Fixes casting checks

This commit is contained in:
Kamron Batman 2018-08-19 01:38:55 +08:00
parent 7ea00fbf4f
commit 03dd5f1926
431 changed files with 5616 additions and 6250 deletions

View file

@ -23,12 +23,12 @@ namespace Server.Spells.Spellweaving
public override bool CheckCast()
{
if( m_Table.ContainsKey( Caster ) )
if ( m_Table.ContainsKey( Caster ) )
{
Caster.SendLocalizedMessage( 501775 ); // This spell is already in effect.
return false;
}
else if( !Caster.CanBeginAction( typeof( AttuneWeaponSpell ) ) )
else if ( !Caster.CanBeginAction( typeof( AttuneWeaponSpell ) ) )
{
Caster.SendLocalizedMessage( 1075124 ); // You must wait before casting that spell again.
return false;
@ -39,7 +39,7 @@ namespace Server.Spells.Spellweaving
public override void OnCast()
{
if( CheckSequence() )
if ( CheckSequence() )
{
Caster.PlaySound( 0x5C3 );
Caster.FixedParticles( 0x3728, 1, 13, 0x26B8, 0x455, 7, EffectLayer.Waist );
@ -69,7 +69,7 @@ namespace Server.Spells.Spellweaving
public static void TryAbsorb( Mobile defender, ref int damage )
{
if( damage == 0 || !IsAbsorbing( defender ) || defender.MeleeDamageAbsorb <= 0 )
if ( damage == 0 || !IsAbsorbing( defender ) || defender.MeleeDamageAbsorb <= 0 )
return;
int absorbed = Math.Min( damage, defender.MeleeDamageAbsorb );
@ -79,7 +79,7 @@ namespace Server.Spells.Spellweaving
defender.SendLocalizedMessage( 1075127, String.Format( "{0}\t{1}", absorbed, defender.MeleeDamageAbsorb ) ); // ~1_damage~ point(s) of damage have been absorbed. A total of ~2_remaining~ point(s) of shielding remain.
if( defender.MeleeDamageAbsorb <= 0 )
if ( defender.MeleeDamageAbsorb <= 0 )
StopAbsorbing( defender, true );
}
@ -117,7 +117,7 @@ namespace Server.Spells.Spellweaving
m_Mobile.MeleeDamageAbsorb = 0;
if( message )
if ( message )
{
m_Mobile.SendLocalizedMessage( 1075126 ); // Your attunement fades.
m_Mobile.PlaySound( 0x1F8 );