fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174)
* Fixes disarm * Fixes strangle not refreshing * Fixes curse not refreshing * Fixes 125% bonus to looting rights * Fixes mobs attacking each other, or not attacking each other * Fixes items dropping to the floor * Fixes protection spell * Fixes cure sending wrong message
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25 changed files with 127 additions and 112 deletions
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@ -44,11 +44,10 @@ namespace Server.Spells.Sixth
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Caster.DoHarmful(m);
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SpellHelper.AddStatCurse(Caster, m, StatType.Str);
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SpellHelper.DisableSkillCheck = true;
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SpellHelper.AddStatCurse(Caster, m, StatType.Dex);
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SpellHelper.AddStatCurse(Caster, m, StatType.Int);
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SpellHelper.DisableSkillCheck = false;
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var length = SpellHelper.GetDuration(Caster, m);
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SpellHelper.AddStatCurse(Caster, m, StatType.Str, length, false);
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SpellHelper.AddStatCurse(Caster, m, StatType.Dex, length);
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SpellHelper.AddStatCurse(Caster, m, StatType.Int, length);
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m.FixedParticles(0x374A, 10, 15, 5028, EffectLayer.Waist);
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m.PlaySound(0x1FB);
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