);
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}
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}
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