Removes implicit types

This commit is contained in:
Kamron Batman 2018-09-14 08:48:39 -07:00
parent 33f5e77a24
commit 04b4cfe75b
261 changed files with 1329 additions and 1329 deletions

View file

@ -295,7 +295,7 @@ namespace Server.Mobiles
return (from.Alive && from.InRange(m_Mobile.Location, 3) && m_Mobile.IsHumanInTown());
}
private static SkillName[] m_KeywordTable = new SkillName[]
private static SkillName[] m_KeywordTable = new[]
{
SkillName.Parry,
SkillName.Healing,

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@ -10,10 +10,10 @@ namespace Server.Mobiles
private static NeedDelegate m_Cure = new NeedDelegate( NeedCure );
private static NeedDelegate m_GHeal = new NeedDelegate( NeedGHeal );
private static NeedDelegate m_LHeal = new NeedDelegate( NeedLHeal );
private static NeedDelegate[] m_ACure = new NeedDelegate[] { m_Cure };
private static NeedDelegate[] m_AGHeal = new NeedDelegate[] { m_GHeal };
private static NeedDelegate[] m_ALHeal = new NeedDelegate[] { m_LHeal };
private static NeedDelegate[] m_All = new NeedDelegate[] { m_Cure, m_GHeal, m_LHeal };
private static NeedDelegate[] m_ACure = new[] { m_Cure };
private static NeedDelegate[] m_AGHeal = new[] { m_GHeal };
private static NeedDelegate[] m_ALHeal = new[] { m_LHeal };
private static NeedDelegate[] m_All = new[] { m_Cure, m_GHeal, m_LHeal };
public HealerAI( BaseCreature m ) : base( m )
{

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@ -917,7 +917,7 @@ namespace Server.Mobiles
return ( m is BaseCreature creature && creature.Summoned && m_Mobile.CanBeHarmful( creature, false ) && !creature.IsAnimatedDead );
}
private static int[] m_Offsets = new int[]
private static int[] m_Offsets = new[]
{
-1, -1,
-1, 0,

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@ -43,16 +43,16 @@ namespace Server
return -1;
}
private static OppositionGroup m_TerathansAndOphidians = new OppositionGroup( new Type[][]
{
new Type[]
private static OppositionGroup m_TerathansAndOphidians = new OppositionGroup( new[]
{
new[]
{
typeof( TerathanAvenger ),
typeof( TerathanDrone ),
typeof( TerathanMatriarch ),
typeof( TerathanWarrior )
},
new Type[]
new[]
{
typeof( OphidianArchmage ),
typeof( OphidianKnight ),
@ -64,9 +64,9 @@ namespace Server
public static OppositionGroup TerathansAndOphidians => m_TerathansAndOphidians;
private static OppositionGroup m_SavagesAndOrcs = new OppositionGroup( new Type[][]
{
new Type[]
private static OppositionGroup m_SavagesAndOrcs = new OppositionGroup( new[]
{
new[]
{
typeof( Orc ),
typeof( OrcBomber ),
@ -76,7 +76,7 @@ namespace Server
typeof( OrcishMage ),
typeof( SpawnedOrcishLord )
},
new Type[]
new[]
{
typeof( Savage ),
typeof( SavageRider ),
@ -87,9 +87,9 @@ namespace Server
public static OppositionGroup SavagesAndOrcs => m_SavagesAndOrcs;
private static OppositionGroup m_FeyAndUndead = new OppositionGroup( new Type[][]
{
new Type[]
private static OppositionGroup m_FeyAndUndead = new OppositionGroup( new[]
{
new[]
{
typeof( Centaur ),
typeof( EtherealWarrior ),
@ -103,7 +103,7 @@ namespace Server
typeof( MLDryad ),
typeof( Satyr )
},
new Type[]
new[]
{
typeof( AncientLich ),
typeof( Bogle ),

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@ -87,10 +87,10 @@ namespace Server
private static Dictionary<Type, SpeedInfo> m_Table;
private static SpeedInfo[] m_Speeds = new SpeedInfo[]
private static SpeedInfo[] m_Speeds = new[]
{
/* Slow */
new SpeedInfo( 0.3, 0.6, new Type[]
new SpeedInfo( 0.3, 0.6, new[]
{
typeof( AntLion ), typeof( ArcticOgreLord ), typeof( BogThing ),
typeof( Bogle ), typeof( BoneKnight ), typeof( EarthElemental ),
@ -105,7 +105,7 @@ namespace Server
typeof( Juggernaut ), typeof( Yamandon ), typeof( Serado )
} ),
/* Fast */
new SpeedInfo( 0.2, 0.4, new Type[]
new SpeedInfo( 0.2, 0.4, new[]
{
typeof( LordOaks ), typeof( Silvani ), typeof( AirElemental ),
typeof( AncientWyrm ), typeof( Balron ), typeof( BladeSpirits ),
@ -131,7 +131,7 @@ namespace Server
#endregion
} ),
/* Very Fast */
new SpeedInfo( 0.175, 0.350, new Type[]
new SpeedInfo( 0.175, 0.350, new[]
{
typeof( Barracoon ), typeof( Mephitis ), typeof( Neira ),
typeof( Rikktor ), typeof( Semidar ), typeof( EnergyVortex ),
@ -144,7 +144,7 @@ namespace Server
typeof( FanDancer ), typeof( FactionDeathKnight )
} ),
/* Medium */
new SpeedInfo( 0.25, 0.5, new Type[]
new SpeedInfo( 0.25, 0.5, new[]
{
typeof( AcidElemental ), typeof( AgapiteElemental ), typeof( Alligator ),
typeof( AncientLich ), typeof( Betrayer ), typeof( Bird ),

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@ -4,7 +4,7 @@ namespace Server.Mobiles
public class Horse : BaseMount
{
public override string CorpseName => "a horse corpse";
private static int[] m_IDs = new int[]
private static int[] m_IDs = new[]
{
0xC8, 0x3E9F,
0xE2, 0x3EA0,

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@ -1107,7 +1107,7 @@ namespace Server.Mobiles
return ( (double)chance / 1000 );
}
private static Type[] m_AnimateDeadTypes = new Type[]
private static Type[] m_AnimateDeadTypes = new[]
{
typeof( MoundOfMaggots ), typeof( HellSteed ), typeof( SkeletalMount ),
typeof( WailingBanshee ), typeof( Wraith ), typeof( SkeletalDragon ),
@ -1810,12 +1810,12 @@ namespace Server.Mobiles
writer.Write( m_HomeMap );
}
private static double[] m_StandardActiveSpeeds = new double[]
private static double[] m_StandardActiveSpeeds = new[]
{
0.175, 0.1, 0.15, 0.2, 0.25, 0.3, 0.4, 0.5, 0.6, 0.8
};
private static double[] m_StandardPassiveSpeeds = new double[]
private static double[] m_StandardPassiveSpeeds = new[]
{
0.350, 0.2, 0.4, 0.5, 0.6, 0.8, 1.0, 1.2, 1.6, 2.0
};
@ -2100,22 +2100,22 @@ namespace Server.Mobiles
public override bool ShouldCheckStatTimers => false;
#region Food
private static Type[] m_Eggs = new Type[]
private static Type[] m_Eggs = new[]
{
typeof( FriedEggs ), typeof( Eggs )
};
private static Type[] m_Fish = new Type[]
private static Type[] m_Fish = new[]
{
typeof( FishSteak ), typeof( RawFishSteak )
};
private static Type[] m_GrainsAndHay = new Type[]
private static Type[] m_GrainsAndHay = new[]
{
typeof( BreadLoaf ), typeof( FrenchBread ), typeof( SheafOfHay )
};
private static Type[] m_Meat = new Type[]
private static Type[] m_Meat = new[]
{
/* Cooked */
typeof( Bacon ), typeof( CookedBird ), typeof( Sausage ),
@ -2131,7 +2131,7 @@ namespace Server.Mobiles
typeof( Torso ), typeof( RightArm ), typeof( RightLeg )
};
private static Type[] m_FruitsAndVegies = new Type[]
private static Type[] m_FruitsAndVegies = new[]
{
typeof( HoneydewMelon ), typeof( YellowGourd ), typeof( GreenGourd ),
typeof( Banana ), typeof( Bananas ), typeof( Lemon ), typeof( Lime ),
@ -2141,7 +2141,7 @@ namespace Server.Mobiles
typeof( Onion ), typeof( Lettuce ), typeof( Pumpkin )
};
private static Type[] m_Gold = new Type[]
private static Type[] m_Gold = new[]
{
// white wyrms eat gold..
typeof( Gold )

View file

@ -68,7 +68,7 @@ namespace Server.Mobiles
{
if ( from != null && !willKill && amount > 5 && from.Player && 5 > Utility.Random( 100 ) )
{
string[] toSay = new string[]
string[] toSay = new[]
{
"{0}!! You will have to do better than that!",
"{0}!! Prepare to meet your doom!",

View file

@ -101,7 +101,7 @@ namespace Server.Mobiles
{
int[][] coord =
{
new int[]{-4,-6}, new int[]{4,-6}, new int[]{0,-8}, new int[]{-5,5}, new int[]{5,5}
new[]{-4,-6}, new[]{4,-6}, new[]{0,-8}, new[]{-5,5}, new[]{5,5}
};
for( int i=0; i<5; i++ )

View file

@ -53,7 +53,7 @@ namespace Server.Mobiles
Talk( ferret );
}
private static string[] m_Vocabulary = new string[]
private static string[] m_Vocabulary = new[]
{
"dook",
"dook dook",

View file

@ -13,7 +13,7 @@ namespace Server.Mobiles
public override Type[] UniqueList => new [] { typeof( Subdue ) };
public override Type[] SharedList => new Type[] { };
public override Type[] DecorativeList => new Type[]
public override Type[] DecorativeList => new[]
{
typeof(ArtifactLargeVase),
typeof(ArtifactVase),

View file

@ -9,11 +9,11 @@ namespace Server.Mobiles
public override string CorpseName => "a corpse of Twaulo";
public override ChampionSkullType SkullType => ChampionSkullType.Pain;
public override Type[] UniqueList => new Type[] { typeof( Quell ) };
public override Type[] SharedList => new Type[] { typeof( TheMostKnowledgePerson ), typeof( OblivionsNeedle ) };
public override Type[] DecorativeList => new Type[] { typeof( Pier ), typeof( MonsterStatuette ) };
public override Type[] UniqueList => new[] { typeof( Quell ) };
public override Type[] SharedList => new[] { typeof( TheMostKnowledgePerson ), typeof( OblivionsNeedle ) };
public override Type[] DecorativeList => new[] { typeof( Pier ), typeof( MonsterStatuette ) };
public override MonsterStatuetteType[] StatueTypes => new MonsterStatuetteType[] { MonsterStatuetteType.DreadHorn };
public override MonsterStatuetteType[] StatueTypes => new[] { MonsterStatuetteType.DreadHorn };
public override string DefaultName => "Twaulo";

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@ -112,7 +112,7 @@ namespace Server.Mobiles
public static Type[] Artifacts => m_Artifacts;
private static Type[] m_Artifacts = new Type[]
private static Type[] m_Artifacts = new[]
{
// Decorations
typeof( CandelabraOfSouls ),

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@ -4,7 +4,7 @@ namespace Server.Mobiles
public class OphidianArchmage : BaseCreature
{
public override string CorpseName => "an ophidian corpse";
private static string[] m_Names = new string[]
private static string[] m_Names = new[]
{
"an ophidian justicar",
"an ophidian zealot"

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@ -4,7 +4,7 @@ namespace Server.Mobiles
public class OphidianMage : BaseCreature
{
public override string CorpseName => "an ophidian corpse";
private static string[] m_Names = new string[]
private static string[] m_Names = new[]
{
"an ophidian apprentice mage",
"an ophidian shaman"

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@ -6,7 +6,7 @@ namespace Server.Mobiles
public class OphidianKnight : BaseCreature
{
public override string CorpseName => "an ophidian corpse";
private static string[] m_Names = new string[]
private static string[] m_Names = new[]
{
"an ophidian knight-errant",
"an ophidian avenger"

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@ -3,7 +3,7 @@ namespace Server.Mobiles
public class OphidianWarrior : BaseCreature
{
public override string CorpseName => "an ophidian corpse";
private static string[] m_Names = new string[]
private static string[] m_Names = new[]
{
"an ophidian warrior",
"an ophidian enforcer"

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@ -1501,7 +1501,7 @@ namespace Server.Mobiles
public SkillName[] AnimalFormRestrictedSkills => m_AnimalFormRestrictedSkills;
private SkillName[] m_AnimalFormRestrictedSkills = new SkillName[]
private SkillName[] m_AnimalFormRestrictedSkills = new[]
{
SkillName.ArmsLore, SkillName.Begging, SkillName.Discordance, SkillName.Forensics,
SkillName.Inscribe, SkillName.ItemID, SkillName.Meditation, SkillName.Peacemaking,
@ -4418,7 +4418,7 @@ namespace Server.Mobiles
return false;
}
private static Point3D[] m_TrammelDeathDestinations = new Point3D[]
private static Point3D[] m_TrammelDeathDestinations = new[]
{
new Point3D( 1481, 1612, 20 ),
new Point3D( 2708, 2153, 0 ),
@ -4437,7 +4437,7 @@ namespace Server.Mobiles
new Point3D( 3665, 2587, 0 )
};
private static Point3D[] m_IlshenarDeathDestinations = new Point3D[]
private static Point3D[] m_IlshenarDeathDestinations = new[]
{
new Point3D( 1216, 468, -13 ),
new Point3D( 723, 1367, -60 ),
@ -4450,13 +4450,13 @@ namespace Server.Mobiles
new Point3D( 1722, 219, 96 )
};
private static Point3D[] m_MalasDeathDestinations = new Point3D[]
private static Point3D[] m_MalasDeathDestinations = new[]
{
new Point3D( 2079, 1376, -70 ),
new Point3D( 944, 519, -71 )
};
private static Point3D[] m_TokunoDeathDestinations = new Point3D[]
private static Point3D[] m_TokunoDeathDestinations = new[]
{
new Point3D( 1166, 801, 27 ),
new Point3D( 782, 1228, 25 ),

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@ -10,15 +10,15 @@ namespace Server.Mobiles
{
public override ChampionSkullType SkullType => ChampionSkullType.Greed;
public override Type[] UniqueList => new Type[] { typeof( FangOfRactus ) };
public override Type[] SharedList => new Type[] { typeof( EmbroideredOakLeafCloak ),
public override Type[] UniqueList => new[] { typeof( FangOfRactus ) };
public override Type[] SharedList => new[] { typeof( EmbroideredOakLeafCloak ),
typeof( DjinnisRing ),
typeof( DetectiveBoots ),
typeof( GuantletsOfAnger ) };
public override Type[] DecorativeList => new Type[] { typeof( SwampTile ), typeof( MonsterStatuette ) };
public override Type[] DecorativeList => new[] { typeof( SwampTile ), typeof( MonsterStatuette ) };
public override MonsterStatuetteType[] StatueTypes => new MonsterStatuetteType[] { MonsterStatuetteType.Slime };
public override MonsterStatuetteType[] StatueTypes => new[] { MonsterStatuetteType.Slime };
public override string DefaultName => "Barracoon";

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@ -7,9 +7,9 @@ namespace Server.Mobiles
{
public class Harrower : BaseCreature
{
public Type[] UniqueList => new Type[] { typeof( AcidProofRobe ) };
public Type[] SharedList => new Type[] { typeof( TheRobeOfBritanniaAri ) };
public Type[] DecorativeList => new Type[] { typeof( EvilIdolSkull ), typeof( SkullPole ) };
public Type[] UniqueList => new[] { typeof( AcidProofRobe ) };
public Type[] SharedList => new[] { typeof( TheRobeOfBritanniaAri ) };
public Type[] DecorativeList => new[] { typeof( EvilIdolSkull ), typeof( SkullPole ) };
private bool m_TrueForm;
private Item m_GateItem;
@ -28,7 +28,7 @@ namespace Server.Mobiles
}
}
private static SpawnEntry[] m_Entries = new SpawnEntry[]
private static SpawnEntry[] m_Entries = new[]
{
new SpawnEntry( new Point3D( 5242, 945, -40 ), new Point3D( 1176, 2638, 0 ) ), // Destard
new SpawnEntry( new Point3D( 5225, 798, 0 ), new Point3D( 1176, 2638, 0 ) ), // Destard
@ -118,7 +118,7 @@ namespace Server.Mobiles
public override bool Unprovokable => true;
public override Poison PoisonImmune => Poison.Lethal;
private static readonly double[] m_Offsets = new double[]
private static readonly double[] m_Offsets = new[]
{
Math.Cos( 000.0 / 180.0 * Math.PI ), Math.Sin( 000.0 / 180.0 * Math.PI ),
Math.Cos( 040.0 / 180.0 * Math.PI ), Math.Sin( 040.0 / 180.0 * Math.PI ),
@ -502,7 +502,7 @@ namespace Server.Mobiles
{
private Mobile m_Owner;
private static int[] m_Offsets = new int[]
private static int[] m_Offsets = new[]
{
-1, -1,
-1, 0,

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@ -11,15 +11,15 @@ namespace Server.Mobiles
public override ChampionSkullType SkullType => ChampionSkullType.Enlightenment;
public override Type[] UniqueList => new Type[] { typeof( OrcChieftainHelm ) };
public override Type[] SharedList => new Type[] { typeof( RoyalGuardSurvivalKnife ),
public override Type[] UniqueList => new[] { typeof( OrcChieftainHelm ) };
public override Type[] SharedList => new[] { typeof( RoyalGuardSurvivalKnife ),
typeof( DjinnisRing ),
typeof( LieutenantOfTheBritannianRoyalGuard ),
typeof( SamaritanRobe ),
typeof( DetectiveBoots ),
typeof( TheMostKnowledgePerson ) };
public override Type[] DecorativeList => new Type[] { typeof( WaterTile ),
public override Type[] DecorativeList => new[] { typeof( WaterTile ),
typeof( WindSpirit ),
typeof( Pier ),
typeof( DirtPatch )};

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@ -8,11 +8,11 @@ namespace Server.Mobiles
{
public override ChampionSkullType SkullType => ChampionSkullType.Venom;
public override Type[] UniqueList => new Type[] { typeof( Calm ) };
public override Type[] SharedList => new Type[] { typeof(OblivionsNeedle), typeof(ANecromancerShroud), typeof(EmbroideredOakLeafCloak), typeof(TheMostKnowledgePerson) };
public override Type[] DecorativeList => new Type[] { typeof( Web ), typeof( MonsterStatuette ) };
public override Type[] UniqueList => new[] { typeof( Calm ) };
public override Type[] SharedList => new[] { typeof(OblivionsNeedle), typeof(ANecromancerShroud), typeof(EmbroideredOakLeafCloak), typeof(TheMostKnowledgePerson) };
public override Type[] DecorativeList => new[] { typeof( Web ), typeof( MonsterStatuette ) };
public override MonsterStatuetteType[] StatueTypes => new MonsterStatuetteType[] { MonsterStatuetteType.Spider };
public override MonsterStatuetteType[] StatueTypes => new[] { MonsterStatuetteType.Spider };
public override string DefaultName => "Mephitis";

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@ -8,12 +8,12 @@ namespace Server.Mobiles
{
public override ChampionSkullType SkullType => ChampionSkullType.Death;
public override Type[] UniqueList => new Type[] { typeof( ShroudOfDeciet ) };
public override Type[] SharedList => new Type[] { typeof( ANecromancerShroud ),
public override Type[] UniqueList => new[] { typeof( ShroudOfDeciet ) };
public override Type[] SharedList => new[] { typeof( ANecromancerShroud ),
typeof( CaptainJohnsHat ) };
public override Type[] DecorativeList => new Type[] { typeof( WallBlood ), typeof( TatteredAncientMummyWrapping ) };
public override Type[] DecorativeList => new[] { typeof( WallBlood ), typeof( TatteredAncientMummyWrapping ) };
public override MonsterStatuetteType[] StatueTypes => new MonsterStatuetteType[] { };

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@ -7,7 +7,7 @@ namespace Server.Mobiles
{
public static double ChestChance = .10; // Chance that a paragon will carry a paragon chest
public static double ChocolateIngredientChance = .20; // Chance that a paragon will drop a chocolatiering ingredient
public static Map[] Maps = new Map[] // Maps that paragons will spawn on
public static Map[] Maps = new[] // Maps that paragons will spawn on
{
Map.Ilshenar
};
@ -42,7 +42,7 @@ namespace Server.Mobiles
}
}
public static Type[] Artifacts = new Type[]
public static Type[] Artifacts = new[]
{
typeof( GoldBricks ), typeof( PhillipsWoodenSteed ),
typeof( AlchemistsBauble ), typeof( ArcticDeathDealer ),

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@ -9,16 +9,16 @@ namespace Server.Mobiles
{
public override ChampionSkullType SkullType => ChampionSkullType.Power;
public override Type[] UniqueList => new Type[] { typeof( CrownOfTalKeesh ) };
public override Type[] SharedList => new Type[] { typeof( TheMostKnowledgePerson ),
public override Type[] UniqueList => new[] { typeof( CrownOfTalKeesh ) };
public override Type[] SharedList => new[] { typeof( TheMostKnowledgePerson ),
typeof( BraveKnightOfTheBritannia ),
typeof( LieutenantOfTheBritannianRoyalGuard ) };
public override Type[] DecorativeList => new Type[] { typeof( LavaTile ),
public override Type[] DecorativeList => new[] { typeof( LavaTile ),
typeof( MonsterStatuette ),
typeof( MonsterStatuette ) };
public override MonsterStatuetteType[] StatueTypes => new MonsterStatuetteType[] { MonsterStatuetteType.OphidianArchMage,
public override MonsterStatuetteType[] StatueTypes => new[] { MonsterStatuetteType.OphidianArchMage,
MonsterStatuetteType.OphidianWarrior };
public override string DefaultName => "Rikktor";

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@ -9,9 +9,9 @@ namespace Server.Mobiles
{
public override ChampionSkullType SkullType => ChampionSkullType.Pain;
public override Type[] UniqueList => new Type[] { typeof( GladiatorsCollar ) };
public override Type[] SharedList => new Type[] { typeof(RoyalGuardSurvivalKnife), typeof(ANecromancerShroud), typeof(LieutenantOfTheBritannianRoyalGuard) };
public override Type[] DecorativeList => new Type[] { typeof( LavaTile ), typeof( DemonSkull ) };
public override Type[] UniqueList => new[] { typeof( GladiatorsCollar ) };
public override Type[] SharedList => new[] { typeof(RoyalGuardSurvivalKnife), typeof(ANecromancerShroud), typeof(LieutenantOfTheBritannianRoyalGuard) };
public override Type[] DecorativeList => new[] { typeof( LavaTile ), typeof( DemonSkull ) };
public override MonsterStatuetteType[] StatueTypes => new MonsterStatuetteType[] { };

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@ -9,13 +9,13 @@ namespace Server.Mobiles
{
public override ChampionSkullType SkullType => ChampionSkullType.Power;
public override Type[] UniqueList => new Type[] { typeof( Pacify ) };
public override Type[] SharedList => new Type[] { typeof( BraveKnightOfTheBritannia ),
public override Type[] UniqueList => new[] { typeof( Pacify ) };
public override Type[] SharedList => new[] { typeof( BraveKnightOfTheBritannia ),
typeof( DetectiveBoots ),
typeof( EmbroideredOakLeafCloak ),
typeof( LieutenantOfTheBritannianRoyalGuard ) };
public override Type[] DecorativeList => new Type[] { typeof( Futon ), typeof( SwampTile ) };
public override Type[] DecorativeList => new[] { typeof( Futon ), typeof( SwampTile ) };
public override MonsterStatuetteType[] StatueTypes => new MonsterStatuetteType[] { };

View file

@ -111,7 +111,7 @@ namespace Server.Mobiles
// Classic list
// Used when: !MLQuestSystem.Enabled && !Core.ML
private static string[] m_TownNames = new string[]
private static string[] m_TownNames = new[]
{
"Cove", "Britain", "Jhelom",
"Minoc", "Ocllo", "Trinsic",
@ -121,7 +121,7 @@ namespace Server.Mobiles
// ML list, pre-ML quest system
// Used when: !MLQuestSystem.Enabled && Core.ML
private static string[] m_MLTownNames = new string[]
private static string[] m_MLTownNames = new[]
{
"Cove", "Serpent's Hold", "Jhelom",
"Nujel'm"

View file

@ -5,14 +5,14 @@ namespace Server.Mobiles
{
public class SeekerOfAdventure : BaseEscortable
{
private static string[] m_Dungeons = new string[]
private static string[] m_Dungeons = new[]
{
"Covetous", "Deceit", "Despise",
"Destard", "Hythloth", "Shame", // Old Code for Pre-ML shards.
"Wrong"
};
private static string[] m_MLDestinations = new string[]
private static string[] m_MLDestinations = new[]
{
"Cove", "Serpent's Hold", "Jhelom", // ML List
"Nujel'm"

View file

@ -24,23 +24,23 @@ namespace Server.Mobiles
public static readonly object Vendor = new object();
public static readonly object Price = new object();
private static HairstylistBuyInfo[] m_SellList = new HairstylistBuyInfo[]
private static HairstylistBuyInfo[] m_SellList = new[]
{
new HairstylistBuyInfo( 1018357, 50000, false, typeof( ChangeHairstyleGump ), new object[]
new HairstylistBuyInfo( 1018357, 50000, false, typeof( ChangeHairstyleGump ), new[]
{ From, Vendor, Price, false, ChangeHairstyleEntry.HairEntries } ),
new HairstylistBuyInfo( 1018358, 50000, true, typeof( ChangeHairstyleGump ), new object[]
new HairstylistBuyInfo( 1018358, 50000, true, typeof( ChangeHairstyleGump ), new[]
{ From, Vendor, Price, true, ChangeHairstyleEntry.BeardEntries } ),
new HairstylistBuyInfo( 1018359, 50, false, typeof( ChangeHairHueGump ), new object[]
new HairstylistBuyInfo( 1018359, 50, false, typeof( ChangeHairHueGump ), new[]
{ From, Vendor, Price, true, true, ChangeHairHueEntry.RegularEntries } ),
new HairstylistBuyInfo( 1018360, 500000, false, typeof( ChangeHairHueGump ), new object[]
new HairstylistBuyInfo( 1018360, 500000, false, typeof( ChangeHairHueGump ), new[]
{ From, Vendor, Price, true, true, ChangeHairHueEntry.BrightEntries } ),
new HairstylistBuyInfo( 1018361, 30000, false, typeof( ChangeHairHueGump ), new object[]
new HairstylistBuyInfo( 1018361, 30000, false, typeof( ChangeHairHueGump ), new[]
{ From, Vendor, Price, true, false, ChangeHairHueEntry.RegularEntries } ),
new HairstylistBuyInfo( 1018362, 30000, true, typeof( ChangeHairHueGump ), new object[]
new HairstylistBuyInfo( 1018362, 30000, true, typeof( ChangeHairHueGump ), new[]
{ From, Vendor, Price, false, true, ChangeHairHueEntry.RegularEntries } ),
new HairstylistBuyInfo( 1018363, 500000, false, typeof( ChangeHairHueGump ), new object[]
new HairstylistBuyInfo( 1018363, 500000, false, typeof( ChangeHairHueGump ), new[]
{ From, Vendor, Price, true, false, ChangeHairHueEntry.BrightEntries } ),
new HairstylistBuyInfo( 1018364, 500000, true, typeof( ChangeHairHueGump ), new object[]
new HairstylistBuyInfo( 1018364, 500000, true, typeof( ChangeHairHueGump ), new[]
{ From, Vendor, Price, false, true, ChangeHairHueEntry.BrightEntries } )
};
@ -252,7 +252,7 @@ namespace Server.Mobiles
m_Hues[i] = start + i;
}
public static readonly ChangeHairHueEntry[] BrightEntries = new ChangeHairHueEntry[]
public static readonly ChangeHairHueEntry[] BrightEntries = new[]
{
new ChangeHairHueEntry( "*****", 12, 10 ),
new ChangeHairHueEntry( "*****", 32, 5 ),
@ -264,7 +264,7 @@ namespace Server.Mobiles
new ChangeHairHueEntry( "*****", 1153, 2 )
};
public static readonly ChangeHairHueEntry[] RegularEntries = new ChangeHairHueEntry[]
public static readonly ChangeHairHueEntry[] RegularEntries = new[]
{
new ChangeHairHueEntry( "*****", 1602, 26 ),
new ChangeHairHueEntry( "*****", 1628, 27 ),
@ -406,7 +406,7 @@ namespace Server.Mobiles
m_ItemID = itemID;
}
public static readonly ChangeHairstyleEntry[] HairEntries = new ChangeHairstyleEntry[]
public static readonly ChangeHairstyleEntry[] HairEntries = new[]
{
new ChangeHairstyleEntry( 50700, 70 - 137, 20 - 60, 0x203B ),
new ChangeHairstyleEntry( 60710, 193 - 260, 18 - 60, 0x2045 ),
@ -420,7 +420,7 @@ namespace Server.Mobiles
new ChangeHairstyleEntry( 0, 0, 0, 0 )
};
public static readonly ChangeHairstyleEntry[] BeardEntries = new ChangeHairstyleEntry[]
public static readonly ChangeHairstyleEntry[] BeardEntries = new[]
{
new ChangeHairstyleEntry( 50800, 120 - 187, 30 - 80, 0x2040 ),
new ChangeHairstyleEntry( 50904, 243 - 310, 33 - 80, 0x204B ),

View file

@ -595,7 +595,7 @@ namespace Server.Mobiles
}
}
private static Entry[] m_Entries = new Entry[]
private static Entry[] m_Entries = new[]
{
new Entry( "Alchemist" ),
new Entry( "Animal Tamer" ),

View file

@ -1459,7 +1459,7 @@ namespace Server.Mobiles
string firstWord;
int sep = text.IndexOfAny( new char[] { ' ', ',' } );
int sep = text.IndexOfAny( new[] { ' ', ',' } );
if ( sep >= 0 )
firstWord = text.Substring( 0, sep );
else

View file

@ -10,7 +10,7 @@ namespace Server.Mobiles
{
public class VendorRentalDuration
{
public static readonly VendorRentalDuration[] Instances = new VendorRentalDuration[]
public static readonly VendorRentalDuration[] Instances = new[]
{
new VendorRentalDuration( TimeSpan.FromDays( 7.0 ), 1062361 ), // 1 Week
new VendorRentalDuration( TimeSpan.FromDays( 14.0 ), 1062362 ), // 2 Weeks