Fixes casting checks

This commit is contained in:
Kamron Batman 2018-08-19 01:38:55 +08:00
parent 7ea00fbf4f
commit 03dd5f1926
431 changed files with 5616 additions and 6250 deletions

View file

@ -63,10 +63,10 @@ namespace Server.Engines.Harvest
public void SendMessageTo( Mobile from, object message )
{
if ( message is int )
from.SendLocalizedMessage( (int)message );
else if ( message is string )
from.SendMessage( (string)message );
if ( message is int messageInt )
from.SendLocalizedMessage( messageInt );
else
from.SendMessage( message.ToString() );
}
public HarvestBank GetBank( Map map, int x, int y )

View file

@ -16,10 +16,10 @@ namespace Server.Engines.Harvest
public void SendSuccessTo( Mobile m )
{
if ( m_SuccessMessage is int )
m.SendLocalizedMessage( (int)m_SuccessMessage );
else if ( m_SuccessMessage is string )
m.SendMessage( (string)m_SuccessMessage );
if ( m_SuccessMessage is int messageInt )
m.SendLocalizedMessage( messageInt );
else
m.SendMessage( m_SuccessMessage.ToString() );
}
public HarvestResource( double reqSkill, double minSkill, double maxSkill, object message, params Type[] types )
@ -31,4 +31,4 @@ namespace Server.Engines.Harvest
m_SuccessMessage = message;
}
}
}
}

View file

@ -20,7 +20,7 @@ namespace Server.Engines.Harvest
public virtual bool CheckTool( Mobile from, Item tool )
{
bool wornOut = ( tool == null || tool.Deleted || (tool is IUsesRemaining && ((IUsesRemaining)tool).UsesRemaining <= 0) );
bool wornOut = ( tool == null || tool.Deleted || (tool is IUsesRemaining remaining && remaining.UsesRemaining <= 0) );
if ( wornOut )
from.SendLocalizedMessage( 1044038 ); // You have worn out your tool!
@ -176,11 +176,11 @@ namespace Server.Engines.Harvest
bool eligableForRacialBonus = ( def.RaceBonus && from.Race == Race.Human );
bool inFelucca = (map == Map.Felucca);
if( eligableForRacialBonus && inFelucca && bank.Current >= feluccaRacialAmount && 0.1 > Utility.RandomDouble() )
if ( eligableForRacialBonus && inFelucca && bank.Current >= feluccaRacialAmount && 0.1 > Utility.RandomDouble() )
item.Amount = feluccaRacialAmount;
else if( inFelucca && bank.Current >= feluccaAmount )
else if ( inFelucca && bank.Current >= feluccaAmount )
item.Amount = feluccaAmount;
else if( eligableForRacialBonus && bank.Current >= racialAmount && 0.1 > Utility.RandomDouble() )
else if ( eligableForRacialBonus && bank.Current >= racialAmount && 0.1 > Utility.RandomDouble() )
item.Amount = racialAmount;
else
item.Amount = amount;
@ -214,10 +214,8 @@ namespace Server.Engines.Harvest
}
}
if ( tool is IUsesRemaining )
if ( tool is IUsesRemaining toolWithUses )
{
IUsesRemaining toolWithUses = (IUsesRemaining)tool;
toolWithUses.ShowUsesRemaining = true;
if ( toolWithUses.UsesRemaining > 0 )
@ -316,7 +314,7 @@ namespace Server.Engines.Harvest
{
bool racialBonus = (def.RaceBonus && from.Race == Race.Elf );
if( vein.ChanceToFallback > (Utility.RandomDouble() + (racialBonus ? .20 : 0)) )
if ( vein.ChanceToFallback > (Utility.RandomDouble() + (racialBonus ? .20 : 0)) )
return fallback;
double skillValue = from.Skills[def.Skill].Value;
@ -447,29 +445,23 @@ namespace Server.Engines.Harvest
public virtual bool GetHarvestDetails( Mobile from, Item tool, object toHarvest, out int tileID, out Map map, out Point3D loc )
{
if ( toHarvest is Static && !((Static)toHarvest).Movable )
if ( toHarvest is Static staticObj && !staticObj.Movable )
{
Static obj = (Static)toHarvest;
tileID = (obj.ItemID & 0x3FFF) | 0x4000;
map = obj.Map;
loc = obj.GetWorldLocation();
tileID = (staticObj.ItemID & 0x3FFF) | 0x4000;
map = staticObj.Map;
loc = staticObj.GetWorldLocation();
}
else if ( toHarvest is StaticTarget )
else if ( toHarvest is StaticTarget staticTarget )
{
StaticTarget obj = (StaticTarget)toHarvest;
tileID = (obj.ItemID & 0x3FFF) | 0x4000;
tileID = (staticTarget.ItemID & 0x3FFF) | 0x4000;
map = from.Map;
loc = obj.Location;
loc = staticTarget.Location;
}
else if ( toHarvest is LandTarget )
else if ( toHarvest is LandTarget landTarget )
{
LandTarget obj = (LandTarget)toHarvest;
tileID = obj.TileID;
tileID = landTarget.TileID;
map = from.Map;
loc = obj.Location;
loc = landTarget.Location;
}
else
{

View file

@ -24,53 +24,45 @@ namespace Server.Engines.Harvest
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_System is Mining && targeted is StaticTarget )
if ( m_System is Mining && targeted is StaticTarget target )
{
int itemID = ((StaticTarget)targeted).ItemID;
int itemID = target.ItemID;
// grave
if ( itemID == 0xED3 || itemID == 0xEDF || itemID == 0xEE0 || itemID == 0xEE1 || itemID == 0xEE2 || itemID == 0xEE8 )
{
PlayerMobile player = from as PlayerMobile;
if ( player != null )
if ( from is PlayerMobile player )
{
QuestSystem qs = player.Quest;
if ( qs is WitchApprenticeQuest )
if ( qs is WitchApprenticeQuest && qs.FindObjective( typeof( FindIngredientObjective ) ) is FindIngredientObjective obj && !obj.Completed && obj.Ingredient == Ingredient.Bones )
{
FindIngredientObjective obj = qs.FindObjective( typeof( FindIngredientObjective ) ) as FindIngredientObjective;
player.SendLocalizedMessage( 1055037 ); // You finish your grim work, finding some of the specific bones listed in the Hag's recipe.
obj.Complete();
if ( obj != null && !obj.Completed && obj.Ingredient == Ingredient.Bones )
{
player.SendLocalizedMessage( 1055037 ); // You finish your grim work, finding some of the specific bones listed in the Hag's recipe.
obj.Complete();
return;
}
return;
}
}
}
}
if ( m_System is Lumberjacking && targeted is IChopable )
((IChopable)targeted).OnChop( from );
else if ( m_System is Lumberjacking && targeted is IAxe && m_Tool is BaseAxe )
if ( m_System is Lumberjacking && targeted is IChopable chopable )
chopable.OnChop( from );
else if ( m_System is Lumberjacking && targeted is IAxe obj && m_Tool is BaseAxe axe )
{
IAxe obj = (IAxe)targeted;
Item item = (Item)targeted;
Item item = (Item)obj;
if ( !item.IsChildOf( from.Backpack ) )
from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
else if ( obj.Axe( from, (BaseAxe)m_Tool ) )
else if ( obj.Axe( from, axe ) )
from.PlaySound( 0x13E );
}
else if ( m_System is Lumberjacking && targeted is ICarvable )
((ICarvable)targeted).Carve( from, (Item)m_Tool );
else if ( m_System is Lumberjacking && targeted is ICarvable carvable )
carvable.Carve( from, m_Tool );
else if ( m_System is Lumberjacking && FurnitureAttribute.Check( targeted as Item ) )
DestroyFurniture( from, (Item)targeted );
else if ( m_System is Mining && targeted is TreasureMap )
((TreasureMap)targeted).OnBeginDig( from );
else if ( m_System is Mining && targeted is TreasureMap map )
map.OnBeginDig( from );
else
m_System.StartHarvesting( from, m_Tool, targeted );
}
@ -82,7 +74,7 @@ namespace Server.Engines.Harvest
from.SendLocalizedMessage( 500446 ); // That is too far away.
return;
}
else if ( !item.IsChildOf( from.Backpack ) && !item.Movable )
if ( !item.IsChildOf( from.Backpack ) && !item.Movable )
{
from.SendLocalizedMessage( 500462 ); // You can't destroy that while it is here.
return;
@ -91,12 +83,12 @@ namespace Server.Engines.Harvest
from.SendLocalizedMessage( 500461 ); // You destroy the item.
Effects.PlaySound( item.GetWorldLocation(), item.Map, 0x3B3 );
if ( item is Container )
if ( item is Container container )
{
if ( item is TrappableContainer )
(item as TrappableContainer).ExecuteTrap( from );
if ( container is TrappableContainer trappableContainer )
trappableContainer.ExecuteTrap( from );
((Container)item).Destroy();
container.Destroy();
}
else
{
@ -104,4 +96,4 @@ namespace Server.Engines.Harvest
}
}
}
}
}

View file

@ -140,9 +140,7 @@ namespace Server.Engines.Harvest
public override bool SpecialHarvest( Mobile from, Item tool, HarvestDefinition def, Map map, Point3D loc )
{
PlayerMobile player = from as PlayerMobile;
if ( player != null )
if ( from is PlayerMobile player )
{
QuestSystem qs = player.Quest;
@ -230,14 +228,14 @@ namespace Server.Engines.Harvest
if ( type == typeof( TreasureMap ) )
{
int level;
if ( from is PlayerMobile && ((PlayerMobile)from).Young && from.Map == Map.Trammel && TreasureMap.IsInHavenIsland( from ) )
if ( @from is PlayerMobile mobile && mobile.Young && mobile.Map == Map.Trammel && TreasureMap.IsInHavenIsland( from ) )
level = 0;
else
level = 1;
return new TreasureMap( level, from.Map == Map.Felucca ? Map.Felucca : Map.Trammel );
}
else if ( type == typeof( MessageInABottle ) )
if ( type == typeof( MessageInABottle ) )
{
return new MessageInABottle( from.Map == Map.Felucca ? Map.Felucca : Map.Trammel );
}
@ -329,14 +327,14 @@ namespace Server.Engines.Harvest
if ( preLoot != null )
{
if ( preLoot is IShipwreckedItem )
( (IShipwreckedItem)preLoot ).IsShipwreckedItem = true;
if ( preLoot is IShipwreckedItem shipwreckedItem )
shipwreckedItem.IsShipwreckedItem = true;
return preLoot;
}
LockableContainer chest;
if ( Utility.RandomBool() )
chest = new MetalGoldenChest();
else
@ -418,11 +416,10 @@ namespace Server.Engines.Harvest
public override void SendSuccessTo( Mobile from, Item item, HarvestResource resource )
{
if ( item is BigFish )
if ( item is BigFish fish )
{
from.SendLocalizedMessage( 1042635 ); // Your fishing pole bends as you pull a big fish from the depths!
((BigFish)item).Fisher = from;
fish.Fisher = from;
}
else if ( item is WoodenChest || item is MetalGoldenChest )
{
@ -496,10 +493,10 @@ namespace Server.Engines.Harvest
Point3D loc;
if ( GetHarvestDetails( from, tool, toHarvest, out tileID, out map, out loc ) )
Timer.DelayCall( TimeSpan.FromSeconds( 1.5 ),
Timer.DelayCall( TimeSpan.FromSeconds( 1.5 ),
delegate
{
if( Core.ML )
if ( Core.ML )
from.RevealingAction();
Effects.SendLocationEffect( loc, map, 0x352D, 16, 4 );
@ -567,4 +564,4 @@ namespace Server.Engines.Harvest
0x74B5, 0x75D5
};
}
}
}

View file

@ -175,8 +175,8 @@ namespace Server.Engines.Harvest
public override void OnHarvestStarted( Mobile from, Item tool, HarvestDefinition def, object toHarvest )
{
base.OnHarvestStarted( from, tool, def, toHarvest );
if( Core.ML )
if ( Core.ML )
from.RevealingAction();
}
@ -212,4 +212,4 @@ namespace Server.Engines.Harvest
};
#endregion
}
}
}