fix: Fixes bug with town crier NPE from random entry (#1106)
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1 changed files with 5 additions and 4 deletions
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@ -361,7 +361,8 @@ namespace Server.Mobiles
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public TownCrierEntry GetRandomEntry()
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public TownCrierEntry GetRandomEntry()
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{
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{
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for (var i = (Entries?.Count ?? 0) - 1; i >= 0; --i)
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var count = Entries?.Count ?? 0;
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for (var i = count - 1; i >= 0; --i)
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{
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{
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if (i >= Entries!.Count)
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if (i >= Entries!.Count)
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{
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{
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@ -377,12 +378,12 @@ namespace Server.Mobiles
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}
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}
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var entry = GlobalTownCrierEntryList.Instance.GetRandomEntry();
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var entry = GlobalTownCrierEntryList.Instance.GetRandomEntry();
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if (entry == null || Entries?.Count > 0 && Utility.RandomBool())
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if (count > 0 && entry != null && Utility.RandomBool())
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{
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{
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entry = Entries.RandomElement();
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return entry;
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}
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}
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return entry;
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return Entries.RandomElement();
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}
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}
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public TownCrierEntry AddEntry(string[] lines, TimeSpan duration)
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public TownCrierEntry AddEntry(string[] lines, TimeSpan duration)
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