Fixes casting checks

This commit is contained in:
Kamron Batman 2018-08-19 01:38:55 +08:00
parent 7ea00fbf4f
commit 03dd5f1926
431 changed files with 5616 additions and 6250 deletions

View file

@ -368,9 +368,9 @@ namespace Server.Engines.PartySystem
{
Mobile mob = ns.Mobile;
if( mob != null && mob.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel && mob.Party != this && !m_Listeners.Contains( mob ) )
if ( mob != null && mob.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel && mob.Party != this && !m_Listeners.Contains( mob ) )
{
if( p == null )
if ( p == null )
p = Packet.Acquire( new UnicodeMessage( from.Serial, from.Body, MessageType.Regular, from.SpeechHue, 3, from.Language, from.Name, text ) );
ns.Send( p );