feat: Adds Latin1 text support (#2317)
## Summary - Adds proper Latin1 encoding support, replacing CP1252 usage throughout the codebase - Adds specialized, optimized string decoding methods with safe string filtering for each encoding type - Filters invalid Unicode characters (C0/C1 control codes, non-characters) by removal rather than replacement since the UO client renders nothing for these characters - Fixes UTF-16 null terminator position handling to correctly advance by 2 bytes ## Changes TextEncoding.cs - Added SearchValues-based invalid byte/char detection for efficient filtering - Added encoding-specific GetString methods: GetStringAscii, GetStringLatin1, GetStringUtf8, GetStringBigUni, GetStringLittleUni - Each method supports a safeString parameter for filtering invalid characters - Little-endian UTF-16 uses direct memory cast for zero-copy decoding on LE systems - Invalid characters are removed (not replaced with U+FFFD) since the client renders nothing for them SpanReader.cs - Added ReadLatin1() and ReadLatin1Safe() methods - Rewrote encoding-specific read methods to use optimized TextEncoding.GetString* methods - Fixed UTF-16 null terminator handling: position now correctly advances by byteLength (2) instead of 1 SpanWriter.cs - Added WriteLatin1 and WriteLatin1Null methods ## Packet Updates - Updated all packet code to use Latin1 encoding instead of CP1252 - Affected: account packets, equipment packets, menu packets, message packets, mobile packets, player packets, secure trade packets, vendor packets, gump packets, book packets, mahjong packets ## Filtering Behavior Invalid characters filtered in safe mode: ``` ┌───────────────┬────────────────────────┐ │ Range │ Description │ ├───────────────┼────────────────────────┤ │ 0x00-0x1F │ C0 control codes │ ├───────────────┼────────────────────────┤ │ 0x7F │ DEL │ ├───────────────┼────────────────────────┤ │ 0x80-0x9F │ C1 control codes │ ├───────────────┼────────────────────────┤ │ 0xFFFE-0xFFFF │ Unicode non-characters │ └───────────────┴────────────────────────┘ ``` Note: Surrogate pairs (0xD800-0xDFFF) are not filtered because proper validation requires context checking for paired vs unpaired surrogates. The UO client renders nothing for these anyway. ## Test Plan - All 631 Server.Tests pass - Verified client rendering behavior using TestUnicodeGump command (pages 1-5) - Confirmed U+FFFD, unpaired surrogates, and non-characters all render as blank in client - Verified Latin1 characters (0xA0-0xFF) display correctly - Verified C1 control codes (0x80-0x9F) are filtered and don't display
This commit is contained in:
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1e4c32c809
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0404251638
27 changed files with 735 additions and 96 deletions
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@ -1,6 +1,6 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2025 - ModernUO Development Team *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: SpanReader.cs *
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* *
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@ -207,49 +207,241 @@ public ref struct SpanReader
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLittleUniSafe(int fixedLength) => ReadString(TextEncoding.UnicodeLE, true, fixedLength);
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public string ReadLittleUniSafe(int fixedLength) => ReadStringLittleUni(true, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLittleUniSafe() => ReadString(TextEncoding.UnicodeLE, true);
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public string ReadLittleUniSafe() => ReadStringLittleUni(true);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLittleUni(int fixedLength) => ReadString(TextEncoding.UnicodeLE, false, fixedLength);
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public string ReadLittleUni(int fixedLength) => ReadStringLittleUni(false, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLittleUni() => ReadString(TextEncoding.UnicodeLE);
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public string ReadLittleUni() => ReadStringLittleUni(false);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadBigUniSafe(int fixedLength) => ReadString(TextEncoding.Unicode, true, fixedLength);
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public string ReadBigUniSafe(int fixedLength) => ReadStringBigUni(true, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadBigUniSafe() => ReadString(TextEncoding.Unicode, true);
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public string ReadBigUniSafe() => ReadStringBigUni(true);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadBigUni(int fixedLength) => ReadString(TextEncoding.Unicode, false, fixedLength);
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public string ReadBigUni(int fixedLength) => ReadStringBigUni(false, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadBigUni() => ReadString(TextEncoding.Unicode);
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public string ReadBigUni() => ReadStringBigUni(false);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadUTF8Safe(int fixedLength) => ReadString(TextEncoding.UTF8, true, fixedLength);
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public string ReadUTF8Safe(int fixedLength) => ReadStringUtf8(true, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadUTF8Safe() => ReadString(TextEncoding.UTF8, true);
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public string ReadUTF8Safe() => ReadStringUtf8(true);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadUTF8() => ReadString(TextEncoding.UTF8);
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public string ReadUTF8(int fixedLength) => ReadStringUtf8(false, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadAsciiSafe(int fixedLength) => ReadString(Encoding.ASCII, true, fixedLength);
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public string ReadUTF8() => ReadStringUtf8(false);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadAsciiSafe() => ReadString(Encoding.ASCII, true);
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public string ReadAsciiSafe(int fixedLength) => ReadStringAscii(true, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadAscii(int fixedLength) => ReadString(Encoding.ASCII, false, fixedLength);
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public string ReadAsciiSafe() => ReadStringAscii(true);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadAscii() => ReadString(Encoding.ASCII);
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public string ReadAscii(int fixedLength) => ReadStringAscii(false, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadAscii() => ReadStringAscii(false);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLatin1Safe(int fixedLength) => ReadStringLatin1(true, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLatin1Safe() => ReadStringLatin1(true);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLatin1(int fixedLength) => ReadStringLatin1(false, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public string ReadLatin1() => ReadStringLatin1(false);
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/// <summary>
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/// Reads a big-endian UTF-16 string, filtering control codes and non-characters in safe mode.
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/// </summary>
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private string ReadStringBigUni(bool safeString, int fixedLength = -1)
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{
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if (fixedLength == 0)
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{
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return "";
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}
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const int byteLength = 2;
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var isFixedLength = fixedLength > -1;
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var remaining = Remaining;
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int size;
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if (isFixedLength)
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{
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size = fixedLength * byteLength;
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if (size > remaining)
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{
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throw new EndOfStreamException("Cannot read past the end of the buffer.");
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}
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}
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else
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{
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// Ensure even number of bytes
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size = remaining - (remaining & 1);
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}
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var span = _buffer.Slice(Position, size);
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var index = span.IndexOfTerminator(byteLength);
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if (index > -1)
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{
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span = _buffer.Slice(Position, index);
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}
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Position += isFixedLength || index < 0 ? size : index + byteLength;
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return TextEncoding.GetStringBigUni(span, safeString);
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}
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/// <summary>
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/// Reads a little-endian UTF-16 string, filtering control codes and non-characters in safe mode.
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/// </summary>
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private string ReadStringLittleUni(bool safeString, int fixedLength = -1)
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{
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if (fixedLength == 0)
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{
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return "";
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}
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const int byteLength = 2;
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var isFixedLength = fixedLength > -1;
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var remaining = Remaining;
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int size;
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if (isFixedLength)
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{
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size = fixedLength * byteLength;
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if (size > remaining)
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{
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throw new EndOfStreamException("Cannot read past the end of the buffer.");
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}
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}
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else
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{
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// Ensure even number of bytes
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size = remaining - (remaining & 1);
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}
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var span = _buffer.Slice(Position, size);
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var index = span.IndexOfTerminator(byteLength);
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if (index > -1)
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{
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span = _buffer.Slice(Position, index);
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}
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Position += isFixedLength || index < 0 ? size : index + byteLength;
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return TextEncoding.GetStringLittleUni(span, safeString);
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}
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/// <summary>
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/// Reads an ASCII string, filtering C0 control codes and DEL in safe mode.
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/// </summary>
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private string ReadStringAscii(bool safeString, int fixedLength = -1)
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{
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if (fixedLength == 0)
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{
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return "";
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}
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var isFixedLength = fixedLength > -1;
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int size = isFixedLength ? fixedLength : Remaining;
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if (size > Remaining)
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{
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throw new EndOfStreamException("Cannot read past the end of the buffer.");
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}
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var span = _buffer.Slice(Position, size);
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var index = span.IndexOf((byte)0);
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if (index > -1)
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{
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span = _buffer.Slice(Position, index);
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}
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Position += isFixedLength || index < 0 ? size : index + 1;
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return TextEncoding.GetStringAscii(span, safeString);
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}
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/// <summary>
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/// Reads a UTF-8 string, filtering control codes and non-characters in safe mode.
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/// </summary>
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private string ReadStringUtf8(bool safeString, int fixedLength = -1)
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{
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if (fixedLength == 0)
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{
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return "";
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}
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var isFixedLength = fixedLength > -1;
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int size = isFixedLength ? fixedLength : Remaining;
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if (size > Remaining)
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{
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throw new EndOfStreamException("Cannot read past the end of the buffer.");
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}
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var span = _buffer.Slice(Position, size);
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var index = span.IndexOf((byte)0);
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if (index > -1)
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{
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span = _buffer.Slice(Position, index);
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}
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Position += isFixedLength || index < 0 ? size : index + 1;
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return TextEncoding.GetStringUtf8(span, safeString);
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}
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/// <summary>
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/// Reads a Latin1 string, filtering C0/C1 control codes in safe mode.
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/// </summary>
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private string ReadStringLatin1(bool safeString, int fixedLength = -1)
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{
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if (fixedLength == 0)
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{
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return "";
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}
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var isFixedLength = fixedLength > -1;
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int size = isFixedLength ? fixedLength : Remaining;
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if (size > Remaining)
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{
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throw new EndOfStreamException("Cannot read past the end of the buffer.");
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}
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var span = _buffer.Slice(Position, size);
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var index = span.IndexOf((byte)0);
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if (index > -1)
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{
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span = _buffer.Slice(Position, index);
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}
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Position += isFixedLength || index < 0 ? size : index + 1;
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return TextEncoding.GetStringLatin1(span, safeString);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public int Seek(int offset, SeekOrigin origin)
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@ -1,6 +1,6 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2025 - ModernUO Development Team *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: SpanWriter.cs *
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* *
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@ -273,8 +273,7 @@ public ref struct SpanWriter
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteAscii(char chr) => Write((byte)chr);
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public void WriteAscii(
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ref RawInterpolatedStringHandler handler)
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public void WriteAscii(ref RawInterpolatedStringHandler handler)
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{
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Write(handler.Text, Encoding.ASCII);
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handler.Clear();
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@ -289,9 +288,22 @@ public ref struct SpanWriter
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handler.Clear();
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}
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public void Write(
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Encoding encoding,
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public void WriteLatin1(ref RawInterpolatedStringHandler handler)
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{
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Write(handler.Text, Encoding.Latin1);
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handler.Clear();
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}
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public void WriteLatin1(
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IFormatProvider? formatProvider,
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[InterpolatedStringHandlerArgument("formatProvider")]
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ref RawInterpolatedStringHandler handler)
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{
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Write(handler.Text, Encoding.Latin1);
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handler.Clear();
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}
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public void Write(Encoding encoding, ref RawInterpolatedStringHandler handler)
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{
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Write(handler.Text, encoding);
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handler.Clear();
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@ -388,6 +400,19 @@ public ref struct SpanWriter
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteAscii(string value, int fixedLength) => Write(value, Encoding.ASCII, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteLatin1(string value) => Write(value, Encoding.Latin1);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteLatin1(string value, int fixedLength) => Write(value, Encoding.Latin1, fixedLength);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteLatin1Null(string value)
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{
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Write(value, Encoding.Latin1);
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Write((byte)0); // '\0'
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Clear(int count)
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{
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