fix: Codegens traps (#1472)
This commit is contained in:
parent
c341d6ad3e
commit
06309d9d59
31 changed files with 1082 additions and 1254 deletions
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@ -1,83 +1,66 @@
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using System;
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using ModernUO.Serialization;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public abstract partial class BaseTrap : Item
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{
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public abstract class BaseTrap : Item
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private DateTime m_NextPassiveTrigger, m_NextActiveTrigger;
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public BaseTrap(int itemID) : base(itemID) => Movable = false;
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public virtual bool PassivelyTriggered => false;
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public virtual TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
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public virtual int PassiveTriggerRange => -1;
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public virtual TimeSpan ResetDelay => TimeSpan.Zero;
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public override bool HandlesOnMovement => true; // Tell the core that we implement OnMovement
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public virtual void OnTrigger(Mobile from)
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{
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private DateTime m_NextPassiveTrigger, m_NextActiveTrigger;
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}
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public BaseTrap(int itemID) : base(itemID) => Movable = false;
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public virtual int GetEffectHue()
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{
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var hue = Hue & 0x3FFF;
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public BaseTrap(Serial serial) : base(serial)
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if (hue < 2)
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{
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return 0;
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}
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public virtual bool PassivelyTriggered => false;
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public virtual TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
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public virtual int PassiveTriggerRange => -1;
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public virtual TimeSpan ResetDelay => TimeSpan.Zero;
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return hue - 1;
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}
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public override bool HandlesOnMovement => true; // Tell the core that we implement OnMovement
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public bool CheckRange(Point3D loc, Point3D oldLoc, int range) =>
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CheckRange(loc, range) && !CheckRange(oldLoc, range);
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public virtual void OnTrigger(Mobile from)
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public bool CheckRange(Point3D loc, int range) =>
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Z + 8 >= loc.Z && loc.Z + 16 > Z
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&& Utility.InRange(GetWorldLocation(), loc, range);
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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base.OnMovement(m, oldLocation);
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if (m.Location == oldLocation)
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{
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return;
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}
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public virtual int GetEffectHue()
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if (CheckRange(m.Location, oldLocation, 0) && Core.Now >= m_NextActiveTrigger)
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{
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var hue = Hue & 0x3FFF;
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m_NextActiveTrigger = m_NextPassiveTrigger = Core.Now + ResetDelay;
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if (hue < 2)
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{
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return 0;
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}
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return hue - 1;
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OnTrigger(m);
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}
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public bool CheckRange(Point3D loc, Point3D oldLoc, int range) =>
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CheckRange(loc, range) && !CheckRange(oldLoc, range);
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public bool CheckRange(Point3D loc, int range) =>
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Z + 8 >= loc.Z && loc.Z + 16 > Z
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&& Utility.InRange(GetWorldLocation(), loc, range);
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public override void OnMovement(Mobile m, Point3D oldLocation)
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else if (PassivelyTriggered && CheckRange(m.Location, oldLocation, PassiveTriggerRange) &&
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Core.Now >= m_NextPassiveTrigger)
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{
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base.OnMovement(m, oldLocation);
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m_NextPassiveTrigger = Core.Now + PassiveTriggerDelay;
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if (m.Location == oldLocation)
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{
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return;
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}
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if (CheckRange(m.Location, oldLocation, 0) && Core.Now >= m_NextActiveTrigger)
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{
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m_NextActiveTrigger = m_NextPassiveTrigger = Core.Now + ResetDelay;
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OnTrigger(m);
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}
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else if (PassivelyTriggered && CheckRange(m.Location, oldLocation, PassiveTriggerRange) &&
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Core.Now >= m_NextPassiveTrigger)
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{
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m_NextPassiveTrigger = Core.Now + PassiveTriggerDelay;
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OnTrigger(m);
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}
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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OnTrigger(m);
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}
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}
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}
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@ -1,134 +1,80 @@
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using System;
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using ModernUO.Serialization;
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using Server.Spells;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class FireColumnTrap : BaseTrap
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{
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public class FireColumnTrap : BaseTrap
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _warningFlame;
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[SerializableField(1)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _minDamage;
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[SerializableField(2)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _maxDamage;
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[Constructible]
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public FireColumnTrap() : base(0x1B71)
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{
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private int m_MaxDamage;
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_minDamage = 10;
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_maxDamage = 40;
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private int m_MinDamage;
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_warningFlame = true;
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}
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private bool m_WarningFlame;
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public override bool PassivelyTriggered => true;
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public override TimeSpan PassiveTriggerDelay => TimeSpan.FromSeconds(2.0);
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public override int PassiveTriggerRange => 3;
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public override TimeSpan ResetDelay => TimeSpan.FromSeconds(0.5);
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[Constructible]
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public FireColumnTrap() : base(0x1B71)
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public override void OnTrigger(Mobile from)
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{
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if (from.AccessLevel > AccessLevel.Player)
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{
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m_MinDamage = 10;
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m_MaxDamage = 40;
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m_WarningFlame = true;
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return;
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}
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public FireColumnTrap(Serial serial) : base(serial)
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if (WarningFlame)
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{
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DoEffect();
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}
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public override bool PassivelyTriggered => true;
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public override TimeSpan PassiveTriggerDelay => TimeSpan.FromSeconds(2.0);
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public override int PassiveTriggerRange => 3;
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public override TimeSpan ResetDelay => TimeSpan.FromSeconds(0.5);
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual int MinDamage
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if (from.Alive && CheckRange(from.Location, 0))
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{
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get => m_MinDamage;
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set => m_MinDamage = value;
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}
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SpellHelper.Damage(
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TimeSpan.FromSeconds(0.5),
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from,
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from,
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Utility.RandomMinMax(MinDamage, MaxDamage),
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0,
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100,
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0,
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0,
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0
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);
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual int MaxDamage
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{
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get => m_MaxDamage;
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set => m_MaxDamage = value;
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual bool WarningFlame
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{
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get => m_WarningFlame;
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set => m_WarningFlame = value;
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}
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public override void OnTrigger(Mobile from)
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{
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if (from.AccessLevel > AccessLevel.Player)
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{
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return;
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}
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if (WarningFlame)
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if (!WarningFlame)
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{
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DoEffect();
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}
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if (from.Alive && CheckRange(from.Location, 0))
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{
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SpellHelper.Damage(
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TimeSpan.FromSeconds(0.5),
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from,
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from,
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Utility.RandomMinMax(MinDamage, MaxDamage),
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0,
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100,
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0,
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0,
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0
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);
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if (!WarningFlame)
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{
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DoEffect();
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}
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}
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}
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private void DoEffect()
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{
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Effects.SendLocationParticles(
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EffectItem.Create(Location, Map, EffectItem.DefaultDuration),
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0x3709,
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10,
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30,
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5052
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);
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Effects.PlaySound(Location, Map, 0x225);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write(m_WarningFlame);
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writer.Write(m_MinDamage);
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writer.Write(m_MaxDamage);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_WarningFlame = reader.ReadBool();
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m_MinDamage = reader.ReadInt();
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m_MaxDamage = reader.ReadInt();
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break;
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}
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}
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if (version == 0)
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{
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m_WarningFlame = true;
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m_MinDamage = 10;
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m_MaxDamage = 40;
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}
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}
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}
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private void DoEffect()
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{
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Effects.SendLocationParticles(
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EffectItem.Create(Location, Map, EffectItem.DefaultDuration),
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0x3709,
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10,
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30,
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5052
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);
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Effects.PlaySound(Location, Map, 0x225);
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}
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}
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@ -1,178 +1,152 @@
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using System;
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using ModernUO.Serialization;
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using Server.Spells;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class FlameSpurtTrap : BaseTrap
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{
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public class FlameSpurtTrap : BaseTrap
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private Item _spurt;
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private TimerExecutionToken _timerToken;
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[Constructible]
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public FlameSpurtTrap() : base(0x1B71) => Visible = false;
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public virtual void StartTimer()
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{
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private Item m_Spurt;
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private TimerExecutionToken _timerToken;
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[Constructible]
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public FlameSpurtTrap() : base(0x1B71) => Visible = false;
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public FlameSpurtTrap(Serial serial) : base(serial)
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if (!_timerToken.Running)
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{
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Timer.StartTimer(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0), Refresh, out _timerToken);
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}
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}
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public virtual void StartTimer()
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public virtual void StopTimer()
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{
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_timerToken.Cancel();
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}
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public virtual void CheckTimer()
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{
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var map = Map;
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if (map?.GetSector(GetWorldLocation()).Active == true)
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{
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if (!_timerToken.Running)
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{
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Timer.StartTimer(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0), Refresh, out _timerToken);
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}
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}
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public virtual void StopTimer()
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{
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_timerToken.Cancel();
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}
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public virtual void CheckTimer()
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{
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var map = Map;
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if (map?.GetSector(GetWorldLocation()).Active == true)
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{
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StartTimer();
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}
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else
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{
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StopTimer();
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}
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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base.OnLocationChange(oldLocation);
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CheckTimer();
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}
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public override void OnMapChange()
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{
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base.OnMapChange();
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CheckTimer();
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}
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public override void OnSectorActivate()
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{
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base.OnSectorActivate();
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StartTimer();
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}
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public override void OnSectorDeactivate()
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else
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{
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base.OnSectorDeactivate();
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StopTimer();
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}
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}
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public override void OnDelete()
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public override void OnLocationChange(Point3D oldLocation)
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{
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base.OnLocationChange(oldLocation);
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CheckTimer();
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}
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public override void OnMapChange()
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{
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base.OnMapChange();
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CheckTimer();
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}
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public override void OnSectorActivate()
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{
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base.OnSectorActivate();
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StartTimer();
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}
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public override void OnSectorDeactivate()
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{
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base.OnSectorDeactivate();
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StopTimer();
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}
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public override void OnDelete()
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{
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base.OnDelete();
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_spurt?.Delete();
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}
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public virtual void Refresh()
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{
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if (Deleted)
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{
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base.OnDelete();
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m_Spurt?.Delete();
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return;
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}
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public virtual void Refresh()
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foreach (var mob in GetMobilesInRange(3))
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{
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if (Deleted)
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if (mob.Player && mob.Alive && mob.AccessLevel <= AccessLevel.Player && Z + 8 >= mob.Z && mob.Z + 16 > Z)
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{
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if (_spurt?.Deleted != false)
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{
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_spurt = new Static(0x3709);
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_spurt.MoveToWorld(Location, Map);
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Effects.PlaySound(GetWorldLocation(), Map, 0x309);
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}
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return;
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}
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foreach (var mob in GetMobilesInRange(3))
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{
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if (mob.Player && mob.Alive && mob.AccessLevel <= AccessLevel.Player && Z + 8 >= mob.Z && mob.Z + 16 > Z)
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{
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if (m_Spurt?.Deleted != false)
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{
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m_Spurt = new Static(0x3709);
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m_Spurt.MoveToWorld(Location, Map);
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Effects.PlaySound(GetWorldLocation(), Map, 0x309);
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}
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return;
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}
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}
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m_Spurt?.Delete();
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m_Spurt = null;
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}
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public override bool OnMoveOver(Mobile m)
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_spurt?.Delete();
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_spurt = null;
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}
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public override bool OnMoveOver(Mobile m)
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{
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if (m.AccessLevel > AccessLevel.Player)
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{
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if (m.AccessLevel > AccessLevel.Player)
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{
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return true;
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}
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if (!(m.Player && m.Alive))
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{
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return false;
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}
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CheckTimer();
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SpellHelper.Damage(TimeSpan.FromTicks(1), m, m, Utility.RandomMinMax(1, 30));
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m.PlaySound(m.Female ? 0x327 : 0x437);
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return true;
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}
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if (!(m.Player && m.Alive))
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{
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return false;
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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CheckTimer();
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SpellHelper.Damage(TimeSpan.FromTicks(1), m, m, Utility.RandomMinMax(1, 30));
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m.PlaySound(m.Female ? 0x327 : 0x437);
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return false;
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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base.OnMovement(m, oldLocation);
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if (m.Location == oldLocation || !m.Player || !m.Alive || m.AccessLevel > AccessLevel.Player
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|| !CheckRange(m.Location, oldLocation, 1))
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{
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base.OnMovement(m, oldLocation);
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if (m.Location == oldLocation || !m.Player || !m.Alive || m.AccessLevel > AccessLevel.Player
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|| !CheckRange(m.Location, oldLocation, 1))
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{
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return;
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}
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CheckTimer();
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SpellHelper.Damage(TimeSpan.FromTicks(1), m, m, Utility.RandomMinMax(1, 10));
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m.PlaySound(m.Female ? 0x327 : 0x437);
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if (m.Body.IsHuman)
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{
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m.Animate(20, 1, 1, true, false, 0);
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}
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return;
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}
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||||
public override void Serialize(IGenericWriter writer)
|
||||
CheckTimer();
|
||||
|
||||
SpellHelper.Damage(TimeSpan.FromTicks(1), m, m, Utility.RandomMinMax(1, 10));
|
||||
m.PlaySound(m.Female ? 0x327 : 0x437);
|
||||
|
||||
if (m.Body.IsHuman)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Spurt);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
var item = reader.ReadEntity<Item>();
|
||||
|
||||
item?.Delete();
|
||||
|
||||
CheckTimer();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
m.Animate(20, 1, 1, true, false, 0);
|
||||
}
|
||||
}
|
||||
|
||||
[AfterDeserialization(false)]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
_spurt?.Delete();
|
||||
CheckTimer();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,106 +1,76 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
public enum GasTrapType
|
||||
{
|
||||
public enum GasTrapType
|
||||
NorthWall,
|
||||
WestWall,
|
||||
Floor
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GasTrap : BaseTrap
|
||||
{
|
||||
[SerializableField(0)]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
private Poison _poison;
|
||||
|
||||
[Constructible]
|
||||
public GasTrap() : this(Poison.Lesser)
|
||||
{
|
||||
NorthWall,
|
||||
WestWall,
|
||||
Floor
|
||||
}
|
||||
|
||||
public class GasTrap : BaseTrap
|
||||
[Constructible]
|
||||
public GasTrap(Poison poison) : this(GasTrapType.Floor, poison)
|
||||
{
|
||||
[Constructible]
|
||||
public GasTrap() : this(Poison.Lesser)
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public GasTrap(GasTrapType type, Poison poison = null) : base(GetBaseID(type)) => Poison = poison;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public GasTrapType Type
|
||||
{
|
||||
get => ItemID switch
|
||||
{
|
||||
0x113C => GasTrapType.NorthWall,
|
||||
0x1147 => GasTrapType.WestWall,
|
||||
0x11A8 => GasTrapType.Floor,
|
||||
_ => GasTrapType.WestWall
|
||||
};
|
||||
set => ItemID = GetBaseID(value);
|
||||
}
|
||||
|
||||
public override bool PassivelyTriggered => false;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 0;
|
||||
public override TimeSpan ResetDelay => TimeSpan.FromSeconds(0.0);
|
||||
|
||||
public static int GetBaseID(GasTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
GasTrapType.NorthWall => 0x113C,
|
||||
GasTrapType.WestWall => 0x1147,
|
||||
GasTrapType.Floor => 0x11A8,
|
||||
_ => 0
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
{
|
||||
if (Poison == null || !from.Player || !from.Alive || from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public GasTrap(Poison poison) : this(GasTrapType.Floor, poison)
|
||||
{
|
||||
}
|
||||
Effects.SendLocationEffect(Location, Map, GetBaseID(Type) - 2, 16, 3, GetEffectHue());
|
||||
Effects.PlaySound(Location, Map, 0x231);
|
||||
|
||||
[Constructible]
|
||||
public GasTrap(GasTrapType type, Poison poison = null) : base(GetBaseID(type)) => Poison = poison;
|
||||
from.ApplyPoison(from, Poison);
|
||||
|
||||
public GasTrap(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Poison Poison { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public GasTrapType Type
|
||||
{
|
||||
get
|
||||
{
|
||||
return ItemID switch
|
||||
{
|
||||
0x113C => GasTrapType.NorthWall,
|
||||
0x1147 => GasTrapType.WestWall,
|
||||
0x11A8 => GasTrapType.Floor,
|
||||
_ => GasTrapType.WestWall
|
||||
};
|
||||
}
|
||||
set => ItemID = GetBaseID(value);
|
||||
}
|
||||
|
||||
public override bool PassivelyTriggered => false;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 0;
|
||||
public override TimeSpan ResetDelay => TimeSpan.FromSeconds(0.0);
|
||||
|
||||
public static int GetBaseID(GasTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
GasTrapType.NorthWall => 0x113C,
|
||||
GasTrapType.WestWall => 0x1147,
|
||||
GasTrapType.Floor => 0x11A8,
|
||||
_ => 0
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
{
|
||||
if (Poison == null || !from.Player || !from.Alive || from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Effects.SendLocationEffect(Location, Map, GetBaseID(Type) - 2, 16, 3, GetEffectHue());
|
||||
Effects.PlaySound(Location, Map, 0x231);
|
||||
|
||||
from.ApplyPoison(from, Poison);
|
||||
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500855); // You are enveloped by a noxious gas cloud!
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(Poison);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Poison = reader.ReadPoison();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500855); // You are enveloped by a noxious gas cloud!
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,51 +1,34 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GiantSpikeTrap : BaseTrap
|
||||
{
|
||||
public class GiantSpikeTrap : BaseTrap
|
||||
[Constructible]
|
||||
public GiantSpikeTrap() : base(1)
|
||||
{
|
||||
[Constructible]
|
||||
public GiantSpikeTrap() : base(1)
|
||||
}
|
||||
|
||||
public override bool PassivelyTriggered => true;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 3;
|
||||
public override TimeSpan ResetDelay => TimeSpan.FromSeconds(0.0);
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
{
|
||||
if (from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public GiantSpikeTrap(Serial serial) : base(serial)
|
||||
Effects.SendLocationEffect(Location, Map, 0x1D99, 48, 2, GetEffectHue());
|
||||
|
||||
if (from.Alive && CheckRange(from.Location, 0))
|
||||
{
|
||||
}
|
||||
|
||||
public override bool PassivelyTriggered => true;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 3;
|
||||
public override TimeSpan ResetDelay => TimeSpan.FromSeconds(0.0);
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
{
|
||||
if (from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Effects.SendLocationEffect(Location, Map, 0x1D99, 48, 2, GetEffectHue());
|
||||
|
||||
if (from.Alive && CheckRange(from.Location, 0))
|
||||
{
|
||||
SpellHelper.Damage(TimeSpan.FromTicks(1), from, from, Utility.Dice(10, 7, 0));
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
SpellHelper.Damage(TimeSpan.FromTicks(1), from, from, Utility.Dice(10, 7, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,69 +1,56 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Regions;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class MushroomTrap : BaseTrap
|
||||
{
|
||||
public class MushroomTrap : BaseTrap
|
||||
[Constructible]
|
||||
public MushroomTrap() : base(0x1125)
|
||||
{
|
||||
[Constructible]
|
||||
public MushroomTrap() : base(0x1125)
|
||||
}
|
||||
|
||||
public override bool PassivelyTriggered => true;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 2;
|
||||
public override TimeSpan ResetDelay => TimeSpan.Zero;
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
{
|
||||
if (!from.Alive || ItemID != 0x1125 || from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public MushroomTrap(Serial serial) : base(serial)
|
||||
ItemID = 0x1126;
|
||||
Effects.PlaySound(Location, Map, 0x306);
|
||||
|
||||
SpellHelper.Damage(TimeSpan.FromSeconds(0.5), from, from, Utility.Dice(2, 4, 0));
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(2.0), OnMushroomReset);
|
||||
}
|
||||
|
||||
public virtual void OnMushroomReset()
|
||||
{
|
||||
if (Region.Find(Location, Map).IsPartOf<DungeonRegion>())
|
||||
{
|
||||
ItemID = 0x1125; // reset
|
||||
}
|
||||
|
||||
public override bool PassivelyTriggered => true;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 2;
|
||||
public override TimeSpan ResetDelay => TimeSpan.Zero;
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
else
|
||||
{
|
||||
if (!from.Alive || ItemID != 0x1125 || from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ItemID = 0x1126;
|
||||
Effects.PlaySound(Location, Map, 0x306);
|
||||
|
||||
SpellHelper.Damage(TimeSpan.FromSeconds(0.5), from, from, Utility.Dice(2, 4, 0));
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(2.0), OnMushroomReset);
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void OnMushroomReset()
|
||||
[AfterDeserialization(false)]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
if (ItemID == 0x1126)
|
||||
{
|
||||
if (Region.Find(Location, Map).IsPartOf<DungeonRegion>())
|
||||
{
|
||||
ItemID = 0x1125; // reset
|
||||
}
|
||||
else
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (ItemID == 0x1126)
|
||||
{
|
||||
OnMushroomReset();
|
||||
}
|
||||
OnMushroomReset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,88 +1,87 @@
|
|||
using System;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
public enum SawTrapType
|
||||
{
|
||||
public enum SawTrapType
|
||||
WestWall,
|
||||
NorthWall,
|
||||
WestFloor,
|
||||
NorthFloor
|
||||
}
|
||||
|
||||
public class SawTrap : BaseTrap
|
||||
{
|
||||
[Constructible]
|
||||
public SawTrap(SawTrapType type = SawTrapType.NorthFloor) : base(GetBaseID(type))
|
||||
{
|
||||
WestWall,
|
||||
NorthWall,
|
||||
WestFloor,
|
||||
NorthFloor
|
||||
}
|
||||
|
||||
public class SawTrap : BaseTrap
|
||||
public SawTrap(Serial serial) : base(serial)
|
||||
{
|
||||
[Constructible]
|
||||
public SawTrap(SawTrapType type = SawTrapType.NorthFloor) : base(GetBaseID(type))
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public SawTrap(Serial serial) : base(serial)
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public SawTrapType Type
|
||||
{
|
||||
get
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public SawTrapType Type
|
||||
{
|
||||
get
|
||||
return ItemID switch
|
||||
{
|
||||
return ItemID switch
|
||||
{
|
||||
0x1103 => SawTrapType.NorthWall,
|
||||
0x1116 => SawTrapType.WestWall,
|
||||
0x11AC => SawTrapType.NorthFloor,
|
||||
0x11B1 => SawTrapType.WestFloor,
|
||||
_ => SawTrapType.NorthWall
|
||||
};
|
||||
}
|
||||
set => ItemID = GetBaseID(value);
|
||||
}
|
||||
|
||||
public override bool PassivelyTriggered => false;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 0;
|
||||
public override TimeSpan ResetDelay => TimeSpan.FromSeconds(0.0);
|
||||
|
||||
public static int GetBaseID(SawTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
SawTrapType.NorthWall => 0x1103,
|
||||
SawTrapType.WestWall => 0x1116,
|
||||
SawTrapType.NorthFloor => 0x11AC,
|
||||
SawTrapType.WestFloor => 0x11B1,
|
||||
_ => 0
|
||||
0x1103 => SawTrapType.NorthWall,
|
||||
0x1116 => SawTrapType.WestWall,
|
||||
0x11AC => SawTrapType.NorthFloor,
|
||||
0x11B1 => SawTrapType.WestFloor,
|
||||
_ => SawTrapType.NorthWall
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
{
|
||||
if (!from.Alive || from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Effects.SendLocationEffect(Location, Map, GetBaseID(Type) + 1, 6, 3, GetEffectHue());
|
||||
Effects.PlaySound(Location, Map, 0x21C);
|
||||
|
||||
SpellHelper.Damage(TimeSpan.FromTicks(1), from, from, Utility.RandomMinMax(5, 15));
|
||||
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500853); // You stepped onto a blade trap!
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
set => ItemID = GetBaseID(value);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool PassivelyTriggered => false;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 0;
|
||||
public override TimeSpan ResetDelay => TimeSpan.FromSeconds(0.0);
|
||||
|
||||
public static int GetBaseID(SawTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
SawTrapType.NorthWall => 0x1103,
|
||||
SawTrapType.WestWall => 0x1116,
|
||||
SawTrapType.NorthFloor => 0x11AC,
|
||||
SawTrapType.WestFloor => 0x11B1,
|
||||
_ => 0
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
{
|
||||
if (!from.Alive || from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Effects.SendLocationEffect(Location, Map, GetBaseID(Type) + 1, 6, 3, GetEffectHue());
|
||||
Effects.PlaySound(Location, Map, 0x21C);
|
||||
|
||||
SpellHelper.Damage(TimeSpan.FromTicks(1), from, from, Utility.RandomMinMax(5, 15));
|
||||
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500853); // You stepped onto a blade trap!
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,153 +1,125 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
public enum SpikeTrapType
|
||||
{
|
||||
public enum SpikeTrapType
|
||||
WestWall,
|
||||
NorthWall,
|
||||
WestFloor,
|
||||
NorthFloor
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SpikeTrap : BaseTrap
|
||||
{
|
||||
[Constructible]
|
||||
public SpikeTrap(SpikeTrapType type = SpikeTrapType.WestFloor) : base(GetBaseID(type))
|
||||
{
|
||||
WestWall,
|
||||
NorthWall,
|
||||
WestFloor,
|
||||
NorthFloor
|
||||
}
|
||||
|
||||
public class SpikeTrap : BaseTrap
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public SpikeTrapType Type
|
||||
{
|
||||
[Constructible]
|
||||
public SpikeTrap(SpikeTrapType type = SpikeTrapType.WestFloor) : base(GetBaseID(type))
|
||||
get
|
||||
{
|
||||
}
|
||||
|
||||
public SpikeTrap(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public SpikeTrapType Type
|
||||
{
|
||||
get
|
||||
return ItemID switch
|
||||
{
|
||||
return ItemID switch
|
||||
{
|
||||
4360 => SpikeTrapType.WestWall,
|
||||
4361 => SpikeTrapType.WestWall,
|
||||
4366 => SpikeTrapType.WestWall,
|
||||
4379 => SpikeTrapType.NorthWall,
|
||||
4380 => SpikeTrapType.NorthWall,
|
||||
4385 => SpikeTrapType.NorthWall,
|
||||
4506 => SpikeTrapType.WestFloor,
|
||||
4507 => SpikeTrapType.WestFloor,
|
||||
4511 => SpikeTrapType.WestFloor,
|
||||
4512 => SpikeTrapType.NorthFloor,
|
||||
4513 => SpikeTrapType.NorthFloor,
|
||||
4517 => SpikeTrapType.NorthFloor,
|
||||
_ => SpikeTrapType.WestWall
|
||||
};
|
||||
}
|
||||
set
|
||||
{
|
||||
var extended = Extended;
|
||||
|
||||
ItemID = extended ? GetExtendedID(value) : GetBaseID(value);
|
||||
}
|
||||
}
|
||||
|
||||
public bool Extended
|
||||
{
|
||||
get => ItemID == GetExtendedID(Type);
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
ItemID = GetExtendedID(Type);
|
||||
}
|
||||
else
|
||||
{
|
||||
ItemID = GetBaseID(Type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool PassivelyTriggered => false;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 0;
|
||||
public override TimeSpan ResetDelay => TimeSpan.FromSeconds(6.0);
|
||||
|
||||
public static int GetBaseID(SpikeTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
SpikeTrapType.WestWall => 4360,
|
||||
SpikeTrapType.NorthWall => 4379,
|
||||
SpikeTrapType.WestFloor => 4506,
|
||||
SpikeTrapType.NorthFloor => 4512,
|
||||
_ => 0
|
||||
4360 => SpikeTrapType.WestWall,
|
||||
4361 => SpikeTrapType.WestWall,
|
||||
4366 => SpikeTrapType.WestWall,
|
||||
4379 => SpikeTrapType.NorthWall,
|
||||
4380 => SpikeTrapType.NorthWall,
|
||||
4385 => SpikeTrapType.NorthWall,
|
||||
4506 => SpikeTrapType.WestFloor,
|
||||
4507 => SpikeTrapType.WestFloor,
|
||||
4511 => SpikeTrapType.WestFloor,
|
||||
4512 => SpikeTrapType.NorthFloor,
|
||||
4513 => SpikeTrapType.NorthFloor,
|
||||
4517 => SpikeTrapType.NorthFloor,
|
||||
_ => SpikeTrapType.WestWall
|
||||
};
|
||||
}
|
||||
set => ItemID = Extended ? GetExtendedID(value) : GetBaseID(value);
|
||||
}
|
||||
|
||||
public static int GetExtendedID(SpikeTrapType type) => GetBaseID(type) + GetExtendedOffset(type);
|
||||
public bool Extended
|
||||
{
|
||||
get => ItemID == GetExtendedID(Type);
|
||||
set => ItemID = value ? GetExtendedID(Type) : GetBaseID(Type);
|
||||
}
|
||||
|
||||
public static int GetExtendedOffset(SpikeTrapType type)
|
||||
public override bool PassivelyTriggered => false;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 0;
|
||||
public override TimeSpan ResetDelay => TimeSpan.FromSeconds(6.0);
|
||||
|
||||
public static int GetBaseID(SpikeTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
SpikeTrapType.WestWall => 6,
|
||||
SpikeTrapType.NorthWall => 6,
|
||||
SpikeTrapType.WestFloor => 5,
|
||||
SpikeTrapType.NorthFloor => 5,
|
||||
_ => 0
|
||||
};
|
||||
SpikeTrapType.WestWall => 4360,
|
||||
SpikeTrapType.NorthWall => 4379,
|
||||
SpikeTrapType.WestFloor => 4506,
|
||||
SpikeTrapType.NorthFloor => 4512,
|
||||
_ => 0
|
||||
};
|
||||
}
|
||||
|
||||
public static int GetExtendedID(SpikeTrapType type) => GetBaseID(type) + GetExtendedOffset(type);
|
||||
|
||||
public static int GetExtendedOffset(SpikeTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
SpikeTrapType.WestWall => 6,
|
||||
SpikeTrapType.NorthWall => 6,
|
||||
SpikeTrapType.WestFloor => 5,
|
||||
SpikeTrapType.NorthFloor => 5,
|
||||
_ => 0
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
{
|
||||
if (!from.Alive || from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
Effects.SendLocationEffect(Location, Map, GetBaseID(Type) + 1, 18, 3, GetEffectHue());
|
||||
Effects.PlaySound(Location, Map, 0x22C);
|
||||
|
||||
foreach (var mob in GetMobilesInRange(0))
|
||||
{
|
||||
if (!from.Alive || from.AccessLevel > AccessLevel.Player)
|
||||
if (mob.Alive && !mob.IsDeadBondedPet)
|
||||
{
|
||||
return;
|
||||
SpellHelper.Damage(TimeSpan.FromTicks(1), mob, mob, Utility.RandomMinMax(1, 6) * 6);
|
||||
}
|
||||
|
||||
Effects.SendLocationEffect(Location, Map, GetBaseID(Type) + 1, 18, 3, GetEffectHue());
|
||||
Effects.PlaySound(Location, Map, 0x22C);
|
||||
|
||||
foreach (var mob in GetMobilesInRange(0))
|
||||
{
|
||||
if (mob.Alive && !mob.IsDeadBondedPet)
|
||||
{
|
||||
SpellHelper.Damage(TimeSpan.FromTicks(1), mob, mob, Utility.RandomMinMax(1, 6) * 6);
|
||||
}
|
||||
}
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(1.0), OnSpikeExtended);
|
||||
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500852); // You stepped onto a spike trap!
|
||||
}
|
||||
|
||||
public virtual void OnSpikeExtended()
|
||||
{
|
||||
Extended = true;
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(5.0), OnSpikeRetracted);
|
||||
}
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(1.0), OnSpikeExtended);
|
||||
|
||||
public virtual void OnSpikeRetracted()
|
||||
{
|
||||
Extended = false;
|
||||
Effects.SendLocationEffect(Location, Map, GetExtendedID(Type) - 1, 6, 3, GetEffectHue());
|
||||
}
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500852); // You stepped onto a spike trap!
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
public virtual void OnSpikeExtended()
|
||||
{
|
||||
Extended = true;
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(5.0), OnSpikeRetracted);
|
||||
}
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
public virtual void OnSpikeRetracted()
|
||||
{
|
||||
Extended = false;
|
||||
Effects.SendLocationEffect(Location, Map, GetExtendedID(Type) - 1, 6, 3, GetEffectHue());
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Extended = false;
|
||||
}
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
Extended = false;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,170 +1,125 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
public enum StoneFaceTrapType
|
||||
{
|
||||
public enum StoneFaceTrapType
|
||||
NorthWestWall,
|
||||
NorthWall,
|
||||
WestWall
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StoneFaceTrap : BaseTrap
|
||||
{
|
||||
[Constructible]
|
||||
public StoneFaceTrap() : base(0x10FC) => Light = LightType.Circle225;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public StoneFaceTrapType Type
|
||||
{
|
||||
NorthWestWall,
|
||||
NorthWall,
|
||||
WestWall
|
||||
get
|
||||
{
|
||||
return ItemID switch
|
||||
{
|
||||
0x10F5 => StoneFaceTrapType.NorthWestWall,
|
||||
0x10F6 => StoneFaceTrapType.NorthWestWall,
|
||||
0x10F7 => StoneFaceTrapType.NorthWestWall,
|
||||
0x10FC => StoneFaceTrapType.NorthWall,
|
||||
0x10FD => StoneFaceTrapType.NorthWall,
|
||||
0x10FE => StoneFaceTrapType.NorthWall,
|
||||
0x110F => StoneFaceTrapType.WestWall,
|
||||
0x1110 => StoneFaceTrapType.WestWall,
|
||||
0x1111 => StoneFaceTrapType.WestWall,
|
||||
_ => StoneFaceTrapType.NorthWestWall
|
||||
};
|
||||
}
|
||||
set => ItemID = Breathing ? GetFireID(value) : GetBaseID(value);
|
||||
}
|
||||
|
||||
public class StoneFaceTrap : BaseTrap
|
||||
public bool Breathing
|
||||
{
|
||||
[Constructible]
|
||||
public StoneFaceTrap() : base(0x10FC) => Light = LightType.Circle225;
|
||||
get => ItemID == GetFireID(Type);
|
||||
set => ItemID = value ? GetFireID(Type) : GetBaseID(Type);
|
||||
}
|
||||
|
||||
public StoneFaceTrap(Serial serial) : base(serial)
|
||||
public override bool PassivelyTriggered => true;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 2;
|
||||
public override TimeSpan ResetDelay => TimeSpan.Zero;
|
||||
|
||||
public static int GetBaseID(StoneFaceTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
StoneFaceTrapType.NorthWestWall => 0x10F5,
|
||||
StoneFaceTrapType.NorthWall => 0x10FC,
|
||||
StoneFaceTrapType.WestWall => 0x110F,
|
||||
_ => 0
|
||||
};
|
||||
}
|
||||
|
||||
public static int GetFireID(StoneFaceTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
StoneFaceTrapType.NorthWestWall => 0x10F7,
|
||||
StoneFaceTrapType.NorthWall => 0x10FE,
|
||||
StoneFaceTrapType.WestWall => 0x1111,
|
||||
_ => 0
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
{
|
||||
if (!from.Alive || from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public StoneFaceTrapType Type
|
||||
Effects.PlaySound(Location, Map, 0x359);
|
||||
|
||||
Breathing = true;
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(2.0), FinishBreath);
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(1.0), TriggerDamage);
|
||||
}
|
||||
|
||||
public virtual void FinishBreath()
|
||||
{
|
||||
Breathing = false;
|
||||
}
|
||||
|
||||
public virtual void TriggerDamage()
|
||||
{
|
||||
foreach (var mob in GetMobilesInRange(1))
|
||||
{
|
||||
get
|
||||
if (mob.Alive && !mob.IsDeadBondedPet && mob.AccessLevel == AccessLevel.Player)
|
||||
{
|
||||
return ItemID switch
|
||||
{
|
||||
0x10F5 => StoneFaceTrapType.NorthWestWall,
|
||||
0x10F6 => StoneFaceTrapType.NorthWestWall,
|
||||
0x10F7 => StoneFaceTrapType.NorthWestWall,
|
||||
0x10FC => StoneFaceTrapType.NorthWall,
|
||||
0x10FD => StoneFaceTrapType.NorthWall,
|
||||
0x10FE => StoneFaceTrapType.NorthWall,
|
||||
0x110F => StoneFaceTrapType.WestWall,
|
||||
0x1110 => StoneFaceTrapType.WestWall,
|
||||
0x1111 => StoneFaceTrapType.WestWall,
|
||||
_ => StoneFaceTrapType.NorthWestWall
|
||||
};
|
||||
SpellHelper.Damage(TimeSpan.FromTicks(1), mob, mob, Utility.Dice(3, 15, 0));
|
||||
}
|
||||
set
|
||||
{
|
||||
var breathing = Breathing;
|
||||
|
||||
ItemID = breathing ? GetFireID(value) : GetBaseID(value);
|
||||
}
|
||||
}
|
||||
|
||||
public bool Breathing
|
||||
{
|
||||
get => ItemID == GetFireID(Type);
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
ItemID = GetFireID(Type);
|
||||
}
|
||||
else
|
||||
{
|
||||
ItemID = GetBaseID(Type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool PassivelyTriggered => true;
|
||||
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
|
||||
public override int PassiveTriggerRange => 2;
|
||||
public override TimeSpan ResetDelay => TimeSpan.Zero;
|
||||
|
||||
public static int GetBaseID(StoneFaceTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
StoneFaceTrapType.NorthWestWall => 0x10F5,
|
||||
StoneFaceTrapType.NorthWall => 0x10FC,
|
||||
StoneFaceTrapType.WestWall => 0x110F,
|
||||
_ => 0
|
||||
};
|
||||
}
|
||||
|
||||
public static int GetFireID(StoneFaceTrapType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
StoneFaceTrapType.NorthWestWall => 0x10F7,
|
||||
StoneFaceTrapType.NorthWall => 0x10FE,
|
||||
StoneFaceTrapType.WestWall => 0x1111,
|
||||
_ => 0
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnTrigger(Mobile from)
|
||||
{
|
||||
if (!from.Alive || from.AccessLevel > AccessLevel.Player)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Effects.PlaySound(Location, Map, 0x359);
|
||||
|
||||
Breathing = true;
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(2.0), FinishBreath);
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(1.0), TriggerDamage);
|
||||
}
|
||||
|
||||
public virtual void FinishBreath()
|
||||
{
|
||||
Breathing = false;
|
||||
}
|
||||
|
||||
public virtual void TriggerDamage()
|
||||
{
|
||||
foreach (var mob in GetMobilesInRange(1))
|
||||
{
|
||||
if (mob.Alive && !mob.IsDeadBondedPet && mob.AccessLevel == AccessLevel.Player)
|
||||
{
|
||||
SpellHelper.Damage(TimeSpan.FromTicks(1), mob, mob, Utility.Dice(3, 15, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Breathing = false;
|
||||
}
|
||||
}
|
||||
|
||||
public class StoneFaceTrapNoDamage : StoneFaceTrap
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization()
|
||||
{
|
||||
[Constructible]
|
||||
public StoneFaceTrapNoDamage()
|
||||
{
|
||||
}
|
||||
|
||||
public StoneFaceTrapNoDamage(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void TriggerDamage()
|
||||
{
|
||||
// nothing..
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
Breathing = false;
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class StoneFaceTrapNoDamage : StoneFaceTrap
|
||||
{
|
||||
[Constructible]
|
||||
public StoneFaceTrapNoDamage()
|
||||
{
|
||||
}
|
||||
|
||||
public override void TriggerDamage()
|
||||
{
|
||||
// nothing..
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,257 +5,256 @@ using Server.Network;
|
|||
using Server.Spells;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
public enum WandEffect
|
||||
{
|
||||
public enum WandEffect
|
||||
Clumsiness,
|
||||
Identification,
|
||||
Healing,
|
||||
Feeblemindedness,
|
||||
Weakness,
|
||||
MagicArrow,
|
||||
Harming,
|
||||
Fireball,
|
||||
GreaterHealing,
|
||||
Lightning,
|
||||
ManaDraining
|
||||
}
|
||||
|
||||
[SerializationGenerator(1, false)]
|
||||
public abstract partial class BaseWand : BaseBashing
|
||||
{
|
||||
[InvalidateProperties]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
[SerializableField(0)]
|
||||
private WandEffect _wandEffect;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
[SerializableField(1)]
|
||||
private int _charges;
|
||||
|
||||
public BaseWand(WandEffect effect, int minCharges, int maxCharges) : base(0xDF2 + Utility.Random(4))
|
||||
{
|
||||
Clumsiness,
|
||||
Identification,
|
||||
Healing,
|
||||
Feeblemindedness,
|
||||
Weakness,
|
||||
MagicArrow,
|
||||
Harming,
|
||||
Fireball,
|
||||
GreaterHealing,
|
||||
Lightning,
|
||||
ManaDraining
|
||||
Weight = 1.0;
|
||||
_wandEffect = effect;
|
||||
_charges = Utility.RandomMinMax(minCharges, maxCharges);
|
||||
Attributes.SpellChanneling = 1;
|
||||
Attributes.CastSpeed = -1;
|
||||
WeaponAttributes.MageWeapon = Utility.RandomMinMax(1, 10);
|
||||
}
|
||||
|
||||
[SerializationGenerator(1, false)]
|
||||
public abstract partial class BaseWand : BaseBashing
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
|
||||
|
||||
public override int AosStrengthReq => 5;
|
||||
public override int AosMinDamage => 9;
|
||||
public override int AosMaxDamage => 11;
|
||||
public override int AosSpeed => 40;
|
||||
public override float MlSpeed => 2.75f;
|
||||
|
||||
public override int OldStrengthReq => 0;
|
||||
public override int OldMinDamage => 2;
|
||||
public override int OldMaxDamage => 6;
|
||||
public override int OldSpeed => 35;
|
||||
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 110;
|
||||
|
||||
public virtual TimeSpan GetUseDelay => TimeSpan.FromSeconds(4.0);
|
||||
|
||||
public void ConsumeCharge(Mobile from)
|
||||
{
|
||||
[InvalidateProperties]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
[SerializableField(0)]
|
||||
private WandEffect _wandEffect;
|
||||
--Charges;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
[SerializableField(1)]
|
||||
private int _charges;
|
||||
|
||||
public BaseWand(WandEffect effect, int minCharges, int maxCharges) : base(0xDF2 + Utility.Random(4))
|
||||
if (_charges == 0)
|
||||
{
|
||||
Weight = 1.0;
|
||||
_wandEffect = effect;
|
||||
_charges = Utility.RandomMinMax(minCharges, maxCharges);
|
||||
Attributes.SpellChanneling = 1;
|
||||
Attributes.CastSpeed = -1;
|
||||
WeaponAttributes.MageWeapon = Utility.RandomMinMax(1, 10);
|
||||
from.SendLocalizedMessage(1019073); // This item is out of charges.
|
||||
}
|
||||
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
|
||||
ApplyDelayTo(from);
|
||||
}
|
||||
|
||||
public override int AosStrengthReq => 5;
|
||||
public override int AosMinDamage => 9;
|
||||
public override int AosMaxDamage => 11;
|
||||
public override int AosSpeed => 40;
|
||||
public override float MlSpeed => 2.75f;
|
||||
public virtual void ApplyDelayTo(Mobile from)
|
||||
{
|
||||
from.BeginAction<BaseWand>();
|
||||
Timer.StartTimer(GetUseDelay,
|
||||
() =>
|
||||
{
|
||||
from.EndAction<BaseWand>();
|
||||
ReleaseWandLock_Callback(from);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public override int OldStrengthReq => 0;
|
||||
public override int OldMinDamage => 2;
|
||||
public override int OldMaxDamage => 6;
|
||||
public override int OldSpeed => 35;
|
||||
public virtual void ReleaseWandLock_Callback(Mobile state)
|
||||
{
|
||||
}
|
||||
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 110;
|
||||
|
||||
public virtual TimeSpan GetUseDelay => TimeSpan.FromSeconds(4.0);
|
||||
|
||||
public void ConsumeCharge(Mobile from)
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!from.CanBeginAction<BaseWand>())
|
||||
{
|
||||
--Charges;
|
||||
from.SendLocalizedMessage(1070860); // You must wait a moment for the wand to recharge.
|
||||
return;
|
||||
}
|
||||
|
||||
if (_charges == 0)
|
||||
if (Parent == from)
|
||||
{
|
||||
if (_charges > 0)
|
||||
{
|
||||
OnWandUse(from);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1019073); // This item is out of charges.
|
||||
}
|
||||
|
||||
ApplyDelayTo(from);
|
||||
}
|
||||
|
||||
public virtual void ApplyDelayTo(Mobile from)
|
||||
else
|
||||
{
|
||||
from.BeginAction<BaseWand>();
|
||||
Timer.StartTimer(GetUseDelay,
|
||||
() =>
|
||||
{
|
||||
from.EndAction<BaseWand>();
|
||||
ReleaseWandLock_Callback(from);
|
||||
}
|
||||
);
|
||||
from.SendLocalizedMessage(502641); // You must equip this item to use it.
|
||||
}
|
||||
|
||||
public virtual void ReleaseWandLock_Callback(Mobile state)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!from.CanBeginAction<BaseWand>())
|
||||
{
|
||||
from.SendLocalizedMessage(1070860); // You must wait a moment for the wand to recharge.
|
||||
return;
|
||||
}
|
||||
|
||||
if (Parent == from)
|
||||
{
|
||||
if (_charges > 0)
|
||||
{
|
||||
OnWandUse(from);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1019073); // This item is out of charges.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502641); // You must equip this item to use it.
|
||||
}
|
||||
}
|
||||
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
_wandEffect = (WandEffect)reader.ReadInt();
|
||||
_charges = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void GetProperties(IPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
switch (_wandEffect)
|
||||
{
|
||||
case WandEffect.Clumsiness:
|
||||
list.Add(1017326, $"{_charges}");
|
||||
break; // clumsiness charges: ~1_val~
|
||||
case WandEffect.Identification:
|
||||
list.Add(1017350, $"{_charges}");
|
||||
break; // identification charges: ~1_val~
|
||||
case WandEffect.Healing:
|
||||
list.Add(1017329, $"{_charges}");
|
||||
break; // healing charges: ~1_val~
|
||||
case WandEffect.Feeblemindedness:
|
||||
list.Add(1017327, $"{_charges}");
|
||||
break; // feeblemind charges: ~1_val~
|
||||
case WandEffect.Weakness:
|
||||
list.Add(1017328, $"{_charges}");
|
||||
break; // weakness charges: ~1_val~
|
||||
case WandEffect.MagicArrow:
|
||||
list.Add(1060492, $"{_charges}");
|
||||
break; // magic arrow charges: ~1_val~
|
||||
case WandEffect.Harming:
|
||||
list.Add(1017334, $"{_charges}");
|
||||
break; // harm charges: ~1_val~
|
||||
case WandEffect.Fireball:
|
||||
list.Add(1060487, $"{_charges}");
|
||||
break; // fireball charges: ~1_val~
|
||||
case WandEffect.GreaterHealing:
|
||||
list.Add(1017330, $"{_charges}");
|
||||
break; // greater healing charges: ~1_val~
|
||||
case WandEffect.Lightning:
|
||||
list.Add(1060491, $"{_charges}");
|
||||
break; // lightning charges: ~1_val~
|
||||
case WandEffect.ManaDraining:
|
||||
list.Add(1017339, $"{_charges}");
|
||||
break; // mana drain charges: ~1_val~
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
var attrs = new List<EquipInfoAttribute>();
|
||||
|
||||
if (DisplayLootType)
|
||||
{
|
||||
if (LootType == LootType.Blessed)
|
||||
{
|
||||
attrs.Add(new EquipInfoAttribute(1038021)); // blessed
|
||||
}
|
||||
else if (LootType == LootType.Cursed)
|
||||
{
|
||||
attrs.Add(new EquipInfoAttribute(1049643)); // cursed
|
||||
}
|
||||
}
|
||||
|
||||
if (!Identified)
|
||||
{
|
||||
attrs.Add(new EquipInfoAttribute(1038000)); // Unidentified
|
||||
}
|
||||
else
|
||||
{
|
||||
var num = _wandEffect switch
|
||||
{
|
||||
WandEffect.Clumsiness => 3002011,
|
||||
WandEffect.Identification => 1044063,
|
||||
WandEffect.Healing => 3002014,
|
||||
WandEffect.Feeblemindedness => 3002013,
|
||||
WandEffect.Weakness => 3002018,
|
||||
WandEffect.MagicArrow => 3002015,
|
||||
WandEffect.Harming => 3002022,
|
||||
WandEffect.Fireball => 3002028,
|
||||
WandEffect.GreaterHealing => 3002039,
|
||||
WandEffect.Lightning => 3002040,
|
||||
WandEffect.ManaDraining => 3002041,
|
||||
_ => 0
|
||||
};
|
||||
|
||||
if (num > 0)
|
||||
{
|
||||
attrs.Add(new EquipInfoAttribute(num, _charges));
|
||||
}
|
||||
}
|
||||
|
||||
int number;
|
||||
|
||||
if (Name == null)
|
||||
{
|
||||
number = 1017085;
|
||||
}
|
||||
else
|
||||
{
|
||||
LabelTo(from, Name);
|
||||
number = 1041000;
|
||||
}
|
||||
|
||||
if (attrs.Count == 0 && Crafter == null && Name != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
from.NetState.SendDisplayEquipmentInfo(Serial, number, Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
public void Cast(Spell spell)
|
||||
{
|
||||
var m = Movable;
|
||||
|
||||
Movable = false;
|
||||
spell.Cast();
|
||||
Movable = m;
|
||||
}
|
||||
|
||||
public virtual void OnWandUse(Mobile from)
|
||||
{
|
||||
from.Target = new WandTarget(this);
|
||||
}
|
||||
|
||||
public virtual void DoWandTarget(Mobile from, object o)
|
||||
{
|
||||
if (Deleted || _charges <= 0 || Parent != from || o is StaticTarget or LandTarget)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (OnWandTarget(from, o))
|
||||
{
|
||||
ConsumeCharge(from);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual bool OnWandTarget(Mobile from, object o) => true;
|
||||
}
|
||||
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
_wandEffect = (WandEffect)reader.ReadInt();
|
||||
_charges = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void GetProperties(IPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
switch (_wandEffect)
|
||||
{
|
||||
case WandEffect.Clumsiness:
|
||||
list.Add(1017326, $"{_charges}");
|
||||
break; // clumsiness charges: ~1_val~
|
||||
case WandEffect.Identification:
|
||||
list.Add(1017350, $"{_charges}");
|
||||
break; // identification charges: ~1_val~
|
||||
case WandEffect.Healing:
|
||||
list.Add(1017329, $"{_charges}");
|
||||
break; // healing charges: ~1_val~
|
||||
case WandEffect.Feeblemindedness:
|
||||
list.Add(1017327, $"{_charges}");
|
||||
break; // feeblemind charges: ~1_val~
|
||||
case WandEffect.Weakness:
|
||||
list.Add(1017328, $"{_charges}");
|
||||
break; // weakness charges: ~1_val~
|
||||
case WandEffect.MagicArrow:
|
||||
list.Add(1060492, $"{_charges}");
|
||||
break; // magic arrow charges: ~1_val~
|
||||
case WandEffect.Harming:
|
||||
list.Add(1017334, $"{_charges}");
|
||||
break; // harm charges: ~1_val~
|
||||
case WandEffect.Fireball:
|
||||
list.Add(1060487, $"{_charges}");
|
||||
break; // fireball charges: ~1_val~
|
||||
case WandEffect.GreaterHealing:
|
||||
list.Add(1017330, $"{_charges}");
|
||||
break; // greater healing charges: ~1_val~
|
||||
case WandEffect.Lightning:
|
||||
list.Add(1060491, $"{_charges}");
|
||||
break; // lightning charges: ~1_val~
|
||||
case WandEffect.ManaDraining:
|
||||
list.Add(1017339, $"{_charges}");
|
||||
break; // mana drain charges: ~1_val~
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
var attrs = new List<EquipInfoAttribute>();
|
||||
|
||||
if (DisplayLootType)
|
||||
{
|
||||
if (LootType == LootType.Blessed)
|
||||
{
|
||||
attrs.Add(new EquipInfoAttribute(1038021)); // blessed
|
||||
}
|
||||
else if (LootType == LootType.Cursed)
|
||||
{
|
||||
attrs.Add(new EquipInfoAttribute(1049643)); // cursed
|
||||
}
|
||||
}
|
||||
|
||||
if (!Identified)
|
||||
{
|
||||
attrs.Add(new EquipInfoAttribute(1038000)); // Unidentified
|
||||
}
|
||||
else
|
||||
{
|
||||
var num = _wandEffect switch
|
||||
{
|
||||
WandEffect.Clumsiness => 3002011,
|
||||
WandEffect.Identification => 1044063,
|
||||
WandEffect.Healing => 3002014,
|
||||
WandEffect.Feeblemindedness => 3002013,
|
||||
WandEffect.Weakness => 3002018,
|
||||
WandEffect.MagicArrow => 3002015,
|
||||
WandEffect.Harming => 3002022,
|
||||
WandEffect.Fireball => 3002028,
|
||||
WandEffect.GreaterHealing => 3002039,
|
||||
WandEffect.Lightning => 3002040,
|
||||
WandEffect.ManaDraining => 3002041,
|
||||
_ => 0
|
||||
};
|
||||
|
||||
if (num > 0)
|
||||
{
|
||||
attrs.Add(new EquipInfoAttribute(num, _charges));
|
||||
}
|
||||
}
|
||||
|
||||
int number;
|
||||
|
||||
if (Name == null)
|
||||
{
|
||||
number = 1017085;
|
||||
}
|
||||
else
|
||||
{
|
||||
LabelTo(from, Name);
|
||||
number = 1041000;
|
||||
}
|
||||
|
||||
if (attrs.Count == 0 && Crafter == null && Name != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
from.NetState.SendDisplayEquipmentInfo(Serial, number, Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
public void Cast(Spell spell)
|
||||
{
|
||||
var m = Movable;
|
||||
|
||||
Movable = false;
|
||||
spell.Cast();
|
||||
Movable = m;
|
||||
}
|
||||
|
||||
public virtual void OnWandUse(Mobile from)
|
||||
{
|
||||
from.Target = new WandTarget(this);
|
||||
}
|
||||
|
||||
public virtual void DoWandTarget(Mobile from, object o)
|
||||
{
|
||||
if (Deleted || _charges <= 0 || Parent != from || o is StaticTarget or LandTarget)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (OnWandTarget(from, o))
|
||||
{
|
||||
ConsumeCharge(from);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual bool OnWandTarget(Mobile from, object o) => true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,19 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Spells.First;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ClumsyWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public ClumsyWand() : base(WandEffect.Clumsiness, 5, 30)
|
||||
{
|
||||
}
|
||||
namespace Server.Items;
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new ClumsySpell(from, this));
|
||||
}
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ClumsyWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public ClumsyWand() : base(WandEffect.Clumsiness, 5, 30)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new ClumsySpell(from, this));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,19 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Spells.First;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class FeebleWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public FeebleWand() : base(WandEffect.Feeblemindedness, 5, 30)
|
||||
{
|
||||
}
|
||||
namespace Server.Items;
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new FeeblemindSpell(from, this));
|
||||
}
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class FeebleWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public FeebleWand() : base(WandEffect.Feeblemindedness, 5, 30)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new FeeblemindSpell(from, this));
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Spells.Third;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class FireballWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public FireballWand() : base(WandEffect.Fireball, 5, Core.ML ? 109 : 15)
|
||||
{
|
||||
}
|
||||
namespace Server.Items;
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new FireballSpell(from, this));
|
||||
}
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class FireballWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public FireballWand() : base(WandEffect.Fireball, 5, Core.ML ? 109 : 15)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new FireballSpell(from, this));
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Spells.Fourth;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreaterHealWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterHealWand() : base(WandEffect.GreaterHealing, 1, Core.ML ? 109 : 5)
|
||||
{
|
||||
}
|
||||
namespace Server.Items;
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new GreaterHealSpell(from, this));
|
||||
}
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GreaterHealWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterHealWand() : base(WandEffect.GreaterHealing, 1, Core.ML ? 109 : 5)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new GreaterHealSpell(from, this));
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Spells.Second;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class HarmWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public HarmWand() : base(WandEffect.Harming, 5, Core.ML ? 109 : 30)
|
||||
{
|
||||
}
|
||||
namespace Server.Items;
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new HarmSpell(from, this));
|
||||
}
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class HarmWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public HarmWand() : base(WandEffect.Harming, 5, Core.ML ? 109 : 30)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new HarmSpell(from, this));
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Spells.First;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class HealWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public HealWand() : base(WandEffect.Healing, 10, Core.ML ? 109 : 25)
|
||||
{
|
||||
}
|
||||
namespace Server.Items;
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new HealSpell(from, this));
|
||||
}
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class HealWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public HealWand() : base(WandEffect.Healing, 10, Core.ML ? 109 : 25)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new HealSpell(from, this));
|
||||
}
|
||||
}
|
||||
|
|
@ -1,40 +1,39 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class IDWand : BaseWand
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class IDWand : BaseWand
|
||||
[Constructible]
|
||||
public IDWand() : base(WandEffect.Identification, 25, 175)
|
||||
{
|
||||
[Constructible]
|
||||
public IDWand() : base(WandEffect.Identification, 25, 175)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public override TimeSpan GetUseDelay => TimeSpan.Zero;
|
||||
public override TimeSpan GetUseDelay => TimeSpan.Zero;
|
||||
|
||||
public override bool OnWandTarget(Mobile from, object o)
|
||||
public override bool OnWandTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is Item item)
|
||||
{
|
||||
if (o is Item item)
|
||||
if (item is BaseWeapon weapon)
|
||||
{
|
||||
if (item is BaseWeapon weapon)
|
||||
{
|
||||
weapon.Identified = true;
|
||||
}
|
||||
else if (item is BaseArmor armor)
|
||||
{
|
||||
armor.Identified = true;
|
||||
}
|
||||
|
||||
if (!Core.AOS)
|
||||
{
|
||||
item.OnSingleClick(from);
|
||||
}
|
||||
|
||||
return true;
|
||||
weapon.Identified = true;
|
||||
}
|
||||
else if (item is BaseArmor armor)
|
||||
{
|
||||
armor.Identified = true;
|
||||
}
|
||||
|
||||
return false;
|
||||
if (!Core.AOS)
|
||||
{
|
||||
item.OnSingleClick(from);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Spells.Fourth;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class LightningWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public LightningWand() : base(WandEffect.Lightning, 5, Core.ML ? 109 : 20)
|
||||
{
|
||||
}
|
||||
namespace Server.Items;
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new LightningSpell(from, this));
|
||||
}
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class LightningWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public LightningWand() : base(WandEffect.Lightning, 5, Core.ML ? 109 : 20)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new LightningSpell(from, this));
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Spells.First;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class MagicArrowWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public MagicArrowWand() : base(WandEffect.MagicArrow, 5, Core.ML ? 109 : 30)
|
||||
{
|
||||
}
|
||||
namespace Server.Items;
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new MagicArrowSpell(from, this));
|
||||
}
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class MagicArrowWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public MagicArrowWand() : base(WandEffect.MagicArrow, 5, Core.ML ? 109 : 30)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new MagicArrowSpell(from, this));
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Spells.Fourth;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ManaDrainWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public ManaDrainWand() : base(WandEffect.ManaDraining, 5, 30)
|
||||
{
|
||||
}
|
||||
namespace Server.Items;
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new ManaDrainSpell(from, this));
|
||||
}
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class ManaDrainWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public ManaDrainWand() : base(WandEffect.ManaDraining, 5, 30)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new ManaDrainSpell(from, this));
|
||||
}
|
||||
}
|
||||
|
|
@ -1,16 +1,15 @@
|
|||
using Server.Items;
|
||||
|
||||
namespace Server.Targeting
|
||||
namespace Server.Targeting;
|
||||
|
||||
public class WandTarget : Target
|
||||
{
|
||||
public class WandTarget : Target
|
||||
private readonly BaseWand m_Item;
|
||||
|
||||
public WandTarget(BaseWand item) : base(6, false, TargetFlags.None) => m_Item = item;
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
private readonly BaseWand m_Item;
|
||||
|
||||
public WandTarget(BaseWand item) : base(6, false, TargetFlags.None) => m_Item = item;
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
m_Item.DoWandTarget(from, targeted);
|
||||
}
|
||||
m_Item.DoWandTarget(from, targeted);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +1,18 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Spells.First;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class WeaknessWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public WeaknessWand() : base(WandEffect.Weakness, 5, 30)
|
||||
{
|
||||
}
|
||||
namespace Server.Items;
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new WeakenSpell(from, this));
|
||||
}
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class WeaknessWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public WeaknessWand() : base(WandEffect.Weakness, 5, 30)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new WeakenSpell(from, this));
|
||||
}
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.BaseTrap.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.BaseTrap.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BaseTrap"
|
||||
}
|
||||
30
Projects/UOContent/Migrations/Server.Items.FireColumnTrap.v0.json
generated
Normal file
30
Projects/UOContent/Migrations/Server.Items.FireColumnTrap.v0.json
generated
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.FireColumnTrap",
|
||||
"properties": [
|
||||
{
|
||||
"name": "WarningFlame",
|
||||
"type": "bool",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "MinDamage",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "MaxDamage",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.FlameSpurtTrap.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.FlameSpurtTrap.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.FlameSpurtTrap"
|
||||
}
|
||||
14
Projects/UOContent/Migrations/Server.Items.GasTrap.v0.json
generated
Normal file
14
Projects/UOContent/Migrations/Server.Items.GasTrap.v0.json
generated
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.GasTrap",
|
||||
"properties": [
|
||||
{
|
||||
"name": "Poison",
|
||||
"type": "Server.Poison",
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Poison"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.GiantSpikeTrap.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.GiantSpikeTrap.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.GiantSpikeTrap"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.MushroomTrap.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.MushroomTrap.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.MushroomTrap"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.SpikeTrap.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.SpikeTrap.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.SpikeTrap"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.StoneFaceTrap.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.StoneFaceTrap.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.StoneFaceTrap"
|
||||
}
|
||||
4
Projects/UOContent/Migrations/Server.Items.StoneFaceTrapNoDamage.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.StoneFaceTrapNoDamage.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.StoneFaceTrapNoDamage"
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue