Removes implicit types

This commit is contained in:
Kamron Batman 2018-09-14 08:48:39 -07:00
parent 33f5e77a24
commit 04b4cfe75b
261 changed files with 1329 additions and 1329 deletions

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@ -38,7 +38,7 @@ namespace Server.Spells
max = avg + ChanceOffset;
}
private static int[] m_ManaTable = new int[] { 4, 6, 9, 11, 14, 20, 40, 50 };
private static int[] m_ManaTable = new[] { 4, 6, 9, 11, 14, 20, 40, 50 };
public override int GetMana()
{

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@ -437,7 +437,7 @@ namespace Server.Spells
return (noto != Notoriety.Innocent || from.Kills >= 5);
}
private static int[] m_Offsets = new int[]
private static int[] m_Offsets = new[]
{
-1, -1,
-1, 0,
@ -563,7 +563,7 @@ namespace Server.Spells
private delegate bool TravelValidator( Map map, Point3D loc );
private static TravelValidator[] m_Validators = new TravelValidator[]
private static TravelValidator[] m_Validators = new[]
{
new TravelValidator( IsFeluccaT2A ),
new TravelValidator( IsKhaldun ),
@ -586,7 +586,7 @@ namespace Server.Spells
new TravelValidator( IsMLDungeon )
};
private static bool[,] m_Rules = new bool[,]
private static bool[,] m_Rules = new[,]
{
/*T2A(Fel), Khaldun, Ilshenar, Wind(Tram), Wind(Fel), Dungeons(Fel), Solen(Tram), Solen(Fel), CrystalCave(Malas), Gauntlet(Malas), Gauntlet(Ferry), SafeZone, Stronghold, ChampionSpawn, Dungeons(Tokuno[Malas]), LampRoom(Doom), GuardianRoom(Doom), Heartwood, MLDungeons */
/* Recall From */ { false, false, true, true, false, false, true, false, false, false, false, true, true, false, true, false, false, false, false },

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@ -127,7 +127,7 @@ namespace Server.Spells
return null;
}
private static string[] m_CircleNames = new string[]
private static string[] m_CircleNames = new[]
{
"First",
"Second",

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@ -135,7 +135,7 @@ namespace Server.Spells.Fifth
return ( t != null );
}
private static int[] m_HairIDs = new int[]
private static int[] m_HairIDs = new[]
{
0x2044, 0x2045, 0x2046,
0x203C, 0x203B, 0x203D,
@ -143,7 +143,7 @@ namespace Server.Spells.Fifth
0x204A, 0x0000
};
private static int[] m_BeardIDs = new int[]
private static int[] m_BeardIDs = new[]
{
0x203E, 0x203F, 0x2040,
0x2041, 0x204B, 0x204C,

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@ -22,7 +22,7 @@ namespace Server.Spells.Fifth
// NOTE: Creature list based on 1hr of summon/release on OSI.
private static Type[] m_Types = new Type[]
private static Type[] m_Types = new[]
{
typeof( PolarBear ),
typeof( GrizzlyBear ),

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@ -20,7 +20,7 @@ namespace Server.Spells.First
{
}
private static FoodInfo[] m_Food = new FoodInfo[]
private static FoodInfo[] m_Food = new[]
{
new FoodInfo( typeof( Grapes ), "a grape bunch" ),
new FoodInfo( typeof( Ham ), "a ham" ),

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@ -76,12 +76,12 @@ namespace Server.Spells.Necromancy
return null;
}
private static CreatureGroup[] m_Groups = new CreatureGroup[]
private static CreatureGroup[] m_Groups = new[]
{
// Undead group--empty
new CreatureGroup( SlayerGroup.GetEntryByName( SlayerName.Silver ).Types, new SummonEntry[0] ),
// Insects
new CreatureGroup( new Type[]
new CreatureGroup( new[]
{
typeof( DreadSpider ), typeof( FrostSpider ), typeof( GiantSpider ), typeof( GiantBlackWidow ),
typeof( BlackSolenInfiltratorQueen ), typeof( BlackSolenInfiltratorWarrior ),
@ -92,22 +92,22 @@ namespace Server.Spells.Necromancy
typeof( TerathanWarrior )
// TODO: Giant beetle? Ant lion? Ophidians?
},
new SummonEntry[]
new[]
{
new SummonEntry( 0, typeof( MoundOfMaggots ) )
} ),
// Mounts
new CreatureGroup( new Type[]
new CreatureGroup( new[]
{
typeof( Horse ), typeof( Nightmare ), typeof( FireSteed ),
typeof( Kirin ), typeof( Unicorn )
}, new SummonEntry[]
}, new[]
{
new SummonEntry( 10000, typeof( HellSteed ) ),
new SummonEntry( 0, typeof( SkeletalMount ) )
} ),
// Elementals
new CreatureGroup( new Type[]
new CreatureGroup( new[]
{
typeof( BloodElemental ), typeof( EarthElemental ), typeof( SummonedEarthElemental ),
typeof( AgapiteElemental ), typeof( BronzeElemental ), typeof( CopperElemental ),
@ -116,18 +116,18 @@ namespace Server.Spells.Necromancy
typeof( FireElemental ), typeof( SummonedFireElemental ), typeof( SnowElemental ),
typeof( AirElemental ), typeof( SummonedAirElemental ), typeof( WaterElemental ),
typeof( SummonedAirElemental ), typeof ( AcidElemental )
}, new SummonEntry[]
}, new[]
{
new SummonEntry( 5000, typeof( WailingBanshee ) ),
new SummonEntry( 0, typeof( Wraith ) )
} ),
// Dragons
new CreatureGroup( new Type[]
new CreatureGroup( new[]
{
typeof( AncientWyrm ), typeof( Dragon ), typeof( GreaterDragon ), typeof( SerpentineDragon ),
typeof( ShadowWyrm ), typeof( SkeletalDragon ), typeof( WhiteWyrm ),
typeof( Drake ), typeof( Wyvern ), typeof( LesserHiryu ), typeof( Hiryu )
}, new SummonEntry[]
}, new[]
{
new SummonEntry( 18000, typeof( SkeletalDragon ) ),
new SummonEntry( 10000, typeof( FleshGolem ) ),
@ -138,7 +138,7 @@ namespace Server.Spells.Necromancy
new SummonEntry( 0, typeof( PatchworkSkeleton ) )
} ),
// Default group
new CreatureGroup( new Type[0], new SummonEntry[]
new CreatureGroup( new Type[0], new[]
{
new SummonEntry( 18000, typeof( LichLord ) ),
new SummonEntry( 10000, typeof( FleshGolem ) ),

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@ -164,7 +164,7 @@ namespace Server.Spells.Necromancy
return closest;
}
private static readonly Point3D[] m_BritanniaLocs = new Point3D[]
private static readonly Point3D[] m_BritanniaLocs = new[]
{
new Point3D( 1470, 843, 0 ),
new Point3D( 1857, 865, -1 ),
@ -176,7 +176,7 @@ namespace Server.Spells.Necromancy
new Point3D( 2500, 3931, 3 ),
new Point3D( 4264, 3707, 0 )
};
private static readonly Point3D[] m_IllshLocs = new Point3D[]
private static readonly Point3D[] m_IllshLocs = new[]
{
new Point3D( 1222, 474, -17 ),
new Point3D( 718, 1360, -60),
@ -186,11 +186,11 @@ namespace Server.Spells.Necromancy
new Point3D( 1538, 1341, -3 ),
new Point3D( 528, 223, -38 )
};
private static readonly Point3D[] m_MalasLocs = new Point3D[]
private static readonly Point3D[] m_MalasLocs = new[]
{
new Point3D ( 976, 517, -30 )
};
private static readonly Point3D[] m_TokunoLocs = new Point3D[]
private static readonly Point3D[] m_TokunoLocs = new[]
{
new Point3D( 710, 1162, 25 ),
new Point3D( 1034, 515, 18 ),

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@ -54,7 +54,7 @@ namespace Server.Spells.Necromancy
FinishSequence();
}
private static SummonFamiliarEntry[] m_Entries = new SummonFamiliarEntry[]
private static SummonFamiliarEntry[] m_Entries = new[]
{
new SummonFamiliarEntry( typeof( HordeMinionFamiliar ), 1060146, 30.0, 30.0 ), // Horde Minion
new SummonFamiliarEntry( typeof( ShadowWispFamiliar ), 1060142, 50.0, 50.0 ), // Shadow Wisp

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@ -366,7 +366,7 @@ namespace Server.Spells.Ninjitsu
}
}
private static AnimalFormEntry[] m_Entries = new AnimalFormEntry[]
private static AnimalFormEntry[] m_Entries = new[]
{
new AnimalFormEntry( typeof( Kirin ), 1029632, 9632, 0, 1070811, 100.0, 0x84, 0, 0, false, true, false ),
new AnimalFormEntry( typeof( Unicorn ), 1018214, 9678, 0, 1070812, 100.0, 0x7A, 0, 0, false, true, false ),