Fixes casting checks
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parent
7ea00fbf4f
commit
03dd5f1926
431 changed files with 5616 additions and 6250 deletions
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@ -24,11 +24,11 @@ namespace Server.Spells.Spellweaving
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public void Target( Mobile m )
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{
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if( !Caster.CanSee( m ) )
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if( CheckHSequence( m ) )
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else if ( CheckHSequence( m ) )
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{
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Point3D loc = m.Location;
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loc.Z += 50;
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@ -42,7 +42,7 @@ namespace Server.Spells.Spellweaving
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int damage;
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if( !m.Player && (((double)m.Hits / (double)m.HitsMax) < percentage ))
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if ( !m.Player && (((double)m.Hits / (double)m.HitsMax) < percentage ))
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{
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damage = 300;
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}
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@ -78,7 +78,7 @@ namespace Server.Spells.Spellweaving
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protected override void OnTarget( Mobile m, object o )
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{
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if( o is Mobile )
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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