Fixes casting checks
This commit is contained in:
parent
7ea00fbf4f
commit
03dd5f1926
431 changed files with 5616 additions and 6250 deletions
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@ -60,7 +60,7 @@ namespace Server.Items
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}
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}
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if( version == 0 )
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if ( version == 0 )
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{
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if ( LootType != LootType.Cursed )
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LootType = LootType.Cursed;
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@ -99,17 +99,17 @@ namespace Server.Engines.CannedEvil
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public void UpdateRegion()
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{
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if( m_Region != null )
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if ( m_Region != null )
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m_Region.Unregister();
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if( !Deleted && this.Map != Map.Internal )
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if ( !Deleted && this.Map != Map.Internal )
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{
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m_Region = new ChampionSpawnRegion( this );
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m_Region.Register();
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}
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/*
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if( m_Region == null )
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if ( m_Region == null )
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{
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m_Region = new ChampionSpawnRegion( this );
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}
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@ -229,7 +229,7 @@ namespace Server.Engines.CannedEvil
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}
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set
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{
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if( value )
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if ( value )
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Start();
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else
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Stop();
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@ -322,24 +322,24 @@ namespace Server.Engines.CannedEvil
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public void Start()
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{
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if( m_Active || Deleted )
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if ( m_Active || Deleted )
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return;
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m_Active = true;
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m_HasBeenAdvanced = false;
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if( m_Timer != null )
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if ( m_Timer != null )
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m_Timer.Stop();
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m_Timer = new SliceTimer( this );
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m_Timer.Start();
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if( m_RestartTimer != null )
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if ( m_RestartTimer != null )
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m_RestartTimer.Stop();
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m_RestartTimer = null;
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if( m_Altar != null )
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if ( m_Altar != null )
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{
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if ( m_Champion != null )
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m_Altar.Hue = 0x26;
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@ -353,23 +353,23 @@ namespace Server.Engines.CannedEvil
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public void Stop()
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{
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if( !m_Active || Deleted )
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if ( !m_Active || Deleted )
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return;
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m_Active = false;
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m_HasBeenAdvanced = false;
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if( m_Timer != null )
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if ( m_Timer != null )
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m_Timer.Stop();
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m_Timer = null;
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if( m_RestartTimer != null )
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if ( m_RestartTimer != null )
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m_RestartTimer.Stop();
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m_RestartTimer = null;
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if( m_Altar != null )
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if ( m_Altar != null )
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m_Altar.Hue = 0;
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if ( m_Platform != null )
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@ -378,7 +378,7 @@ namespace Server.Engines.CannedEvil
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public void BeginRestart( TimeSpan ts )
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{
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if( m_RestartTimer != null )
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if ( m_RestartTimer != null )
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m_RestartTimer.Stop();
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m_RestartTime = DateTime.UtcNow + ts;
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@ -389,7 +389,7 @@ namespace Server.Engines.CannedEvil
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public void EndRestart()
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{
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if( RandomizeType )
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if ( RandomizeType )
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{
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switch( Utility.Random( 5 ) )
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{
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@ -420,7 +420,7 @@ namespace Server.Engines.CannedEvil
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public static void GiveScrollTo( Mobile killer, SpecialScroll scroll )
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{
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if( scroll == null || killer == null ) //sanity
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if ( scroll == null || killer == null ) //sanity
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return;
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if ( scroll is ScrollofTranscendence )
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@ -432,7 +432,7 @@ namespace Server.Engines.CannedEvil
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killer.AddToBackpack( scroll );
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else
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{
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if( killer.Corpse != null && !killer.Corpse.Deleted )
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if ( killer.Corpse != null && !killer.Corpse.Deleted )
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killer.Corpse.DropItem( scroll );
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else
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killer.AddToBackpack( scroll );
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@ -462,9 +462,7 @@ namespace Server.Engines.CannedEvil
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{
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prot.SendLocalizedMessage( 1049368 ); // You have been rewarded for your dedication to Justice!
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SpecialScroll scrollDupe = Activator.CreateInstance( scroll.GetType() ) as SpecialScroll;
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if ( scrollDupe != null )
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if ( Activator.CreateInstance( scroll.GetType() ) is SpecialScroll scrollDupe )
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{
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scrollDupe.Skill = scroll.Skill;
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scrollDupe.Value = scroll.Value;
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@ -478,28 +476,28 @@ namespace Server.Engines.CannedEvil
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public void OnSlice()
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{
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if( !m_Active || Deleted )
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if ( !m_Active || Deleted )
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return;
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if( m_Champion != null )
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if ( m_Champion != null )
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{
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if( m_Champion.Deleted )
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if ( m_Champion.Deleted )
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{
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RegisterDamageTo( m_Champion );
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if( m_Champion is BaseChampion )
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AwardArtifact( ((BaseChampion)m_Champion).GetArtifact() );
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if ( m_Champion is BaseChampion champion )
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AwardArtifact( champion.GetArtifact() );
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m_DamageEntries.Clear();
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if( m_Platform != null )
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if ( m_Platform != null )
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m_Platform.Hue = 0x497;
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if( m_Altar != null )
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if ( m_Altar != null )
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{
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m_Altar.Hue = 0;
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if( !Core.ML || Map == Map.Felucca )
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if ( !Core.ML || Map == Map.Felucca )
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{
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new StarRoomGate( true, m_Altar.Location, m_Altar.Map );
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}
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@ -521,7 +519,7 @@ namespace Server.Engines.CannedEvil
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if ( m.Deleted )
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{
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if( m.Corpse != null && !m.Corpse.Deleted )
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if ( m.Corpse != null && !m.Corpse.Deleted )
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{
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((Corpse)m.Corpse).BeginDecay( TimeSpan.FromMinutes( 1 ));
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}
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@ -533,10 +531,10 @@ namespace Server.Engines.CannedEvil
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RegisterDamageTo( m );
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if( killer is BaseCreature )
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killer = ((BaseCreature)killer).GetMaster();
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if ( killer is BaseCreature bc )
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killer = bc.GetMaster();
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if( killer is PlayerMobile )
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if ( killer is PlayerMobile pm )
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{
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#region Scroll of Transcendence
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if ( Core.ML )
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@ -545,7 +543,6 @@ namespace Server.Engines.CannedEvil
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{
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if ( Utility.RandomDouble() < 0.001 )
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{
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PlayerMobile pm = (PlayerMobile)killer;
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double random = Utility.Random ( 49 );
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if ( random <= 24 )
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@ -565,9 +562,9 @@ namespace Server.Engines.CannedEvil
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{
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if ( Utility.RandomDouble() < 0.0015 )
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{
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killer.SendLocalizedMessage( 1094936 ); // You have received a Scroll of Transcendence!
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pm.SendLocalizedMessage( 1094936 ); // You have received a Scroll of Transcendence!
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ScrollofTranscendence SoTT = CreateRandomSoT( false );
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killer.AddToBackpack( SoTT );
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pm.AddToBackpack( SoTT );
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}
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}
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}
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@ -575,15 +572,15 @@ namespace Server.Engines.CannedEvil
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int mobSubLevel = GetSubLevelFor( m ) + 1;
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if( mobSubLevel >= 0 )
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if ( mobSubLevel >= 0 )
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{
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bool gainedPath = false;
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int pointsToGain = mobSubLevel * 40;
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if( VirtueHelper.Award( killer, VirtueName.Valor, pointsToGain, ref gainedPath ) )
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if ( VirtueHelper.Award( pm, VirtueName.Valor, pointsToGain, ref gainedPath ) )
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{
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if( gainedPath )
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if ( gainedPath )
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m.SendLocalizedMessage( 1054032 ); // You have gained a path in Valor!
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else
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m.SendLocalizedMessage( 1054030 ); // You have gained in Valor!
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@ -591,7 +588,7 @@ namespace Server.Engines.CannedEvil
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//No delay on Valor gains
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}
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PlayerMobile.ChampionTitleInfo info = ((PlayerMobile)killer).ChampionTitles;
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PlayerMobile.ChampionTitleInfo info = pm.ChampionTitles;
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info.Award( m_Type, mobSubLevel );
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}
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@ -606,12 +603,12 @@ namespace Server.Engines.CannedEvil
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double n = m_Kills / (double)MaxKills;
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int p = (int)(n * 100);
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if( p >= 90 )
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if ( p >= 90 )
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AdvanceLevel();
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else if( p > 0 )
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else if ( p > 0 )
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SetWhiteSkullCount( p / 20 );
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if( DateTime.UtcNow >= m_ExpireTime )
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if ( DateTime.UtcNow >= m_ExpireTime )
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Expire();
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Respawn();
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@ -622,14 +619,14 @@ namespace Server.Engines.CannedEvil
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{
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m_ExpireTime = DateTime.UtcNow + m_ExpireDelay;
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if( Level < 16 )
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if ( Level < 16 )
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{
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m_Kills = 0;
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++Level;
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InvalidateProperties();
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SetWhiteSkullCount( 0 );
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if( m_Altar != null )
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if ( m_Altar != null )
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{
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Effects.PlaySound( m_Altar.Location, m_Altar.Map, 0x29 );
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Effects.SendLocationEffect( new Point3D( m_Altar.X + 1, m_Altar.Y + 1, m_Altar.Z ), m_Altar.Map, 0x3728, 10 );
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@ -643,7 +640,7 @@ namespace Server.Engines.CannedEvil
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public void SpawnChampion()
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{
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if( m_Altar != null )
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if ( m_Altar != null )
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m_Altar.Hue = 0x26;
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if ( m_Platform != null )
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@ -660,20 +657,20 @@ namespace Server.Engines.CannedEvil
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}
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catch { }
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if( m_Champion != null )
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if ( m_Champion != null )
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m_Champion.MoveToWorld( new Point3D( X, Y, Z - 15 ), Map );
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}
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public void Respawn()
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{
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if( !m_Active || Deleted || m_Champion != null )
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if ( !m_Active || Deleted || m_Champion != null )
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return;
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while( m_Creatures.Count < ( ( m_SPawnSzMod * ( 200 / 12 ) ) ) - ( GetSubLevel() * ( m_SPawnSzMod * ( 40 / 12 ) ) ) )
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{
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Mobile m = Spawn();
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if( m == null )
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if ( m == null )
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return;
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Point3D loc = GetSpawnLocation();
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@ -684,12 +681,11 @@ namespace Server.Engines.CannedEvil
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m_Creatures.Add( m );
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m.MoveToWorld( loc, Map );
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if( m is BaseCreature )
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if ( m is BaseCreature bc )
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{
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BaseCreature bc = m as BaseCreature;
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bc.Tamable = false;
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if( !m_ConfinedRoaming )
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if ( !m_ConfinedRoaming )
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{
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bc.Home = this.Location;
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bc.RangeHome = (int)(Math.Sqrt( m_SpawnArea.Width * m_SpawnArea.Width + m_SpawnArea.Height * m_SpawnArea.Height )/2);
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@ -716,7 +712,7 @@ namespace Server.Engines.CannedEvil
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{
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Map map = Map;
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if( map == null )
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if ( map == null )
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return Location;
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// Try 20 times to find a spawnable location.
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@ -732,11 +728,11 @@ namespace Server.Engines.CannedEvil
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int z = Map.GetAverageZ( x, y );
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if( Map.CanSpawnMobile( new Point2D( x, y ), z ) )
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if ( Map.CanSpawnMobile( new Point2D( x, y ), z ) )
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return new Point3D( x, y, z );
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/* try @ platform Z if map z fails */
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else if( Map.CanSpawnMobile( new Point2D( x, y ), m_Platform.Location.Z ) )
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else if ( Map.CanSpawnMobile( new Point2D( x, y ), m_Platform.Location.Z ) )
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return new Point3D( x, y, m_Platform.Location.Z );
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}
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@ -751,11 +747,11 @@ namespace Server.Engines.CannedEvil
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{
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int level = this.Level;
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if( level <= Level1 )
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if ( level <= Level1 )
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return 0;
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else if( level <= Level2 )
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else if ( level <= Level2 )
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return 1;
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else if( level <= Level3 )
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else if ( level <= Level3 )
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return 2;
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return 3;
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@ -772,7 +768,7 @@ namespace Server.Engines.CannedEvil
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for( int j = 0; j < individualTypes.Length; j++ )
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{
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if( t == individualTypes[j] )
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if ( t == individualTypes[j] )
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return i;
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}
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}
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@ -786,7 +782,7 @@ namespace Server.Engines.CannedEvil
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int v = GetSubLevel();
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if( v >= 0 && v < types.Length )
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if ( v >= 0 && v < types.Length )
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return Spawn( types[v] );
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return null;
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@ -808,11 +804,11 @@ namespace Server.Engines.CannedEvil
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{
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m_Kills = 0;
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if( m_WhiteSkulls.Count == 0 )
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if ( m_WhiteSkulls.Count == 0 )
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{
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// They didn't even get 20%, go back a level
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if( Level > 0 )
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if ( Level > 0 )
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--Level;
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InvalidateProperties();
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@ -829,17 +825,17 @@ namespace Server.Engines.CannedEvil
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{
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int x, y;
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if( index < 5 )
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if ( index < 5 )
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{
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x = index - 2;
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y = -2;
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}
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else if( index < 9 )
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else if ( index < 9 )
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{
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x = 2;
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y = index - 6;
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}
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else if( index < 13 )
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else if ( index < 13 )
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{
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x = 10 - index;
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y = 2;
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@ -878,7 +874,7 @@ namespace Server.Engines.CannedEvil
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{
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base.GetProperties( list );
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if( m_Active )
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if ( m_Active )
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{
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list.Add( 1060742 ); // active
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list.Add( 1060658, "Type\t{0}", m_Type ); // ~1_val~: ~2_val~
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@ -894,7 +890,7 @@ namespace Server.Engines.CannedEvil
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public override void OnSingleClick( Mobile from )
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{
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if( m_Active )
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if ( m_Active )
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LabelTo( from, "{0} (Active; Level: {1}; Kills: {2}/{3})", m_Type, Level, m_Kills, MaxKills );
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else
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LabelTo( from, "{0} (Inactive)", m_Type );
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@ -907,25 +903,25 @@ namespace Server.Engines.CannedEvil
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public override void OnLocationChange( Point3D oldLoc )
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{
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if( Deleted )
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if ( Deleted )
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return;
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if( m_Platform != null )
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if ( m_Platform != null )
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m_Platform.Location = new Point3D( X, Y, Z - 20 );
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if( m_Altar != null )
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if ( m_Altar != null )
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m_Altar.Location = new Point3D( X, Y, Z - 15 );
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if( m_Idol != null )
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if ( m_Idol != null )
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m_Idol.Location = new Point3D( X, Y, Z - 15 );
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if( m_RedSkulls != null )
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if ( m_RedSkulls != null )
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{
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for( int i = 0; i < m_RedSkulls.Count; ++i )
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m_RedSkulls[i].Location = GetRedSkullLocation( i );
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}
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if( m_WhiteSkulls != null )
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if ( m_WhiteSkulls != null )
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{
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for( int i = 0; i < m_WhiteSkulls.Count; ++i )
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m_WhiteSkulls[i].Location = GetWhiteSkullLocation( i );
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@ -939,25 +935,25 @@ namespace Server.Engines.CannedEvil
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public override void OnMapChange()
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{
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if( Deleted )
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if ( Deleted )
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return;
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if( m_Platform != null )
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if ( m_Platform != null )
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m_Platform.Map = Map;
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|
||||
if( m_Altar != null )
|
||||
if ( m_Altar != null )
|
||||
m_Altar.Map = Map;
|
||||
|
||||
if( m_Idol != null )
|
||||
if ( m_Idol != null )
|
||||
m_Idol.Map = Map;
|
||||
|
||||
if( m_RedSkulls != null )
|
||||
if ( m_RedSkulls != null )
|
||||
{
|
||||
for( int i = 0; i < m_RedSkulls.Count; ++i )
|
||||
m_RedSkulls[i].Map = Map;
|
||||
}
|
||||
|
||||
if( m_WhiteSkulls != null )
|
||||
if ( m_WhiteSkulls != null )
|
||||
{
|
||||
for( int i = 0; i < m_WhiteSkulls.Count; ++i )
|
||||
m_WhiteSkulls[i].Map = Map;
|
||||
|
|
@ -970,16 +966,16 @@ namespace Server.Engines.CannedEvil
|
|||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if( m_Platform != null )
|
||||
if ( m_Platform != null )
|
||||
m_Platform.Delete();
|
||||
|
||||
if( m_Altar != null )
|
||||
if ( m_Altar != null )
|
||||
m_Altar.Delete();
|
||||
|
||||
if( m_Idol != null )
|
||||
if ( m_Idol != null )
|
||||
m_Idol.Delete();
|
||||
|
||||
if( m_RedSkulls != null )
|
||||
if ( m_RedSkulls != null )
|
||||
{
|
||||
for( int i = 0; i < m_RedSkulls.Count; ++i )
|
||||
m_RedSkulls[i].Delete();
|
||||
|
|
@ -987,7 +983,7 @@ namespace Server.Engines.CannedEvil
|
|||
m_RedSkulls.Clear();
|
||||
}
|
||||
|
||||
if( m_WhiteSkulls != null )
|
||||
if ( m_WhiteSkulls != null )
|
||||
{
|
||||
for( int i = 0; i < m_WhiteSkulls.Count; ++i )
|
||||
m_WhiteSkulls[i].Delete();
|
||||
|
|
@ -995,20 +991,20 @@ namespace Server.Engines.CannedEvil
|
|||
m_WhiteSkulls.Clear();
|
||||
}
|
||||
|
||||
if( m_Creatures != null )
|
||||
if ( m_Creatures != null )
|
||||
{
|
||||
for( int i = 0; i < m_Creatures.Count; ++i )
|
||||
{
|
||||
Mobile mob = m_Creatures[i];
|
||||
|
||||
if( !mob.Player )
|
||||
if ( !mob.Player )
|
||||
mob.Delete();
|
||||
}
|
||||
|
||||
m_Creatures.Clear();
|
||||
}
|
||||
|
||||
if( m_Champion != null && !m_Champion.Player )
|
||||
if ( m_Champion != null && !m_Champion.Player )
|
||||
m_Champion.Delete();
|
||||
|
||||
Stop();
|
||||
|
|
@ -1022,19 +1018,19 @@ namespace Server.Engines.CannedEvil
|
|||
|
||||
public virtual void RegisterDamageTo( Mobile m )
|
||||
{
|
||||
if( m == null )
|
||||
if ( m == null )
|
||||
return;
|
||||
|
||||
foreach( DamageEntry de in m.DamageEntries )
|
||||
{
|
||||
if( de.HasExpired )
|
||||
if ( de.HasExpired )
|
||||
continue;
|
||||
|
||||
Mobile damager = de.Damager;
|
||||
|
||||
Mobile master = damager.GetDamageMaster( m );
|
||||
|
||||
if( master != null )
|
||||
if ( master != null )
|
||||
damager = master;
|
||||
|
||||
RegisterDamage( damager, de.DamageGiven );
|
||||
|
|
@ -1043,10 +1039,10 @@ namespace Server.Engines.CannedEvil
|
|||
|
||||
public void RegisterDamage( Mobile from, int amount )
|
||||
{
|
||||
if( from == null || !from.Player )
|
||||
if ( from == null || !from.Player )
|
||||
return;
|
||||
|
||||
if( m_DamageEntries.ContainsKey( from ) )
|
||||
if ( m_DamageEntries.ContainsKey( from ) )
|
||||
m_DamageEntries[from] += amount;
|
||||
else
|
||||
m_DamageEntries.Add( from, amount );
|
||||
|
|
@ -1063,7 +1059,7 @@ namespace Server.Engines.CannedEvil
|
|||
|
||||
foreach (KeyValuePair<Mobile, int> kvp in m_DamageEntries)
|
||||
{
|
||||
if( IsEligible( kvp.Key, artifact ) )
|
||||
if ( IsEligible( kvp.Key, artifact ) )
|
||||
{
|
||||
validEntries.Add( kvp.Key, kvp.Value );
|
||||
totalDamage += kvp.Value;
|
||||
|
|
@ -1078,7 +1074,7 @@ namespace Server.Engines.CannedEvil
|
|||
{
|
||||
totalDamage += kvp.Value;
|
||||
|
||||
if( totalDamage >= randomDamage )
|
||||
if ( totalDamage >= randomDamage )
|
||||
{
|
||||
GiveArtifact( kvp.Key, artifact );
|
||||
return;
|
||||
|
|
@ -1144,7 +1140,7 @@ namespace Server.Engines.CannedEvil
|
|||
|
||||
writer.Write( m_RestartTimer != null );
|
||||
|
||||
if( m_RestartTimer != null )
|
||||
if ( m_RestartTimer != null )
|
||||
writer.WriteDeltaTime( m_RestartTime );
|
||||
}
|
||||
|
||||
|
|
@ -1203,7 +1199,7 @@ namespace Server.Engines.CannedEvil
|
|||
}
|
||||
case 1:
|
||||
{
|
||||
if( version < 3 )
|
||||
if ( version < 3 )
|
||||
{
|
||||
int oldRange = reader.ReadInt();
|
||||
|
||||
|
|
@ -1216,7 +1212,7 @@ namespace Server.Engines.CannedEvil
|
|||
}
|
||||
case 0:
|
||||
{
|
||||
if( version < 1 )
|
||||
if ( version < 1 )
|
||||
m_SpawnArea = new Rectangle2D( new Point2D( X - 24, Y - 24 ), new Point2D( X + 24, Y + 24 ) ); //Default was 24
|
||||
|
||||
bool active = reader.ReadBool();
|
||||
|
|
@ -1231,21 +1227,21 @@ namespace Server.Engines.CannedEvil
|
|||
m_Champion = reader.ReadMobile();
|
||||
m_RestartDelay = reader.ReadTimeSpan();
|
||||
|
||||
if( reader.ReadBool() )
|
||||
if ( reader.ReadBool() )
|
||||
{
|
||||
m_RestartTime = reader.ReadDeltaTime();
|
||||
BeginRestart( m_RestartTime - DateTime.UtcNow );
|
||||
}
|
||||
|
||||
if( version < 4 )
|
||||
if ( version < 4 )
|
||||
{
|
||||
m_Idol = new IdolOfTheChampion( this );
|
||||
m_Idol.MoveToWorld( new Point3D( X, Y, Z - 15 ), Map );
|
||||
}
|
||||
|
||||
if( m_Platform == null || m_Altar == null || m_Idol == null )
|
||||
if ( m_Platform == null || m_Altar == null || m_Idol == null )
|
||||
Delete();
|
||||
else if( active )
|
||||
else if ( active )
|
||||
Start();
|
||||
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -113,7 +113,7 @@ namespace Server.Engines.CannedEvil
|
|||
{
|
||||
int v = (int)type;
|
||||
|
||||
if( v < 0 || v >= m_Table.Length )
|
||||
if ( v < 0 || v >= m_Table.Length )
|
||||
v = 0;
|
||||
|
||||
return m_Table[v];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue