Fixes casting checks
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parent
7ea00fbf4f
commit
03dd5f1926
431 changed files with 5616 additions and 6250 deletions
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@ -1,42 +1,42 @@
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using System;
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using Server.Items;
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using Server.Mobiles;
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using System;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Craft
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{
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public class DefMasonry : CraftSystem
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{
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public override SkillName MainSkill
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{
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get{ return SkillName.Carpentry; }
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}
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namespace Server.Engines.Craft
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{
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public class DefMasonry : CraftSystem
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{
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public override SkillName MainSkill
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{
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get{ return SkillName.Carpentry; }
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}
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public override int GumpTitleNumber
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{
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get{ return 1044500; } // <CENTER>MASONRY MENU</CENTER>
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}
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public override int GumpTitleNumber
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{
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get{ return 1044500; } // <CENTER>MASONRY MENU</CENTER>
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}
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private static CraftSystem m_CraftSystem;
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private static CraftSystem m_CraftSystem;
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public static CraftSystem CraftSystem
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{
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get
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{
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if ( m_CraftSystem == null )
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m_CraftSystem = new DefMasonry();
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public static CraftSystem CraftSystem
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{
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get
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{
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if ( m_CraftSystem == null )
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m_CraftSystem = new DefMasonry();
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return m_CraftSystem;
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}
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}
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return m_CraftSystem;
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}
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}
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public override double GetChanceAtMin( CraftItem item )
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{
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return 0.0; // 0%
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}
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public override double GetChanceAtMin( CraftItem item )
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{
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return 0.0; // 0%
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}
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private DefMasonry() : base( 1, 1, 1.25 )// base( 1, 2, 1.7 )
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{
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}
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private DefMasonry() : base( 1, 1, 1.25 )// base( 1, 2, 1.7 )
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{
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}
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public override bool RetainsColorFrom( CraftItem item, Type type )
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{
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@ -45,74 +45,74 @@ namespace Server.Engines.Craft
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public override int CanCraft( Mobile from, BaseTool tool, Type itemType )
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{
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if( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
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if ( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
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return 1044038; // You have worn out your tool!
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else if ( !BaseTool.CheckTool( tool, from ) )
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if ( !BaseTool.CheckTool( tool, from ) )
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return 1048146; // If you have a tool equipped, you must use that tool.
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else if ( !(from is PlayerMobile && ((PlayerMobile)from).Masonry && from.Skills[SkillName.Carpentry].Base >= 100.0) )
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if ( !(from is PlayerMobile mobile && mobile.Masonry && mobile.Skills[SkillName.Carpentry].Base >= 100.0) )
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return 1044633; // You havent learned stonecraft.
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else if ( !BaseTool.CheckAccessible( tool, from ) )
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if ( !BaseTool.CheckAccessible( tool, from ) )
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return 1044263; // The tool must be on your person to use.
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return 0;
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}
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}
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public override void PlayCraftEffect( Mobile from )
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{
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public override void PlayCraftEffect( Mobile from )
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{
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// no effects
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//if ( from.Body.Type == BodyType.Human && !from.Mounted )
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// from.Animate( 9, 5, 1, true, false, 0 );
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//new InternalTimer( from ).Start();
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}
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//if ( from.Body.Type == BodyType.Human && !from.Mounted )
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// from.Animate( 9, 5, 1, true, false, 0 );
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//new InternalTimer( from ).Start();
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}
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// Delay to synchronize the sound with the hit on the anvil
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private class InternalTimer : Timer
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{
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private Mobile m_From;
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// Delay to synchronize the sound with the hit on the anvil
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private class InternalTimer : Timer
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{
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private Mobile m_From;
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public InternalTimer( Mobile from ) : base( TimeSpan.FromSeconds( 0.7 ) )
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{
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m_From = from;
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}
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public InternalTimer( Mobile from ) : base( TimeSpan.FromSeconds( 0.7 ) )
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{
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m_From = from;
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}
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protected override void OnTick()
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{
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m_From.PlaySound( 0x23D );
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}
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}
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protected override void OnTick()
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{
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m_From.PlaySound( 0x23D );
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}
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}
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public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item )
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{
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if ( toolBroken )
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from.SendLocalizedMessage( 1044038 ); // You have worn out your tool
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public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item )
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{
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if ( toolBroken )
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from.SendLocalizedMessage( 1044038 ); // You have worn out your tool
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if ( failed )
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{
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if ( lostMaterial )
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return 1044043; // You failed to create the item, and some of your materials are lost.
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else
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return 1044157; // You failed to create the item, but no materials were lost.
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}
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else
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{
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if ( quality == 0 )
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return 502785; // You were barely able to make this item. It's quality is below average.
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else if ( makersMark && quality == 2 )
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return 1044156; // You create an exceptional quality item and affix your maker's mark.
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else if ( quality == 2 )
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return 1044155; // You create an exceptional quality item.
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else
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return 1044154; // You create the item.
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}
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}
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if ( failed )
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{
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if ( lostMaterial )
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return 1044043; // You failed to create the item, and some of your materials are lost.
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else
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return 1044157; // You failed to create the item, but no materials were lost.
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}
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else
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{
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if ( quality == 0 )
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return 502785; // You were barely able to make this item. It's quality is below average.
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else if ( makersMark && quality == 2 )
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return 1044156; // You create an exceptional quality item and affix your maker's mark.
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else if ( quality == 2 )
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return 1044155; // You create an exceptional quality item.
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else
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return 1044154; // You create the item.
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}
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}
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public override void InitCraftList()
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{
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public override void InitCraftList()
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{
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// Decorations
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AddCraft( typeof( Vase ), 1044501, 1022888, 52.5, 102.5, typeof( Granite ), 1044514, 1, 1044513 );
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AddCraft( typeof( LargeVase ), 1044501, 1022887, 52.5, 102.5, typeof( Granite ), 1044514, 3, 1044513 );
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if( Core.SE )
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if ( Core.SE )
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{
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int index = AddCraft( typeof( SmallUrn ), 1044501, 1029244, 82.0, 132.0, typeof( Granite ), 1044514, 3, 1044513 );
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SetNeededExpansion( index, Expansion.SE );
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@ -147,4 +147,4 @@ namespace Server.Engines.Craft
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AddSubRes( typeof( ValoriteGranite ), 1044030, 99.0, 1044514, 1044527 );
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}
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}
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}
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}
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