feat: Adds Latin1 text support (#2317)

## Summary

- Adds proper Latin1 encoding support, replacing CP1252 usage throughout the codebase
- Adds specialized, optimized string decoding methods with safe string filtering for each encoding type
- Filters invalid Unicode characters (C0/C1 control codes, non-characters) by removal rather than replacement since
the UO client renders nothing for these characters
- Fixes UTF-16 null terminator position handling to correctly advance by 2 bytes

## Changes

TextEncoding.cs

- Added SearchValues-based invalid byte/char detection for efficient filtering
- Added encoding-specific GetString methods: GetStringAscii, GetStringLatin1, GetStringUtf8, GetStringBigUni,
GetStringLittleUni
- Each method supports a safeString parameter for filtering invalid characters
- Little-endian UTF-16 uses direct memory cast for zero-copy decoding on LE systems
- Invalid characters are removed (not replaced with U+FFFD) since the client renders nothing for them

SpanReader.cs

- Added ReadLatin1() and ReadLatin1Safe() methods
- Rewrote encoding-specific read methods to use optimized TextEncoding.GetString* methods
- Fixed UTF-16 null terminator handling: position now correctly advances by byteLength (2) instead of 1

SpanWriter.cs

- Added WriteLatin1 and WriteLatin1Null methods

## Packet Updates

- Updated all packet code to use Latin1 encoding instead of CP1252
- Affected: account packets, equipment packets, menu packets, message packets, mobile packets, player packets, secure
trade packets, vendor packets, gump packets, book packets, mahjong packets

## Filtering Behavior

Invalid characters filtered in safe mode:
```
┌───────────────┬────────────────────────┐
│     Range     │      Description       │
├───────────────┼────────────────────────┤
│ 0x00-0x1F     │ C0 control codes       │
├───────────────┼────────────────────────┤
│ 0x7F          │ DEL                    │
├───────────────┼────────────────────────┤
│ 0x80-0x9F     │ C1 control codes       │
├───────────────┼────────────────────────┤
│ 0xFFFE-0xFFFF │ Unicode non-characters │
└───────────────┴────────────────────────┘
```

Note: Surrogate pairs (0xD800-0xDFFF) are not filtered because proper validation requires context checking for paired
vs unpaired surrogates. The UO client renders nothing for these anyway.

## Test Plan

- All 631 Server.Tests pass
- Verified client rendering behavior using TestUnicodeGump command (pages 1-5)
- Confirmed U+FFFD, unpaired surrogates, and non-characters all render as blank in client
- Verified Latin1 characters (0xA0-0xFF) display correctly
- Verified C1 control codes (0x80-0x9F) are filtered and don't display
This commit is contained in:
Kamron Batman 2026-01-22 15:51:00 -08:00 committed by GitHub
parent 1e4c32c809
commit 0404251638
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
27 changed files with 735 additions and 96 deletions

View file

@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2025 - ModernUO Development Team *
* Copyright 2019-2026 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: SpanReader.cs *
* *
@ -207,49 +207,241 @@ public ref struct SpanReader
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadLittleUniSafe(int fixedLength) => ReadString(TextEncoding.UnicodeLE, true, fixedLength);
public string ReadLittleUniSafe(int fixedLength) => ReadStringLittleUni(true, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadLittleUniSafe() => ReadString(TextEncoding.UnicodeLE, true);
public string ReadLittleUniSafe() => ReadStringLittleUni(true);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadLittleUni(int fixedLength) => ReadString(TextEncoding.UnicodeLE, false, fixedLength);
public string ReadLittleUni(int fixedLength) => ReadStringLittleUni(false, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadLittleUni() => ReadString(TextEncoding.UnicodeLE);
public string ReadLittleUni() => ReadStringLittleUni(false);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadBigUniSafe(int fixedLength) => ReadString(TextEncoding.Unicode, true, fixedLength);
public string ReadBigUniSafe(int fixedLength) => ReadStringBigUni(true, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadBigUniSafe() => ReadString(TextEncoding.Unicode, true);
public string ReadBigUniSafe() => ReadStringBigUni(true);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadBigUni(int fixedLength) => ReadString(TextEncoding.Unicode, false, fixedLength);
public string ReadBigUni(int fixedLength) => ReadStringBigUni(false, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadBigUni() => ReadString(TextEncoding.Unicode);
public string ReadBigUni() => ReadStringBigUni(false);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadUTF8Safe(int fixedLength) => ReadString(TextEncoding.UTF8, true, fixedLength);
public string ReadUTF8Safe(int fixedLength) => ReadStringUtf8(true, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadUTF8Safe() => ReadString(TextEncoding.UTF8, true);
public string ReadUTF8Safe() => ReadStringUtf8(true);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadUTF8() => ReadString(TextEncoding.UTF8);
public string ReadUTF8(int fixedLength) => ReadStringUtf8(false, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadAsciiSafe(int fixedLength) => ReadString(Encoding.ASCII, true, fixedLength);
public string ReadUTF8() => ReadStringUtf8(false);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadAsciiSafe() => ReadString(Encoding.ASCII, true);
public string ReadAsciiSafe(int fixedLength) => ReadStringAscii(true, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadAscii(int fixedLength) => ReadString(Encoding.ASCII, false, fixedLength);
public string ReadAsciiSafe() => ReadStringAscii(true);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadAscii() => ReadString(Encoding.ASCII);
public string ReadAscii(int fixedLength) => ReadStringAscii(false, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadAscii() => ReadStringAscii(false);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadLatin1Safe(int fixedLength) => ReadStringLatin1(true, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadLatin1Safe() => ReadStringLatin1(true);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadLatin1(int fixedLength) => ReadStringLatin1(false, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public string ReadLatin1() => ReadStringLatin1(false);
/// <summary>
/// Reads a big-endian UTF-16 string, filtering control codes and non-characters in safe mode.
/// </summary>
private string ReadStringBigUni(bool safeString, int fixedLength = -1)
{
if (fixedLength == 0)
{
return "";
}
const int byteLength = 2;
var isFixedLength = fixedLength > -1;
var remaining = Remaining;
int size;
if (isFixedLength)
{
size = fixedLength * byteLength;
if (size > remaining)
{
throw new EndOfStreamException("Cannot read past the end of the buffer.");
}
}
else
{
// Ensure even number of bytes
size = remaining - (remaining & 1);
}
var span = _buffer.Slice(Position, size);
var index = span.IndexOfTerminator(byteLength);
if (index > -1)
{
span = _buffer.Slice(Position, index);
}
Position += isFixedLength || index < 0 ? size : index + byteLength;
return TextEncoding.GetStringBigUni(span, safeString);
}
/// <summary>
/// Reads a little-endian UTF-16 string, filtering control codes and non-characters in safe mode.
/// </summary>
private string ReadStringLittleUni(bool safeString, int fixedLength = -1)
{
if (fixedLength == 0)
{
return "";
}
const int byteLength = 2;
var isFixedLength = fixedLength > -1;
var remaining = Remaining;
int size;
if (isFixedLength)
{
size = fixedLength * byteLength;
if (size > remaining)
{
throw new EndOfStreamException("Cannot read past the end of the buffer.");
}
}
else
{
// Ensure even number of bytes
size = remaining - (remaining & 1);
}
var span = _buffer.Slice(Position, size);
var index = span.IndexOfTerminator(byteLength);
if (index > -1)
{
span = _buffer.Slice(Position, index);
}
Position += isFixedLength || index < 0 ? size : index + byteLength;
return TextEncoding.GetStringLittleUni(span, safeString);
}
/// <summary>
/// Reads an ASCII string, filtering C0 control codes and DEL in safe mode.
/// </summary>
private string ReadStringAscii(bool safeString, int fixedLength = -1)
{
if (fixedLength == 0)
{
return "";
}
var isFixedLength = fixedLength > -1;
int size = isFixedLength ? fixedLength : Remaining;
if (size > Remaining)
{
throw new EndOfStreamException("Cannot read past the end of the buffer.");
}
var span = _buffer.Slice(Position, size);
var index = span.IndexOf((byte)0);
if (index > -1)
{
span = _buffer.Slice(Position, index);
}
Position += isFixedLength || index < 0 ? size : index + 1;
return TextEncoding.GetStringAscii(span, safeString);
}
/// <summary>
/// Reads a UTF-8 string, filtering control codes and non-characters in safe mode.
/// </summary>
private string ReadStringUtf8(bool safeString, int fixedLength = -1)
{
if (fixedLength == 0)
{
return "";
}
var isFixedLength = fixedLength > -1;
int size = isFixedLength ? fixedLength : Remaining;
if (size > Remaining)
{
throw new EndOfStreamException("Cannot read past the end of the buffer.");
}
var span = _buffer.Slice(Position, size);
var index = span.IndexOf((byte)0);
if (index > -1)
{
span = _buffer.Slice(Position, index);
}
Position += isFixedLength || index < 0 ? size : index + 1;
return TextEncoding.GetStringUtf8(span, safeString);
}
/// <summary>
/// Reads a Latin1 string, filtering C0/C1 control codes in safe mode.
/// </summary>
private string ReadStringLatin1(bool safeString, int fixedLength = -1)
{
if (fixedLength == 0)
{
return "";
}
var isFixedLength = fixedLength > -1;
int size = isFixedLength ? fixedLength : Remaining;
if (size > Remaining)
{
throw new EndOfStreamException("Cannot read past the end of the buffer.");
}
var span = _buffer.Slice(Position, size);
var index = span.IndexOf((byte)0);
if (index > -1)
{
span = _buffer.Slice(Position, index);
}
Position += isFixedLength || index < 0 ? size : index + 1;
return TextEncoding.GetStringLatin1(span, safeString);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int Seek(int offset, SeekOrigin origin)

View file

@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2025 - ModernUO Development Team *
* Copyright 2019-2026 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: SpanWriter.cs *
* *
@ -273,8 +273,7 @@ public ref struct SpanWriter
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteAscii(char chr) => Write((byte)chr);
public void WriteAscii(
ref RawInterpolatedStringHandler handler)
public void WriteAscii(ref RawInterpolatedStringHandler handler)
{
Write(handler.Text, Encoding.ASCII);
handler.Clear();
@ -289,9 +288,22 @@ public ref struct SpanWriter
handler.Clear();
}
public void Write(
Encoding encoding,
public void WriteLatin1(ref RawInterpolatedStringHandler handler)
{
Write(handler.Text, Encoding.Latin1);
handler.Clear();
}
public void WriteLatin1(
IFormatProvider? formatProvider,
[InterpolatedStringHandlerArgument("formatProvider")]
ref RawInterpolatedStringHandler handler)
{
Write(handler.Text, Encoding.Latin1);
handler.Clear();
}
public void Write(Encoding encoding, ref RawInterpolatedStringHandler handler)
{
Write(handler.Text, encoding);
handler.Clear();
@ -388,6 +400,19 @@ public ref struct SpanWriter
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteAscii(string value, int fixedLength) => Write(value, Encoding.ASCII, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteLatin1(string value) => Write(value, Encoding.Latin1);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteLatin1(string value, int fixedLength) => Write(value, Encoding.Latin1, fixedLength);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteLatin1Null(string value)
{
Write(value, Encoding.Latin1);
Write((byte)0); // '\0'
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Clear(int count)
{