fix(core): Adds SkipLocalsInitAttribute support, optimizes broadcasted packets (#363)

- [X] Adds support for `SkipLocalsInitAttribute`. SkipLocalsInitAttribute skips initializing stack variables including `stackalloc`. I don't think it is wired/working yet but should be implemented soon.
- [X] Optimizes broadcasted packets by checking if the first byte (packet ID) is non-zero. If it is already set, it reuses the buffer.
- [X] Removes unnecessary refs to Spans. I don't think the Span struct itself is mutable, so a ref is not helpful.
This commit is contained in:
Kamron Batman 2020-12-26 12:46:06 -08:00 • committed by GitHub
parent 9c9591b098
commit 03d0a4664e
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GPG key ID: 4AEE18F83AFDEB23
25 changed files with 478 additions and 285 deletions

View file

@ -88,10 +88,15 @@ namespace Server.Items
else
{
Span<byte> buffer = stackalloc byte[OutgoingEffectPackets.SoundPacketLength];
OutgoingEffectPackets.CreateSoundEffect(ref buffer, 0x127, GetWorldLocation());
buffer.InitializePacket();
foreach (var state in GetClientsInRange(2))
{
if (buffer[0] == 0)
{
OutgoingEffectPackets.CreateSoundEffect(buffer, 0x127, GetWorldLocation());
}
state.Send(buffer);
}
}

View file

@ -50,12 +50,12 @@ namespace Server.Items
if (ns.StygianAbyss)
{
length = OutgoingItemPackets.CreateWorldItemNew(ref buffer, this, ns.HighSeas);
length = OutgoingItemPackets.CreateWorldItemNew(buffer, this, ns.HighSeas);
BinaryPrimitives.WriteUInt16BigEndian(buffer.Slice(8, 2), GMItemId);
}
else
{
length = OutgoingItemPackets.CreateWorldItem(ref buffer, this);
length = OutgoingItemPackets.CreateWorldItem(buffer, this);
BinaryPrimitives.WriteUInt16BigEndian(buffer.Slice(7, 2), GMItemId);
}

View file

@ -56,12 +56,12 @@ namespace Server.Items
if (ns.StygianAbyss)
{
length = OutgoingItemPackets.CreateWorldItemNew(ref buffer, this, ns.HighSeas);
length = OutgoingItemPackets.CreateWorldItemNew(buffer, this, ns.HighSeas);
BinaryPrimitives.WriteUInt16BigEndian(buffer.Slice(8, 2), GMItemId);
}
else
{
length = OutgoingItemPackets.CreateWorldItem(ref buffer, this);
length = OutgoingItemPackets.CreateWorldItem(buffer, this);
BinaryPrimitives.WriteUInt16BigEndian(buffer.Slice(7, 2), GMItemId);
}