Removes implicit types
This commit is contained in:
parent
33f5e77a24
commit
04b4cfe75b
261 changed files with 1329 additions and 1329 deletions
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@ -88,7 +88,7 @@ namespace Server.Misc
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World.Save( true, permitBackgroundWrite );
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}
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private static string[] m_Backups = new string[]
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private static string[] m_Backups = new[]
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{
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"Third Backup",
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"Second Backup",
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@ -926,7 +926,7 @@ namespace Server.Misc
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{
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case 1: // Warrior
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{
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skills = new SkillNameValue[]
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skills = new[]
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{
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new SkillNameValue( SkillName.Anatomy, 30 ),
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new SkillNameValue( SkillName.Healing, 45 ),
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@ -938,7 +938,7 @@ namespace Server.Misc
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}
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case 2: // Magician
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{
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skills = new SkillNameValue[]
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skills = new[]
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{
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new SkillNameValue( SkillName.EvalInt, 30 ),
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new SkillNameValue( SkillName.Wrestling, 30 ),
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@ -950,7 +950,7 @@ namespace Server.Misc
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}
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case 3: // Blacksmith
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{
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skills = new SkillNameValue[]
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skills = new[]
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{
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new SkillNameValue( SkillName.Mining, 30 ),
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new SkillNameValue( SkillName.ArmsLore, 30 ),
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@ -962,7 +962,7 @@ namespace Server.Misc
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}
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case 4: // Necromancer
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{
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skills = new SkillNameValue[]
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skills = new[]
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{
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new SkillNameValue( SkillName.Necromancy, 50 ),
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new SkillNameValue( SkillName.Focus, 30 ),
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@ -975,7 +975,7 @@ namespace Server.Misc
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}
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case 5: // Paladin
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{
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skills = new SkillNameValue[]
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skills = new[]
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{
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new SkillNameValue( SkillName.Chivalry, 51 ),
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new SkillNameValue( SkillName.Swords, 49 ),
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@ -987,7 +987,7 @@ namespace Server.Misc
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}
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case 6: //Samurai
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{
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skills = new SkillNameValue[]
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skills = new[]
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{
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new SkillNameValue( SkillName.Bushido, 50 ),
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new SkillNameValue( SkillName.Swords, 50 ),
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@ -998,7 +998,7 @@ namespace Server.Misc
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}
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case 7: //Ninja
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{
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skills = new SkillNameValue[]
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skills = new[]
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{
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new SkillNameValue( SkillName.Ninjitsu, 50 ),
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new SkillNameValue( SkillName.Hiding, 50 ),
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@ -1141,7 +1141,7 @@ namespace Server.Misc
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addSkillItems = false;
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EquipItem( new Kasa() );
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int[] hues = new int[] { 0x1A8, 0xEC, 0x99, 0x90, 0xB5, 0x336, 0x89 };
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int[] hues = new[] { 0x1A8, 0xEC, 0x99, 0x90, 0xB5, 0x336, 0x89 };
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//TODO: Verify that's ALL the hues for that above.
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EquipItem( new TattsukeHakama( hues[Utility.Random(hues.Length)] ) );
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@ -5,7 +5,7 @@ namespace Server
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{
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public class DoorGenerator
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{
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private static Rectangle2D[] m_BritRegions = new Rectangle2D[]
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private static Rectangle2D[] m_BritRegions = new[]
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{
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new Rectangle2D( new Point2D( 250, 750 ), new Point2D( 775, 1330 ) ),
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new Rectangle2D( new Point2D( 525, 2095 ), new Point2D( 925, 2430 ) ),
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@ -25,17 +25,17 @@ namespace Server
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new Rectangle2D( new Point2D( 5120, 2300 ), new Point2D( 6143, 4095 ) )
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};
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private static Rectangle2D[] m_IlshRegions = new Rectangle2D[]
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private static Rectangle2D[] m_IlshRegions = new[]
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{
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new Rectangle2D( new Point2D( 0, 0 ), new Point2D( 288*8, 200*8 ) )
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};
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private static Rectangle2D[] m_MalasRegions = new Rectangle2D[]
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private static Rectangle2D[] m_MalasRegions = new[]
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{
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new Rectangle2D( new Point2D( 0, 0 ), new Point2D( 320*8, 256*8 ) )
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};
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private static int[] m_SouthFrames = new int[]
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private static int[] m_SouthFrames = new[]
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{
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0x0006,
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0x0008,
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@ -109,7 +109,7 @@ namespace Server
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0x020A
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};
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private static int[] m_NorthFrames = new int[]
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private static int[] m_NorthFrames = new[]
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{
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0x0006,
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0x0008,
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@ -182,7 +182,7 @@ namespace Server
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0x020A
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};
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private static int[] m_EastFrames = new int[]
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private static int[] m_EastFrames = new[]
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{
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0x0007,
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0x000A,
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@ -256,7 +256,7 @@ namespace Server
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0x0209
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};
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private static int[] m_WestFrames = new int[]
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private static int[] m_WestFrames = new[]
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{
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0x0007,
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0x000C,
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@ -481,7 +481,7 @@ namespace Server
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{
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Type active = this.Active;
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MethodInfo compareTo = active.GetMethod( "CompareTo", new Type[] { active } );
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MethodInfo compareTo = active.GetMethod( "CompareTo", new[] { active } );
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if ( compareTo == null )
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{
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@ -517,7 +517,7 @@ namespace Server
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if ( ifaces.Length > 0 )
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{
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compareTo = ifaces[0].GetMethod( "CompareTo", new Type[] { active } );
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compareTo = ifaces[0].GetMethod( "CompareTo", new[] { active } );
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}
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else
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{
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@ -527,7 +527,7 @@ namespace Server
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}, null );
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if ( ifaces.Length > 0 )
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compareTo = ifaces[0].GetMethod( "CompareTo", new Type[] { active } );
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compareTo = ifaces[0].GetMethod( "CompareTo", new[] { active } );
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}
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}
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@ -5,7 +5,7 @@ namespace Server.Items
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[FlippableAttribute( 0x236E, 0x2371 )]
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public class LightOfTheWinterSolstice : Item
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{
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private static string[] m_StaffNames = new string[]
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private static string[] m_StaffNames = new[]
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{
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"Aenima",
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"Alkiser",
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@ -113,7 +113,7 @@ namespace Server.Items
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{
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from.SendMessage( "You may not throw snow here." );
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}
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else if ( pack != null && pack.FindItemByType( new Type[]{ typeof( SnowPile ), typeof( PileOfGlacialSnow ) } ) != null )
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else if ( pack != null && pack.FindItemByType( new[]{ typeof( SnowPile ), typeof( PileOfGlacialSnow ) } ) != null )
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{
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if ( from.BeginAction( typeof( SnowPile ) ) )
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{
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@ -99,7 +99,7 @@ namespace Server.Items
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{
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from.SendMessage( "You may not throw snow here." );
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}
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else if ( pack?.FindItemByType( new Type[]{ typeof( SnowPile ), typeof( PileOfGlacialSnow ) } ) != null )
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else if ( pack?.FindItemByType( new[]{ typeof( SnowPile ), typeof( PileOfGlacialSnow ) } ) != null )
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{
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if ( from.BeginAction( typeof( SnowPile ) ) )
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{
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@ -31,7 +31,7 @@ namespace Server.Guilds
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public class RankDefinition
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{
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public static RankDefinition[] Ranks = new RankDefinition[]
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public static RankDefinition[] Ranks = new[]
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{
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new RankDefinition( 1062963, 0, RankFlags.None ), //Ronin
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new RankDefinition( 1062962, 1, RankFlags.Member ), //Member
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@ -32,7 +32,7 @@ namespace Server.Misc
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m_RatmanSpeech.Flags = IHSFlags.All;
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m_RatmanSpeech.Keywords = new string[]
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m_RatmanSpeech.Keywords = new[]
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{
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"meat", "gold", "kill", "killing", "slay",
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"sword", "axe", "spell", "magic", "spells",
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@ -47,7 +47,7 @@ namespace Server.Misc
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"jerk", "fool", "foolish", "ugly", "insult", "scum"
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};
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m_RatmanSpeech.Responses = new string[]
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m_RatmanSpeech.Responses = new[]
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{
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"meat", "kill", "pound", "crush", "yum yum",
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"crunch", "destroy", "murder", "eat", "munch",
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@ -61,7 +61,7 @@ namespace Server.Misc
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"loser", "lose", "scum"
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};
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m_RatmanSpeech.Syllables = new string[]
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m_RatmanSpeech.Syllables = new[]
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{
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"skrit",
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@ -108,7 +108,7 @@ namespace Server.Misc
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m_OrcSpeech.Flags = IHSFlags.All;
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m_OrcSpeech.Keywords = new string[]
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m_OrcSpeech.Keywords = new[]
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{
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"meat", "gold", "kill", "killing", "slay",
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"sword", "axe", "spell", "magic", "spells",
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@ -123,7 +123,7 @@ namespace Server.Misc
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"jerk", "fool", "foolish", "ugly", "insult", "scum"
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};
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m_OrcSpeech.Responses = new string[]
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m_OrcSpeech.Responses = new[]
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{
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"meat", "kill", "pound", "crush", "yum yum",
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"crunch", "destroy", "murder", "eat", "munch",
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@ -137,7 +137,7 @@ namespace Server.Misc
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"loser", "lose", "scum"
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};
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m_OrcSpeech.Syllables = new string[]
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m_OrcSpeech.Syllables = new[]
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{
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"bu", "du", "fu", "ju", "gu",
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"ulg", "gug", "gub", "gur", "oog",
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@ -195,7 +195,7 @@ namespace Server.Misc
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m_LizardmanSpeech.Flags = IHSFlags.All;
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m_LizardmanSpeech.Keywords = new string[]
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m_LizardmanSpeech.Keywords = new[]
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{
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"meat", "gold", "kill", "killing", "slay",
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"sword", "axe", "spell", "magic", "spells",
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@ -210,7 +210,7 @@ namespace Server.Misc
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"jerk", "fool", "foolish", "ugly", "insult", "scum"
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};
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m_LizardmanSpeech.Responses = new string[]
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m_LizardmanSpeech.Responses = new[]
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{
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"meat", "kill", "pound", "crush", "yum yum",
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"crunch", "destroy", "murder", "eat", "munch",
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@ -224,7 +224,7 @@ namespace Server.Misc
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"loser", "lose", "scum"
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};
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m_LizardmanSpeech.Syllables = new string[]
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m_LizardmanSpeech.Syllables = new[]
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{
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"ss", "sth", "iss", "is", "ith", "kth",
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"sith", "this", "its", "sit", "tis", "tsi",
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@ -259,7 +259,7 @@ namespace Server.Misc
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m_WispSpeech.Flags = IHSFlags.OnMovement;
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m_WispSpeech.Syllables = new string[]
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m_WispSpeech.Syllables = new[]
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{
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"b", "c", "d", "f", "g", "h", "i",
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"j", "k", "l", "m", "n", "p", "r",
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@ -8,7 +8,7 @@ namespace Server
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#region List definitions
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#region Mondain's Legacy
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private static Type[] m_MLWeaponTypes = new Type[]
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private static Type[] m_MLWeaponTypes = new[]
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{
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typeof( AssassinSpike ), typeof( DiamondMace ), typeof( ElvenMachete ),
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typeof( ElvenSpellblade ), typeof( Leafblade ), typeof( OrnateAxe ),
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@ -18,14 +18,14 @@ namespace Server
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public static Type[] MLWeaponTypes => m_MLWeaponTypes;
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private static Type[] m_MLRangedWeaponTypes = new Type[]
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private static Type[] m_MLRangedWeaponTypes = new[]
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{
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typeof( ElvenCompositeLongbow ), typeof( MagicalShortbow )
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};
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public static Type[] MLRangedWeaponTypes => m_MLRangedWeaponTypes;
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private static Type[] m_MLArmorTypes = new Type[]
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private static Type[] m_MLArmorTypes = new[]
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{
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typeof( Circlet ), typeof( GemmedCirclet ), typeof( LeafTonlet ),
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typeof( RavenHelm ), typeof( RoyalCirclet ), typeof( VultureHelm ),
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@ -39,7 +39,7 @@ namespace Server
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public static Type[] MLArmorTypes => m_MLArmorTypes;
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private static Type[] m_MLClothingTypes = new Type[]
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private static Type[] m_MLClothingTypes = new[]
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{
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typeof( MaleElvenRobe ), typeof( FemaleElvenRobe ), typeof( ElvenPants ),
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typeof( ElvenShirt ), typeof( ElvenDarkShirt ), typeof( ElvenBoots ),
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@ -50,7 +50,7 @@ namespace Server
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#endregion
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private static Type[] m_SEWeaponTypes = new Type[]
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private static Type[] m_SEWeaponTypes = new[]
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{
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typeof( Bokuto ), typeof( Daisho ), typeof( Kama ),
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typeof( Lajatang ), typeof( NoDachi ), typeof( Nunchaku ),
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@ -60,7 +60,7 @@ namespace Server
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public static Type[] SEWeaponTypes => m_SEWeaponTypes;
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private static Type[] m_AosWeaponTypes = new Type[]
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private static Type[] m_AosWeaponTypes = new[]
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{
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typeof( Scythe ), typeof( BoneHarvester ), typeof( Scepter ),
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typeof( BladedStaff ), typeof( Pike ), typeof( DoubleBladedStaff ),
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@ -69,7 +69,7 @@ namespace Server
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public static Type[] AosWeaponTypes => m_AosWeaponTypes;
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private static Type[] m_WeaponTypes = new Type[]
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private static Type[] m_WeaponTypes = new[]
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{
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typeof( Axe ), typeof( BattleAxe ), typeof( DoubleAxe ),
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typeof( ExecutionersAxe ), typeof( Hatchet ), typeof( LargeBattleAxe ),
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@ -87,28 +87,28 @@ namespace Server
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public static Type[] WeaponTypes => m_WeaponTypes;
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private static Type[] m_SERangedWeaponTypes = new Type[]
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private static Type[] m_SERangedWeaponTypes = new[]
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{
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typeof( Yumi )
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};
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public static Type[] SERangedWeaponTypes => m_SERangedWeaponTypes;
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private static Type[] m_AosRangedWeaponTypes = new Type[]
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private static Type[] m_AosRangedWeaponTypes = new[]
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{
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typeof( CompositeBow ), typeof( RepeatingCrossbow )
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};
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public static Type[] AosRangedWeaponTypes => m_AosRangedWeaponTypes;
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private static Type[] m_RangedWeaponTypes = new Type[]
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private static Type[] m_RangedWeaponTypes = new[]
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{
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typeof( Bow ), typeof( Crossbow ), typeof( HeavyCrossbow )
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};
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public static Type[] RangedWeaponTypes => m_RangedWeaponTypes;
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private static Type[] m_SEArmorTypes = new Type[]
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private static Type[] m_SEArmorTypes = new[]
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{
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typeof( ChainHatsuburi ), typeof( LeatherDo ), typeof( LeatherHaidate ),
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typeof( LeatherHiroSode ), typeof( LeatherJingasa ), typeof( LeatherMempo ),
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@ -124,7 +124,7 @@ namespace Server
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public static Type[] SEArmorTypes => m_SEArmorTypes;
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private static Type[] m_ArmorTypes = new Type[]
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private static Type[] m_ArmorTypes = new[]
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{
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typeof( BoneArms ), typeof( BoneChest ), typeof( BoneGloves ),
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typeof( BoneLegs ), typeof( BoneHelm ), typeof( ChainChest ),
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@ -144,14 +144,14 @@ namespace Server
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public static Type[] ArmorTypes => m_ArmorTypes;
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private static Type[] m_AosShieldTypes = new Type[]
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private static Type[] m_AosShieldTypes = new[]
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{
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typeof( ChaosShield ), typeof( OrderShield )
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};
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public static Type[] AosShieldTypes => m_AosShieldTypes;
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private static Type[] m_ShieldTypes = new Type[]
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private static Type[] m_ShieldTypes = new[]
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{
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typeof( BronzeShield ), typeof( Buckler ), typeof( HeaterShield ),
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typeof( MetalShield ), typeof( MetalKiteShield ), typeof( WoodenKiteShield ),
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@ -160,7 +160,7 @@ namespace Server
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public static Type[] ShieldTypes => m_ShieldTypes;
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private static Type[] m_GemTypes = new Type[]
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private static Type[] m_GemTypes = new[]
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{
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typeof( Amber ), typeof( Amethyst ), typeof( Citrine ),
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typeof( Diamond ), typeof( Emerald ), typeof( Ruby ),
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@ -169,7 +169,7 @@ namespace Server
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public static Type[] GemTypes => m_GemTypes;
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private static Type[] m_JewelryTypes = new Type[]
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private static Type[] m_JewelryTypes = new[]
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{
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typeof( GoldRing ), typeof( GoldBracelet ),
|
||||
typeof( SilverRing ), typeof( SilverBracelet )
|
||||
|
|
@ -177,7 +177,7 @@ namespace Server
|
|||
|
||||
public static Type[] JewelryTypes => m_JewelryTypes;
|
||||
|
||||
private static Type[] m_RegTypes = new Type[]
|
||||
private static Type[] m_RegTypes = new[]
|
||||
{
|
||||
typeof( BlackPearl ), typeof( Bloodmoss ), typeof( Garlic ),
|
||||
typeof( Ginseng ), typeof( MandrakeRoot ), typeof( Nightshade ),
|
||||
|
|
@ -186,7 +186,7 @@ namespace Server
|
|||
|
||||
public static Type[] RegTypes => m_RegTypes;
|
||||
|
||||
private static Type[] m_NecroRegTypes = new Type[]
|
||||
private static Type[] m_NecroRegTypes = new[]
|
||||
{
|
||||
typeof( BatWing ), typeof( GraveDust ), typeof( DaemonBlood ),
|
||||
typeof( NoxCrystal ), typeof( PigIron )
|
||||
|
|
@ -194,7 +194,7 @@ namespace Server
|
|||
|
||||
public static Type[] NecroRegTypes => m_NecroRegTypes;
|
||||
|
||||
private static Type[] m_PotionTypes = new Type[]
|
||||
private static Type[] m_PotionTypes = new[]
|
||||
{
|
||||
typeof( AgilityPotion ), typeof( StrengthPotion ), typeof( RefreshPotion ),
|
||||
typeof( LesserCurePotion ), typeof( LesserHealPotion ), typeof( LesserPoisonPotion )
|
||||
|
|
@ -202,14 +202,14 @@ namespace Server
|
|||
|
||||
public static Type[] PotionTypes => m_PotionTypes;
|
||||
|
||||
private static Type[] m_SEInstrumentTypes = new Type[]
|
||||
private static Type[] m_SEInstrumentTypes = new[]
|
||||
{
|
||||
typeof( BambooFlute )
|
||||
};
|
||||
|
||||
public static Type[] SEInstrumentTypes => m_SEInstrumentTypes;
|
||||
|
||||
private static Type[] m_InstrumentTypes = new Type[]
|
||||
private static Type[] m_InstrumentTypes = new[]
|
||||
{
|
||||
typeof( Drums ), typeof( Harp ), typeof( LapHarp ),
|
||||
typeof( Lute ), typeof( Tambourine ), typeof( TambourineTassel )
|
||||
|
|
@ -217,7 +217,7 @@ namespace Server
|
|||
|
||||
public static Type[] InstrumentTypes => m_InstrumentTypes;
|
||||
|
||||
private static Type[] m_StatueTypes = new Type[]
|
||||
private static Type[] m_StatueTypes = new[]
|
||||
{
|
||||
typeof( StatueSouth ), typeof( StatueSouth2 ), typeof( StatueNorth ),
|
||||
typeof( StatueWest ), typeof( StatueEast ), typeof( StatueEast2 ),
|
||||
|
|
@ -226,7 +226,7 @@ namespace Server
|
|||
|
||||
public static Type[] StatueTypes => m_StatueTypes;
|
||||
|
||||
private static Type[] m_RegularScrollTypes = new Type[]
|
||||
private static Type[] m_RegularScrollTypes = new[]
|
||||
{
|
||||
typeof( ReactiveArmorScroll ), typeof( ClumsyScroll ), typeof( CreateFoodScroll ), typeof( FeeblemindScroll ),
|
||||
typeof( HealScroll ), typeof( MagicArrowScroll ), typeof( NightSightScroll ), typeof( WeakenScroll ),
|
||||
|
|
@ -246,7 +246,7 @@ namespace Server
|
|||
typeof( SummonDaemonScroll ), typeof( SummonEarthElementalScroll ), typeof( SummonFireElementalScroll ), typeof( SummonWaterElementalScroll )
|
||||
};
|
||||
|
||||
private static Type[] m_NecromancyScrollTypes = new Type[]
|
||||
private static Type[] m_NecromancyScrollTypes = new[]
|
||||
{
|
||||
typeof( AnimateDeadScroll ), typeof( BloodOathScroll ), typeof( CorpseSkinScroll ), typeof( CurseWeaponScroll ),
|
||||
typeof( EvilOmenScroll ), typeof( HorrificBeastScroll ), typeof( LichFormScroll ), typeof( MindRotScroll ),
|
||||
|
|
@ -254,7 +254,7 @@ namespace Server
|
|||
typeof( VampiricEmbraceScroll ), typeof( VengefulSpiritScroll ), typeof( WitherScroll ), typeof( WraithFormScroll )
|
||||
};
|
||||
|
||||
private static Type[] m_SENecromancyScrollTypes = new Type[]
|
||||
private static Type[] m_SENecromancyScrollTypes = new[]
|
||||
{
|
||||
typeof( AnimateDeadScroll ), typeof( BloodOathScroll ), typeof( CorpseSkinScroll ), typeof( CurseWeaponScroll ),
|
||||
typeof( EvilOmenScroll ), typeof( HorrificBeastScroll ), typeof( LichFormScroll ), typeof( MindRotScroll ),
|
||||
|
|
@ -266,7 +266,7 @@ namespace Server
|
|||
private static Type[] m_PaladinScrollTypes = new Type[0];
|
||||
|
||||
#region Mondain's Legacy
|
||||
private static Type[] m_ArcanistScrollTypes = new Type[]
|
||||
private static Type[] m_ArcanistScrollTypes = new[]
|
||||
{
|
||||
typeof( ArcaneCircleScroll ), typeof( GiftOfRenewalScroll ), typeof( ImmolatingWeaponScroll ), typeof( AttuneWeaponScroll ),
|
||||
typeof( ThunderstormScroll ), typeof( NatureFuryScroll ), /*typeof( SummonFeyScroll ), typeof( SummonFiendScroll ),*/
|
||||
|
|
@ -285,7 +285,7 @@ namespace Server
|
|||
|
||||
#endregion
|
||||
|
||||
private static Type[] m_GrimmochJournalTypes = new Type[]
|
||||
private static Type[] m_GrimmochJournalTypes = new[]
|
||||
{
|
||||
typeof( GrimmochJournal1 ), typeof( GrimmochJournal2 ), typeof( GrimmochJournal3 ),
|
||||
typeof( GrimmochJournal6 ), typeof( GrimmochJournal7 ), typeof( GrimmochJournal11 ),
|
||||
|
|
@ -294,7 +294,7 @@ namespace Server
|
|||
|
||||
public static Type[] GrimmochJournalTypes => m_GrimmochJournalTypes;
|
||||
|
||||
private static Type[] m_LysanderNotebookTypes = new Type[]
|
||||
private static Type[] m_LysanderNotebookTypes = new[]
|
||||
{
|
||||
typeof( LysanderNotebook1 ), typeof( LysanderNotebook2 ), typeof( LysanderNotebook3 ),
|
||||
typeof( LysanderNotebook7 ), typeof( LysanderNotebook8 ), typeof( LysanderNotebook11 )
|
||||
|
|
@ -302,7 +302,7 @@ namespace Server
|
|||
|
||||
public static Type[] LysanderNotebookTypes => m_LysanderNotebookTypes;
|
||||
|
||||
private static Type[] m_TavarasJournalTypes = new Type[]
|
||||
private static Type[] m_TavarasJournalTypes = new[]
|
||||
{
|
||||
typeof( TavarasJournal1 ), typeof( TavarasJournal2 ), typeof( TavarasJournal3 ),
|
||||
typeof( TavarasJournal6 ), typeof( TavarasJournal7 ), typeof( TavarasJournal8 ),
|
||||
|
|
@ -314,27 +314,27 @@ namespace Server
|
|||
public static Type[] TavarasJournalTypes => m_TavarasJournalTypes;
|
||||
|
||||
|
||||
private static Type[] m_NewWandTypes = new Type[]
|
||||
private static Type[] m_NewWandTypes = new[]
|
||||
{
|
||||
typeof( FireballWand ), typeof( LightningWand ), typeof( MagicArrowWand ),
|
||||
typeof( GreaterHealWand ), typeof( HarmWand ), typeof( HealWand )
|
||||
};
|
||||
public static Type[] NewWandTypes => m_NewWandTypes;
|
||||
|
||||
private static Type[] m_WandTypes = new Type[]
|
||||
private static Type[] m_WandTypes = new[]
|
||||
{
|
||||
typeof( ClumsyWand ), typeof( FeebleWand ),
|
||||
typeof( ManaDrainWand ), typeof( WeaknessWand )
|
||||
};
|
||||
public static Type[] WandTypes => m_WandTypes;
|
||||
|
||||
private static Type[] m_OldWandTypes = new Type[]
|
||||
private static Type[] m_OldWandTypes = new[]
|
||||
{
|
||||
typeof( IDWand )
|
||||
};
|
||||
public static Type[] OldWandTypes => m_OldWandTypes;
|
||||
|
||||
private static Type[] m_SEClothingTypes = new Type[]
|
||||
private static Type[] m_SEClothingTypes = new[]
|
||||
{
|
||||
typeof( ClothNinjaJacket ), typeof( FemaleKimono ), typeof( Hakama ),
|
||||
typeof( HakamaShita ), typeof( JinBaori ), typeof( Kamishimo ),
|
||||
|
|
@ -344,7 +344,7 @@ namespace Server
|
|||
|
||||
public static Type[] SEClothingTypes => m_SEClothingTypes;
|
||||
|
||||
private static Type[] m_AosClothingTypes = new Type[]
|
||||
private static Type[] m_AosClothingTypes = new[]
|
||||
{
|
||||
typeof( FurSarong ), typeof( FurCape ), typeof( FlowerGarland ),
|
||||
typeof( GildedDress ), typeof( FurBoots ), typeof( FormalShirt ),
|
||||
|
|
@ -352,7 +352,7 @@ namespace Server
|
|||
|
||||
public static Type[] AosClothingTypes => m_AosClothingTypes;
|
||||
|
||||
private static Type[] m_ClothingTypes = new Type[]
|
||||
private static Type[] m_ClothingTypes = new[]
|
||||
{
|
||||
typeof( Cloak ),
|
||||
typeof( Bonnet ), typeof( Cap ), typeof( FeatheredHat ),
|
||||
|
|
@ -369,21 +369,21 @@ namespace Server
|
|||
};
|
||||
public static Type[] ClothingTypes => m_ClothingTypes;
|
||||
|
||||
private static Type[] m_SEHatTypes = new Type[]
|
||||
private static Type[] m_SEHatTypes = new[]
|
||||
{
|
||||
typeof( ClothNinjaHood ), typeof( Kasa )
|
||||
};
|
||||
|
||||
public static Type[] SEHatTypes => m_SEHatTypes;
|
||||
|
||||
private static Type[] m_AosHatTypes = new Type[]
|
||||
private static Type[] m_AosHatTypes = new[]
|
||||
{
|
||||
typeof( FlowerGarland ), typeof( BearMask ), typeof( DeerMask ) //Are Bear& Deer mask inside the Pre-AoS loottables too?
|
||||
};
|
||||
|
||||
public static Type[] AosHatTypes => m_AosHatTypes;
|
||||
|
||||
private static Type[] m_HatTypes = new Type[]
|
||||
private static Type[] m_HatTypes = new[]
|
||||
{
|
||||
typeof( SkullCap ), typeof( Bandana ), typeof( FloppyHat ),
|
||||
typeof( Cap ), typeof( WideBrimHat ), typeof( StrawHat ),
|
||||
|
|
@ -393,7 +393,7 @@ namespace Server
|
|||
|
||||
public static Type[] HatTypes => m_HatTypes;
|
||||
|
||||
private static Type[] m_LibraryBookTypes = new Type[]
|
||||
private static Type[] m_LibraryBookTypes = new[]
|
||||
{
|
||||
typeof( GrammarOfOrcish ), typeof( CallToAnarchy ), typeof( ArmsAndWeaponsPrimer ),
|
||||
typeof( SongOfSamlethe ), typeof( TaleOfThreeTribes ), typeof( GuideToGuilds ),
|
||||
|
|
|
|||
|
|
@ -92,38 +92,38 @@ namespace Server
|
|||
}
|
||||
}
|
||||
|
||||
public static readonly LootPackItem[] Gold = new LootPackItem[]
|
||||
public static readonly LootPackItem[] Gold = new[]
|
||||
{
|
||||
new LootPackItem( typeof( Gold ), 1 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] Instruments = new LootPackItem[]
|
||||
public static readonly LootPackItem[] Instruments = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseInstrument ), 1 )
|
||||
};
|
||||
|
||||
|
||||
public static readonly LootPackItem[] LowScrollItems = new LootPackItem[]
|
||||
public static readonly LootPackItem[] LowScrollItems = new[]
|
||||
{
|
||||
new LootPackItem( typeof( ClumsyScroll ), 1 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] MedScrollItems = new LootPackItem[]
|
||||
public static readonly LootPackItem[] MedScrollItems = new[]
|
||||
{
|
||||
new LootPackItem( typeof( ArchCureScroll ), 1 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] HighScrollItems = new LootPackItem[]
|
||||
public static readonly LootPackItem[] HighScrollItems = new[]
|
||||
{
|
||||
new LootPackItem( typeof( SummonAirElementalScroll ), 1 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] GemItems = new LootPackItem[]
|
||||
public static readonly LootPackItem[] GemItems = new[]
|
||||
{
|
||||
new LootPackItem( typeof( Amber ), 1 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] PotionItems = new LootPackItem[]
|
||||
public static readonly LootPackItem[] PotionItems = new[]
|
||||
{
|
||||
new LootPackItem( typeof( AgilityPotion ), 1 ),
|
||||
new LootPackItem( typeof( StrengthPotion ), 1 ),
|
||||
|
|
@ -134,7 +134,7 @@ namespace Server
|
|||
};
|
||||
|
||||
#region Old Magic Items
|
||||
public static readonly LootPackItem[] OldMagicItems = new LootPackItem[]
|
||||
public static readonly LootPackItem[] OldMagicItems = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseJewel ), 1 ),
|
||||
new LootPackItem( typeof( BaseArmor ), 4 ),
|
||||
|
|
@ -145,7 +145,7 @@ namespace Server
|
|||
#endregion
|
||||
|
||||
#region AOS Magic Items
|
||||
public static readonly LootPackItem[] AosMagicItemsPoor = new LootPackItem[]
|
||||
public static readonly LootPackItem[] AosMagicItemsPoor = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseWeapon ), 3 ),
|
||||
new LootPackItem( typeof( BaseRanged ), 1 ),
|
||||
|
|
@ -154,7 +154,7 @@ namespace Server
|
|||
new LootPackItem( typeof( BaseJewel ), 2 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] AosMagicItemsMeagerType1 = new LootPackItem[]
|
||||
public static readonly LootPackItem[] AosMagicItemsMeagerType1 = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseWeapon ), 56 ),
|
||||
new LootPackItem( typeof( BaseRanged ), 14 ),
|
||||
|
|
@ -163,7 +163,7 @@ namespace Server
|
|||
new LootPackItem( typeof( BaseJewel ), 42 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] AosMagicItemsMeagerType2 = new LootPackItem[]
|
||||
public static readonly LootPackItem[] AosMagicItemsMeagerType2 = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseWeapon ), 28 ),
|
||||
new LootPackItem( typeof( BaseRanged ), 7 ),
|
||||
|
|
@ -172,7 +172,7 @@ namespace Server
|
|||
new LootPackItem( typeof( BaseJewel ), 21 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] AosMagicItemsAverageType1 = new LootPackItem[]
|
||||
public static readonly LootPackItem[] AosMagicItemsAverageType1 = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseWeapon ), 90 ),
|
||||
new LootPackItem( typeof( BaseRanged ), 23 ),
|
||||
|
|
@ -181,7 +181,7 @@ namespace Server
|
|||
new LootPackItem( typeof( BaseJewel ), 68 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] AosMagicItemsAverageType2 = new LootPackItem[]
|
||||
public static readonly LootPackItem[] AosMagicItemsAverageType2 = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseWeapon ), 54 ),
|
||||
new LootPackItem( typeof( BaseRanged ), 13 ),
|
||||
|
|
@ -190,7 +190,7 @@ namespace Server
|
|||
new LootPackItem( typeof( BaseJewel ), 40 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] AosMagicItemsRichType1 = new LootPackItem[]
|
||||
public static readonly LootPackItem[] AosMagicItemsRichType1 = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseWeapon ), 211 ),
|
||||
new LootPackItem( typeof( BaseRanged ), 53 ),
|
||||
|
|
@ -199,7 +199,7 @@ namespace Server
|
|||
new LootPackItem( typeof( BaseJewel ), 158 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] AosMagicItemsRichType2 = new LootPackItem[]
|
||||
public static readonly LootPackItem[] AosMagicItemsRichType2 = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseWeapon ), 170 ),
|
||||
new LootPackItem( typeof( BaseRanged ), 43 ),
|
||||
|
|
@ -208,7 +208,7 @@ namespace Server
|
|||
new LootPackItem( typeof( BaseJewel ), 128 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] AosMagicItemsFilthyRichType1 = new LootPackItem[]
|
||||
public static readonly LootPackItem[] AosMagicItemsFilthyRichType1 = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseWeapon ), 219 ),
|
||||
new LootPackItem( typeof( BaseRanged ), 55 ),
|
||||
|
|
@ -217,7 +217,7 @@ namespace Server
|
|||
new LootPackItem( typeof( BaseJewel ), 164 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] AosMagicItemsFilthyRichType2 = new LootPackItem[]
|
||||
public static readonly LootPackItem[] AosMagicItemsFilthyRichType2 = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseWeapon ), 239 ),
|
||||
new LootPackItem( typeof( BaseRanged ), 60 ),
|
||||
|
|
@ -226,7 +226,7 @@ namespace Server
|
|||
new LootPackItem( typeof( BaseJewel ), 45 )
|
||||
};
|
||||
|
||||
public static readonly LootPackItem[] AosMagicItemsUltraRich = new LootPackItem[]
|
||||
public static readonly LootPackItem[] AosMagicItemsUltraRich = new[]
|
||||
{
|
||||
new LootPackItem( typeof( BaseWeapon ), 276 ),
|
||||
new LootPackItem( typeof( BaseRanged ), 69 ),
|
||||
|
|
@ -237,7 +237,7 @@ namespace Server
|
|||
#endregion
|
||||
|
||||
#region ML definitions
|
||||
public static readonly LootPack MlRich = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack MlRich = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "4d50+450" ),
|
||||
new LootPackEntry( false, AosMagicItemsRichType1, 100.00, 1, 3, 0, 75 ),
|
||||
|
|
@ -248,14 +248,14 @@ namespace Server
|
|||
#endregion
|
||||
|
||||
#region SE definitions
|
||||
public static readonly LootPack SePoor = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack SePoor = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "2d10+20" ),
|
||||
new LootPackEntry( false, AosMagicItemsPoor, 1.00, 1, 5, 0, 100 ),
|
||||
new LootPackEntry( false, Instruments, 0.02, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack SeMeager = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack SeMeager = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "4d10+40" ),
|
||||
new LootPackEntry( false, AosMagicItemsMeagerType1, 20.40, 1, 2, 0, 50 ),
|
||||
|
|
@ -263,7 +263,7 @@ namespace Server
|
|||
new LootPackEntry( false, Instruments, 0.10, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack SeAverage = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack SeAverage = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "8d10+100" ),
|
||||
new LootPackEntry( false, AosMagicItemsAverageType1, 32.80, 1, 3, 0, 50 ),
|
||||
|
|
@ -272,7 +272,7 @@ namespace Server
|
|||
new LootPackEntry( false, Instruments, 0.40, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack SeRich = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack SeRich = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "15d10+225" ),
|
||||
new LootPackEntry( false, AosMagicItemsRichType1, 76.30, 1, 4, 0, 75 ),
|
||||
|
|
@ -281,7 +281,7 @@ namespace Server
|
|||
new LootPackEntry( false, Instruments, 1.00, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack SeFilthyRich = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack SeFilthyRich = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "3d100+400" ),
|
||||
new LootPackEntry( false, AosMagicItemsFilthyRichType1, 79.50, 1, 5, 0, 100 ),
|
||||
|
|
@ -290,7 +290,7 @@ namespace Server
|
|||
new LootPackEntry( false, Instruments, 2.00, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack SeUltraRich = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack SeUltraRich = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "6d100+600" ),
|
||||
new LootPackEntry( false, AosMagicItemsUltraRich, 100.00, 1, 5, 25, 100 ),
|
||||
|
|
@ -302,7 +302,7 @@ namespace Server
|
|||
new LootPackEntry( false, Instruments, 2.00, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack SeSuperBoss = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack SeSuperBoss = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "10d100+800" ),
|
||||
new LootPackEntry( false, AosMagicItemsUltraRich, 100.00, 1, 5, 25, 100 ),
|
||||
|
|
@ -320,14 +320,14 @@ namespace Server
|
|||
#endregion
|
||||
|
||||
#region AOS definitions
|
||||
public static readonly LootPack AosPoor = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack AosPoor = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "1d10+10" ),
|
||||
new LootPackEntry( false, AosMagicItemsPoor, 0.02, 1, 5, 0, 90 ),
|
||||
new LootPackEntry( false, Instruments, 0.02, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack AosMeager = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack AosMeager = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "3d10+20" ),
|
||||
new LootPackEntry( false, AosMagicItemsMeagerType1, 1.00, 1, 2, 0, 10 ),
|
||||
|
|
@ -335,7 +335,7 @@ namespace Server
|
|||
new LootPackEntry( false, Instruments, 0.10, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack AosAverage = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack AosAverage = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "5d10+50" ),
|
||||
new LootPackEntry( false, AosMagicItemsAverageType1, 5.00, 1, 4, 0, 20 ),
|
||||
|
|
@ -344,7 +344,7 @@ namespace Server
|
|||
new LootPackEntry( false, Instruments, 0.40, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack AosRich = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack AosRich = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "10d10+150" ),
|
||||
new LootPackEntry( false, AosMagicItemsRichType1, 20.00, 1, 4, 0, 40 ),
|
||||
|
|
@ -353,7 +353,7 @@ namespace Server
|
|||
new LootPackEntry( false, Instruments, 1.00, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack AosFilthyRich = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack AosFilthyRich = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "2d100+200" ),
|
||||
new LootPackEntry( false, AosMagicItemsFilthyRichType1, 33.00, 1, 4, 0, 50 ),
|
||||
|
|
@ -363,7 +363,7 @@ namespace Server
|
|||
new LootPackEntry( false, Instruments, 2.00, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack AosUltraRich = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack AosUltraRich = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "5d100+500" ),
|
||||
new LootPackEntry( false, AosMagicItemsUltraRich, 100.00, 1, 5, 25, 100 ),
|
||||
|
|
@ -375,7 +375,7 @@ namespace Server
|
|||
new LootPackEntry( false, Instruments, 2.00, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack AosSuperBoss = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack AosSuperBoss = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "5d100+500" ),
|
||||
new LootPackEntry( false, AosMagicItemsUltraRich, 100.00, 1, 5, 25, 100 ),
|
||||
|
|
@ -393,13 +393,13 @@ namespace Server
|
|||
#endregion
|
||||
|
||||
#region Pre-AOS definitions
|
||||
public static readonly LootPack OldPoor = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack OldPoor = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "1d25" ),
|
||||
new LootPackEntry( false, Instruments, 0.02, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack OldMeager = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack OldMeager = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "5d10+25" ),
|
||||
new LootPackEntry( false, Instruments, 0.10, 1 ),
|
||||
|
|
@ -407,7 +407,7 @@ namespace Server
|
|||
new LootPackEntry( false, OldMagicItems, 0.20, 1, 1, 10, 70 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack OldAverage = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack OldAverage = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "10d10+50" ),
|
||||
new LootPackEntry( false, Instruments, 0.40, 1 ),
|
||||
|
|
@ -416,7 +416,7 @@ namespace Server
|
|||
new LootPackEntry( false, OldMagicItems, 0.50, 1, 1, 40, 100 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack OldRich = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack OldRich = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "10d10+250" ),
|
||||
new LootPackEntry( false, Instruments, 1.00, 1 ),
|
||||
|
|
@ -425,7 +425,7 @@ namespace Server
|
|||
new LootPackEntry( false, OldMagicItems, 1.00, 1, 1, 70, 100 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack OldFilthyRich = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack OldFilthyRich = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "2d125+400" ),
|
||||
new LootPackEntry( false, Instruments, 2.00, 1 ),
|
||||
|
|
@ -435,7 +435,7 @@ namespace Server
|
|||
new LootPackEntry( false, OldMagicItems, 5.00, 1, 1, 80, 100 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack OldUltraRich = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack OldUltraRich = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "5d100+500" ),
|
||||
new LootPackEntry( false, Instruments, 2.00, 1 ),
|
||||
|
|
@ -447,7 +447,7 @@ namespace Server
|
|||
new LootPackEntry( false, OldMagicItems, 100.00, 1, 1, 60, 100 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack OldSuperBoss = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack OldSuperBoss = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( true, Gold, 100.00, "5d100+500" ),
|
||||
new LootPackEntry( false, Instruments, 2.00, 1 ),
|
||||
|
|
@ -475,27 +475,27 @@ namespace Server
|
|||
|
||||
#endregion
|
||||
|
||||
public static readonly LootPack LowScrolls = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack LowScrolls = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( false, LowScrollItems, 100.00, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack MedScrolls = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack MedScrolls = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( false, MedScrollItems, 100.00, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack HighScrolls = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack HighScrolls = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( false, HighScrollItems, 100.00, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack Gems = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack Gems = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( false, GemItems, 100.00, 1 )
|
||||
} );
|
||||
|
||||
public static readonly LootPack Potions = new LootPack( new LootPackEntry[]
|
||||
public static readonly LootPack Potions = new LootPack( new[]
|
||||
{
|
||||
new LootPackEntry( false, PotionItems, 100.00, 1 )
|
||||
} );
|
||||
|
|
@ -806,26 +806,26 @@ namespace Server
|
|||
set => m_Chance = value;
|
||||
}
|
||||
|
||||
private static Type[] m_BlankTypes = new Type[]{ typeof( BlankScroll ) };
|
||||
private static Type[][] m_NecroTypes = new Type[][]
|
||||
{
|
||||
new Type[] // low
|
||||
private static Type[] m_BlankTypes = new[]{ typeof( BlankScroll ) };
|
||||
private static Type[][] m_NecroTypes = new[]
|
||||
{
|
||||
new[] // low
|
||||
{
|
||||
typeof( AnimateDeadScroll ), typeof( BloodOathScroll ), typeof( CorpseSkinScroll ), typeof( CurseWeaponScroll ),
|
||||
typeof( EvilOmenScroll ), typeof( HorrificBeastScroll ), typeof( MindRotScroll ), typeof( PainSpikeScroll ),
|
||||
typeof( SummonFamiliarScroll ), typeof( WraithFormScroll )
|
||||
},
|
||||
new Type[] // med
|
||||
new[] // med
|
||||
{
|
||||
typeof( LichFormScroll ), typeof( PoisonStrikeScroll ), typeof( StrangleScroll ), typeof( WitherScroll )
|
||||
},
|
||||
|
||||
((Core.SE) ?
|
||||
new Type[] // high
|
||||
new[] // high
|
||||
{
|
||||
typeof( VengefulSpiritScroll ), typeof( VampiricEmbraceScroll ), typeof( ExorcismScroll )
|
||||
} :
|
||||
new Type[] // high
|
||||
new[] // high
|
||||
{
|
||||
typeof( VengefulSpiritScroll ), typeof( VampiricEmbraceScroll )
|
||||
})
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server
|
|||
{
|
||||
public static Type[] Artifacts => m_Artifacts;
|
||||
|
||||
private static Type[] m_Artifacts = new Type[]
|
||||
private static Type[] m_Artifacts = new[]
|
||||
{
|
||||
typeof( AegisOfGrace ), typeof( BladeDance ), typeof( BloodwoodSpirit ), typeof( Bonesmasher ),
|
||||
typeof( Boomstick ), typeof( BrightsightLenses ), typeof( FeyLeggings ), typeof( FleshRipper ),
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ namespace Server.Misc
|
|||
{
|
||||
public class NameVerification
|
||||
{
|
||||
public static readonly char[] SpaceDashPeriodQuote = new char[]
|
||||
public static readonly char[] SpaceDashPeriodQuote = new[]
|
||||
{
|
||||
' ', '-', '.', '\''
|
||||
};
|
||||
|
|
@ -113,7 +113,7 @@ namespace Server.Misc
|
|||
public static string[] StartDisallowed => m_StartDisallowed;
|
||||
public static string[] Disallowed => m_Disallowed;
|
||||
|
||||
private static string[] m_StartDisallowed = new string[]
|
||||
private static string[] m_StartDisallowed = new[]
|
||||
{
|
||||
"seer",
|
||||
"counselor",
|
||||
|
|
@ -123,7 +123,7 @@ namespace Server.Misc
|
|||
"lord"
|
||||
};
|
||||
|
||||
private static string[] m_Disallowed = new string[]
|
||||
private static string[] m_Disallowed = new[]
|
||||
{
|
||||
"jigaboo",
|
||||
"chigaboo",
|
||||
|
|
|
|||
|
|
@ -63,14 +63,14 @@ namespace Server.Misc
|
|||
public static string[] StartDisallowed => m_StartDisallowed;
|
||||
public static string[] Disallowed => m_Disallowed;
|
||||
|
||||
private static char[] m_Exceptions = new char[]
|
||||
private static char[] m_Exceptions = new[]
|
||||
{
|
||||
' ', '-', '.', '\'', '"', ',', '_', '+', '=', '~', '`', '!', '^', '*', '\\', '/', ';', ':', '<', '>', '[', ']', '{', '}', '?', '|', '(', ')', '%', '$', '&', '#', '@'
|
||||
};
|
||||
|
||||
private static string[] m_StartDisallowed = new string[]{};
|
||||
|
||||
private static string[] m_Disallowed = new string[]
|
||||
private static string[] m_Disallowed = new[]
|
||||
{
|
||||
"jigaboo",
|
||||
"chigaboo",
|
||||
|
|
|
|||
|
|
@ -123,7 +123,7 @@ namespace Server.Misc
|
|||
|
||||
private class Elf : Race
|
||||
{
|
||||
private static int[] m_SkinHues = new int[]
|
||||
private static int[] m_SkinHues = new[]
|
||||
{
|
||||
0x0BF, 0x24D, 0x24E, 0x24F, 0x353, 0x361, 0x367, 0x374,
|
||||
0x375, 0x376, 0x381, 0x382, 0x383, 0x384, 0x385, 0x389,
|
||||
|
|
@ -131,7 +131,7 @@ namespace Server.Misc
|
|||
0x51D, 0x53F, 0x579, 0x76B, 0x76C, 0x76D, 0x835, 0x903
|
||||
};
|
||||
|
||||
private static int[] m_HairHues = new int[]
|
||||
private static int[] m_HairHues = new[]
|
||||
{
|
||||
0x034, 0x035, 0x036, 0x037, 0x038, 0x039, 0x058, 0x08E,
|
||||
0x08F, 0x090, 0x091, 0x092, 0x101, 0x159, 0x15A, 0x15B,
|
||||
|
|
@ -288,7 +288,7 @@ namespace Server.Misc
|
|||
}
|
||||
|
||||
// Todo Finish body hues
|
||||
private static readonly int[] m_BodyHues = new int[]
|
||||
private static readonly int[] m_BodyHues = new[]
|
||||
{
|
||||
0x86DB, 0x86DC, 0x86DD, 0x86DE,
|
||||
0x86DF, 0x86E0, 0x86E1, 0x86E2,
|
||||
|
|
@ -308,7 +308,7 @@ namespace Server.Misc
|
|||
return m_BodyHues[Utility.Random(m_BodyHues.Length)] | 0x8000;
|
||||
}
|
||||
|
||||
private static readonly int[] m_HornHues = new int[]
|
||||
private static readonly int[] m_HornHues = new[]
|
||||
{
|
||||
0x709, 0x70B, 0x70D, 0x70F, 0x711, 0x763,
|
||||
0x765, 0x768, 0x76B, 0x6F3, 0x6F1, 0x6EF,
|
||||
|
|
|
|||
|
|
@ -468,7 +468,7 @@ namespace Server.Items
|
|||
|
||||
public class CraftResources
|
||||
{
|
||||
private static CraftResourceInfo[] m_MetalInfo = new CraftResourceInfo[]
|
||||
private static CraftResourceInfo[] m_MetalInfo = new[]
|
||||
{
|
||||
new CraftResourceInfo( 0x000, 1053109, "Iron", CraftAttributeInfo.Blank, CraftResource.Iron, typeof( IronIngot ), typeof( IronOre ), typeof( Granite ) ),
|
||||
new CraftResourceInfo( 0x973, 1053108, "Dull Copper", CraftAttributeInfo.DullCopper, CraftResource.DullCopper, typeof( DullCopperIngot ), typeof( DullCopperOre ), typeof( DullCopperGranite ) ),
|
||||
|
|
@ -481,7 +481,7 @@ namespace Server.Items
|
|||
new CraftResourceInfo( 0x8AB, 1053101, "Valorite", CraftAttributeInfo.Valorite, CraftResource.Valorite, typeof( ValoriteIngot ), typeof( ValoriteOre ), typeof( ValoriteGranite ) ),
|
||||
};
|
||||
|
||||
private static CraftResourceInfo[] m_ScaleInfo = new CraftResourceInfo[]
|
||||
private static CraftResourceInfo[] m_ScaleInfo = new[]
|
||||
{
|
||||
new CraftResourceInfo( 0x66D, 1053129, "Red Scales", CraftAttributeInfo.RedScales, CraftResource.RedScales, typeof( RedScales ) ),
|
||||
new CraftResourceInfo( 0x8A8, 1053130, "Yellow Scales", CraftAttributeInfo.YellowScales, CraftResource.YellowScales, typeof( YellowScales ) ),
|
||||
|
|
@ -491,7 +491,7 @@ namespace Server.Items
|
|||
new CraftResourceInfo( 0x8B0, 1053134, "Blue Scales", CraftAttributeInfo.BlueScales, CraftResource.BlueScales, typeof( BlueScales ) )
|
||||
};
|
||||
|
||||
private static CraftResourceInfo[] m_LeatherInfo = new CraftResourceInfo[]
|
||||
private static CraftResourceInfo[] m_LeatherInfo = new[]
|
||||
{
|
||||
new CraftResourceInfo( 0x000, 1049353, "Normal", CraftAttributeInfo.Blank, CraftResource.RegularLeather, typeof( Leather ), typeof( Hides ) ),
|
||||
new CraftResourceInfo( 0x283, 1049354, "Spined", CraftAttributeInfo.Spined, CraftResource.SpinedLeather, typeof( SpinedLeather ), typeof( SpinedHides ) ),
|
||||
|
|
@ -499,7 +499,7 @@ namespace Server.Items
|
|||
new CraftResourceInfo( 0x1C1, 1049356, "Barbed", CraftAttributeInfo.Barbed, CraftResource.BarbedLeather, typeof( BarbedLeather ), typeof( BarbedHides ) )
|
||||
};
|
||||
|
||||
private static CraftResourceInfo[] m_AOSLeatherInfo = new CraftResourceInfo[]
|
||||
private static CraftResourceInfo[] m_AOSLeatherInfo = new[]
|
||||
{
|
||||
new CraftResourceInfo( 0x000, 1049353, "Normal", CraftAttributeInfo.Blank, CraftResource.RegularLeather, typeof( Leather ), typeof( Hides ) ),
|
||||
new CraftResourceInfo( 0x8AC, 1049354, "Spined", CraftAttributeInfo.Spined, CraftResource.SpinedLeather, typeof( SpinedLeather ), typeof( SpinedHides ) ),
|
||||
|
|
@ -507,7 +507,7 @@ namespace Server.Items
|
|||
new CraftResourceInfo( 0x851, 1049356, "Barbed", CraftAttributeInfo.Barbed, CraftResource.BarbedLeather, typeof( BarbedLeather ), typeof( BarbedHides ) ),
|
||||
};
|
||||
|
||||
private static CraftResourceInfo[] m_WoodInfo = new CraftResourceInfo[]
|
||||
private static CraftResourceInfo[] m_WoodInfo = new[]
|
||||
{
|
||||
new CraftResourceInfo( 0x000, 1011542, "Normal", CraftAttributeInfo.Blank, CraftResource.RegularWood, typeof( Log ), typeof( Board ) ),
|
||||
new CraftResourceInfo( 0x7DA, 1072533, "Oak", CraftAttributeInfo.OakWood, CraftResource.OakWood, typeof( OakLog ), typeof( OakBoard ) ),
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ namespace Server.Misc
|
|||
public static TimeSpan AntiMacroExpire = TimeSpan.FromMinutes( 5.0 ); //How long do we remember targets/locations?
|
||||
public const int Allowance = 3; //How many times may we use the same location/target for gain
|
||||
private const int LocationSize = 5; //The size of eeach location, make this smaller so players dont have to move as far
|
||||
private static bool[] UseAntiMacro = new bool[]
|
||||
private static bool[] UseAntiMacro = new[]
|
||||
{
|
||||
// true if this skill uses the anti-macro code, false if it does not
|
||||
false,// Alchemy = 0,
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ namespace Server
|
|||
private const bool NagleEnabled = false; // Should the Nagle algorithm be enabled? This may reduce performance
|
||||
private const int CoalesceBufferSize = 512; // MSS that the core will use when buffering packets
|
||||
|
||||
private static IPEndPoint[] m_ListenerEndPoints = new IPEndPoint[] {
|
||||
private static IPEndPoint[] m_ListenerEndPoints = new[] {
|
||||
new IPEndPoint( IPAddress.Any, 2593 ), // Default: Listen on port 2593 on all IP addresses
|
||||
|
||||
// Examples:
|
||||
|
|
|
|||
|
|
@ -128,7 +128,7 @@ namespace Server.Misc
|
|||
}
|
||||
}
|
||||
|
||||
public static string[] HarrowerTitles = new string[] { "Spite", "Opponent", "Hunter", "Venom", "Executioner", "Annihilator", "Champion", "Assailant", "Purifier", "Nullifier" };
|
||||
public static string[] HarrowerTitles = new[] { "Spite", "Opponent", "Hunter", "Venom", "Executioner", "Annihilator", "Champion", "Assailant", "Purifier", "Nullifier" };
|
||||
|
||||
public static string ComputeTitle( Mobile beholder, Mobile beheld )
|
||||
{
|
||||
|
|
@ -264,7 +264,7 @@ namespace Server.Misc
|
|||
return highest;
|
||||
}
|
||||
|
||||
private static string[,] m_Levels = new string[,]
|
||||
private static string[,] m_Levels = new[,]
|
||||
{
|
||||
{ "Neophyte", "Neophyte", "Neophyte" },
|
||||
{ "Novice", "Novice", "Novice" },
|
||||
|
|
@ -300,9 +300,9 @@ namespace Server.Misc
|
|||
return (fp - 300) / 100;
|
||||
}
|
||||
|
||||
private static FameEntry[] m_FameEntries = new FameEntry[]
|
||||
private static FameEntry[] m_FameEntries = new[]
|
||||
{
|
||||
new FameEntry( 1249, new KarmaEntry[]
|
||||
new FameEntry( 1249, new[]
|
||||
{
|
||||
new KarmaEntry( -10000, "The Outcast {0}" ),
|
||||
new KarmaEntry( -5000, "The Despicable {0}" ),
|
||||
|
|
@ -316,7 +316,7 @@ namespace Server.Misc
|
|||
new KarmaEntry( 9999, "The Honest {0}" ),
|
||||
new KarmaEntry( 10000, "The Trustworthy {0}" )
|
||||
} ),
|
||||
new FameEntry( 2499, new KarmaEntry[]
|
||||
new FameEntry( 2499, new[]
|
||||
{
|
||||
new KarmaEntry( -10000, "The Wretched {0}" ),
|
||||
new KarmaEntry( -5000, "The Dastardly {0}" ),
|
||||
|
|
@ -330,7 +330,7 @@ namespace Server.Misc
|
|||
new KarmaEntry( 9999, "The Commendable {0}" ),
|
||||
new KarmaEntry( 10000, "The Estimable {0}" )
|
||||
} ),
|
||||
new FameEntry( 4999, new KarmaEntry[]
|
||||
new FameEntry( 4999, new[]
|
||||
{
|
||||
new KarmaEntry( -10000, "The Nefarious {0}" ),
|
||||
new KarmaEntry( -5000, "The Wicked {0}" ),
|
||||
|
|
@ -344,7 +344,7 @@ namespace Server.Misc
|
|||
new KarmaEntry( 9999, "The Famed {0}" ),
|
||||
new KarmaEntry( 10000, "The Great {0}" )
|
||||
} ),
|
||||
new FameEntry( 9999, new KarmaEntry[]
|
||||
new FameEntry( 9999, new[]
|
||||
{
|
||||
new KarmaEntry( -10000, "The Dread {0}" ),
|
||||
new KarmaEntry( -5000, "The Evil {0}" ),
|
||||
|
|
@ -358,7 +358,7 @@ namespace Server.Misc
|
|||
new KarmaEntry( 9999, "The Illustrious {0}" ),
|
||||
new KarmaEntry( 10000, "The Glorious {0}" )
|
||||
} ),
|
||||
new FameEntry( 10000, new KarmaEntry[]
|
||||
new FameEntry( 10000, new[]
|
||||
{
|
||||
new KarmaEntry( -10000, "The Dread {1} {0}" ),
|
||||
new KarmaEntry( -5000, "The Evil {1} {0}" ),
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ namespace Server.Items
|
|||
{
|
||||
AccessLevel = AccessLevel.GameMaster;
|
||||
Supports = CommandSupport.AllItems;
|
||||
Commands = new string[]{ "Toggle" };
|
||||
Commands = new[]{ "Toggle" };
|
||||
ObjectTypes = ObjectTypes.Items;
|
||||
Usage = "Toggle";
|
||||
Description = "Toggles a targeted ToggleItem.";
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ namespace Server
|
|||
CommandSystem.Register( "VendorGen", AccessLevel.Administrator, new CommandEventHandler( VendorGenerator.VendorGen_OnCommand ) );
|
||||
}
|
||||
|
||||
private static Rectangle2D[] m_BritRegions = new Rectangle2D[]
|
||||
private static Rectangle2D[] m_BritRegions = new[]
|
||||
{
|
||||
new Rectangle2D( new Point2D( 250, 750 ), new Point2D( 775, 1330 ) ),
|
||||
new Rectangle2D( new Point2D( 525, 2095 ), new Point2D( 925, 2430 ) ),
|
||||
|
|
@ -33,7 +33,7 @@ namespace Server
|
|||
new Rectangle2D( new Point2D( 5120, 2300 ), new Point2D( 6143, 4095 ) )
|
||||
};
|
||||
|
||||
private static Rectangle2D[] m_IlshRegions = new Rectangle2D[]
|
||||
private static Rectangle2D[] m_IlshRegions = new[]
|
||||
{
|
||||
new Rectangle2D( new Point2D( 0, 0 ), new Point2D( 288*8, 200*8 ) )
|
||||
};
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ namespace Server.Misc
|
|||
|
||||
public static void Initialize()
|
||||
{
|
||||
m_Facets = new Map[]{ Map.Felucca, Map.Trammel };
|
||||
m_Facets = new[]{ Map.Felucca, Map.Trammel };
|
||||
|
||||
/* Static weather:
|
||||
*
|
||||
|
|
@ -74,7 +74,7 @@ namespace Server.Misc
|
|||
if ( !isValid )
|
||||
continue;
|
||||
|
||||
Weather w = new Weather( m_Facets[i], new Rectangle2D[]{ area }, temperature, chanceOfPercipitation, chanceOfExtremeTemperature, TimeSpan.FromSeconds( 30.0 ) );
|
||||
Weather w = new Weather( m_Facets[i], new[]{ area }, temperature, chanceOfPercipitation, chanceOfExtremeTemperature, TimeSpan.FromSeconds( 30.0 ) );
|
||||
|
||||
w.m_Bounds = bounds;
|
||||
w.m_MoveSpeed = moveSpeed;
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ namespace Server.Misc
|
|||
private int m_State, m_Count;
|
||||
|
||||
private static string[] m_Messages = ( TestCenter.Enabled ?
|
||||
new string[]
|
||||
new[]
|
||||
{
|
||||
"Welcome to this test shard. You are able to customize your character's stats and skills at anytime to anything you wish. To see the commands to do this just say 'help'.",
|
||||
"You will find a bank check worth 1,000,000 gold in your bank!",
|
||||
|
|
@ -24,7 +24,7 @@ namespace Server.Misc
|
|||
"You will find 9000 gold pieces deposited into your bank box. Spend it as you see fit and enjoy yourself!",
|
||||
"A bag of PowerScrolls has been placed in your bank box."
|
||||
} :
|
||||
new string[]
|
||||
new[]
|
||||
{ //Yes, this message is a pathetic message, It's suggested that you change it.
|
||||
"Welcome to this shard.",
|
||||
"Please enjoy your stay."
|
||||
|
|
|
|||
|
|
@ -60,7 +60,7 @@ namespace Server
|
|||
if ( split.Length < 3 )
|
||||
continue;
|
||||
|
||||
split = new string[]{ type, split[0], split[1], split[2] };
|
||||
split = new[]{ type, split[0], split[1], split[2] };
|
||||
|
||||
switch(split[0].ToLower())
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue