Fixes casting checks

This commit is contained in:
Kamron Batman 2018-08-19 01:38:55 +08:00
parent 7ea00fbf4f
commit 03dd5f1926
431 changed files with 5616 additions and 6250 deletions

View file

@ -57,7 +57,7 @@ namespace Server.Items
{
base.AddEquipInfoAttributes( from, attrs );
if( m_IsShipwreckedItem )
if ( m_IsShipwreckedItem )
attrs.Add( new EquipInfoAttribute( 1041645 ) ); // recovered from a shipwreck
}
@ -73,7 +73,7 @@ namespace Server.Items
{
Quality = (ClothingQuality)quality;
if( Quality == ClothingQuality.Exceptional )
if ( Quality == ClothingQuality.Exceptional )
DistributeBonuses( (tool is BaseRunicTool ? 6 : (Core.SE ? 15 : 14)) ); //BLAME OSI. (We can't confirm it's an OSI bug yet.)
return base.OnCraft( quality, makersMark, from, craftSystem, typeRes, tool, craftItem, resHue );