Fixes casting checks
This commit is contained in:
parent
7ea00fbf4f
commit
03dd5f1926
431 changed files with 5616 additions and 6250 deletions
|
|
@ -93,9 +93,9 @@ namespace Server.SkillHandlers
|
|||
from.SendLocalizedMessage( 500353 ); // You are not certain...
|
||||
}
|
||||
}
|
||||
else if(targeted is BaseArmor)
|
||||
else if (targeted is BaseArmor)
|
||||
{
|
||||
if( from.CheckTargetSkill(SkillName.ArmsLore, targeted, 0, 100) )
|
||||
if ( from.CheckTargetSkill(SkillName.ArmsLore, targeted, 0, 100) )
|
||||
{
|
||||
BaseArmor arm = (BaseArmor)targeted;
|
||||
|
||||
|
|
@ -164,4 +164,4 @@ namespace Server.SkillHandlers
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue