Fixes casting checks

This commit is contained in:
Kamron Batman 2018-08-19 01:38:55 +08:00
parent 7ea00fbf4f
commit 03dd5f1926
431 changed files with 5616 additions and 6250 deletions

View file

@ -15,7 +15,7 @@ namespace Server.Items
public override bool CheckSkills( Mobile from )
{
if( GetSkill( from, SkillName.Ninjitsu ) < 50.0 && GetSkill( from, SkillName.Bushido ) < 50.0 )
if ( GetSkill( from, SkillName.Ninjitsu ) < 50.0 && GetSkill( from, SkillName.Bushido ) < 50.0 )
{
from.SendLocalizedMessage( 1063347, "50" ); // You need ~1_SKILL_REQUIREMENT~ Bushido or Ninjitsu skill to perform that attack!
return false;
@ -28,7 +28,7 @@ namespace Server.Items
public override void OnHit( Mobile attacker, Mobile defender, int damage )
{
if( !Validate( attacker ) || !CheckMana( attacker, true ) )
if ( !Validate( attacker ) || !CheckMana( attacker, true ) )
return;
ClearCurrentAbility( attacker );
@ -41,7 +41,7 @@ namespace Server.Items
DefenseMasteryInfo info = m_Table[attacker] as DefenseMasteryInfo;
if( info != null )
if ( info != null )
EndDefense( (object)info );
ResistanceMod mod = new ResistanceMod( ResistanceType.Physical, 50 + modifier );
@ -76,7 +76,7 @@ namespace Server.Items
{
DefenseMasteryInfo info = m_Table[targ] as DefenseMasteryInfo;
if( info == null )
if ( info == null )
return false;
damageMalus = info.m_DamageMalus;
@ -87,10 +87,10 @@ namespace Server.Items
{
DefenseMasteryInfo info = (DefenseMasteryInfo)state;
if( info.m_Mod != null )
if ( info.m_Mod != null )
info.m_From.RemoveResistanceMod( info.m_Mod );
if( info.m_Timer != null )
if ( info.m_Timer != null )
info.m_Timer.Stop();
// No message is sent to the player.