Removes implicit types
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33f5e77a24
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04b4cfe75b
261 changed files with 1329 additions and 1329 deletions
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@ -14,9 +14,9 @@ namespace Server.Multis
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public abstract class BaseBoat : BaseMulti
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{
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private static Rectangle2D[] m_BritWrap = new Rectangle2D[]{ new Rectangle2D( 16, 16, 5120 - 32, 4096 - 32 ), new Rectangle2D( 5136, 2320, 992, 1760 ) };
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private static Rectangle2D[] m_IlshWrap = new Rectangle2D[]{ new Rectangle2D( 16, 16, 2304 - 32, 1600 - 32 ) };
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private static Rectangle2D[] m_TokunoWrap = new Rectangle2D[] { new Rectangle2D( 16, 16, 1448 - 32, 1448 - 32 ) };
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private static Rectangle2D[] m_BritWrap = new[]{ new Rectangle2D( 16, 16, 5120 - 32, 4096 - 32 ), new Rectangle2D( 5136, 2320, 992, 1760 ) };
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private static Rectangle2D[] m_IlshWrap = new[]{ new Rectangle2D( 16, 16, 2304 - 32, 1600 - 32 ) };
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private static Rectangle2D[] m_TokunoWrap = new[] { new Rectangle2D( 16, 16, 1448 - 32, 1448 - 32 ) };
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private static TimeSpan BoatDecayDelay = TimeSpan.FromDays( 9.0 );
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@ -2,7 +2,7 @@ namespace Server.Misc
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{
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public class Strandedness
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{
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private static Point2D[] m_Felucca = new Point2D[]
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private static Point2D[] m_Felucca = new[]
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{
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new Point2D( 2528, 3568 ), new Point2D( 2376, 3400 ), new Point2D( 2528, 3896 ),
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new Point2D( 2168, 3904 ), new Point2D( 1136, 3416 ), new Point2D( 1432, 3648 ),
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@ -39,7 +39,7 @@ namespace Server.Misc
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private static Point2D[] m_Trammel = m_Felucca;
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private static Point2D[] m_Ilshenar = new Point2D[]
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private static Point2D[] m_Ilshenar = new[]
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{
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new Point2D( 1252, 1180 ), new Point2D( 1562, 1090 ), new Point2D( 1444, 1016 ),
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new Point2D( 1324, 968 ), new Point2D( 1418, 806 ), new Point2D( 1722, 874 ),
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@ -49,7 +49,7 @@ namespace Server.Misc
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new Point2D( 1358, 866 ), new Point2D( 510, 302 ), new Point2D( 510, 392 )
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};
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private static Point2D[] m_Tokuno = new Point2D[]
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private static Point2D[] m_Tokuno = new[]
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{
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//Makoto-Jima
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new Point2D( 837, 1351 ), new Point2D( 941, 1241 ), new Point2D( 959, 1185 ),
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@ -574,7 +574,7 @@ namespace Server.Multis
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{
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MultiComponentList mcl = Components;
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return new Rectangle2D[] { new Rectangle2D( mcl.Min.X, mcl.Min.Y, mcl.Width, mcl.Height ) };
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return new[] { new Rectangle2D( mcl.Min.X, mcl.Min.Y, mcl.Width, mcl.Height ) };
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}
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}
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@ -1138,7 +1138,7 @@ namespace Server.Multis
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/* Stair block IDs
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* (sorted ascending)
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*/
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private static int[] m_BlockIDs = new int[]
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private static int[] m_BlockIDs = new[]
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{
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0x3EE, 0x709, 0x71E, 0x721,
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0x738, 0x750, 0x76C, 0x788,
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@ -1150,7 +1150,7 @@ namespace Server.Multis
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* (sorted ascending)
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* Use this for stairs in the proper N,W,S,E sequence
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*/
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private static int[] m_StairSeqs = new int[]
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private static int[] m_StairSeqs = new[]
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{
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0x3EF, 0x70A, 0x722, 0x739,
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0x751, 0x76D, 0x789, 0x7A4
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@ -1160,7 +1160,7 @@ namespace Server.Multis
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* Listed in order: north, west, south, east
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* Use this for stairs not in the proper sequence
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*/
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private static int[] m_StairIDs = new int[]
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private static int[] m_StairIDs = new[]
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{
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0x71F, 0x736, 0x737, 0x749,
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0x35D4, 0x35D3, 0x35D6, 0x35D5,
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@ -24,7 +24,7 @@ namespace Server.Multis
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private const int YardSize = 5;
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// Any land tile which matches one of these ID numbers is considered a road and cannot be placed over.
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private static int[] m_RoadIDs = new int[]
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private static int[] m_RoadIDs = new[]
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{
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0x0071, 0x0078,
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0x00E8, 0x00EB,
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@ -642,7 +642,7 @@ namespace Server.Items
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}
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}
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private static HousePlacementEntry[] m_ClassicHouses = new HousePlacementEntry[]
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private static HousePlacementEntry[] m_ClassicHouses = new[]
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{
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new HousePlacementEntry( typeof( SmallOldHouse ), 1011303, 425, 212, 489, 244, 10, 37000, 0, 4, 0, 0x0064 ),
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new HousePlacementEntry( typeof( SmallOldHouse ), 1011304, 425, 212, 489, 244, 10, 37000, 0, 4, 0, 0x0066 ),
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@ -669,7 +669,7 @@ namespace Server.Items
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public static HousePlacementEntry[] ClassicHouses => m_ClassicHouses;
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private static HousePlacementEntry[] m_TwoStoryFoundations = new HousePlacementEntry[]
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private static HousePlacementEntry[] m_TwoStoryFoundations = new[]
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{
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new HousePlacementEntry( typeof( HouseFoundation ), 1060241, 425, 212, 489, 244, 10, 30500, 0, 4, 0, 0x13EC ), // 7x7 2-Story Customizable House
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new HousePlacementEntry( typeof( HouseFoundation ), 1060242, 580, 290, 667, 333, 14, 34500, 0, 5, 0, 0x13ED ), // 7x8 2-Story Customizable House
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@ -723,7 +723,7 @@ namespace Server.Items
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public static HousePlacementEntry[] TwoStoryFoundations => m_TwoStoryFoundations;
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private static HousePlacementEntry[] m_ThreeStoryFoundations = new HousePlacementEntry[]
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private static HousePlacementEntry[] m_ThreeStoryFoundations = new[]
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{
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new HousePlacementEntry( typeof( HouseFoundation ), 1060272, 1150, 575, 1323, 661, 24, 73500, 0, 8, 0, 0x140B ), // 9x14 3-Story Customizable House
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new HousePlacementEntry( typeof( HouseFoundation ), 1060284, 1200, 600, 1380, 690, 26, 81000, 0, 8, 0, 0x1417 ), // 10x14 3-Story Customizable House
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@ -5,7 +5,7 @@ namespace Server.Multis
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{
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public class SmallOldHouse : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D(-3,-3,7,7 ), new Rectangle2D( -1, 4, 3, 1 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D(-3,-3,7,7 ), new Rectangle2D( -1, 4, 3, 1 ) };
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 2, 4, 0 );
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@ -56,7 +56,7 @@ namespace Server.Multis
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public class GuildHouse : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -7, -7, 14, 14 ), new Rectangle2D( -2, 7, 4, 1 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -7, -7, 14, 14 ), new Rectangle2D( -2, 7, 4, 1 ) };
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public override int DefaultPrice => 144500;
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@ -100,7 +100,7 @@ namespace Server.Multis
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public class TwoStoryHouse : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -7, 0, 14, 7 ), new Rectangle2D( -7, -7, 9, 7 ), new Rectangle2D( -4, 7, 4, 1 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -7, 0, 14, 7 ), new Rectangle2D( -7, -7, 9, 7 ), new Rectangle2D( -4, 7, 4, 1 ) };
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 2, 8, 0 );
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@ -148,7 +148,7 @@ namespace Server.Multis
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public class Tower : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -7, -7, 16, 14 ), new Rectangle2D( -1, 7, 4, 2 ), new Rectangle2D( -11, 0, 4, 7 ), new Rectangle2D( 9, 0, 4, 7 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -7, -7, 16, 14 ), new Rectangle2D( -1, 7, 4, 2 ), new Rectangle2D( -11, 0, 4, 7 ), new Rectangle2D( 9, 0, 4, 7 ) };
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public override int DefaultPrice => 433200;
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@ -192,7 +192,7 @@ namespace Server.Multis
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public class Keep : BaseHouse//warning: ODD shape!
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -11, -11, 7, 8 ), new Rectangle2D( -11, 5, 7, 8 ), new Rectangle2D( 6, -11, 7, 8 ), new Rectangle2D( 6, 5, 7, 8 ), new Rectangle2D( -9, -3, 5, 8 ), new Rectangle2D( 6, -3, 5, 8 ), new Rectangle2D( -4, -9, 10, 20 ), new Rectangle2D( -1, 11, 4, 1 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -11, -11, 7, 8 ), new Rectangle2D( -11, 5, 7, 8 ), new Rectangle2D( 6, -11, 7, 8 ), new Rectangle2D( 6, 5, 7, 8 ), new Rectangle2D( -9, -3, 5, 8 ), new Rectangle2D( 6, -3, 5, 8 ), new Rectangle2D( -4, -9, 10, 20 ), new Rectangle2D( -1, 11, 4, 1 ) };
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public override int DefaultPrice => 665200;
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@ -229,7 +229,7 @@ namespace Server.Multis
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public class Castle : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -15, -15, 31, 31 ), new Rectangle2D( -1, 16, 4, 1 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -15, -15, 31, 31 ), new Rectangle2D( -1, 16, 4, 1 ) };
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public override int DefaultPrice => 1022800;
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@ -270,7 +270,7 @@ namespace Server.Multis
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public class LargePatioHouse : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -7, -7, 15, 14 ), new Rectangle2D( -5, 7, 4, 1 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -7, -7, 15, 14 ), new Rectangle2D( -5, 7, 4, 1 ) };
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public override int DefaultPrice => 152800;
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@ -314,7 +314,7 @@ namespace Server.Multis
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public class LargeMarbleHouse : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -7, -7, 15, 14 ), new Rectangle2D( -6, 7, 6, 1 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -7, -7, 15, 14 ), new Rectangle2D( -6, 7, 6, 1 ) };
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public override int DefaultPrice => 192000;
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@ -354,7 +354,7 @@ namespace Server.Multis
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public class SmallTower : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -3, -3, 8, 7 ), new Rectangle2D( 2, 4, 3, 1 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -3, -3, 8, 7 ), new Rectangle2D( 2, 4, 3, 1 ) };
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public override int DefaultPrice => 88500;
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@ -393,7 +393,7 @@ namespace Server.Multis
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public class LogCabin : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -3, -6, 8, 13 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -3, -6, 8, 13 ) };
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public override int DefaultPrice => 97800;
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@ -434,7 +434,7 @@ namespace Server.Multis
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public class SandStonePatio : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -5, -4, 12, 8 ), new Rectangle2D( -2, 4, 3, 1 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -5, -4, 12, 8 ), new Rectangle2D( -2, 4, 3, 1 ) };
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public override int DefaultPrice => 90900;
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@ -474,7 +474,7 @@ namespace Server.Multis
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public class TwoStoryVilla : BaseHouse
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -5, -5, 11, 11 ), new Rectangle2D( 2, 6, 4, 1 ) };
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public static Rectangle2D[] AreaArray = new[]{ new Rectangle2D( -5, -5, 11, 11 ), new Rectangle2D( 2, 6, 4, 1 ) };
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public override int DefaultPrice => 136500;
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@ -523,8 +523,8 @@ namespace Server.Multis
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.TwoStoryFoundations[0];
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public static Rectangle2D[] AreaArray1 = new Rectangle2D[]{ new Rectangle2D(-3,-3,7,7), new Rectangle2D( -1, 4, 4, 1 ) };
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public static Rectangle2D[] AreaArray2 = new Rectangle2D[]{ new Rectangle2D(-3,-3,7,7), new Rectangle2D( -2, 4, 3, 1 ) };
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public static Rectangle2D[] AreaArray1 = new[]{ new Rectangle2D(-3,-3,7,7), new Rectangle2D( -1, 4, 4, 1 ) };
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public static Rectangle2D[] AreaArray2 = new[]{ new Rectangle2D(-3,-3,7,7), new Rectangle2D( -2, 4, 3, 1 ) };
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public SmallShop( Mobile owner, int id ) : base( id, owner, 425, 3 )
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{
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