Fixes casting checks

This commit is contained in:
Kamron Batman 2018-08-19 01:38:55 +08:00
parent 7ea00fbf4f
commit 03dd5f1926
431 changed files with 5616 additions and 6250 deletions

View file

@ -41,25 +41,25 @@ namespace Server.Spells.Spellweaving
{
BaseCreature bc = m as BaseCreature;
if( !Caster.CanSee( m ) )
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if( m.IsDeadBondedPet || !m.Alive )
else if ( m.IsDeadBondedPet || !m.Alive )
{
// As per Osi: Nothing happens.
}
else if( m != Caster && (bc == null || !bc.IsBonded || bc.ControlMaster != Caster) )
else if ( m != Caster && (bc == null || !bc.IsBonded || bc.ControlMaster != Caster) )
{
Caster.SendLocalizedMessage( 1072077 ); // You may only cast this spell on yourself or a bonded pet.
}
else if( m_Table.ContainsKey( m ) )
else if ( m_Table.ContainsKey( m ) )
{
Caster.SendLocalizedMessage( 501775 ); // This spell is already in effect.
}
else if( CheckBSequence( m ) )
else if ( CheckBSequence( m ) )
{
if( Caster == m )
if ( Caster == m )
{
Caster.SendLocalizedMessage( 1074774 ); // You weave powerful magic, protecting yourself from death.
}
@ -93,7 +93,7 @@ namespace Server.Spells.Spellweaving
public static void HandleDeath( Mobile m )
{
if( m_Table.ContainsKey( m ) )
if ( m_Table.ContainsKey( m ) )
Timer.DelayCall<Mobile>( TimeSpan.FromSeconds( Utility.RandomMinMax( 2, 4 ) ), new TimerStateCallback<Mobile>( HandleDeath_OnCallback ), m );
}
@ -103,12 +103,12 @@ namespace Server.Spells.Spellweaving
{
double hitsScalar = timer.Spell.HitsScalar;
if( m is BaseCreature && m.IsDeadBondedPet )
if ( m is BaseCreature && m.IsDeadBondedPet )
{
BaseCreature pet = (BaseCreature)m;
Mobile master = pet.GetMaster();
if( master != null && master.NetState != null && Utility.InUpdateRange( pet, master ) )
if ( master != null && master.NetState != null && Utility.InUpdateRange( pet, master ) )
{
master.CloseGump( typeof( PetResurrectGump ) );
master.SendGump( new PetResurrectGump( master, pet, hitsScalar ) );
@ -121,7 +121,7 @@ namespace Server.Spells.Spellweaving
{
Mobile friend = friends[i];
if( friend.NetState != null && Utility.InUpdateRange( pet, friend ) )
if ( friend.NetState != null && Utility.InUpdateRange( pet, friend ) )
{
friend.CloseGump( typeof( PetResurrectGump ) );
friend.SendGump( new PetResurrectGump( friend, pet ) );
@ -148,7 +148,7 @@ namespace Server.Spells.Spellweaving
{
Mobile m = e.Mobile;
if( m == null || m.Alive || m_Table[m] == null )
if ( m == null || m.Alive || m_Table[m] == null )
return;
HandleDeath_OnCallback( m );
@ -197,7 +197,7 @@ namespace Server.Spells.Spellweaving
protected override void OnTarget( Mobile m, object o )
{
if( o is Mobile )
if ( o is Mobile )
{
m_Owner.Target( (Mobile)o );
}