Fixes casting checks
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parent
7ea00fbf4f
commit
03dd5f1926
431 changed files with 5616 additions and 6250 deletions
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@ -61,7 +61,7 @@ namespace Server.Mobiles
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public Item CreateArtifact( Type[] list )
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{
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if( list.Length == 0 )
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if ( list.Length == 0 )
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return null;
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int random = Utility.Random( list.Length );
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@ -70,7 +70,7 @@ namespace Server.Mobiles
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Item artifact = Loot.Construct( type );
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if( artifact is MonsterStatuette && StatueTypes.Length > 0 )
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if ( artifact is MonsterStatuette && StatueTypes.Length > 0 )
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{
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((MonsterStatuette)artifact).Type = StatueTypes[Utility.Random( StatueTypes.Length )];
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((MonsterStatuette)artifact).LootType = LootType.Regular;
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@ -117,16 +117,16 @@ namespace Server.Mobiles
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{
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Mobile m = toGive[i];
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if( !(m is PlayerMobile) )
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if ( !(m is PlayerMobile) )
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continue;
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bool gainedPath = false;
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int pointsToGain = 800;
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if( VirtueHelper.Award( m, VirtueName.Valor, pointsToGain, ref gainedPath ) )
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if ( VirtueHelper.Award( m, VirtueName.Valor, pointsToGain, ref gainedPath ) )
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{
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if( gainedPath )
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if ( gainedPath )
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m.SendLocalizedMessage( 1054032 ); // You have gained a path in Valor!
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else
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m.SendLocalizedMessage( 1054030 ); // You have gained in Valor!
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@ -156,22 +156,22 @@ namespace Server.Mobiles
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public static void GivePowerScrollTo( Mobile m, PowerScroll ps )
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{
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if( ps == null || m == null ) //sanity
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if ( ps == null || m == null ) //sanity
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return;
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m.SendLocalizedMessage( 1049524 ); // You have received a scroll of power!
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if( !Core.SE || m.Alive )
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if ( !Core.SE || m.Alive )
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m.AddToBackpack( ps );
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else
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{
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if( m.Corpse != null && !m.Corpse.Deleted )
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if ( m.Corpse != null && !m.Corpse.Deleted )
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m.Corpse.DropItem( ps );
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else
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m.AddToBackpack( ps );
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}
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if( m is PlayerMobile )
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if ( m is PlayerMobile )
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{
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PlayerMobile pm = (PlayerMobile)m;
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@ -179,7 +179,7 @@ namespace Server.Mobiles
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{
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Mobile prot = pm.JusticeProtectors[j];
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if( prot.Map != m.Map || prot.Kills >= 5 || prot.Criminal || !JusticeVirtue.CheckMapRegion( m, prot ) )
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if ( prot.Map != m.Map || prot.Kills >= 5 || prot.Criminal || !JusticeVirtue.CheckMapRegion( m, prot ) )
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continue;
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int chance = 0;
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@ -191,17 +191,17 @@ namespace Server.Mobiles
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case VirtueLevel.Knight: chance = 100; break;
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}
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if( chance > Utility.Random( 100 ) )
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if ( chance > Utility.Random( 100 ) )
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{
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PowerScroll powerScroll = new PowerScroll( ps.Skill, ps.Value );
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prot.SendLocalizedMessage( 1049368 ); // You have been rewarded for your dedication to Justice!
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if( !Core.SE || prot.Alive )
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if ( !Core.SE || prot.Alive )
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prot.AddToBackpack( powerScroll );
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else
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{
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if( prot.Corpse != null && !prot.Corpse.Deleted )
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if ( prot.Corpse != null && !prot.Corpse.Deleted )
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prot.Corpse.DropItem( powerScroll );
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else
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prot.AddToBackpack( powerScroll );
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@ -217,7 +217,7 @@ namespace Server.Mobiles
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{
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GivePowerScrolls();
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if( NoGoodies )
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if ( NoGoodies )
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return base.OnBeforeDeath();
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Map map = this.Map;
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@ -56,7 +56,7 @@ namespace Server.Mobiles
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}
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Utility.AssignRandomHair( this );
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if( Utility.RandomBool() )
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if ( Utility.RandomBool() )
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Utility.AssignRandomFacialHair( this, HairHue );
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VikingSword weapon = new VikingSword();
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@ -148,4 +148,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -399,7 +399,7 @@ namespace Server.Mobiles
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public virtual void RegisterDamageTo( Mobile m )
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{
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if( m == null )
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if ( m == null )
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return;
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foreach( DamageEntry de in m.DamageEntries )
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@ -408,7 +408,7 @@ namespace Server.Mobiles
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Mobile master = damager.GetDamageMaster( m );
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if( master != null )
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if ( master != null )
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damager = master;
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RegisterDamage( damager, de.DamageGiven );
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@ -417,10 +417,10 @@ namespace Server.Mobiles
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public void RegisterDamage( Mobile from, int amount )
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{
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if( from == null || !from.Player )
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if ( from == null || !from.Player )
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return;
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if( m_DamageEntries.ContainsKey( from ) )
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if ( m_DamageEntries.ContainsKey( from ) )
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m_DamageEntries[from] += amount;
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else
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m_DamageEntries.Add( from, amount );
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@ -439,7 +439,7 @@ namespace Server.Mobiles
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foreach (KeyValuePair<Mobile, int> kvp in m_DamageEntries)
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{
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if( IsEligible( kvp.Key, artifact ) )
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if ( IsEligible( kvp.Key, artifact ) )
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{
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validEntries.Add( kvp.Key, kvp.Value );
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totalDamage += kvp.Value;
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@ -454,7 +454,7 @@ namespace Server.Mobiles
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{
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totalDamage += kvp.Value;
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if( totalDamage >= randomDamage )
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if ( totalDamage >= randomDamage )
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{
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GiveArtifact( kvp.Key, artifact );
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return;
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@ -496,7 +496,7 @@ namespace Server.Mobiles
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public Item CreateArtifact( Type[] list )
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{
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if( list.Length == 0 )
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if ( list.Length == 0 )
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return null;
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int random = Utility.Random( list.Length );
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@ -146,7 +146,7 @@ namespace Server.Mobiles
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public void CheckQueen()
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{
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if( this.Map == null )
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if ( this.Map == null )
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return;
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if ( !m_SpawnedQueen )
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@ -106,16 +106,16 @@ namespace Server.Mobiles
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private void CheckSpeedBoost()
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{
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if( Hits < (HitsMax / 4 ) )
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if ( Hits < (HitsMax / 4 ) )
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{
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if( !m_SpeedBoost )
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if ( !m_SpeedBoost )
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{
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ActiveSpeed /= SpeedBoostScalar;
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PassiveSpeed /= SpeedBoostScalar;
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m_SpeedBoost = true;
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}
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}
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else if( m_SpeedBoost )
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else if ( m_SpeedBoost )
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{
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ActiveSpeed *= SpeedBoostScalar;
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PassiveSpeed *= SpeedBoostScalar;
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@ -189,7 +189,7 @@ namespace Server.Mobiles
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m_Rider = reader.ReadMobile();
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if( m_Rider == null )
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if ( m_Rider == null )
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Delete();
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}
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}
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@ -231,7 +231,7 @@ namespace Server.Mobiles
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public void AddUnholyBone( Mobile target, double chanceToThrow )
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{
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if( this.Map == null )
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if ( this.Map == null )
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return;
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if ( chanceToThrow >= Utility.RandomDouble() )
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@ -30,7 +30,7 @@ namespace Server.Mobiles
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protected override void OnTick()
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{
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if( !m_Owner.Deleted && m_Owner.IsParagon && m_Owner .Map != Map.Internal )
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if ( !m_Owner.Deleted && m_Owner.IsParagon && m_Owner .Map != Map.Internal )
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{
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m_Owner.Stam++;
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@ -117,7 +117,7 @@ namespace Server.Mobiles
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{
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bc.Karma = (int)( bc.Karma * KarmaBuff );
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if( Math.Abs( bc.Karma ) > 32000 )
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if ( Math.Abs( bc.Karma ) > 32000 )
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bc.Karma = 32000 * Math.Sign( bc.Karma );
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}
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@ -126,12 +126,12 @@ namespace Server.Mobiles
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public static void UnConvert( BaseCreature bc )
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{
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if( !bc.IsParagon )
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if ( !bc.IsParagon )
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return;
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bc.Hue = 0;
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if( bc.HitsMaxSeed >= 0 )
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if ( bc.HitsMaxSeed >= 0 )
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bc.HitsMaxSeed = (int)( bc.HitsMaxSeed / HitsBuff );
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bc.RawStr = (int)( bc.RawStr / StrBuff );
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@ -214,4 +214,4 @@ namespace Server.Mobiles
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m.SendMessage( "As your backpack is full, your reward for destroying the legendary paragon has been placed at your feet." );
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}
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}
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}
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}
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@ -77,7 +77,7 @@ namespace Server.Mobiles
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public void DrainLife()
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{
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if( this.Map == null )
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if ( this.Map == null )
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return;
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ArrayList list = new ArrayList();
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