fix: Updates encoded packet handler to use function pointers (#1066)
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6 changed files with 79 additions and 54 deletions
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@ -976,21 +976,21 @@ namespace Server.Multis
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{
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IncomingExtendedCommandPackets.RegisterExtended(0x1E, true, &QueryDesignDetails);
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IncomingPackets.RegisterEncoded(0x02, true, Designer_Backup);
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IncomingPackets.RegisterEncoded(0x03, true, Designer_Restore);
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IncomingPackets.RegisterEncoded(0x04, true, Designer_Commit);
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IncomingPackets.RegisterEncoded(0x05, true, Designer_Delete);
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IncomingPackets.RegisterEncoded(0x06, true, Designer_Build);
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IncomingPackets.RegisterEncoded(0x0C, true, Designer_Close);
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IncomingPackets.RegisterEncoded(0x0D, true, Designer_Stairs);
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IncomingPackets.RegisterEncoded(0x0E, true, Designer_Sync);
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IncomingPackets.RegisterEncoded(0x10, true, Designer_Clear);
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IncomingPackets.RegisterEncoded(0x12, true, Designer_Level);
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IncomingPackets.RegisterEncoded(0x02, true, &Designer_Backup);
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IncomingPackets.RegisterEncoded(0x03, true, &Designer_Restore);
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IncomingPackets.RegisterEncoded(0x04, true, &Designer_Commit);
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IncomingPackets.RegisterEncoded(0x05, true, &Designer_Delete);
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IncomingPackets.RegisterEncoded(0x06, true, &Designer_Build);
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IncomingPackets.RegisterEncoded(0x0C, true, &Designer_Close);
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IncomingPackets.RegisterEncoded(0x0D, true, &Designer_Stairs);
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IncomingPackets.RegisterEncoded(0x0E, true, &Designer_Sync);
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IncomingPackets.RegisterEncoded(0x10, true, &Designer_Clear);
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IncomingPackets.RegisterEncoded(0x12, true, &Designer_Level);
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IncomingPackets.RegisterEncoded(0x13, true, Designer_Roof); // Samurai Empire roof
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IncomingPackets.RegisterEncoded(0x14, true, Designer_RoofDelete); // Samurai Empire roof
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IncomingPackets.RegisterEncoded(0x13, true, &Designer_Roof); // Samurai Empire roof
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IncomingPackets.RegisterEncoded(0x14, true, &Designer_RoofDelete); // Samurai Empire roof
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IncomingPackets.RegisterEncoded(0x1A, true, Designer_Revert);
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IncomingPackets.RegisterEncoded(0x1A, true, &Designer_Revert);
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EventSink.Speech += EventSink_Speech;
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}
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