fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607)
### Summary - Works around a sneaky edge case bug in the JIT with stackalloc where sometimes the buffer is not zero'd. - Fixes SendDisplayBoatHS - Fixes sending health bars in the `SendEverything()` logic. - Fixes a bug in sizing for some string helper functions. ### Developer Note We are enabled `SkipLocalsInit` - do not rely on `stackalloc` to be zero'd. To zero the buffer, use `span.Clear();` Closes #1606
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79ba1ea917
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03f850fe03
18 changed files with 67 additions and 76 deletions
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@ -21,9 +21,10 @@ namespace Server.Json;
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public class Point2DConverter : JsonConverter<Point2D>
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{
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private Point2D DeserializeArray(ref Utf8JsonReader reader)
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private static Point2D DeserializeArray(ref Utf8JsonReader reader)
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{
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Span<int> data = stackalloc int[2];
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data.Clear();
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var count = 0;
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while (true)
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@ -53,9 +54,10 @@ public class Point2DConverter : JsonConverter<Point2D>
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return new Point2D(data[0], data[1]);
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}
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private Point2D DeserializeObj(ref Utf8JsonReader reader)
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private static Point2D DeserializeObj(ref Utf8JsonReader reader)
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{
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Span<int> data = stackalloc int[2];
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data.Clear();
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while (true)
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{
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@ -21,9 +21,11 @@ namespace Server.Json;
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public class Point3DConverter : JsonConverter<Point3D>
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{
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private Point3D DeserializeArray(ref Utf8JsonReader reader)
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private static Point3D DeserializeArray(ref Utf8JsonReader reader)
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{
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Span<int> data = stackalloc int[3];
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data.Clear();
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var count = 0;
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while (true)
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@ -53,9 +55,10 @@ public class Point3DConverter : JsonConverter<Point3D>
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return new Point3D(data[0], data[1], data[2]);
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}
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private Point3D DeserializeObj(ref Utf8JsonReader reader)
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private static Point3D DeserializeObj(ref Utf8JsonReader reader)
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{
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Span<int> data = stackalloc int[3];
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data.Clear();
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while (true)
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{
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@ -21,9 +21,11 @@ namespace Server.Json;
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public class Rectangle3DConverter : JsonConverter<Rectangle3D>
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{
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private Rectangle3D DeserializeArray(ref Utf8JsonReader reader)
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private static Rectangle3D DeserializeArray(ref Utf8JsonReader reader)
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{
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Span<int> data = stackalloc int[6];
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data.Clear();
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var count = 0;
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while (true)
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@ -53,9 +55,10 @@ public class Rectangle3DConverter : JsonConverter<Rectangle3D>
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return new Rectangle3D(data[0], data[1], data[2], data[3], data[4], data[5]);
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}
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private Rectangle3D DeserializeObj(ref Utf8JsonReader reader, JsonSerializerOptions options)
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private static Rectangle3D DeserializeObj(ref Utf8JsonReader reader, JsonSerializerOptions options)
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{
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Span<int> data = stackalloc int[6];
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data.Clear();
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// 0 - xyzwhd, 1 - x1y1z1x2y2z2, 2 - start/end
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var objType = -1;
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@ -24,9 +24,11 @@ public class WorldLocationConverter : JsonConverter<WorldLocation>
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private static Point3DConverter _point3DConverter;
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private static MapConverter _mapConverter;
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private WorldLocation DeserializeArray(ref Utf8JsonReader reader)
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private static WorldLocation DeserializeArray(ref Utf8JsonReader reader)
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{
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Span<int> data = stackalloc int[3];
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data.Clear();
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var count = 0;
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var hasMap = false;
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Map map = null;
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@ -77,9 +79,11 @@ public class WorldLocationConverter : JsonConverter<WorldLocation>
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return new WorldLocation(data[0], data[1], data[2], map);
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}
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private WorldLocation DeserializeObj(ref Utf8JsonReader reader, JsonSerializerOptions options)
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private static WorldLocation DeserializeObj(ref Utf8JsonReader reader, JsonSerializerOptions options)
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{
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Span<int> data = stackalloc int[3];
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data.Clear();
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var hasLoc = false;
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var hasXYZ = false;
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var hasMap = false;
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@ -2721,9 +2721,9 @@ public partial class Mobile : IHued, IComparable<Mobile>, ISpawnable, IObjectPro
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Span<byte> facialHairPacket = stackalloc byte[facialHairLength].InitializePacket();
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const int cacheLength = OutgoingMobilePackets.MobileMovingPacketCacheByteLength;
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const int width = OutgoingMobilePackets.MobileMovingPacketLength;
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var mobileMovingCache = stackalloc byte[cacheLength].InitializePackets(width);
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Span<byte> mobileMovingCache = stackalloc byte[cacheLength];
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mobileMovingCache.Clear();
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var ourState = m_NetState;
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@ -4369,9 +4369,9 @@ public partial class Mobile : IHued, IComparable<Mobile>, ISpawnable, IObjectPro
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if (moveClientQueue.Count > 0)
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{
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const int cacheLength = OutgoingMobilePackets.MobileMovingPacketCacheByteLength;
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const int width = OutgoingMobilePackets.MobileMovingPacketLength;
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var mobileMovingCache = stackalloc byte[cacheLength].InitializePackets(width);
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Span<byte> mobileMovingCache = stackalloc byte[cacheLength];
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mobileMovingCache.Clear();
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while (moveClientQueue.Count > 0)
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{
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@ -6923,8 +6923,14 @@ public partial class Mobile : IHued, IComparable<Mobile>, ISpawnable, IObjectPro
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if (ns.StygianAbyss)
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{
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ns.SendMobileHealthbar(m, Healthbar.Poison);
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ns.SendMobileHealthbar(m, Healthbar.Yellow);
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if (m.Blessed || m.YellowHealthbar)
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{
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ns.SendMobileHealthbar(m, Healthbar.Yellow);
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}
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else if (m.Poisoned)
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{
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ns.SendMobileHealthbar(m, Healthbar.Poison);
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}
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}
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if (m.IsDeadBondedPet)
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4
Projects/Server/Module.cs
Normal file
4
Projects/Server/Module.cs
Normal file
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@ -0,0 +1,4 @@
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using System.Runtime.CompilerServices;
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// Skips initializing stackalloc with zeros.
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[module: SkipLocalsInit]
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@ -35,24 +35,7 @@ public static class PacketUtilities
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Span<byte> InitializePacket(this Span<byte> buffer)
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{
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#if NO_LOCAL_INIT
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if (buffer != null)
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{
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buffer[0] = 0;
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}
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#endif
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return buffer;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Span<byte> InitializePackets(this Span<byte> buffer, int width)
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{
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#if NO_LOCAL_INIT
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for (var i = 0; i < buffer.Length; i += width)
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{
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buffer[i] = 0;
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}
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#endif
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buffer[0] = 0;
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return buffer;
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}
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}
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@ -15,7 +15,10 @@
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using System;
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using System.Buffers;
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using System.Buffers.Binary;
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using System.Runtime.CompilerServices;
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using Server.Items;
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using Server.Text;
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namespace Server.Network;
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@ -25,6 +28,7 @@ public static class OutgoingEntityPackets
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public const int RemoveEntityLength = 5;
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public const int MaxWorldEntityPacketLength = 26;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void CreateOPLInfo(Span<byte> buffer, Item item) =>
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CreateOPLInfo(buffer, item.Serial, item.PropertyList.Hash);
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@ -41,6 +45,7 @@ public static class OutgoingEntityPackets
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writer.Write(hash);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendOPLInfo(this NetState ns, IObjectPropertyListEntity obj) =>
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ns.SendOPLInfo(obj.Serial, obj.PropertyList.Hash);
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@ -604,9 +604,7 @@ public static class OutgoingMobilePackets
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}
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Span<bool> layers = stackalloc bool[256];
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#if NO_LOCAL_INIT
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layers.Clear();
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#endif
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layers.Clear();
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var eq = beheld.Items;
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var maxLength = 23 + (eq.Count + 2) * 9;
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@ -82,27 +82,14 @@ public static class StringHelpers
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return "";
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}
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Span<char> span = a.Length < 1024 ? stackalloc char[a.Length] : null;
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char[] chrs;
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if (span == null)
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{
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chrs = STArrayPool<char>.Shared.Rent(a.Length);
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span = chrs.AsSpan();
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}
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else
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{
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chrs = null;
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}
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char[] chrs = STArrayPool<char>.Shared.Rent(a.Length);
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var span = chrs.AsSpan(0, a.Length);
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a.Remove(b, comparison, span, out var size);
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var str = span[..size].ToString();
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if (chrs != null)
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{
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STArrayPool<char>.Shared.Return(chrs);
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}
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STArrayPool<char>.Shared.Return(chrs);
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return str;
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}
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@ -114,17 +101,8 @@ public static class StringHelpers
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return value;
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}
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Span<char> span = value.Length < 1024 ? stackalloc char[value.Length] : null;
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char[] chrs;
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if (span == null)
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{
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chrs = STArrayPool<char>.Shared.Rent(value.Length);
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span = chrs.AsSpan();
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}
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else
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{
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chrs = null;
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}
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char[] chrs = STArrayPool<char>.Shared.Rent(value.Length);
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var span = chrs.AsSpan(0, value.Length);
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var sliced = value.AsSpan();
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// Copy over the previous span
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@ -161,11 +139,7 @@ public static class StringHelpers
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var str = span.ToString();
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if (chrs != null)
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{
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STArrayPool<char>.Shared.Return(chrs);
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}
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STArrayPool<char>.Shared.Return(chrs);
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return str;
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}
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@ -1001,6 +1001,8 @@ public static class Utility
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var length = source.Length;
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Span<bool> list = stackalloc bool[length];
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list.Clear();
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var sampleList = new T[count];
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var i = 0;
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@ -1025,6 +1027,8 @@ public static class Utility
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var length = source.Count;
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Span<bool> list = stackalloc bool[length];
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list.Clear();
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var sampleList = new List<T>(count);
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var i = 0;
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@ -1049,6 +1053,7 @@ public static class Utility
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var length = source.Length;
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Span<bool> list = stackalloc bool[length];
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list.Clear();
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var i = 0;
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do
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