Fixes casting checks
This commit is contained in:
parent
7ea00fbf4f
commit
03dd5f1926
431 changed files with 5616 additions and 6250 deletions
|
|
@ -441,7 +441,7 @@ namespace Server.Network
|
|||
byte layer = pvSrc.ReadByte();
|
||||
Serial serial = pvSrc.ReadInt32();
|
||||
int amount = pvSrc.ReadInt16();
|
||||
|
||||
|
||||
buyList.Add( new BuyItemResponse( serial, amount ) );
|
||||
}
|
||||
|
||||
|
|
@ -2028,11 +2028,11 @@ namespace Server.Network
|
|||
|
||||
public static PlayCharCallback ThirdPartyAuthCallback = null, ThirdPartyHackedCallback = null;
|
||||
|
||||
private static byte[] m_ThirdPartyAuthKey = new byte[]
|
||||
{
|
||||
0x9, 0x11, 0x83, (byte)'+', 0x4, 0x17, 0x83,
|
||||
0x5, 0x24, 0x85,
|
||||
0x7, 0x17, 0x87,
|
||||
private static byte[] m_ThirdPartyAuthKey = new byte[]
|
||||
{
|
||||
0x9, 0x11, 0x83, (byte)'+', 0x4, 0x17, 0x83,
|
||||
0x5, 0x24, 0x85,
|
||||
0x7, 0x17, 0x87,
|
||||
0x6, 0x19, 0x88,
|
||||
};
|
||||
|
||||
|
|
@ -2080,7 +2080,7 @@ namespace Server.Network
|
|||
bool match = true;
|
||||
for ( int i=0; match && i < m_ThirdPartyAuthKey.Length; i++ )
|
||||
match = match && pvSrc.ReadByte() == m_ThirdPartyAuthKey[i];
|
||||
|
||||
|
||||
if ( match )
|
||||
authOK = true;
|
||||
}
|
||||
|
|
@ -2308,7 +2308,7 @@ namespace Server.Network
|
|||
race = Race.Races[(byte)(genderRace / 2)];
|
||||
}
|
||||
|
||||
if( race == null )
|
||||
if ( race == null )
|
||||
race = Race.DefaultRace;
|
||||
|
||||
CityInfo[] info = state.CityInfo;
|
||||
|
|
@ -2427,8 +2427,8 @@ namespace Server.Network
|
|||
|
||||
byte raceID = (byte)(genderRace < 4 ? 0 : ((genderRace / 2) - 1));
|
||||
race = Race.Races[raceID];
|
||||
|
||||
if( race == null )
|
||||
|
||||
if ( race == null )
|
||||
race = Race.DefaultRace;
|
||||
|
||||
CityInfo[] info = state.CityInfo;
|
||||
|
|
@ -2518,7 +2518,7 @@ namespace Server.Network
|
|||
private static Dictionary<int, AuthIDPersistence> m_AuthIDWindow = new Dictionary<int, AuthIDPersistence>( m_AuthIDWindowSize );
|
||||
|
||||
private static int GenerateAuthID( NetState state )
|
||||
{
|
||||
{
|
||||
if ( m_AuthIDWindow.Count == m_AuthIDWindowSize ) {
|
||||
int oldestID = 0;
|
||||
DateTime oldest = DateTime.MaxValue;
|
||||
|
|
@ -2532,7 +2532,7 @@ namespace Server.Network
|
|||
|
||||
m_AuthIDWindow.Remove( oldestID );
|
||||
}
|
||||
|
||||
|
||||
int authID;
|
||||
|
||||
do {
|
||||
|
|
@ -2543,7 +2543,7 @@ namespace Server.Network
|
|||
} while ( m_AuthIDWindow.ContainsKey( authID ) );
|
||||
|
||||
m_AuthIDWindow[authID] = new AuthIDPersistence( state.Version );
|
||||
|
||||
|
||||
return authID;
|
||||
}
|
||||
|
||||
|
|
@ -2569,7 +2569,7 @@ namespace Server.Network
|
|||
state.Dispose();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if ( state.m_AuthID != 0 && authID != state.m_AuthID )
|
||||
{
|
||||
Console.WriteLine( "Login: {0}: Invalid client detected, disconnecting", state );
|
||||
|
|
|
|||
|
|
@ -303,7 +303,7 @@ namespace Server.Network
|
|||
for ( int i = list.Count - 1; i >= 0; --i )
|
||||
{
|
||||
BuyItemState bis = (BuyItemState)list[i];
|
||||
|
||||
|
||||
m_Stream.Write( (int)bis.MySerial );
|
||||
m_Stream.Write( (ushort)bis.ItemID );
|
||||
m_Stream.Write( (byte)0 );//itemid offset
|
||||
|
|
@ -331,7 +331,7 @@ namespace Server.Network
|
|||
for ( int i = list.Count - 1; i >= 0; --i )
|
||||
{
|
||||
BuyItemState bis = (BuyItemState)list[i];
|
||||
|
||||
|
||||
m_Stream.Write( (int)bis.MySerial );
|
||||
m_Stream.Write( (ushort)bis.ItemID );
|
||||
m_Stream.Write( (byte)0 );//itemid offset
|
||||
|
|
@ -575,7 +575,7 @@ namespace Server.Network
|
|||
|
||||
m_Stream.Write( (int) -3 );
|
||||
|
||||
if ( name == null )
|
||||
if ( name == null )
|
||||
m_Stream.Write( (ushort) 0 );
|
||||
else
|
||||
{
|
||||
|
|
@ -837,7 +837,7 @@ namespace Server.Network
|
|||
|
||||
string question = menu.Question;
|
||||
|
||||
if ( question == null )
|
||||
if ( question == null )
|
||||
m_Stream.Write( (byte) 0 );
|
||||
else
|
||||
{
|
||||
|
|
@ -858,7 +858,7 @@ namespace Server.Network
|
|||
|
||||
string answer = answers[i];
|
||||
|
||||
if ( answer == null )
|
||||
if ( answer == null )
|
||||
m_Stream.Write( (byte) 0 );
|
||||
else
|
||||
{
|
||||
|
|
@ -1193,7 +1193,7 @@ namespace Server.Network
|
|||
|
||||
itemID &= 0x3FFF;
|
||||
|
||||
m_Stream.Write( (short) itemID );
|
||||
m_Stream.Write( (short) itemID );
|
||||
|
||||
m_Stream.Write( (byte) 0 );
|
||||
/*} else if ( ) {
|
||||
|
|
@ -1201,7 +1201,7 @@ namespace Server.Network
|
|||
|
||||
m_Stream.Write( (int) item.Serial );
|
||||
|
||||
m_Stream.Write( (short) itemID );
|
||||
m_Stream.Write( (short) itemID );
|
||||
|
||||
m_Stream.Write( (byte) item.Direction );*/
|
||||
} else {
|
||||
|
|
@ -1211,7 +1211,7 @@ namespace Server.Network
|
|||
|
||||
itemID &= 0x7FFF;
|
||||
|
||||
m_Stream.Write( (short) itemID );
|
||||
m_Stream.Write( (short) itemID );
|
||||
|
||||
m_Stream.Write( (byte) 0 );
|
||||
}
|
||||
|
|
@ -1248,7 +1248,7 @@ namespace Server.Network
|
|||
|
||||
itemID &= 0x3FFF;
|
||||
|
||||
m_Stream.Write( (ushort) itemID );
|
||||
m_Stream.Write( (ushort) itemID );
|
||||
|
||||
m_Stream.Write( (byte) 0 );
|
||||
/*} else if ( ) {
|
||||
|
|
@ -1256,7 +1256,7 @@ namespace Server.Network
|
|||
|
||||
m_Stream.Write( (int) item.Serial );
|
||||
|
||||
m_Stream.Write( (ushort) itemID );
|
||||
m_Stream.Write( (ushort) itemID );
|
||||
|
||||
m_Stream.Write( (byte) item.Direction );*/
|
||||
} else {
|
||||
|
|
@ -1266,7 +1266,7 @@ namespace Server.Network
|
|||
|
||||
itemID &= 0xFFFF;
|
||||
|
||||
m_Stream.Write( (ushort) itemID );
|
||||
m_Stream.Write( (ushort) itemID );
|
||||
|
||||
m_Stream.Write( (byte) 0 );
|
||||
}
|
||||
|
|
@ -1622,7 +1622,7 @@ namespace Server.Network
|
|||
|
||||
public ScreenFadeOut()
|
||||
: base( ScreenEffectType.FadeOut )
|
||||
{
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1642,7 +1642,7 @@ namespace Server.Network
|
|||
|
||||
public ScreenFadeInOut()
|
||||
: base( ScreenEffectType.FadeInOut )
|
||||
{
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1662,7 +1662,7 @@ namespace Server.Network
|
|||
|
||||
public ScreenDarkFlash()
|
||||
: base( ScreenEffectType.DarkFlash )
|
||||
{
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -3285,7 +3285,7 @@ namespace Server.Network
|
|||
|
||||
m_Stream.Write( (int) m.Serial );
|
||||
m_Stream.Write( (short) 1 );
|
||||
|
||||
|
||||
m_Stream.Write( (short) 1 );
|
||||
|
||||
Poison p = m.Poison;
|
||||
|
|
@ -3497,9 +3497,9 @@ namespace Server.Network
|
|||
List<Item> eq = beheld.Items;
|
||||
int count = eq.Count;
|
||||
|
||||
if( beheld.HairItemID > 0 )
|
||||
if ( beheld.HairItemID > 0 )
|
||||
count++;
|
||||
if( beheld.FacialHairItemID > 0 )
|
||||
if ( beheld.FacialHairItemID > 0 )
|
||||
count++;
|
||||
|
||||
this.EnsureCapacity( 23 + (count * 9) );
|
||||
|
|
@ -3549,54 +3549,54 @@ namespace Server.Network
|
|||
}
|
||||
}
|
||||
|
||||
if( beheld.HairItemID > 0 )
|
||||
if ( beheld.HairItemID > 0 )
|
||||
{
|
||||
if( m_DupedLayers[(int)Layer.Hair] != m_Version )
|
||||
if ( m_DupedLayers[(int)Layer.Hair] != m_Version )
|
||||
{
|
||||
m_DupedLayers[(int)Layer.Hair] = m_Version;
|
||||
hue = beheld.HairHue;
|
||||
|
||||
if( beheld.SolidHueOverride >= 0 )
|
||||
if ( beheld.SolidHueOverride >= 0 )
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
int itemID = beheld.HairItemID & 0x7FFF;
|
||||
|
||||
bool writeHue = (hue != 0);
|
||||
|
||||
if( writeHue )
|
||||
if ( writeHue )
|
||||
itemID |= 0x8000;
|
||||
|
||||
m_Stream.Write( (int)HairInfo.FakeSerial( beheld ) );
|
||||
m_Stream.Write( (ushort)itemID );
|
||||
m_Stream.Write( (byte)Layer.Hair );
|
||||
|
||||
if( writeHue )
|
||||
if ( writeHue )
|
||||
m_Stream.Write( (short)hue );
|
||||
}
|
||||
}
|
||||
|
||||
if( beheld.FacialHairItemID > 0 )
|
||||
if ( beheld.FacialHairItemID > 0 )
|
||||
{
|
||||
if( m_DupedLayers[(int)Layer.FacialHair] != m_Version )
|
||||
if ( m_DupedLayers[(int)Layer.FacialHair] != m_Version )
|
||||
{
|
||||
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
|
||||
hue = beheld.FacialHairHue;
|
||||
|
||||
if( beheld.SolidHueOverride >= 0 )
|
||||
if ( beheld.SolidHueOverride >= 0 )
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
int itemID = beheld.FacialHairItemID & 0x7FFF;
|
||||
|
||||
bool writeHue = (hue != 0);
|
||||
|
||||
if( writeHue )
|
||||
if ( writeHue )
|
||||
itemID |= 0x8000;
|
||||
|
||||
m_Stream.Write( (int)FacialHairInfo.FakeSerial( beheld ) );
|
||||
m_Stream.Write( (ushort)itemID );
|
||||
m_Stream.Write( (byte)Layer.FacialHair );
|
||||
|
||||
if( writeHue )
|
||||
if ( writeHue )
|
||||
m_Stream.Write( (short)hue );
|
||||
}
|
||||
}
|
||||
|
|
@ -3623,9 +3623,9 @@ namespace Server.Network
|
|||
List<Item> eq = beheld.Items;
|
||||
int count = eq.Count;
|
||||
|
||||
if( beheld.HairItemID > 0 )
|
||||
if ( beheld.HairItemID > 0 )
|
||||
count++;
|
||||
if( beheld.FacialHairItemID > 0 )
|
||||
if ( beheld.FacialHairItemID > 0 )
|
||||
count++;
|
||||
|
||||
this.EnsureCapacity( 23 + (count * 9) );
|
||||
|
|
@ -3675,54 +3675,54 @@ namespace Server.Network
|
|||
}
|
||||
}
|
||||
|
||||
if( beheld.HairItemID > 0 )
|
||||
if ( beheld.HairItemID > 0 )
|
||||
{
|
||||
if( m_DupedLayers[(int)Layer.Hair] != m_Version )
|
||||
if ( m_DupedLayers[(int)Layer.Hair] != m_Version )
|
||||
{
|
||||
m_DupedLayers[(int)Layer.Hair] = m_Version;
|
||||
hue = beheld.HairHue;
|
||||
|
||||
if( beheld.SolidHueOverride >= 0 )
|
||||
if ( beheld.SolidHueOverride >= 0 )
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
int itemID = beheld.HairItemID & 0x7FFF;
|
||||
|
||||
bool writeHue = (hue != 0);
|
||||
|
||||
if( writeHue )
|
||||
if ( writeHue )
|
||||
itemID |= 0x8000;
|
||||
|
||||
m_Stream.Write( (int)HairInfo.FakeSerial( beheld ) );
|
||||
m_Stream.Write( (ushort)itemID );
|
||||
m_Stream.Write( (byte)Layer.Hair );
|
||||
|
||||
if( writeHue )
|
||||
if ( writeHue )
|
||||
m_Stream.Write( (short)hue );
|
||||
}
|
||||
}
|
||||
|
||||
if( beheld.FacialHairItemID > 0 )
|
||||
if ( beheld.FacialHairItemID > 0 )
|
||||
{
|
||||
if( m_DupedLayers[(int)Layer.FacialHair] != m_Version )
|
||||
if ( m_DupedLayers[(int)Layer.FacialHair] != m_Version )
|
||||
{
|
||||
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
|
||||
hue = beheld.FacialHairHue;
|
||||
|
||||
if( beheld.SolidHueOverride >= 0 )
|
||||
if ( beheld.SolidHueOverride >= 0 )
|
||||
hue = beheld.SolidHueOverride;
|
||||
|
||||
int itemID = beheld.FacialHairItemID & 0x7FFF;
|
||||
|
||||
bool writeHue = (hue != 0);
|
||||
|
||||
if( writeHue )
|
||||
if ( writeHue )
|
||||
itemID |= 0x8000;
|
||||
|
||||
m_Stream.Write( (int)FacialHairInfo.FakeSerial( beheld ) );
|
||||
m_Stream.Write( (ushort)itemID );
|
||||
m_Stream.Write( (byte)Layer.FacialHair );
|
||||
|
||||
if( writeHue )
|
||||
if ( writeHue )
|
||||
m_Stream.Write( (short)hue );
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue