Fixes casting checks
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7ea00fbf4f
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431 changed files with 5616 additions and 6250 deletions
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@ -31,7 +31,7 @@ namespace Server.Engines.Craft
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public override double GetChanceAtMin( CraftItem item )
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{
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if( item.ItemType == typeof( HollowPrism ) )
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if ( item.ItemType == typeof( HollowPrism ) )
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return 0.5; // 50%
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return 0.0; // 0%
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@ -43,13 +43,13 @@ namespace Server.Engines.Craft
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public override int CanCraft( Mobile from, BaseTool tool, Type itemType )
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{
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if( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
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if ( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
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return 1044038; // You have worn out your tool!
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else if ( !BaseTool.CheckTool( tool, from ) )
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if ( !BaseTool.CheckTool( tool, from ) )
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return 1048146; // If you have a tool equipped, you must use that tool.
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else if ( !(from is PlayerMobile && ((PlayerMobile)from).Glassblowing && from.Skills[SkillName.Alchemy].Base >= 100.0) )
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if ( !(from is PlayerMobile mobile && mobile.Glassblowing && mobile.Skills[SkillName.Alchemy].Base >= 100.0) )
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return 1044634; // You havent learned glassblowing.
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else if ( !BaseTool.CheckAccessible( tool, from ) )
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if ( !BaseTool.CheckAccessible( tool, from ) )
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return 1044263; // The tool must be on your person to use.
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bool anvil, forge;
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@ -139,4 +139,4 @@ namespace Server.Engines.Craft
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}
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}
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}
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}
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}
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