Fixes casting checks
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7ea00fbf4f
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431 changed files with 5616 additions and 6250 deletions
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@ -185,7 +185,7 @@ namespace Server.Spells.Necromancy
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Corpse c = obj as Corpse;
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if( c == null )
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if ( c == null )
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{
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Caster.SendLocalizedMessage( 1061084 ); // You cannot animate that.
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}
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@ -193,12 +193,12 @@ namespace Server.Spells.Necromancy
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{
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Type type = null;
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if( c.Owner != null )
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if ( c.Owner != null )
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{
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type = c.Owner.GetType();
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}
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if( c.ItemID != 0x2006 || c.Animated || type == typeof( PlayerMobile ) || type == null || ( c.Owner != null && c.Owner.Fame < 100 ) || ( ( c.Owner != null ) && ( c.Owner is BaseCreature ) && ( ( ( BaseCreature )c.Owner ).Summoned || ( ( BaseCreature )c.Owner ).IsBonded ) ) )
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if ( c.ItemID != 0x2006 || c.Animated || type == typeof( PlayerMobile ) || type == null || ( c.Owner != null && c.Owner.Fame < 100 ) || ( ( c.Owner != null ) && ( c.Owner is BaseCreature ) && ( ( ( BaseCreature )c.Owner ).Summoned || ( ( BaseCreature )c.Owner ).IsBonded ) ) )
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{
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Caster.SendLocalizedMessage( 1061085 ); // There's not enough life force there to animate.
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}
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@ -206,18 +206,18 @@ namespace Server.Spells.Necromancy
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{
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CreatureGroup group = FindGroup( type );
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if( group != null )
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if ( group != null )
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{
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if( group.m_Entries.Length == 0 || type == typeof( DemonKnight ) )
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if ( group.m_Entries.Length == 0 || type == typeof( DemonKnight ) )
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{
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Caster.SendLocalizedMessage( 1061086 ); // You cannot animate undead remains.
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}
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else if( CheckSequence() )
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else if ( CheckSequence() )
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{
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Point3D p = c.GetWorldLocation();
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Map map = c.Map;
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if( map != null )
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if ( map != null )
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{
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Effects.PlaySound( p, map, 0x1FB );
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Effects.SendLocationParticles( EffectItem.Create( p, map, EffectItem.DefaultDuration ), 0x3789, 1, 40, 0x3F, 3, 9907, 0 );
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