Fixes casting checks

This commit is contained in:
Kamron Batman 2018-08-19 01:38:55 +08:00
parent 7ea00fbf4f
commit 03dd5f1926
431 changed files with 5616 additions and 6250 deletions

View file

@ -303,7 +303,7 @@ namespace Server.Network
for ( int i = list.Count - 1; i >= 0; --i )
{
BuyItemState bis = (BuyItemState)list[i];
m_Stream.Write( (int)bis.MySerial );
m_Stream.Write( (ushort)bis.ItemID );
m_Stream.Write( (byte)0 );//itemid offset
@ -331,7 +331,7 @@ namespace Server.Network
for ( int i = list.Count - 1; i >= 0; --i )
{
BuyItemState bis = (BuyItemState)list[i];
m_Stream.Write( (int)bis.MySerial );
m_Stream.Write( (ushort)bis.ItemID );
m_Stream.Write( (byte)0 );//itemid offset
@ -575,7 +575,7 @@ namespace Server.Network
m_Stream.Write( (int) -3 );
if ( name == null )
if ( name == null )
m_Stream.Write( (ushort) 0 );
else
{
@ -837,7 +837,7 @@ namespace Server.Network
string question = menu.Question;
if ( question == null )
if ( question == null )
m_Stream.Write( (byte) 0 );
else
{
@ -858,7 +858,7 @@ namespace Server.Network
string answer = answers[i];
if ( answer == null )
if ( answer == null )
m_Stream.Write( (byte) 0 );
else
{
@ -1193,7 +1193,7 @@ namespace Server.Network
itemID &= 0x3FFF;
m_Stream.Write( (short) itemID );
m_Stream.Write( (short) itemID );
m_Stream.Write( (byte) 0 );
/*} else if ( ) {
@ -1201,7 +1201,7 @@ namespace Server.Network
m_Stream.Write( (int) item.Serial );
m_Stream.Write( (short) itemID );
m_Stream.Write( (short) itemID );
m_Stream.Write( (byte) item.Direction );*/
} else {
@ -1211,7 +1211,7 @@ namespace Server.Network
itemID &= 0x7FFF;
m_Stream.Write( (short) itemID );
m_Stream.Write( (short) itemID );
m_Stream.Write( (byte) 0 );
}
@ -1248,7 +1248,7 @@ namespace Server.Network
itemID &= 0x3FFF;
m_Stream.Write( (ushort) itemID );
m_Stream.Write( (ushort) itemID );
m_Stream.Write( (byte) 0 );
/*} else if ( ) {
@ -1256,7 +1256,7 @@ namespace Server.Network
m_Stream.Write( (int) item.Serial );
m_Stream.Write( (ushort) itemID );
m_Stream.Write( (ushort) itemID );
m_Stream.Write( (byte) item.Direction );*/
} else {
@ -1266,7 +1266,7 @@ namespace Server.Network
itemID &= 0xFFFF;
m_Stream.Write( (ushort) itemID );
m_Stream.Write( (ushort) itemID );
m_Stream.Write( (byte) 0 );
}
@ -1622,7 +1622,7 @@ namespace Server.Network
public ScreenFadeOut()
: base( ScreenEffectType.FadeOut )
{
{
}
}
@ -1642,7 +1642,7 @@ namespace Server.Network
public ScreenFadeInOut()
: base( ScreenEffectType.FadeInOut )
{
{
}
}
@ -1662,7 +1662,7 @@ namespace Server.Network
public ScreenDarkFlash()
: base( ScreenEffectType.DarkFlash )
{
{
}
}
@ -3285,7 +3285,7 @@ namespace Server.Network
m_Stream.Write( (int) m.Serial );
m_Stream.Write( (short) 1 );
m_Stream.Write( (short) 1 );
Poison p = m.Poison;
@ -3497,9 +3497,9 @@ namespace Server.Network
List<Item> eq = beheld.Items;
int count = eq.Count;
if( beheld.HairItemID > 0 )
if ( beheld.HairItemID > 0 )
count++;
if( beheld.FacialHairItemID > 0 )
if ( beheld.FacialHairItemID > 0 )
count++;
this.EnsureCapacity( 23 + (count * 9) );
@ -3549,54 +3549,54 @@ namespace Server.Network
}
}
if( beheld.HairItemID > 0 )
if ( beheld.HairItemID > 0 )
{
if( m_DupedLayers[(int)Layer.Hair] != m_Version )
if ( m_DupedLayers[(int)Layer.Hair] != m_Version )
{
m_DupedLayers[(int)Layer.Hair] = m_Version;
hue = beheld.HairHue;
if( beheld.SolidHueOverride >= 0 )
if ( beheld.SolidHueOverride >= 0 )
hue = beheld.SolidHueOverride;
int itemID = beheld.HairItemID & 0x7FFF;
bool writeHue = (hue != 0);
if( writeHue )
if ( writeHue )
itemID |= 0x8000;
m_Stream.Write( (int)HairInfo.FakeSerial( beheld ) );
m_Stream.Write( (ushort)itemID );
m_Stream.Write( (byte)Layer.Hair );
if( writeHue )
if ( writeHue )
m_Stream.Write( (short)hue );
}
}
if( beheld.FacialHairItemID > 0 )
if ( beheld.FacialHairItemID > 0 )
{
if( m_DupedLayers[(int)Layer.FacialHair] != m_Version )
if ( m_DupedLayers[(int)Layer.FacialHair] != m_Version )
{
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
hue = beheld.FacialHairHue;
if( beheld.SolidHueOverride >= 0 )
if ( beheld.SolidHueOverride >= 0 )
hue = beheld.SolidHueOverride;
int itemID = beheld.FacialHairItemID & 0x7FFF;
bool writeHue = (hue != 0);
if( writeHue )
if ( writeHue )
itemID |= 0x8000;
m_Stream.Write( (int)FacialHairInfo.FakeSerial( beheld ) );
m_Stream.Write( (ushort)itemID );
m_Stream.Write( (byte)Layer.FacialHair );
if( writeHue )
if ( writeHue )
m_Stream.Write( (short)hue );
}
}
@ -3623,9 +3623,9 @@ namespace Server.Network
List<Item> eq = beheld.Items;
int count = eq.Count;
if( beheld.HairItemID > 0 )
if ( beheld.HairItemID > 0 )
count++;
if( beheld.FacialHairItemID > 0 )
if ( beheld.FacialHairItemID > 0 )
count++;
this.EnsureCapacity( 23 + (count * 9) );
@ -3675,54 +3675,54 @@ namespace Server.Network
}
}
if( beheld.HairItemID > 0 )
if ( beheld.HairItemID > 0 )
{
if( m_DupedLayers[(int)Layer.Hair] != m_Version )
if ( m_DupedLayers[(int)Layer.Hair] != m_Version )
{
m_DupedLayers[(int)Layer.Hair] = m_Version;
hue = beheld.HairHue;
if( beheld.SolidHueOverride >= 0 )
if ( beheld.SolidHueOverride >= 0 )
hue = beheld.SolidHueOverride;
int itemID = beheld.HairItemID & 0x7FFF;
bool writeHue = (hue != 0);
if( writeHue )
if ( writeHue )
itemID |= 0x8000;
m_Stream.Write( (int)HairInfo.FakeSerial( beheld ) );
m_Stream.Write( (ushort)itemID );
m_Stream.Write( (byte)Layer.Hair );
if( writeHue )
if ( writeHue )
m_Stream.Write( (short)hue );
}
}
if( beheld.FacialHairItemID > 0 )
if ( beheld.FacialHairItemID > 0 )
{
if( m_DupedLayers[(int)Layer.FacialHair] != m_Version )
if ( m_DupedLayers[(int)Layer.FacialHair] != m_Version )
{
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
hue = beheld.FacialHairHue;
if( beheld.SolidHueOverride >= 0 )
if ( beheld.SolidHueOverride >= 0 )
hue = beheld.SolidHueOverride;
int itemID = beheld.FacialHairItemID & 0x7FFF;
bool writeHue = (hue != 0);
if( writeHue )
if ( writeHue )
itemID |= 0x8000;
m_Stream.Write( (int)FacialHairInfo.FakeSerial( beheld ) );
m_Stream.Write( (ushort)itemID );
m_Stream.Write( (byte)Layer.FacialHair );
if( writeHue )
if ( writeHue )
m_Stream.Write( (short)hue );
}
}