Fixes casting checks
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7ea00fbf4f
commit
03dd5f1926
431 changed files with 5616 additions and 6250 deletions
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@ -24,7 +24,7 @@ namespace Server.Guilds
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{
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m_Guild = g;
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m_Player = pm;
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pm.CloseGump( typeof( BaseGuildGump ) );
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}
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@ -51,7 +51,7 @@ namespace Server.Guilds
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{
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PlayerMobile pm = sender.Mobile as PlayerMobile;
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if( !IsMember( pm, guild ) )
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if ( !IsMember( pm, guild ) )
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return;
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switch( info.ButtonID )
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@ -93,7 +93,7 @@ namespace Server.Guilds
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//return NameVerification.Validate( s, 1, 50, true, true, false, int.MaxValue, ProfanityProtection.Exceptions, ProfanityProtection.Disallowed, ProfanityProtection.StartDisallowed ); //What am I doing wrong, this still allows chars like the <3 symbol... 3 AM. someone change this to use this
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//With testing on OSI, Guild stuff seems to follow a 'simpler' method of profanity protection
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if( s.Length < 1 || s.Length > maxLength )
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if ( s.Length < 1 || s.Length > maxLength )
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return false;
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char[] exceptions = ProfanityProtection.Exceptions;
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@ -109,10 +109,10 @@ namespace Server.Guilds
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bool except = false;
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for( int j = 0; !except && j < exceptions.Length; j++ )
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if( c == exceptions[j] )
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if ( c == exceptions[j] )
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except = true;
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if( !except )
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if ( !except )
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return false;
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}
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}
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@ -125,7 +125,7 @@ namespace Server.Guilds
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return false;
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}
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return true;
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return true;
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}
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public void AddHtmlText( int x, int y, int width, int height, TextDefinition text, bool back, bool scroll )
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@ -141,4 +141,4 @@ namespace Server.Guilds
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return String.Format( "<BASEFONT COLOR=#{0:X6}>{1}</BASEFONT>", color, text );
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}
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}
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}
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}
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