Fixes casting checks

This commit is contained in:
Kamron Batman 2018-08-19 01:38:55 +08:00
parent 7ea00fbf4f
commit 03dd5f1926
431 changed files with 5616 additions and 6250 deletions

View file

@ -1,42 +1,42 @@
using System;
using Server.Items;
using Server.Mobiles;
using System;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Craft
{
public class DefMasonry : CraftSystem
{
public override SkillName MainSkill
{
get{ return SkillName.Carpentry; }
}
namespace Server.Engines.Craft
{
public class DefMasonry : CraftSystem
{
public override SkillName MainSkill
{
get{ return SkillName.Carpentry; }
}
public override int GumpTitleNumber
{
get{ return 1044500; } // <CENTER>MASONRY MENU</CENTER>
}
public override int GumpTitleNumber
{
get{ return 1044500; } // <CENTER>MASONRY MENU</CENTER>
}
private static CraftSystem m_CraftSystem;
private static CraftSystem m_CraftSystem;
public static CraftSystem CraftSystem
{
get
{
if ( m_CraftSystem == null )
m_CraftSystem = new DefMasonry();
public static CraftSystem CraftSystem
{
get
{
if ( m_CraftSystem == null )
m_CraftSystem = new DefMasonry();
return m_CraftSystem;
}
}
return m_CraftSystem;
}
}
public override double GetChanceAtMin( CraftItem item )
{
return 0.0; // 0%
}
public override double GetChanceAtMin( CraftItem item )
{
return 0.0; // 0%
}
private DefMasonry() : base( 1, 1, 1.25 )// base( 1, 2, 1.7 )
{
}
private DefMasonry() : base( 1, 1, 1.25 )// base( 1, 2, 1.7 )
{
}
public override bool RetainsColorFrom( CraftItem item, Type type )
{
@ -45,74 +45,74 @@ namespace Server.Engines.Craft
public override int CanCraft( Mobile from, BaseTool tool, Type itemType )
{
if( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
if ( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
return 1044038; // You have worn out your tool!
else if ( !BaseTool.CheckTool( tool, from ) )
if ( !BaseTool.CheckTool( tool, from ) )
return 1048146; // If you have a tool equipped, you must use that tool.
else if ( !(from is PlayerMobile && ((PlayerMobile)from).Masonry && from.Skills[SkillName.Carpentry].Base >= 100.0) )
if ( !(from is PlayerMobile mobile && mobile.Masonry && mobile.Skills[SkillName.Carpentry].Base >= 100.0) )
return 1044633; // You havent learned stonecraft.
else if ( !BaseTool.CheckAccessible( tool, from ) )
if ( !BaseTool.CheckAccessible( tool, from ) )
return 1044263; // The tool must be on your person to use.
return 0;
}
}
public override void PlayCraftEffect( Mobile from )
{
public override void PlayCraftEffect( Mobile from )
{
// no effects
//if ( from.Body.Type == BodyType.Human && !from.Mounted )
// from.Animate( 9, 5, 1, true, false, 0 );
//new InternalTimer( from ).Start();
}
//if ( from.Body.Type == BodyType.Human && !from.Mounted )
// from.Animate( 9, 5, 1, true, false, 0 );
//new InternalTimer( from ).Start();
}
// Delay to synchronize the sound with the hit on the anvil
private class InternalTimer : Timer
{
private Mobile m_From;
// Delay to synchronize the sound with the hit on the anvil
private class InternalTimer : Timer
{
private Mobile m_From;
public InternalTimer( Mobile from ) : base( TimeSpan.FromSeconds( 0.7 ) )
{
m_From = from;
}
public InternalTimer( Mobile from ) : base( TimeSpan.FromSeconds( 0.7 ) )
{
m_From = from;
}
protected override void OnTick()
{
m_From.PlaySound( 0x23D );
}
}
protected override void OnTick()
{
m_From.PlaySound( 0x23D );
}
}
public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item )
{
if ( toolBroken )
from.SendLocalizedMessage( 1044038 ); // You have worn out your tool
public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item )
{
if ( toolBroken )
from.SendLocalizedMessage( 1044038 ); // You have worn out your tool
if ( failed )
{
if ( lostMaterial )
return 1044043; // You failed to create the item, and some of your materials are lost.
else
return 1044157; // You failed to create the item, but no materials were lost.
}
else
{
if ( quality == 0 )
return 502785; // You were barely able to make this item. It's quality is below average.
else if ( makersMark && quality == 2 )
return 1044156; // You create an exceptional quality item and affix your maker's mark.
else if ( quality == 2 )
return 1044155; // You create an exceptional quality item.
else
return 1044154; // You create the item.
}
}
if ( failed )
{
if ( lostMaterial )
return 1044043; // You failed to create the item, and some of your materials are lost.
else
return 1044157; // You failed to create the item, but no materials were lost.
}
else
{
if ( quality == 0 )
return 502785; // You were barely able to make this item. It's quality is below average.
else if ( makersMark && quality == 2 )
return 1044156; // You create an exceptional quality item and affix your maker's mark.
else if ( quality == 2 )
return 1044155; // You create an exceptional quality item.
else
return 1044154; // You create the item.
}
}
public override void InitCraftList()
{
public override void InitCraftList()
{
// Decorations
AddCraft( typeof( Vase ), 1044501, 1022888, 52.5, 102.5, typeof( Granite ), 1044514, 1, 1044513 );
AddCraft( typeof( LargeVase ), 1044501, 1022887, 52.5, 102.5, typeof( Granite ), 1044514, 3, 1044513 );
if( Core.SE )
if ( Core.SE )
{
int index = AddCraft( typeof( SmallUrn ), 1044501, 1029244, 82.0, 132.0, typeof( Granite ), 1044514, 3, 1044513 );
SetNeededExpansion( index, Expansion.SE );
@ -147,4 +147,4 @@ namespace Server.Engines.Craft
AddSubRes( typeof( ValoriteGranite ), 1044030, 99.0, 1044514, 1044527 );
}
}
}
}