Fixes casting checks

This commit is contained in:
Kamron Batman 2018-08-19 01:38:55 +08:00
parent 7ea00fbf4f
commit 03dd5f1926
431 changed files with 5616 additions and 6250 deletions

View file

@ -160,11 +160,11 @@ namespace Server.Items
m_Type = value;
ItemID = MonsterStatuetteInfo.GetInfo( m_Type ).ItemID;
if( m_Type == MonsterStatuetteType.Slime )
if ( m_Type == MonsterStatuetteType.Slime )
Hue = Utility.RandomSlimeHue();
else if( m_Type == MonsterStatuetteType.RedDeath )
else if ( m_Type == MonsterStatuetteType.RedDeath )
Hue = 0x21;
else if( m_Type == MonsterStatuetteType.HalloweenGhoul )
else if ( m_Type == MonsterStatuetteType.HalloweenGhoul )
Hue = 0xF4;
else
Hue = 0;
@ -195,11 +195,11 @@ namespace Server.Items
m_Type = type;
if( m_Type == MonsterStatuetteType.Slime )
if ( m_Type == MonsterStatuetteType.Slime )
Hue = Utility.RandomSlimeHue();
else if( m_Type == MonsterStatuetteType.RedDeath )
else if ( m_Type == MonsterStatuetteType.RedDeath )
Hue = 0x21;
else if( m_Type == MonsterStatuetteType.HalloweenGhoul )
else if ( m_Type == MonsterStatuetteType.HalloweenGhoul )
Hue = 0xF4;
}
@ -211,7 +211,7 @@ namespace Server.Items
{
int[] sounds = MonsterStatuetteInfo.GetInfo( m_Type ).Sounds;
if( sounds.Length > 0 )
if ( sounds.Length > 0 )
Effects.PlaySound( this.Location, this.Map, sounds[Utility.Random( sounds.Length )] );
}